* *: Fix go vet struct complaints
* *: Fix struct vet issue on linux
* *: Ignore proc/native in go vet check
We have to do some unsafe pointer manipulation that will never make go
vet happy within the proc/native package. Ignore it for runs of go vet.
* proc: move defer breakpoint code into a function
Moves the code that sets a breakpoint on the first deferred function,
used by both next and StepOut, to its function.
* proc: implement reverse step/next/stepout
When the direction of execution is reversed (on a recording) Step, Next and
StepOut will behave similarly to their forward version. However there are
some subtle interactions between their behavior, prologue skipping, deferred
calls and normal calls. Specifically:
- when stepping backwards we need to set a breakpoint on the first
instruction after each CALL instruction, once this breakpoint is reached we
need to execute a single StepInstruction operation to reverse step into the
CALL.
- to insure that the prologue is skipped reverse next needs to check if it
is on the first instruction after the prologue, and if it is behave like
reverse stepout.
- there is no reason to set breakpoints on deferred calls when reverse
nexting or reverse stepping out, they will never be hit.
- reverse step out should generally place its breakpoint on the CALL
instruction that created the current stack frame (which will be the CALL
instruction immediately preceding the instruction at the return address).
- reverse step out needs to treat panic calls and deferreturn calls
specially.
* service,terminal: implement reverse step, next, stepout
1. Don't use intelligent '#' in fmt of go because it is not always satisfying
for diffrent version of golang. Always keep one leading zero for octal and
one leading '0x' for hex manually. Then keep alignment for every byte.
2. Always keep addr alignment when the lens of two adjacent address are
different.
Update #1814.
Adds an optional scope prefix to the `regs` command which allows
printing registers for any stack frame (as long as they were somehow
saved). Issue #1838 is not yet to be closed since we are still not
recovering the registers of a segfaulting frame.
Updates #1838
According to #1800#1584#1038, `dlv` should enable the user to dive into
memory. User can print binary data in specific memory address range.
But not support for sepecific variable name or structures temporarily.(Because
I have no idea that modify `print` command.)
Close#1584.
A significant amount of time is spent generating the string
representation for the proc.Registers object of each thread, since this
field is rarely used (only when the Registers API is called) it should
be generated on demand.
Also by changing the internal representation of proc.Register to be
closer to that of op.DwarfRegister it will help us implement #1838
(when Delve will need to be able to display the registers of an
internal frame, which we currently represent using op.DwarfRegister
objects).
Benchmark before:
BenchmarkConditionalBreakpoints-4 1 22292554301 ns/op
Benchmark after:
BenchmarkConditionalBreakpoints-4 1 17326345671 ns/op
Reduces conditional breakpoint latency from 2.2ms to 1.7ms.
Updates #1549, #1838
Adds an API call that returns a list of packages contained in the
program and the files that were used to build them, and also a best
guess at which filesystem directory contained the package when it was
built.
This can be used by IDEs to map file paths if the debugging environment
doesn't match the build environment exactly.
Changes CreateBreakpoint to create a logical breakpoint when multiple
addresses are specified, FindLocation and the api.Location type to
return logical locations and the cli to support logical breakpoints.
Modifies FindFileLocation, FindFunctionLocation and LineToPC as well as
service/debugger to support inlining and introduces the concept of
logical breakpoints.
For inlined functions FindFileLocation, FindFunctionLocation and
LineToPC will now return one PC address for each inlining and one PC
for the concrete implementation of the function (if present).
A proc.Breakpoint will continue to represent a physical breakpoint, at
a single memory location.
Breakpoints returned by service/debugger, however, will represent
logical breakpoints and may be associated with multiple memory
locations and, therefore, multiple proc.Breakpoints.
The necessary logic is introduced in service/debugger so that a change
to a logical breakpoint will be mirrored to all its physical
breakpoints and physical breakpoints are aggregated into a single
logical breakpoint when returned.
Add options to start a stacktrace from the values saved in the
runtime.g struct as well as a way to disable the stackSwitch logic and
just get a normal stacktrace.
Add variables flag to mark variables that are allocated on a register
(and have no address) and variables that we read as result of a
function call (and are allocated on a stack that no longer exists when
we show them to the user).
* proc: allow simultaneous call injection to multiple goroutines
Changes the call injection code so that we can have multiple call
injections going on at the same time as long as they happen on distinct
goroutines.
* proc: fix EvalExpressionWithCalls for constant expressions
The lack of address of constant expressions would confuse EvalExpressionWithCalls
Fixes#1577
The initial implementation of the 'call' command required the
function call to be the root expression, i.e. something like:
double(3) + 1
was not allowed, because the root expression was the binary operator
'+', not the function call.
With this change expressions like the one above and others are
allowed.
This is the first step necessary to implement nested function calls
(where the result of a function call is used as argument to another
function call).
This is implemented by replacing proc.CallFunction with
proc.EvalExpressionWithCalls. EvalExpressionWithCalls will run
proc.(*EvalScope).EvalExpression in a different goroutine. This
goroutine, the 'eval' goroutine, will communicate with the main
goroutine of the debugger by means of two channels: continueRequest
and continueCompleted.
The eval goroutine evaluates the expression recursively, when
a function call is encountered it takes care of setting up the
function call on the target program and writes a request to the
continueRequest channel, this causes the 'main' goroutine to restart
the target program by calling proc.Continue.
Whenever Continue encounters a breakpoint that belongs to the
function call injection protocol (runtime.debugCallV1 and associated
functions) it writes to continueCompleted which resumes the 'eval'
goroutine.
The 'eval' goroutine takes care of implementing the function call
injection protocol.
When the expression is fully evaluated the 'eval' goroutine will
write a special message to 'continueRequest' signaling that the
expression evaluation is terminated which will cause Continue to
return to the user.
Updates #119
This change splits the BinaryInfo object into a slice of Image objects
containing information about the base executable and each loaded shared
library (note: go plugins are shared libraries).
Delve backens are supposed to call BinaryInfo.AddImage whenever they
detect that a new shared library has been loaded.
Member fields of BinaryInfo that are used to speed up access to dwarf
(Functions, packageVars, consts, etc...) remain part of BinaryInfo and
are updated to reference the correct image object. This simplifies this
change.
This approach has a few shortcomings:
1. Multiple shared libraries can define functions or globals with the
same name and we have no way to disambiguate between them.
2. We don't have a way to handle library unloading.
Both of those affect C shared libraries much more than they affect go
plugins. Go plugins can't be unloaded at all and a lot of name
collisions are prevented by import paths.
There's only one problem that is concerning: if two plugins both import
the same package they will end up with multiple definition for the same
function.
For example if two plugins use fmt.Printf the final in-memory image
(and therefore our BinaryInfo object) will end up with two copies of
fmt.Printf at different memory addresses. If a user types
break fmt.Printf
a breakpoint should be created at *both* locations.
Allowing this is a relatively complex change that should be done in a
different PR than this.
For this reason I consider this approach an acceptable and sustainable
stopgap.
Updates #865
Adds initial support for plugins, this is only the code needed to keep
track of loaded plugins on linux (both native and gdbserial backend).
It does not actually implement support for debugging plugins on linux.
Updates #865
The repository is being switched from the personal account
github.com/derekparker/delve to the organization account
github.com/go-delve/delve. This patch updates imports and docs, while
preserving things which should not be changed such as my name in the
CHANGELOG and in TODO comments.
Users can create sparse maps in two ways, either by:
a) adding lots of entries to a map and then deleting most of them, or
b) using the make(mapType, N) expression with a very large N
When this happens reading the resulting map will be very slow
because loadMap needs to scan many buckets for each entry it finds.
Technically this is not a bug, the user just created a map that's
very sparse and therefore very slow to read. However it's very
annoying to have the debugger hang for several seconds when trying
to read the local variables just because one of them (which you
might not even be interested into) happens to be a very sparse map.
There is an easy mitigation to this problem: not reading any
additional buckets once we know that we have already read all
entries of the map, or as many entries as we need to fulfill the
MaxArrayValues parameter.
Unfortunately this is mostly useless, a VLSM (Very Large Sparse Map)
with a single entry will still be slow to access, because the single
entry in the map could easily end up in the last bucket.
The obvious solution to this problem is to set a limit to the
number of buckets we read when loading a map. However there is no
good way to set this limit.
If we hardcode it there will be no way to print maps that are beyond
whatever limit we pick.
We could let users (or clients) specify it but the meaning of such
knob would be arcane and they would have no way of picking a good
value (because there is no objectively good value for it).
The solution used in this commit is to set an arbirtray limit on
the number of buckets we read but only when loadMap is invoked
through API calls ListLocalVars and ListFunctionArgs. In this way
`ListLocalVars` and `ListFunctionArgs` (which are often invoked
automatically by GUI clients) remain fast even in presence of a
VLSM, but the contents of the VLSM can still be inspected using
`EvalVariable`.
This patch allows the `trace` CLI subcommand to display return values of
a function. Additionally, it will also display information on where the
function exited, which could also be helpful in determining the path
taken during function execution.
Fixes#388
Add a flag to Stackframe that indicates where the stack frame is the
bottom-most frame of the stack. This allows clients to know whether the
stack trace terminated normally or if it was truncated because the
maximum depth was reached.
Add a truncation message to the 'stack' command.
Adds -defer flag to the stack command that decorates the stack traces
by associating each stack frame with its deferred calls.
Reworks proc.next to use this feature instead of using proc.DeferPC,
laying the groundwork to implement #1240.
Implements the function call injection protocol introduced in go 1.11
by https://go-review.googlesource.com/c/go/+/109699.
This is only the basic support, see TODO comments in pkg/proc/fncall.go
for a list of missing features.
Updates #119
This pull request makes several changes to delve to allow headless
instancess that are started with the --accept-multiclient flag to
keep running even if there is no connected client. Specifically:
1. Makes a headless instance started with --accept-multiclient quit
after one of the clients sends a Detach request (previously they
would never ever quit, which was a bug).
2. Changes proc/gdbserial and proc/native so that they mark the
Process as exited after they detach, even if they did not kill the
process during detach. This prevents bugs such as #1231 where we
attempt to manipulate a target process after we detached from it.
3. On non --accept-multiclient instances do not kill the target
process unless we started it or the client specifically requests
it (previously if the client did not Detach before closing the
connection we would kill the target process unconditionally)
4. Add a -c option to the quit command that detaches from the
headless server after restarting the target.
5. Change terminal so that, when attached to --accept-multiclient,
pressing ^C will prompt the user to either disconnect from the
server or pause the target process. Also extend the exit prompt to
ask if the user wants to keep the headless server running.
Implements #245, #952, #1159, #1231
Displays the return values of the current function when we step out of
it after executing a step, next or stepout command.
Implementation of this feature is tricky: when the function has
returned the return variables are not in scope anymore. Implementing
this feature requires evaluating variables that are out of scope, using
a stack frame that doesn't exist anymore.
We can't calculate the address of these variables when the
next/step/stepout command is initiated either, because between that
point and the time where the stepout breakpoint is actually hit the
goroutine stack could grow and be moved to a different memory address.
Much like the bug in issue #1031 and commit
f6f6f0bf13e4c708cb501202b83a6327a0f00e31 pointers can also escape to
the heap and then have a zero address (and no children) when we
autodereference.
1. Mark autodereferenced escaped variables with a 0 address as
unreadable.
2. Add guards to the pretty printers for unsafe.Pointer and pointers.
Fixes#1075
Adds a configuration option (show-location-expr) that when activated
will cause the whatis command to also print the DWARF location
expression for a variable.
Conditional breakpoints with unmet conditions would cause next and step
to skip the line.
This breakpoint changes the Kind field of proc.Breakpoint from a single
value to a bit field, each breakpoint object can represent
simultaneously a user breakpoint and one internal breakpoint (of which
we have several different kinds).
The breakpoint condition for internal breakpoints is stored in the new
internalCond field of proc.Breakpoint so that it will not conflict with
user specified conditions.
The breakpoint setting code is changed to allow overlapping one
internal breakpoint on a user breakpoint, or a user breakpoint on an
existing internal breakpoint. All other combinations are rejected. The
breakpoint clearing code is changed to clear the UserBreakpoint bit and
only remove the phisical breakpoint if no other bits are set in the
Kind field. ClearInternalBreakpoints does the same thing but clearing
all bits that aren't the UserBreakpoint bit.
Fixes#844
gosymtab and gopclntab only contain informations about go code, linked
C code isn't there, we should use debug_line instead to also cover C.
Updates #935
* string to []rune
* string to []byte
* []rune to string
* []byte to string
* any pointer to uintptr
The string, []rune, []byte conversion pairs aligns this to the go
language.
The pointer -> uintptr conversion pair is symmetric to the uintptr ->
pointer that we already have.
Also lets the user specify any size for byte array types instead of
just the ones already used by the program, this can be used to read
arbitrary memory.
Fixes#548, #867