`next` would hang in highly parallel programs, causing test flickers and
unexpected behavior. This patch fixes it by examining all stopped
threads whenever Delve gets a notification, instead of just the thread
that caused the stop.
This change right-aligns the register names in the output of the "regs" command,
and pads out the display of the hex value of each register to 16 bytes. This
makes scanning registers for set values a bit easier.
Support multiple file / directory tables for multiple compilation units.
- added a type DebugLines that can hold number of DebugLineInfo
- added a supporting attribute to DebugLineInfo called 'Lookup' which is to be
used to quickly lookup if file exists in FileNames slice
- added supporting methods to lookup and return corresponding DebugLineInfo
- changed the debug_line parsing behavior to read all the available tables and
push them to DebugLines
- since Process.lineInfo is now a slice, it was breaking AllPCsBetween as well
- updated that function's definition to accept a new filename parameter to be
able to extract related DebugLineInfo
- updated calls to AllPCsBetween
- fixed tests that were broken due to attribute type change in Process
- updated _fixtures/cgotest program to include stdio.h, so that it updates
.debug_line header
- added a test to check 'next' in a cgo binary
- OSX - 1.4 does not support cgo, handle that in new testcase
This patch aims to improve how Delve tracks the current goroutine,
especially in very highly parallel programs. The main spirit of this
patch is to ensure that even in situations where the goroutine we care
about is not executing (common for len(g) > len(m)) we still end up back
on that goroutine as a result of executing the 'next' command.
We accomplish this by tracking our original goroutine id, and any time a
breakpoint is hit or a threads stops, we examine the stopped threads and
see if any are executing the goroutine we care about. If not, we set
'next' breakpoint for them again and continue them. This is done so that
one of those threads can eventually pick up the goroutine we care about
and begin executing it again.
We're not dealing with a debugged process having its own controlling
terminal at this point, so no need to make the new process a session
leader. Simply making the process a group leader will suffice for our
purposes at the moment.
Breakpoints, tracepoints, etc.. take a location spec as input. This
patch improves the expressiveness of that API. It allows:
* Breakpoint at line
* Breakpoint at function (handling package / receiver smoothing)
* Breakpoint at address
* Breakpoint at file:line
* Setting breakpoint based off regexp
the entry point of a function is the beginning of the prologue, which can be run multiple times for each invocation of a function if the stack needs to be expanded or the scheduler needs to be run.
Also, reorganizes some code.
Initially, the `proc` package emitted a lot of output. Now, that should
not be the case. The `proc` package should never print, for any reason.
That should be handled by clients.
We do not need to verify a current breakpoint, nor do a redundant check
on whether we have been asked to manually halt. Assume trapWait has done
its due diligence and stop the world once it returns.
Instead of fighting against the normal flow, just signal a SIGTRAP and
let the existing flow handle it, as long as we set the halt flag
correctly the system should halt.
additionally fixes a bug when Detach is called on an exiting/exited thread: dbp.CurrentThread could point to a thread that has already been removed from dbp.Threads by trapWait which will lead to a nil pointer dereference caused proc.Process.clearBreakpoint getting nil from dbp.Threads[tid]
For hardware breakpoints we have to set them on every thread. It could
be the case that another thread is running. Stop it first, set the
breakpoint, then continue it.