Delve represents registerized variables (fully or partially) using
compositeMemory, implementing proc.(*compositeMemory).WriteMemory is
necessary to make SetVariable and function calls work when Go will
switch to using the register calling convention in 1.17.
This commit also makes some refactoring by moving the code that
converts between register numbers and register names out of pkg/proc
into a different package.
Changes implementations of proc.Registers interface and the
op.DwarfRegisters struct so that floating point registers can be loaded
only when they are needed.
Removes the floatingPoint parameter from proc.Thread.Registers.
This accomplishes three things:
1. it simplifies the proc.Thread.Registers interface
2. it makes it impossible to accidentally create a broken set of saved
registers or of op.DwarfRegisters by accidentally calling
Registers(false)
3. it improves general performance of Delve by avoiding to load
floating point registers as much as possible
Floating point registers are loaded under two circumstances:
1. When the Slice method is called with floatingPoint == true
2. When the Copy method is called
Benchmark before:
BenchmarkConditionalBreakpoints-4 1 4327350142 ns/op
Benchmark after:
BenchmarkConditionalBreakpoints-4 1 3852642917 ns/op
Updates #1549
* *: Fix go vet struct complaints
* *: Fix struct vet issue on linux
* *: Ignore proc/native in go vet check
We have to do some unsafe pointer manipulation that will never make go
vet happy within the proc/native package. Ignore it for runs of go vet.
The repository is being switched from the personal account
github.com/derekparker/delve to the organization account
github.com/go-delve/delve. This patch updates imports and docs, while
preserving things which should not be changed such as my name in the
CHANGELOG and in TODO comments.
The linux version of proc/native and proc/core contained largely
overlapping implementations of the register handling code, deduplicate
it by moving it into proc/linutil.
Fncall.go was written with the assumption that the object returned by
proc.Thread.Registers does not change after we call
proc.Thread.SetPC/etc.
This is true for the native backend but not for gdbserial. I had
anticipated this problem and introduced the Save/SavedRegisters
mechanism during the first implementation of fncall.go but that's
insufficient.
Instead:
1. clarify that the object returned by proc.Thread.Registers could
change when the CPU registers are modified.
2. add a Copy method to Registers that returns a copy of the registers
that are guaranteed not to change when the CPU registers change.
3. remove the Save/SavedRegisters mechanism.
This solution leaves us the option, in the future, to cache the output
of proc.(Thread).Registers, avoiding a system call every time it's
called.
Implements the function call injection protocol introduced in go 1.11
by https://go-review.googlesource.com/c/go/+/109699.
This is only the basic support, see TODO comments in pkg/proc/fncall.go
for a list of missing features.
Updates #119
Either the CPU or the kernel may not support the calls we do when
retrieving floating point registers, this isn't an error we should
propagate.
Also improve the error reporint of pkg/proc/native.fpRegisters.
Fixes#1022
- moved target.Interface into proc as proc.Process
- rename proc.IThread to proc.Thread
- replaced interfaces DisassembleInfo, Continuable and
EvalScopeConvertible with Process.
- removed superfluous Gdbserver prefix from types in the gdbserial
backend.
- removed superfluous Core prefix from types in the core backend.