* Test windows/arm64 pipeline
* update build script to support windows/arm64
* skip TestLaunchRequestWithRelativeExecPath is symblink can't be created
* partially fix and skip TestCgoStacktrace
* update backend health docs
* update
* log test output
* skip starbind test on windows arm64
* skip starbind test on windows arm64
* skip rtype test on windows arm64
* skip pie backend tests on windows/arm64
* fix tests
* skip function calls test on windows/arm64
* fix tests
* revert hardware breakpoint test relax
* add pie test clarification
* skip symlink test only on windows
* skip TestStepConcurrentDirect
* readd exp.winarm64
* fix param
* add exp.winarm64 tags
* skip TestGeneratedDoc on winarm64
Implement debugging function for 386 on linux with reference to AMD64.
There are a few remaining problems that need to be solved in another time.
1. The stacktrace of cgo are not exactly as expected.
2. Not implement `core` for now.
3. Not implement `call` for now. Can't not find `runtime·debugCallV1` or
similar function in $GOROOT/src/runtime/asm_386.s.
Update #20
* proc: separate amd64-arch code
separate amd64 code about stacktrace, so we can add arm64 stacktrace code.
* proc: implemente stacktrace of arm64
* delve now can use stack, frame commands on arm64-arch debug.
Co-authored-by: tykcd996 <tang.yuke@zte.com.cn>
Co-authored-by: hengwu0 <wu.heng@zte.com.cn>
* test: remove skip-code of stacktrace on arm64
* add LR DWARF register and remove skip-code for fixed tests
* proc: fix the Continue command after the hardcoded breakpoint on arm64
Arm64 use hardware breakpoint, and it will not set PC to the next instruction like amd64. We should move PC in both runtime.breakpoints and hardcoded breakpoints(probably cgo).
* proc: implement cgo stacktrace on arm64
* proc: combine amd64_stack.go and arm64_stack.go file
* proc: reorganize the stacktrace code
* move SwitchStack function arch-related
* fix Continue command after manual stop on arm64
* add timeout flag to make.go to enable infinite timeouts
Co-authored-by: aarzilli <alessandro.arzilli@gmail.com>
Co-authored-by: hengwu0 <wu.heng@zte.com.cn>
Co-authored-by: tykcd996 <56993522+tykcd996@users.noreply.github.com>
Co-authored-by: Alessandro Arzilli <alessandro.arzilli@gmail.com>
When creating a stack trace we should switch between the goroutine
stack and the system stack (where cgo code is executed) as appropriate
to reconstruct the logical stacktrace.
Goroutines that are currently executing on the system stack will have
the SystemStack flag set, frames of the goroutine stack will have a
negative FrameOffset (like always) and frames of the system stack will
have a positive FrameOffset (which is actually just the CFA value for
the frame).
Updates #935