* Extend the "frame" command to set the current frame.
Command
frame 3
sets up so that subsequent "print", "set", "whatis" command
will operate on frame 3.
frame 3 print foo
continues to work.
Added "up", "down". They move the current frame up or down.
Implementation note:
This changes removes "scopePrefix" mode from the terminal/command.go and instead
have the command examine the goroutine/frame value to see if it is invoked in a
scoped context.
* Rename Command.Frame -> Command.frame.
updates vendored version of x86asm, adds a symbol lookup function to
pass to the disassembler.
This will show global symbol names in the disassembly like go tool
objdump does.
If a breakpoint is hit close to process death on a thread that isn't
the group leader the process could die while we are trying to stop it.
This can be easily reproduced by having the goroutine that's executing
main.main (which will almost always run on the thread group leader)
wait for a second goroutine before exiting, then setting a breakpoint
on the second goroutine and stepping through it (see TestIssue1101 in
proc_test.go).
When stepping over the return instruction of main.f the deferred
wg.Done() call will be executed which will cause the main goroutine to
resume and proceed to exit. Both the temporary breakpoint on wg.Done
and the temporary breakpoint on the return address of main.f will be in
close proximity to main.main calling os.Exit() and causing the death of
the thread group leader.
Under these circumstances the call to native.(*Thread).waitFast in
native.(*Thread).halt can hang forever due to a bug similar to
https://sourceware.org/bugzilla/show_bug.cgi?id=12702 (see comment in
native.(*Thread).wait for an explanation).
Replacing waitFast with a normal wait work in most circumstances,
however, besides the performance hit, it looks like in this
circumstances trapWait sometimes receives a spurious SIGTRAP on the
dying group leader which would cause the subsequent call to wait in
halt to accidentally reap the process without noting that it did exit.
Instead this patch removes the call to wait from halt and instead calls
trapWait in a loop in setCurrentBreakpoints until all threads are set
to running=false. This is also a better fix than the workaround to
ESRCH error while setting current breakpoints implemented in 94b50d.
Fixes#1101
If the last entry of the package path contains a '.' the corresponding
DIEs for its types will replace the '.' character with '%2e'. We must
do the same when resolving the package path of the concrete type of an
interface variable.
Fixes#1137
debug_info entries can use DW_AT_abstract_origin to inherit the
attributes of another entry, supporting this attribute is necessary to
support DW_TAG_inlined_subroutine.
Go, starting with 1.10, emits DW_TAG_inlined_subroutine entries when
inlining is enabled.
Depending on how the runtime schedules our goroutines we can get
unlucky and have the first call to runtime.newstack we intercept be for
a different goroutine (usually the garbage collector).
Only check stacktraces that happen on the same goroutine that executed
main.main.
The runtime calls into g0 in many places, not necessarily using
runtime.systemstack or runtime.asmcgocall.
One example of this is the call to runtime.newstack inside
runtime.morestack.
If we stop the process while one goroutine is executing
runtime.newstack we would be unable to fully scan its stack because we
don't know that we have to switch back to the goroutine stack after
runtime.newstack.
Instead of tracking down every possible way that the runtime switches
to g0 we switch to the goroutine stack immediately after the top of the
stack, unless cgo is being executed on the systemstack.
Fixes#1066
On macOS, externally linked programs will have an abbrev for
DW_TAG_subprogram without the haschildren flag set. We should handle
this case instead of expecting all DW_TAG_subprogram entries to have
list of children.
Fixes#1034
When creating a stack trace we should switch between the goroutine
stack and the system stack (where cgo code is executed) as appropriate
to reconstruct the logical stacktrace.
Goroutines that are currently executing on the system stack will have
the SystemStack flag set, frames of the goroutine stack will have a
negative FrameOffset (like always) and frames of the system stack will
have a positive FrameOffset (which is actually just the CFA value for
the frame).
Updates #935
Conditional breakpoints with unmet conditions would cause next and step
to skip the line.
This breakpoint changes the Kind field of proc.Breakpoint from a single
value to a bit field, each breakpoint object can represent
simultaneously a user breakpoint and one internal breakpoint (of which
we have several different kinds).
The breakpoint condition for internal breakpoints is stored in the new
internalCond field of proc.Breakpoint so that it will not conflict with
user specified conditions.
The breakpoint setting code is changed to allow overlapping one
internal breakpoint on a user breakpoint, or a user breakpoint on an
existing internal breakpoint. All other combinations are rejected. The
breakpoint clearing code is changed to clear the UserBreakpoint bit and
only remove the phisical breakpoint if no other bits are set in the
Kind field. ClearInternalBreakpoints does the same thing but clearing
all bits that aren't the UserBreakpoint bit.
Fixes#844
Move some duplicate code, related to breakpoints, that was in both
backends into a single place.
This is in preparation to solve issue #844 (conditional breakpoints
make step and next fail) which will make this common breakpoint code
more complicated.
Instead of only tracking a few cherrypicked registers in stack.go track
all DWARF registers.
This is needed for cgo code and for the locationlists emitted by go in
1.10:
* The debug_frame sections emitted by C compilers can not be used
without tracking all registers
* the loclists emitted by go1.10 need all registers of a frame to be
interpreted.
Make 'next' skip deferred functions unless they are called via a panic.
Call to a deferred function through 'return' are predictable, if the
user wants to step into them 'step' can be used but without this change
there is no way to avoid stepping into them.
Implements #956
On macOS we can also stop when we receive a signal,
propagate this reason upwards to the client.
Also clear internal breakpoints after an unrecovered-panic since they
can not be reached anymore.
Fixes#872
Before go1.9 embedded struct fields had name == "" in runtime and ==
type name in DWARF. After go1.9 both runtime and DWARF use a simplified
version of the type as name.
Embedded structs are distinguished from normal fields by setting a flag
in the runtime.structfield, for runtime, and by adding a custom
attribute in DWARF.
* Fix various issues detected by megacheck
I've ran honnef.co/go/tools/cmd/megacheck and fixed a few of the
things that came up there.
* Cleanup using Gogland
Implementing proc.Process.Running in a thread safe way is complicated
and nothing actually uses it besides tests, so we are better off
rewriting the tests without Running and removing it.
In particular:
* The call to d.target.Running() in service/debugger/debugger.go
(Restart) can never return true because that line executes while
holding processMutex and all continue operations are also executed
while holding processMutex.
* The call to dbp.Running() pkg/proc/native/proc.go (Detach) can never
return true, because it's only called from
debugger.(*Debugger).detach() which is also always called while
holding processMutex.
Since some tests are hard to write correctly without Process.Running a
simpler interface, Process.NotifyResumed, is introduced.
Fixes#830
Before this commit our temp breakpoints only checked that we would stay
on the same goroutine.
However this isn't enough for recursive functions we must check that we
stay on the same goroutine AND on the same stack frame (or, in the case
of the StepOut breakpoint, the previous stack frame).
This commit:
1. adds a new synthetic variable runtime.frameoff that returns the
offset of the current frame from the base of the call stack.
This is similar to runtime.curg
2. Changes the condition used for breakpoints on the lines of the
current function to check that runtime.frameoff hasn't changed.
3. Changes the condition used for breakpoints on the return address to
check that runtime.frameoff corresponds to the previous frame in the
stack.
4. All other temporary breakpoints (the step-into breakpoints and defer
breakpoints) remain unchanged.
Fixes#828
Debugserver does not work as documented, "--" needs to be specified to
pass arguments to the target process (but only if it's an argument that
starts with a dash).
Fixes#839
While implementing the gdbserial backend everything was changed to call
Detach to "close" a process so that gdbserial could do its clean up in
a single place. However the native implementation of Detach does not
actually kill processes we launched.
Fixes#821
- moved target.Interface into proc as proc.Process
- rename proc.IThread to proc.Thread
- replaced interfaces DisassembleInfo, Continuable and
EvalScopeConvertible with Process.
- removed superfluous Gdbserver prefix from types in the gdbserial
backend.
- removed superfluous Core prefix from types in the core backend.