This adds a new `--client-addr=host:port` flag to `dlv dap`.
If it is supplied, the dap process will dial into the tcp port where
a DAP client is waiting, and work with only the DAP client.
The DAP client is supposed to start the normal DAP message
exchange starting with the 'initialize' request after the dlv dap
process dials in and the connection is set up.
VS Code Go extension plans to use this mode for
* reliably detecting `dlv dap` readiness. Currently it depends on
watching the log stream. After this PR, it can listen on a network port.
* running `dlv dap` from any terminal (part of RunInTerminal workflow
implementation).
A set breakpoints request could come in while the program is running. For a seamless user experience, the server should set the breakpoint and then continue program execution.
Updates golang/vscode-go#1676
* service/dap: refactor the server into two layers
* Add delay before setting debugger in remote tests
Co-authored-by: Polina Sokolova <polinasok@users.noreply.github.com>
Log points are special kinds of breakpoints that do not 'break' but instead log a message and then continue. This change implements basic log points that simply log the provided message, without any interpolation.
In order to resume execution after hitting a breakpoint, I added a new lock resumeMu and tracked the running state within the DAP server. resumeMu must be held in order to issue a debugger request that would start execution. This means it can be used to make sure that another goroutine does not resume execution while you are holding the lock.
Most of the synchronization logic is taken from PR #2530
Updates golang/vscode-go#123
When we set a limit on the number of threads that would be
returned, it was possible that the selected thread was not
included in the list of threads. This could cause issues
because the stopped reason is associated with the selected
goroutine, so users could be missing out on important info.
This change makes sure that the selected goroutine is included
by adding it to the end of the list.
Formally define these types and document their meaning.
We will auto-generate the dlv-dap documentation from these Go type doc.
mapToStruct is a helper that sets the given struct's fields with the
info in map[string]interface{} (launch/attach's Arguments). We achieve
this by reencoding map[string]interface{} to json and decoding back to
the target struct. If go-dap left the implementation-specific arguments
as json.RawMessage and let the implementation decode as needed, this
reencoding could've been avoided.
encoding/json itself does not have mean to enforce required fields.
There was a test case that checks substitutePath elements must set
both from/to fields. Path.UnmarshalJSON implements the check.
I am not yet sure about the need for distinction between missing
'from/to' and empty strings yet. (empty value is useful when dealing with
a binary built with trimpath, right?)
A minor behavior change - previously, if noDebug is not a boolean type,
we ignored the attribute silently. Since we use json decoding, any
mismatched types will cause an error and this non-boolean type noDebug
attribute will result in launch failure.
* service/dap: add test verifying handling of relative program path
* Add exec test, log build dir and document in --help
Co-authored-by: Polina Sokolova <polinasok@users.noreply.github.com>
* service/dap: add test that verifies output path is relative to wd
* Use cleanExeName to get the right output name on Win
Co-authored-by: Polina Sokolova <polinasok@users.noreply.github.com>
Change the socket search to check both the remote and local fields of the
socket match the socket we want to find.
Sockets are identified by the 4-uple
local_addr, local_port, remote_addr, remote_port
Two socket can differ by a single one of this four elements.
It is possible for the same local_port to be used by two different sockets,
as long as they are connecting to different remote addresses (or remote
ports).
An example of this bug in action can be seen at:
https://github.com/golang/vscode-go/runs/3141270564?check_suite_focus=true
There the server starts listening on 127.0.0.1:46011 and rejects a valid
client connection by finding the following socket:
60: 0100007F:DD82 0100007F:962D 06 00000000:00000000 03:00000133 00000000 0 0 0 3 0000000000000000
the local address of this socket is 0100007F:DD82 (127.0.0.1:56706), and the
remote address is 0100007F:962D (127.0.0.1:38445).
The reported error is:
closing connection from different user (127.0.0.1:56706): connections to localhost are only accepted from the same UNIX user for security reasons
note how the local port does match the socket line (56706) but the remote
port is wrong (38445 instead of 46011).
Note also that the state of this socket is 06, or TIME_WAIT, which would be
impossible if this was the right socket, since the right socket would still
be open.
Fixes https://github.com/golang/vscode-go/issues/1555
In order for DAP to support halting the program (either manually or on a breakpoint) performing some action and then resuming execution, there needs to be a way to stop the program without clearing the internal breakpoints. This is necessary for log points and stopping the program to set breakpoints.
The debugging UI makes it seem like a user should be able to set or clear a breakpoint at any time. Adding this ability to complete synchronous requests while the program is running is thus important to create a seamless user experience.
This change just adds a configuration to determine whether the target should clear the stepping breakpoints, and changes the server to use this new mode. Using the new mode means that the DAP server must determine when it expect the next to be canceled and do this manually.
* terminal,service: add way to see internal breakpoints
Now that Delve has internal breakpoints that survive for long periods
of time it will be useful to have an option to display them.
* proc,terminal,service: support stack watchpoints
Adds support for watchpoints on stack allocated variables.
When a stack variable is watched, in addition to the normal watchpoint
some support breakpoints are created:
- one breakpoint inside runtime.copystack, used to adjust the address
of the watchpoint when the stack is resized
- one or more breakpoints used to detect when the stack variable goes
out of scope, those are similar to the breakpoints set by StepOut.
Implements #279
The Threads request sent immediately after the ConfigurationDone
request can be processed in two possible states:
- while the program is being executed, when it will return Id=1,
Name=Dummy
- after the program terminates, when it will return Id=-1, Name=Current
additionally the response could be received in any order with the
Terminate event.
Remove the problematic Threads request from the test.
The loop searching for a suitable goroutine is not guaranteed to ever
find it, and failing to find one is not an error.
Changes testStepParkedHelper to match the behavior of TestNextParked in
proc_test.go.
Deletes TestStepInParked because it does not test anything meaningful
beyond what's already tested by TestNextParked.
Returning monotonically increasing totalFrames values for subsequent requests can be used to enforce paging in the client. If we are not at the end of the stackFrames that are returned, we return a higher total frames to suggest to the client that they should request more frames.
To make it more clear that the user can resume the program when they encounter a next while nexting error, make the exception information have instructions for resuming the program. This implements the suggestions outlined by @polinasok in #2443.
* pkg/proc: Prefer throw instead of fatalthrow
Currently there is a breakpoint set at runtime.fatalthrow to catch any
situation where the runtime crashes (e.g. deadlock).
When we do this, we go up a frame in order to parse the crash reason.
The problem is that there is no guarentee the "s" variable we attempt to
parse will still be considered "live".
Since runtime.fatalthrow is never called directly, set a breakpoint on
runtime.throw instead and prevent having
to search up a stack frame in order to
get the throw reason.
Fixes#2602
* service/dap: Fix TestFatalThrowBreakpoint
* Reenable TestFatalThrow DAP test
* service/dap: Don't skip test on < 1.17
* service/dap: Update test constraint for 1.16
* pkg/proc: Reinstate runtime.fatalthrow as switchstack exception
Using issue419.go, I observed that the continue command fails with an error when debugger receives and forwards an interrupt. In spite of the stopped event, vscode still shows the state as RUNNING because the threads request is unable to retrieve any threads, but at least one dummy thread is always expected.
Co-authored-by: Polina Sokolova <polinasok@users.noreply.github.com>
This adds a cap and a log message if there are many goroutines. This will help
prevent the debugger from freezing, but does not yet address making sure the
interesting goroutines are the ones that are returned.
Updates golang/vscode-go#129
This PR aims to add support for rr replay and core actions from the DAP layer. This basically encloses the following:
New launch modes: replay and core
The following modes are added:
replay: Replays an rr trace, allowing backwards flows (reverse continue and stepback). Requires a traceDirPath property on launch.json pointing to a valid rr trace directory.
Equivalent to dlv replay <tracedir> command.
core: Replays a core dump file, showing its callstack and the file matching the callsite. Requires a coreFilePath property on launch.json pointing to a valid coredump file.
Equivalent to dlv core <exe> <corefile> command.
Dependencies
To achieve this the following additional changes were made:
Implement the onStepBackRequest and onReverseContinueRequest methods on service/dap
Adapt onLaunchRequest with the requried validations and logic for these new modes
Use CapabilitiesEvent responses to enable the StepBack controls on the supported scenarios (see dicussion here)
Add the corresponding launch.json support on vs code:
Support for replay and core modes golang/vscode-go#1268