* proc,locspec: support setting breakpoints by func name on generic funcs
Changes proc.Function to parse function names correctly when they
contain instantiation lists and locspec to match generic functions.
* vendor: update golang.org/x/tools
The old version of golang.org/x/tools is incompatible with the new
iexport format.
Debugserver has a bug where writing to a AVX-2 or AVX-512 register does
not work unless it is followed by at least a write to a AVX (not 2 or
512) register.
See also: https://bugs.llvm.org/show_bug.cgi?id=52362Fixes#2767
There are persistent issues with watchpoints on Windows, it is not
clear whether it's a problem with the VM running the tests or if there
is a real bug in our implementation of hardware breakpoints on Windows.
Until the cause can be determined watchpoints on Windows will be
disabled.
Updates #2768
From the DAP spec:
If this attribute exists and is non-empty, the backend must not 'break' (stop) but log the message instead.
Expressions within {} are interpolated.
This change parses the log messages and stores the parsed values as a format string and list of expressions to evaluate and get the string value of.
Updates golang/vscode-go#123
* service/dap: fix goroutine id selection for hardcoded breakpoints
Determining the stopped goroutine id on a breakpoint required
checking for breakpoints since some may be tracepoints. However,
there may be goroutines stopped on hardcoded breakpoints with
no breakpoint. We fix this by checking for runtime.breakpoint or
StopReason=proc.StopHardcodedBreakpoint.
We want to provide more flexibility for users to make changes to their configurations while the debug session is running. This could be accomplished by creating a custom request, but that were require a new UI as well, and every client of dlv dap to provide its own UI for this. By using the evaluate context, users can use the already existing debug console to change their configurations.
This change includes a refactor of the terminal code in order to share the code with the dap package.
This change provides a very similar to UI as the terminal package, but there are different configuration options that are DAP specific. We plan to use this same mechanism to expose a few other commands including "sources" to help users debug an ineffective substitutePath configuration.
This high-level goal is to push more shutdown logic into Session and not rely Server.Stop() because dap's version of Stop() is different from rpccommon. That means triggering the same shutdown steps in multiple places, so additional safeguards are added to make some of the duplicate steps no-ops to avoid errors, extra logging, etc.
This includes the following changes:
close client conn when request loop in serveDAPCodec exits (to match rpccommon)
exit request loop after processing a disconnect request (instead of relying on next read to fail because conn got closed by triggered Stop(), which is skipped in case of accept-multiclient and is not closed in Stop() in rpccommon)
reset debugger to nil to avoid shutting it down more than once and causing duplicate logging (in case stopDebugSession is called from onDisconnectRequest and Server.Stop or Session.Close as things shut down)
reset binaryToRemove to "" upon removal to avoid duplicate error (in case Close() is called more than once outside of Stop(), which technically is not the case right now)
expand testing for all possible server shutdown triggers
testing for Session-only shutdown as it will be integrated into rpccommon without dap.Server wrapper
updates golang/vscode-go#1830
updates #2328
Co-authored-by: Polina Sokolova <polinasok@users.noreply.github.com>
* service/dap: remove deadlock in TestLaunchDebugRequest
Fixes#2746
* terminal: fix TestScopePrefix flakiness
When there are more than 10 frames api.PrintStack will prefix the
output with spaces to right justify the frame number, which confuses
TestScopePrefix.
* _scripts: pass -buildvcs for Go 1.18 and later on TeamCity
Go 1.18 will try to stamp builds with the VCS version, this doesn't
work on TeamCity because the checkout isn't a valid repository (but
looks like it).
Pass -buildvcs=false to disable this feature.
* proc: switch to goroutine stack if first frame's func can not be found
If the first frame on the system stack can not be resolved to a
function switch directly to the goroutine stack.
Normally calls can't be performed on recorded processes, becuase the
future instructions executed by the target are predetermined. The rr
debugger however has a mechanism that allows this by taking the current
state of the recording and allowing it to diverge from the recording,
temporarily.
This commit adds support for starting and ending such diversions around
function calls.
Note: this requires rr version 5.5 of later to work, see:
https://github.com/rr-debugger/rr/pull/2748
LoadConfig warnings should obey the logflags configuration and should
also be delayed until after the "listening at" message, which should
always be the first thing output.
Co-authored-by: Suzy Mueller <suzmue@golang.org>
This adds a new `--client-addr=host:port` flag to `dlv dap`.
If it is supplied, the dap process will dial into the tcp port where
a DAP client is waiting, and work with only the DAP client.
The DAP client is supposed to start the normal DAP message
exchange starting with the 'initialize' request after the dlv dap
process dials in and the connection is set up.
VS Code Go extension plans to use this mode for
* reliably detecting `dlv dap` readiness. Currently it depends on
watching the log stream. After this PR, it can listen on a network port.
* running `dlv dap` from any terminal (part of RunInTerminal workflow
implementation).
A set breakpoints request could come in while the program is running. For a seamless user experience, the server should set the breakpoint and then continue program execution.
Updates golang/vscode-go#1676
* proc/native: always stop after RequestManualStop on Windows
On Windows RequestManualStop will generate an exception on a special
DbgUiRemoteBreakin thread, sometimes this thread will die before we
finish stopping the process. We need to account for that and still stop
even if the thread is gone and no other thread hit a breakpoint.
Fixes flakiness of TestIssue419.
* proc/native: fix watchpoints with new threads on Windows
When a new thread is created we must reapply all watchpoints to it,
like we do on linux.
* tests: be lenient on goroutinestackprog tests on Windows
We can not guarantee that we find all goroutines stopped in a good
place and sometimes the stacktrace fails on Windows.
Adds watchpoint support to gdbserver backend for rr debugger and
debugserver on macOS/amd64 and macOS/arm64.
Also changes stack watchpoints to support reverse execution.
* service/dap: refactor the server into two layers
* Add delay before setting debugger in remote tests
Co-authored-by: Polina Sokolova <polinasok@users.noreply.github.com>
Change debug_info type reader and proc to convert parametric types into
their real types by reading the corresponding dictionary entry and
using the same method used for interfaces to retrieve the DIE from a
runtime._type address.
'2586e9b1'.
With generics a single function can have multiple concrete
instantiations, the old version of FindFileLocation supported at most
one concrete instantiation per function and any number of inlined
calls, this supports any number of inlined calls and concrete
functions.
When the function we are calling is an autogenerated stub (because, for
example, we are calling it through a function pointer) the declaration
line of variables is meaningless and could cause us to discard valid
return arguments.
Go 1.18 removed the jmpdefer call from deferreturn, now deferreturn is
a normal function call that can appear on the stack, rules for
detecting a deferreturn call must be changed and new code must be added
to skip it while stepping out.
Internal breakpoints do not need IDs and assigning them from a counter
separate from the user ID counter can be a cause of confusion.
If a user breakpoint is overlayed on top of a pre-existing internal
breakpoint the temporary ID will be surfaced as if it was a user ID,
possibly conflicting with another user ID.
If a temporary breakpoint is overlayed on top of a pre-existing user
breakpoint and the user breakpoint is first deleted and then
re-created, the user ID will be resurrected along with the breakpoint,
instead of allocating a fresh one.
This change removes internal breakpoint IDs entirely, only user
breakpoints receive an ID.