* service/debugger: disable breakpoints with hitcond not satisfiable
To avoid slowing down the debugged process unnecessarily, we disable
breakpoints with a hit condition that can no longer be hit again.
* test: add integration tests for hit conditions no more satisfiable
* proc/test: fix typo in breakpoints related tests
* test: use the new API for hitcond integration tests
From the DAP spec:
If this attribute exists and is non-empty, the backend must not 'break' (stop) but log the message instead.
Expressions within {} are interpolated.
This change parses the log messages and stores the parsed values as a format string and list of expressions to evaluate and get the string value of.
Updates golang/vscode-go#123
* service/dap: fix goroutine id selection for hardcoded breakpoints
Determining the stopped goroutine id on a breakpoint required
checking for breakpoints since some may be tracepoints. However,
there may be goroutines stopped on hardcoded breakpoints with
no breakpoint. We fix this by checking for runtime.breakpoint or
StopReason=proc.StopHardcodedBreakpoint.
We want to provide more flexibility for users to make changes to their configurations while the debug session is running. This could be accomplished by creating a custom request, but that were require a new UI as well, and every client of dlv dap to provide its own UI for this. By using the evaluate context, users can use the already existing debug console to change their configurations.
This change includes a refactor of the terminal code in order to share the code with the dap package.
This change provides a very similar to UI as the terminal package, but there are different configuration options that are DAP specific. We plan to use this same mechanism to expose a few other commands including "sources" to help users debug an ineffective substitutePath configuration.
This high-level goal is to push more shutdown logic into Session and not rely Server.Stop() because dap's version of Stop() is different from rpccommon. That means triggering the same shutdown steps in multiple places, so additional safeguards are added to make some of the duplicate steps no-ops to avoid errors, extra logging, etc.
This includes the following changes:
close client conn when request loop in serveDAPCodec exits (to match rpccommon)
exit request loop after processing a disconnect request (instead of relying on next read to fail because conn got closed by triggered Stop(), which is skipped in case of accept-multiclient and is not closed in Stop() in rpccommon)
reset debugger to nil to avoid shutting it down more than once and causing duplicate logging (in case stopDebugSession is called from onDisconnectRequest and Server.Stop or Session.Close as things shut down)
reset binaryToRemove to "" upon removal to avoid duplicate error (in case Close() is called more than once outside of Stop(), which technically is not the case right now)
expand testing for all possible server shutdown triggers
testing for Session-only shutdown as it will be integrated into rpccommon without dap.Server wrapper
updates golang/vscode-go#1830
updates #2328
Co-authored-by: Polina Sokolova <polinasok@users.noreply.github.com>
This adds a new `--client-addr=host:port` flag to `dlv dap`.
If it is supplied, the dap process will dial into the tcp port where
a DAP client is waiting, and work with only the DAP client.
The DAP client is supposed to start the normal DAP message
exchange starting with the 'initialize' request after the dlv dap
process dials in and the connection is set up.
VS Code Go extension plans to use this mode for
* reliably detecting `dlv dap` readiness. Currently it depends on
watching the log stream. After this PR, it can listen on a network port.
* running `dlv dap` from any terminal (part of RunInTerminal workflow
implementation).
A set breakpoints request could come in while the program is running. For a seamless user experience, the server should set the breakpoint and then continue program execution.
Updates golang/vscode-go#1676
* service/dap: refactor the server into two layers
* Add delay before setting debugger in remote tests
Co-authored-by: Polina Sokolova <polinasok@users.noreply.github.com>
Log points are special kinds of breakpoints that do not 'break' but instead log a message and then continue. This change implements basic log points that simply log the provided message, without any interpolation.
In order to resume execution after hitting a breakpoint, I added a new lock resumeMu and tracked the running state within the DAP server. resumeMu must be held in order to issue a debugger request that would start execution. This means it can be used to make sure that another goroutine does not resume execution while you are holding the lock.
Most of the synchronization logic is taken from PR #2530
Updates golang/vscode-go#123
When we set a limit on the number of threads that would be
returned, it was possible that the selected thread was not
included in the list of threads. This could cause issues
because the stopped reason is associated with the selected
goroutine, so users could be missing out on important info.
This change makes sure that the selected goroutine is included
by adding it to the end of the list.
Formally define these types and document their meaning.
We will auto-generate the dlv-dap documentation from these Go type doc.
mapToStruct is a helper that sets the given struct's fields with the
info in map[string]interface{} (launch/attach's Arguments). We achieve
this by reencoding map[string]interface{} to json and decoding back to
the target struct. If go-dap left the implementation-specific arguments
as json.RawMessage and let the implementation decode as needed, this
reencoding could've been avoided.
encoding/json itself does not have mean to enforce required fields.
There was a test case that checks substitutePath elements must set
both from/to fields. Path.UnmarshalJSON implements the check.
I am not yet sure about the need for distinction between missing
'from/to' and empty strings yet. (empty value is useful when dealing with
a binary built with trimpath, right?)
A minor behavior change - previously, if noDebug is not a boolean type,
we ignored the attribute silently. Since we use json decoding, any
mismatched types will cause an error and this non-boolean type noDebug
attribute will result in launch failure.
* service/dap: add test verifying handling of relative program path
* Add exec test, log build dir and document in --help
Co-authored-by: Polina Sokolova <polinasok@users.noreply.github.com>
Change the socket search to check both the remote and local fields of the
socket match the socket we want to find.
Sockets are identified by the 4-uple
local_addr, local_port, remote_addr, remote_port
Two socket can differ by a single one of this four elements.
It is possible for the same local_port to be used by two different sockets,
as long as they are connecting to different remote addresses (or remote
ports).
An example of this bug in action can be seen at:
https://github.com/golang/vscode-go/runs/3141270564?check_suite_focus=true
There the server starts listening on 127.0.0.1:46011 and rejects a valid
client connection by finding the following socket:
60: 0100007F:DD82 0100007F:962D 06 00000000:00000000 03:00000133 00000000 0 0 0 3 0000000000000000
the local address of this socket is 0100007F:DD82 (127.0.0.1:56706), and the
remote address is 0100007F:962D (127.0.0.1:38445).
The reported error is:
closing connection from different user (127.0.0.1:56706): connections to localhost are only accepted from the same UNIX user for security reasons
note how the local port does match the socket line (56706) but the remote
port is wrong (38445 instead of 46011).
Note also that the state of this socket is 06, or TIME_WAIT, which would be
impossible if this was the right socket, since the right socket would still
be open.
Fixes https://github.com/golang/vscode-go/issues/1555
In order for DAP to support halting the program (either manually or on a breakpoint) performing some action and then resuming execution, there needs to be a way to stop the program without clearing the internal breakpoints. This is necessary for log points and stopping the program to set breakpoints.
The debugging UI makes it seem like a user should be able to set or clear a breakpoint at any time. Adding this ability to complete synchronous requests while the program is running is thus important to create a seamless user experience.
This change just adds a configuration to determine whether the target should clear the stepping breakpoints, and changes the server to use this new mode. Using the new mode means that the DAP server must determine when it expect the next to be canceled and do this manually.
* terminal,service: add way to see internal breakpoints
Now that Delve has internal breakpoints that survive for long periods
of time it will be useful to have an option to display them.
* proc,terminal,service: support stack watchpoints
Adds support for watchpoints on stack allocated variables.
When a stack variable is watched, in addition to the normal watchpoint
some support breakpoints are created:
- one breakpoint inside runtime.copystack, used to adjust the address
of the watchpoint when the stack is resized
- one or more breakpoints used to detect when the stack variable goes
out of scope, those are similar to the breakpoints set by StepOut.
Implements #279
Returning monotonically increasing totalFrames values for subsequent requests can be used to enforce paging in the client. If we are not at the end of the stackFrames that are returned, we return a higher total frames to suggest to the client that they should request more frames.
To make it more clear that the user can resume the program when they encounter a next while nexting error, make the exception information have instructions for resuming the program. This implements the suggestions outlined by @polinasok in #2443.
* pkg/proc: Prefer throw instead of fatalthrow
Currently there is a breakpoint set at runtime.fatalthrow to catch any
situation where the runtime crashes (e.g. deadlock).
When we do this, we go up a frame in order to parse the crash reason.
The problem is that there is no guarentee the "s" variable we attempt to
parse will still be considered "live".
Since runtime.fatalthrow is never called directly, set a breakpoint on
runtime.throw instead and prevent having
to search up a stack frame in order to
get the throw reason.
Fixes#2602
* service/dap: Fix TestFatalThrowBreakpoint
* Reenable TestFatalThrow DAP test
* service/dap: Don't skip test on < 1.17
* service/dap: Update test constraint for 1.16
* pkg/proc: Reinstate runtime.fatalthrow as switchstack exception
Using issue419.go, I observed that the continue command fails with an error when debugger receives and forwards an interrupt. In spite of the stopped event, vscode still shows the state as RUNNING because the threads request is unable to retrieve any threads, but at least one dummy thread is always expected.
Co-authored-by: Polina Sokolova <polinasok@users.noreply.github.com>