delve/service/rpc2/server.go

801 lines
20 KiB
Go
Raw Normal View History

package rpc2
import (
"errors"
"fmt"
"time"
"github.com/go-delve/delve/service"
"github.com/go-delve/delve/service/api"
"github.com/go-delve/delve/service/debugger"
)
type RPCServer struct {
// config is all the information necessary to start the debugger and server.
config *service.Config
// debugger is a debugger service.
debugger *debugger.Debugger
}
func NewServer(config *service.Config, debugger *debugger.Debugger) *RPCServer {
return &RPCServer{config, debugger}
}
type ProcessPidIn struct {
}
type ProcessPidOut struct {
Pid int
}
// ProcessPid returns the pid of the process we are debugging.
func (s *RPCServer) ProcessPid(arg ProcessPidIn, out *ProcessPidOut) error {
out.Pid = s.debugger.ProcessPid()
return nil
}
type LastModifiedIn struct {
}
type LastModifiedOut struct {
Time time.Time
}
func (s *RPCServer) LastModified(arg LastModifiedIn, out *LastModifiedOut) error {
out.Time = s.debugger.LastModified()
return nil
}
type DetachIn struct {
Kill bool
}
type DetachOut struct {
}
// Detach detaches the debugger, optionally killing the process.
func (s *RPCServer) Detach(arg DetachIn, out *DetachOut) error {
err := s.debugger.Detach(arg.Kill)
if s.config.DisconnectChan != nil {
close(s.config.DisconnectChan)
s.config.DisconnectChan = nil
}
return err
}
type RestartIn struct {
// Position to restart from, if it starts with 'c' it's a checkpoint ID,
// otherwise it's an event number. Only valid for recorded targets.
Position string
// ResetArgs tell whether NewArgs should take effect.
ResetArgs bool
// NewArgs are arguments to launch a new process. They replace only the
// argv[1] and later. Argv[0] cannot be changed.
NewArgs []string
// When Rerecord is set the target will be rerecorded
Rerecord bool
}
type RestartOut struct {
DiscardedBreakpoints []api.DiscardedBreakpoint
}
// Restart restarts program.
proc/gdbserial,debugger: allow clients to stop a recording (#1890) Allows Delve clients to stop a recording midway by sending a Command('halt') request. This is implemented by changing debugger.New to start recording the process on a separate goroutine while holding the processMutex locked. By locking the processMutex we ensure that almost all RPC requests will block until the recording is done, since we can not respond correctly to any of them. API calls that do not require manipulating or examining the target process, such as "IsMulticlient", "SetApiVersion" and "GetState(nowait=true)" will work while we are recording the process. Two other internal changes are made to the API: both GetState and Restart become asynchronous requests, like Command. Restart because this way it can be interrupted by a StopRecording request if the rerecord option is passed. GetState because clients need a call that will block until the recording is compelted and can also be interrupted with a StopRecording. Clients that are uninterested in allowing the user to stop a recording can ignore this change, since eventually they will make a request to Delve that will block until the recording is completed. Clients that wish to support this feature must: 1. call GetState(nowait=false) after connecting to Delve, before any call that would need to manipulate the target process 2. allow the user to send a StopRecording request during the initial GetState call 3. allow the user to send a StopRecording request during any subsequent Restart(rerecord=true) request (if supported). Implements #1747
2020-03-24 16:09:28 +00:00
func (s *RPCServer) Restart(arg RestartIn, cb service.RPCCallback) {
if s.config.AttachPid != 0 {
proc/gdbserial,debugger: allow clients to stop a recording (#1890) Allows Delve clients to stop a recording midway by sending a Command('halt') request. This is implemented by changing debugger.New to start recording the process on a separate goroutine while holding the processMutex locked. By locking the processMutex we ensure that almost all RPC requests will block until the recording is done, since we can not respond correctly to any of them. API calls that do not require manipulating or examining the target process, such as "IsMulticlient", "SetApiVersion" and "GetState(nowait=true)" will work while we are recording the process. Two other internal changes are made to the API: both GetState and Restart become asynchronous requests, like Command. Restart because this way it can be interrupted by a StopRecording request if the rerecord option is passed. GetState because clients need a call that will block until the recording is compelted and can also be interrupted with a StopRecording. Clients that are uninterested in allowing the user to stop a recording can ignore this change, since eventually they will make a request to Delve that will block until the recording is completed. Clients that wish to support this feature must: 1. call GetState(nowait=false) after connecting to Delve, before any call that would need to manipulate the target process 2. allow the user to send a StopRecording request during the initial GetState call 3. allow the user to send a StopRecording request during any subsequent Restart(rerecord=true) request (if supported). Implements #1747
2020-03-24 16:09:28 +00:00
cb.Return(nil, errors.New("cannot restart process Delve did not create"))
return
}
proc/gdbserial,debugger: allow clients to stop a recording (#1890) Allows Delve clients to stop a recording midway by sending a Command('halt') request. This is implemented by changing debugger.New to start recording the process on a separate goroutine while holding the processMutex locked. By locking the processMutex we ensure that almost all RPC requests will block until the recording is done, since we can not respond correctly to any of them. API calls that do not require manipulating or examining the target process, such as "IsMulticlient", "SetApiVersion" and "GetState(nowait=true)" will work while we are recording the process. Two other internal changes are made to the API: both GetState and Restart become asynchronous requests, like Command. Restart because this way it can be interrupted by a StopRecording request if the rerecord option is passed. GetState because clients need a call that will block until the recording is compelted and can also be interrupted with a StopRecording. Clients that are uninterested in allowing the user to stop a recording can ignore this change, since eventually they will make a request to Delve that will block until the recording is completed. Clients that wish to support this feature must: 1. call GetState(nowait=false) after connecting to Delve, before any call that would need to manipulate the target process 2. allow the user to send a StopRecording request during the initial GetState call 3. allow the user to send a StopRecording request during any subsequent Restart(rerecord=true) request (if supported). Implements #1747
2020-03-24 16:09:28 +00:00
var out RestartOut
var err error
out.DiscardedBreakpoints, err = s.debugger.Restart(arg.Rerecord, arg.Position, arg.ResetArgs, arg.NewArgs)
proc/gdbserial,debugger: allow clients to stop a recording (#1890) Allows Delve clients to stop a recording midway by sending a Command('halt') request. This is implemented by changing debugger.New to start recording the process on a separate goroutine while holding the processMutex locked. By locking the processMutex we ensure that almost all RPC requests will block until the recording is done, since we can not respond correctly to any of them. API calls that do not require manipulating or examining the target process, such as "IsMulticlient", "SetApiVersion" and "GetState(nowait=true)" will work while we are recording the process. Two other internal changes are made to the API: both GetState and Restart become asynchronous requests, like Command. Restart because this way it can be interrupted by a StopRecording request if the rerecord option is passed. GetState because clients need a call that will block until the recording is compelted and can also be interrupted with a StopRecording. Clients that are uninterested in allowing the user to stop a recording can ignore this change, since eventually they will make a request to Delve that will block until the recording is completed. Clients that wish to support this feature must: 1. call GetState(nowait=false) after connecting to Delve, before any call that would need to manipulate the target process 2. allow the user to send a StopRecording request during the initial GetState call 3. allow the user to send a StopRecording request during any subsequent Restart(rerecord=true) request (if supported). Implements #1747
2020-03-24 16:09:28 +00:00
cb.Return(out, err)
}
type StateIn struct {
// If NonBlocking is true State will return immediately even if the target process is running.
NonBlocking bool
}
type StateOut struct {
State *api.DebuggerState
}
// State returns the current debugger state.
proc/gdbserial,debugger: allow clients to stop a recording (#1890) Allows Delve clients to stop a recording midway by sending a Command('halt') request. This is implemented by changing debugger.New to start recording the process on a separate goroutine while holding the processMutex locked. By locking the processMutex we ensure that almost all RPC requests will block until the recording is done, since we can not respond correctly to any of them. API calls that do not require manipulating or examining the target process, such as "IsMulticlient", "SetApiVersion" and "GetState(nowait=true)" will work while we are recording the process. Two other internal changes are made to the API: both GetState and Restart become asynchronous requests, like Command. Restart because this way it can be interrupted by a StopRecording request if the rerecord option is passed. GetState because clients need a call that will block until the recording is compelted and can also be interrupted with a StopRecording. Clients that are uninterested in allowing the user to stop a recording can ignore this change, since eventually they will make a request to Delve that will block until the recording is completed. Clients that wish to support this feature must: 1. call GetState(nowait=false) after connecting to Delve, before any call that would need to manipulate the target process 2. allow the user to send a StopRecording request during the initial GetState call 3. allow the user to send a StopRecording request during any subsequent Restart(rerecord=true) request (if supported). Implements #1747
2020-03-24 16:09:28 +00:00
func (s *RPCServer) State(arg StateIn, cb service.RPCCallback) {
var out StateOut
st, err := s.debugger.State(arg.NonBlocking)
if err != nil {
proc/gdbserial,debugger: allow clients to stop a recording (#1890) Allows Delve clients to stop a recording midway by sending a Command('halt') request. This is implemented by changing debugger.New to start recording the process on a separate goroutine while holding the processMutex locked. By locking the processMutex we ensure that almost all RPC requests will block until the recording is done, since we can not respond correctly to any of them. API calls that do not require manipulating or examining the target process, such as "IsMulticlient", "SetApiVersion" and "GetState(nowait=true)" will work while we are recording the process. Two other internal changes are made to the API: both GetState and Restart become asynchronous requests, like Command. Restart because this way it can be interrupted by a StopRecording request if the rerecord option is passed. GetState because clients need a call that will block until the recording is compelted and can also be interrupted with a StopRecording. Clients that are uninterested in allowing the user to stop a recording can ignore this change, since eventually they will make a request to Delve that will block until the recording is completed. Clients that wish to support this feature must: 1. call GetState(nowait=false) after connecting to Delve, before any call that would need to manipulate the target process 2. allow the user to send a StopRecording request during the initial GetState call 3. allow the user to send a StopRecording request during any subsequent Restart(rerecord=true) request (if supported). Implements #1747
2020-03-24 16:09:28 +00:00
cb.Return(nil, err)
return
}
out.State = st
proc/gdbserial,debugger: allow clients to stop a recording (#1890) Allows Delve clients to stop a recording midway by sending a Command('halt') request. This is implemented by changing debugger.New to start recording the process on a separate goroutine while holding the processMutex locked. By locking the processMutex we ensure that almost all RPC requests will block until the recording is done, since we can not respond correctly to any of them. API calls that do not require manipulating or examining the target process, such as "IsMulticlient", "SetApiVersion" and "GetState(nowait=true)" will work while we are recording the process. Two other internal changes are made to the API: both GetState and Restart become asynchronous requests, like Command. Restart because this way it can be interrupted by a StopRecording request if the rerecord option is passed. GetState because clients need a call that will block until the recording is compelted and can also be interrupted with a StopRecording. Clients that are uninterested in allowing the user to stop a recording can ignore this change, since eventually they will make a request to Delve that will block until the recording is completed. Clients that wish to support this feature must: 1. call GetState(nowait=false) after connecting to Delve, before any call that would need to manipulate the target process 2. allow the user to send a StopRecording request during the initial GetState call 3. allow the user to send a StopRecording request during any subsequent Restart(rerecord=true) request (if supported). Implements #1747
2020-03-24 16:09:28 +00:00
cb.Return(out, nil)
}
type CommandOut struct {
State api.DebuggerState
}
// Command interrupts, continues and steps through the program.
func (s *RPCServer) Command(command api.DebuggerCommand, cb service.RPCCallback) {
st, err := s.debugger.Command(&command)
if err != nil {
cb.Return(nil, err)
return
}
var out CommandOut
out.State = *st
cb.Return(out, nil)
}
type GetBreakpointIn struct {
Id int
Name string
}
type GetBreakpointOut struct {
Breakpoint api.Breakpoint
}
// GetBreakpoint gets a breakpoint by Name (if Name is not an empty string) or by ID.
func (s *RPCServer) GetBreakpoint(arg GetBreakpointIn, out *GetBreakpointOut) error {
var bp *api.Breakpoint
if arg.Name != "" {
bp = s.debugger.FindBreakpointByName(arg.Name)
if bp == nil {
return fmt.Errorf("no breakpoint with name %s", arg.Name)
}
} else {
bp = s.debugger.FindBreakpoint(arg.Id)
if bp == nil {
return fmt.Errorf("no breakpoint with id %d", arg.Id)
}
}
out.Breakpoint = *bp
return nil
}
type StacktraceIn struct {
Id int
Depth int
Full bool
Defers bool // read deferred functions (equivalent to passing StacktraceReadDefers in Opts)
Opts api.StacktraceOptions
Cfg *api.LoadConfig
}
type StacktraceOut struct {
Locations []api.Stackframe
}
// Stacktrace returns stacktrace of goroutine Id up to the specified Depth.
//
// If Full is set it will also the variable of all local variables
// and function arguments of all stack frames.
func (s *RPCServer) Stacktrace(arg StacktraceIn, out *StacktraceOut) error {
cfg := arg.Cfg
if cfg == nil && arg.Full {
cfg = &api.LoadConfig{FollowPointers: true, MaxVariableRecurse: 1, MaxStringLen: 64, MaxArrayValues: 64, MaxStructFields: -1}
}
if arg.Defers {
arg.Opts |= api.StacktraceReadDefers
}
var err error
out.Locations, err = s.debugger.Stacktrace(arg.Id, arg.Depth, arg.Opts, api.LoadConfigToProc(cfg))
return err
}
type AncestorsIn struct {
GoroutineID int
NumAncestors int
Depth int
}
type AncestorsOut struct {
Ancestors []api.Ancestor
}
// Ancestors returns the stacktraces for the ancestors of a goroutine.
func (s *RPCServer) Ancestors(arg AncestorsIn, out *AncestorsOut) error {
var err error
out.Ancestors, err = s.debugger.Ancestors(arg.GoroutineID, arg.NumAncestors, arg.Depth)
return err
}
type ListBreakpointsIn struct {
}
type ListBreakpointsOut struct {
Breakpoints []*api.Breakpoint
}
// ListBreakpoints gets all breakpoints.
func (s *RPCServer) ListBreakpoints(arg ListBreakpointsIn, out *ListBreakpointsOut) error {
out.Breakpoints = s.debugger.Breakpoints()
return nil
}
type CreateBreakpointIn struct {
Breakpoint api.Breakpoint
}
type CreateBreakpointOut struct {
Breakpoint api.Breakpoint
}
// CreateBreakpoint creates a new breakpoint.
//
// - If arg.Breakpoint.File is not an empty string the breakpoint
// will be created on the specified file:line location
//
// - If arg.Breakpoint.FunctionName is not an empty string
// the breakpoint will be created on the specified function:line
// location.
//
// - If arg.Breakpoint.Addrs is filled it will create a logical breakpoint
// corresponding to all specified addresses.
//
// - Otherwise the value specified by arg.Breakpoint.Addr will be used.
func (s *RPCServer) CreateBreakpoint(arg CreateBreakpointIn, out *CreateBreakpointOut) error {
createdbp, err := s.debugger.CreateBreakpoint(&arg.Breakpoint)
if err != nil {
return err
}
out.Breakpoint = *createdbp
return nil
}
type ClearBreakpointIn struct {
Id int
Name string
}
type ClearBreakpointOut struct {
Breakpoint *api.Breakpoint
}
// ClearBreakpoint deletes a breakpoint by Name (if Name is not an
// empty string) or by ID.
func (s *RPCServer) ClearBreakpoint(arg ClearBreakpointIn, out *ClearBreakpointOut) error {
var bp *api.Breakpoint
if arg.Name != "" {
bp = s.debugger.FindBreakpointByName(arg.Name)
if bp == nil {
return fmt.Errorf("no breakpoint with name %s", arg.Name)
}
} else {
bp = s.debugger.FindBreakpoint(arg.Id)
if bp == nil {
return fmt.Errorf("no breakpoint with id %d", arg.Id)
}
}
deleted, err := s.debugger.ClearBreakpoint(bp)
if err != nil {
return err
}
out.Breakpoint = deleted
return nil
}
type AmendBreakpointIn struct {
Breakpoint api.Breakpoint
}
type AmendBreakpointOut struct {
}
// AmendBreakpoint allows user to update an existing breakpoint
// for example to change the information retrieved when the
// breakpoint is hit or to change, add or remove the break condition.
//
// arg.Breakpoint.ID must be a valid breakpoint ID
func (s *RPCServer) AmendBreakpoint(arg AmendBreakpointIn, out *AmendBreakpointOut) error {
return s.debugger.AmendBreakpoint(&arg.Breakpoint)
}
type CancelNextIn struct {
}
type CancelNextOut struct {
}
func (s *RPCServer) CancelNext(arg CancelNextIn, out *CancelNextOut) error {
return s.debugger.CancelNext()
}
type ListThreadsIn struct {
}
type ListThreadsOut struct {
Threads []*api.Thread
}
// ListThreads lists all threads.
func (s *RPCServer) ListThreads(arg ListThreadsIn, out *ListThreadsOut) (err error) {
out.Threads, err = s.debugger.Threads()
return err
}
type GetThreadIn struct {
Id int
}
type GetThreadOut struct {
Thread *api.Thread
}
// GetThread gets a thread by its ID.
func (s *RPCServer) GetThread(arg GetThreadIn, out *GetThreadOut) error {
t, err := s.debugger.FindThread(arg.Id)
if err != nil {
return err
}
if t == nil {
return fmt.Errorf("no thread with id %d", arg.Id)
}
out.Thread = t
return nil
}
type ListPackageVarsIn struct {
Filter string
Cfg api.LoadConfig
}
type ListPackageVarsOut struct {
Variables []api.Variable
}
// ListPackageVars lists all package variables in the context of the current thread.
func (s *RPCServer) ListPackageVars(arg ListPackageVarsIn, out *ListPackageVarsOut) error {
state, err := s.debugger.State(false)
if err != nil {
return err
}
current := state.CurrentThread
if current == nil {
return fmt.Errorf("no current thread")
}
vars, err := s.debugger.PackageVariables(current.ID, arg.Filter, *api.LoadConfigToProc(&arg.Cfg))
if err != nil {
return err
}
out.Variables = vars
return nil
}
type ListRegistersIn struct {
ThreadID int
IncludeFp bool
Scope *api.EvalScope
}
type ListRegistersOut struct {
Registers string
Regs api.Registers
}
// ListRegisters lists registers and their values.
// If ListRegistersIn.Scope is not nil the registers of that eval scope will
// be returned, otherwise ListRegistersIn.ThreadID will be used.
func (s *RPCServer) ListRegisters(arg ListRegistersIn, out *ListRegistersOut) error {
if arg.ThreadID == 0 && arg.Scope == nil {
state, err := s.debugger.State(false)
if err != nil {
return err
}
arg.ThreadID = state.CurrentThread.ID
}
regs, err := s.debugger.Registers(arg.ThreadID, arg.Scope, arg.IncludeFp)
if err != nil {
return err
}
out.Regs = regs
out.Registers = out.Regs.String()
return nil
}
type ListLocalVarsIn struct {
Scope api.EvalScope
Cfg api.LoadConfig
}
type ListLocalVarsOut struct {
Variables []api.Variable
}
// ListLocalVars lists all local variables in scope.
func (s *RPCServer) ListLocalVars(arg ListLocalVarsIn, out *ListLocalVarsOut) error {
vars, err := s.debugger.LocalVariables(arg.Scope, *api.LoadConfigToProc(&arg.Cfg))
if err != nil {
return err
}
out.Variables = vars
return nil
}
type ListFunctionArgsIn struct {
Scope api.EvalScope
Cfg api.LoadConfig
}
type ListFunctionArgsOut struct {
Args []api.Variable
}
// ListFunctionArgs lists all arguments to the current function
func (s *RPCServer) ListFunctionArgs(arg ListFunctionArgsIn, out *ListFunctionArgsOut) error {
vars, err := s.debugger.FunctionArguments(arg.Scope, *api.LoadConfigToProc(&arg.Cfg))
if err != nil {
return err
}
out.Args = vars
return nil
}
type EvalIn struct {
Scope api.EvalScope
Expr string
Cfg *api.LoadConfig
}
type EvalOut struct {
Variable *api.Variable
}
// EvalVariable returns a variable in the specified context.
//
// See https://github.com/go-delve/delve/wiki/Expressions for
// a description of acceptable values of arg.Expr.
func (s *RPCServer) Eval(arg EvalIn, out *EvalOut) error {
cfg := arg.Cfg
if cfg == nil {
cfg = &api.LoadConfig{FollowPointers: true, MaxVariableRecurse: 1, MaxStringLen: 64, MaxArrayValues: 64, MaxStructFields: -1}
}
v, err := s.debugger.EvalVariableInScope(arg.Scope, arg.Expr, *api.LoadConfigToProc(cfg))
if err != nil {
return err
}
out.Variable = v
return nil
}
type SetIn struct {
Scope api.EvalScope
Symbol string
Value string
}
type SetOut struct {
}
// Set sets the value of a variable. Only numerical types and
// pointers are currently supported.
func (s *RPCServer) Set(arg SetIn, out *SetOut) error {
return s.debugger.SetVariableInScope(arg.Scope, arg.Symbol, arg.Value)
}
type ListSourcesIn struct {
Filter string
}
type ListSourcesOut struct {
Sources []string
}
// ListSources lists all source files in the process matching filter.
func (s *RPCServer) ListSources(arg ListSourcesIn, out *ListSourcesOut) error {
ss, err := s.debugger.Sources(arg.Filter)
if err != nil {
return err
}
out.Sources = ss
return nil
}
type ListFunctionsIn struct {
Filter string
}
type ListFunctionsOut struct {
Funcs []string
}
// ListFunctions lists all functions in the process matching filter.
func (s *RPCServer) ListFunctions(arg ListFunctionsIn, out *ListFunctionsOut) error {
fns, err := s.debugger.Functions(arg.Filter)
if err != nil {
return err
}
out.Funcs = fns
return nil
}
type ListTypesIn struct {
Filter string
}
type ListTypesOut struct {
Types []string
}
// ListTypes lists all types in the process matching filter.
func (s *RPCServer) ListTypes(arg ListTypesIn, out *ListTypesOut) error {
tps, err := s.debugger.Types(arg.Filter)
if err != nil {
return err
}
out.Types = tps
return nil
}
type ListGoroutinesIn struct {
Start int
Count int
}
type ListGoroutinesOut struct {
Goroutines []*api.Goroutine
Nextg int
}
// ListGoroutines lists all goroutines.
// If Count is specified ListGoroutines will return at the first Count
// goroutines and an index in Nextg, that can be passed as the Start
// parameter, to get more goroutines from ListGoroutines.
// Passing a value of Start that wasn't returned by ListGoroutines will skip
// an undefined number of goroutines.
func (s *RPCServer) ListGoroutines(arg ListGoroutinesIn, out *ListGoroutinesOut) error {
gs, nextg, err := s.debugger.Goroutines(arg.Start, arg.Count)
if err != nil {
return err
}
out.Goroutines = gs
out.Nextg = nextg
return nil
}
type AttachedToExistingProcessIn struct {
}
type AttachedToExistingProcessOut struct {
Answer bool
}
// AttachedToExistingProcess returns whether we attached to a running process or not
func (c *RPCServer) AttachedToExistingProcess(arg AttachedToExistingProcessIn, out *AttachedToExistingProcessOut) error {
if c.config.AttachPid != 0 {
out.Answer = true
}
return nil
}
type FindLocationIn struct {
Scope api.EvalScope
Loc string
IncludeNonExecutableLines bool
}
type FindLocationOut struct {
Locations []api.Location
}
// FindLocation returns concrete location information described by a location expression.
//
// loc ::= <filename>:<line> | <function>[:<line>] | /<regex>/ | (+|-)<offset> | <line> | *<address>
// * <filename> can be the full path of a file or just a suffix
// * <function> ::= <package>.<receiver type>.<name> | <package>.(*<receiver type>).<name> | <receiver type>.<name> | <package>.<name> | (*<receiver type>).<name> | <name>
// * <function> must be unambiguous
// * /<regex>/ will return a location for each function matched by regex
// * +<offset> returns a location for the line that is <offset> lines after the current line
// * -<offset> returns a location for the line that is <offset> lines before the current line
// * <line> returns a location for a line in the current file
// * *<address> returns the location corresponding to the specified address
//
// NOTE: this function does not actually set breakpoints.
func (c *RPCServer) FindLocation(arg FindLocationIn, out *FindLocationOut) error {
var err error
out.Locations, err = c.debugger.FindLocation(arg.Scope, arg.Loc, arg.IncludeNonExecutableLines)
return err
}
type DisassembleIn struct {
Scope api.EvalScope
StartPC, EndPC uint64
Flavour api.AssemblyFlavour
}
type DisassembleOut struct {
Disassemble api.AsmInstructions
}
// Disassemble code.
//
// If both StartPC and EndPC are non-zero the specified range will be disassembled, otherwise the function containing StartPC will be disassembled.
//
2018-03-20 10:05:35 +00:00
// Scope is used to mark the instruction the specified goroutine is stopped at.
//
// Disassemble will also try to calculate the destination address of an absolute indirect CALL if it happens to be the instruction the selected goroutine is stopped at.
func (c *RPCServer) Disassemble(arg DisassembleIn, out *DisassembleOut) error {
var err error
2019-08-08 18:54:56 +00:00
out.Disassemble, err = c.debugger.Disassemble(arg.Scope.GoroutineID, arg.StartPC, arg.EndPC, arg.Flavour)
return err
}
type RecordedIn struct {
}
type RecordedOut struct {
Recorded bool
TraceDirectory string
}
func (s *RPCServer) Recorded(arg RecordedIn, out *RecordedOut) error {
out.Recorded, out.TraceDirectory = s.debugger.Recorded()
return nil
}
type CheckpointIn struct {
Where string
}
type CheckpointOut struct {
ID int
}
func (s *RPCServer) Checkpoint(arg CheckpointIn, out *CheckpointOut) error {
var err error
out.ID, err = s.debugger.Checkpoint(arg.Where)
return err
}
type ListCheckpointsIn struct {
}
type ListCheckpointsOut struct {
Checkpoints []api.Checkpoint
}
func (s *RPCServer) ListCheckpoints(arg ListCheckpointsIn, out *ListCheckpointsOut) error {
var err error
out.Checkpoints, err = s.debugger.Checkpoints()
return err
}
type ClearCheckpointIn struct {
ID int
}
type ClearCheckpointOut struct {
}
func (s *RPCServer) ClearCheckpoint(arg ClearCheckpointIn, out *ClearCheckpointOut) error {
return s.debugger.ClearCheckpoint(arg.ID)
}
type IsMulticlientIn struct {
}
type IsMulticlientOut struct {
// IsMulticlient returns true if the headless instance was started with --accept-multiclient
IsMulticlient bool
}
func (s *RPCServer) IsMulticlient(arg IsMulticlientIn, out *IsMulticlientOut) error {
*out = IsMulticlientOut{
IsMulticlient: s.config.AcceptMulti,
}
return nil
}
// FunctionReturnLocationsIn holds arguments for the
// FunctionReturnLocationsRPC call. It holds the name of
// the function for which all return locations should be
// given.
type FunctionReturnLocationsIn struct {
// FnName is the name of the function for which all
// return locations should be given.
FnName string
}
// FunctionReturnLocationsOut holds the result of the FunctionReturnLocations
// RPC call. It provides the list of addresses that the given function returns,
// for example with a `RET` instruction or `CALL runtime.deferreturn`.
type FunctionReturnLocationsOut struct {
// Addrs is the list of all locations where the given function returns.
Addrs []uint64
}
// FunctionReturnLocations is the implements the client call of the same name. Look at client documentation for more information.
func (s *RPCServer) FunctionReturnLocations(in FunctionReturnLocationsIn, out *FunctionReturnLocationsOut) error {
addrs, err := s.debugger.FunctionReturnLocations(in.FnName)
if err != nil {
return err
}
*out = FunctionReturnLocationsOut{
Addrs: addrs,
}
return nil
}
// ListDynamicLibrariesIn holds the arguments of ListDynamicLibraries
type ListDynamicLibrariesIn struct {
}
// ListDynamicLibrariesOut holds the return values of ListDynamicLibraries
type ListDynamicLibrariesOut struct {
List []api.Image
}
func (s *RPCServer) ListDynamicLibraries(in ListDynamicLibrariesIn, out *ListDynamicLibrariesOut) error {
out.List = s.debugger.ListDynamicLibraries()
return nil
}
// ListPackagesBuildInfoIn holds the arguments of ListPackages.
type ListPackagesBuildInfoIn struct {
IncludeFiles bool
}
// ListPackagesBuildInfoOut holds the return values of ListPackages.
type ListPackagesBuildInfoOut struct {
List []api.PackageBuildInfo
}
// ListPackagesBuildInfo returns the list of packages used by the program along with
// the directory where each package was compiled and optionally the list of
// files constituting the package.
// Note that the directory path is a best guess and may be wrong is a tool
// other than cmd/go is used to perform the build.
func (s *RPCServer) ListPackagesBuildInfo(in ListPackagesBuildInfoIn, out *ListPackagesBuildInfoOut) error {
out.List = s.debugger.ListPackagesBuildInfo(in.IncludeFiles)
return nil
}
// ExamineMemoryIn holds the arguments of ExamineMemory
type ExamineMemoryIn struct {
Address uintptr
Length int
}
// ExaminedMemoryOut holds the return values of ExamineMemory
type ExaminedMemoryOut struct {
Mem []byte
}
func (s *RPCServer) ExamineMemory(arg ExamineMemoryIn, out *ExaminedMemoryOut) error {
if arg.Length > 1000 {
return fmt.Errorf("len must be less than or equal to 1000")
}
Mem, err := s.debugger.ExamineMemory(arg.Address, arg.Length)
if err != nil {
return err
}
out.Mem = Mem
return nil
}
proc/gdbserial,debugger: allow clients to stop a recording (#1890) Allows Delve clients to stop a recording midway by sending a Command('halt') request. This is implemented by changing debugger.New to start recording the process on a separate goroutine while holding the processMutex locked. By locking the processMutex we ensure that almost all RPC requests will block until the recording is done, since we can not respond correctly to any of them. API calls that do not require manipulating or examining the target process, such as "IsMulticlient", "SetApiVersion" and "GetState(nowait=true)" will work while we are recording the process. Two other internal changes are made to the API: both GetState and Restart become asynchronous requests, like Command. Restart because this way it can be interrupted by a StopRecording request if the rerecord option is passed. GetState because clients need a call that will block until the recording is compelted and can also be interrupted with a StopRecording. Clients that are uninterested in allowing the user to stop a recording can ignore this change, since eventually they will make a request to Delve that will block until the recording is completed. Clients that wish to support this feature must: 1. call GetState(nowait=false) after connecting to Delve, before any call that would need to manipulate the target process 2. allow the user to send a StopRecording request during the initial GetState call 3. allow the user to send a StopRecording request during any subsequent Restart(rerecord=true) request (if supported). Implements #1747
2020-03-24 16:09:28 +00:00
type StopRecordingIn struct {
}
type StopRecordingOut struct {
}
func (s *RPCServer) StopRecording(arg StopRecordingIn, cb service.RPCCallback) {
var out StopRecordingOut
err := s.debugger.StopRecording()
if err != nil {
cb.Return(nil, err)
return
}
cb.Return(out, nil)
}