* Makefile: discard stderr of "go list"
In module mode "go" will print messages about downloading modules to
stderr, we shouldn't confuse them for the real command output.
* proc/core: enable PIE tests
PIE tests for core files were never enabled due to a missing flag.Parse
call.
* proc/linux: do not route signals to threads while stopping
While we are trying to stop the process we should not route signals
sent to threads because that will result in threads being resumed.
Also keep better track of which threads are stopped.
This fixes an incompatibility with Go 1.14, which sends a lot of
signals to its threads to implement non-cooperative preemption,
resulting in Delve hanging waiting for an already-stopped thread to
stop.
In principle however this bug has nothing to do with Go 1.14 and could
manifest in any instance of high signal pressure.
* Makefile: discard stderr of "go list"
In module mode "go" will print messages about downloading modules to
stderr, we shouldn't confuse them for the real command output.
Instead of just sending unhandled signals back to the process send them
to the specific thread that received them.
This is important because:
1. debugserver does not appear to support the vCont;CXX packet without
specifying a target thread
2. the non-cooperative preemption change in an upcoming version of Go
(1.15?) will require sending signals to a specific thread.
Fixes#1744
Changes CreateBreakpoint to create a logical breakpoint when multiple
addresses are specified, FindLocation and the api.Location type to
return logical locations and the cli to support logical breakpoints.
Modifies FindFileLocation, FindFunctionLocation and LineToPC as well as
service/debugger to support inlining and introduces the concept of
logical breakpoints.
For inlined functions FindFileLocation, FindFunctionLocation and
LineToPC will now return one PC address for each inlining and one PC
for the concrete implementation of the function (if present).
A proc.Breakpoint will continue to represent a physical breakpoint, at
a single memory location.
Breakpoints returned by service/debugger, however, will represent
logical breakpoints and may be associated with multiple memory
locations and, therefore, multiple proc.Breakpoints.
The necessary logic is introduced in service/debugger so that a change
to a logical breakpoint will be mirrored to all its physical
breakpoints and physical breakpoints are aggregated into a single
logical breakpoint when returned.
program
When evaluating type casts always resolve array types.
Instead of resolving them by looking up the string in debug_info
construct a fake array type so that a type cast to an array type always
works as long as the element type exists.
We already did this for byte arrays, this commit extends this to any
array type. The reason is that we return a fake array type (that
doesn't exist in the target program) for the array of a channel type.
Fixes#1736
Fixes a case of breakpoint confusion on resume caused by having two
breakpoints one byte apart. This bug can cause the target program to
resume execution a single byte inside an instruction and crash either
with SIGILL or a SIGSEGV, or misbehave (depending on how the truncated
instruction is decoded).
native.(*Thread).StepInstruction should call FindBreakpoint using
adjustPC==false because at that point the PC of the thread should
already have been adjusted (and it has been).
Make the 'list' command succeed for file:line expressions that don't
map to any instruction.
Adds an argument to the FindLocations API call that makes FindLocations
return if the expression can be parsed, even if it doesn't end up
matching any instruction in debug_line.
Adds a '-r' option to the 'restart' command (and to the Restart API)
that re-records the target when using rr.
Also moves the code to delete the trace directory inside the gdbserial
package.
A compile unit can produce a debug_line program consisting of multiple
sequences according to the DWARF standard. The standard guarantees that
addresses monotonically increment within a single sequence but
different sequences may not follow this rule.
This commit changes dwarf/line (in particular PCToLine and
AllPCsBetween) to support debug_line sections containing units with
multiple sequences.
TestPCToLine needs to be changed so that it picks valid addresses (i.e.
addresses covered by a sequence) as values for basePC, instead of just
rounding.
Fixes#1694
Splits the code that loads function information from debug_info into
multiple functions.
This makes the changes needed to implement logical breakpoints easier
to make.
Trust argument order to determine argument frame layout when calling
functions, this allows calling optimized functions and removes the
special cases for runtime.mallocgc.
Fixes#1589
Add options to start a stacktrace from the values saved in the
runtime.g struct as well as a way to disable the stackSwitch logic and
just get a normal stacktrace.
If a closure captures a variable but also defines a variable of the
same name in its root scope the shadowed flag would, sometimes, not be
appropriately applied to the captured variable.
This change:
1. sorts the variable list by depth *and* declaration line, so that
closure captured variables always appear before other root-scope
variables, regardless of the order used by the compiler
2. marks variable with the same name as shadowed even if there is only
one scope at play.
This fixes the problem but as a side effect:
1. programs compiled with Go prior to version 1.9 will have the
shadowed flag applied arbitrarily (previously the shadowed flag was not
applied at all)
2. programs compiled with Go prior to versoin 1.11 will still exhibit
the bug, as they do not have DeclLine information.
Fixes#1672
According to the description of "CIE: length, CIE_id, version, augmentation"
in Page 122 of http://dwarfstd.org/doc/Dwarf3.pdf ,
`augmentation` should exclude `version`
The fix for #1428 was buggy, partly because I communicated poorly. Sorry
about that.
The size of the TLS segment should be padded such that TLS addresses
are congruent in the file to where they will end up memory, i.e.
(tlsoffset%align) == (vaddr%align). In most cases, vaddr will be aligned
and it won't matter, but if not then simply aligning the end of the
segment is incorrect. This should be right.
(For the record, the current rounding logic is working in bits, but
PtrSize is in bytes, so it wasn't working as originally intended
either.)
* all: Bump to v1.3.0
Add new version to CHANGELOG and update internal version.
Thank you @Ladicle, @qaisjp, @justinclift, @tschundler, @two,
@dpapastamos, @qingyunha, @rayrapetyan, @briandealwis and @msaf1980,
@jeremyfaller, @stmuk, @dr2chase, @pjot726.
* all: Add date to changelog
Intent here is to bring optargorder up to date with delve
and keep it in sync (and to use optargorder to help monitor
compiler output for debugging quality regressions).
proc.Next and proc.Step will call, after setting their temp
breakpoints, curthread.SetCurrentBreakpoint. This is intended to find
if one of the newly created breakpoints happens to be at the same
instruction that curthread is stopped at.
However SetCurrentBreakpoint is intended to be called after a Continue
and StepInstruction operation so it will also detect if curthread is
stopped one byte after a breakpoint.
If the instruction immediately preceeding the current instruction of
curthread happens to:
1. have one of the newly created temp breakpoints
2. be one byte long
SetCurrentBreakpoint will believe that we just hit that breakpoint and
therefore the instruction should be repeated, and thus rewind the PC of
curthread by 1.
We should distinguish between the two uses of SetCurrentBreakpoint and
disable the check for "just hit" breakpoints when inappropriate.
Fixes#1656
Moves EvalScope methods to the proper file and organizes everything
together. Also makes some EvalScope methods no longer methods and just
pure functions.
* proc: fix stacktraces when a SIGSEGV happens during a cgo call
When a SIGSEGV happens in a cgo call (for example as a result of
dereferencing a NULL pointer) the stack layout will look like this:
(system stack) runtime.fatalthrow
(system stack) runtime.throw
(system stack) runtime.sigpanic
(system stack) offending C function
... other C functions...
(system stack) runtime.asmcgocall
(goroutine stack) call inside cgo
The code in switchStack would switch directly from the
runtime.fatalthrow frame to the first frame in the goroutine stack,
hiding important information.
Disable this switch for runtime.fatalthrow and reintroduce the check
for runtime.mstart that existed before this version of the code was
implemented in commit 7bec20.
This problem was reported in comment:
https://github.com/go-delve/delve/issues/935#issuecomment-512182533
* cmd/dlv: actually disable C compiler optimizations when building
* *: Add .cirrus.yml for FreeBSD testing
* *: run go mod tidy
* service/test: prefer 127.0.0.1 over localhost
* dwarf/line: fix TestDebugLinePrologueParser
* vendor: rerun go mod vendor
* terminal/command: add support for next [count]
* disallow negative counts.
* handle github comments, and regen docs.
* Fix the fact that we don't print the file info in the last step of the next count.
* Fix a typo, cleanup a few other observations.
Propagate signals when stepping because debugserver will report them,
from the issue:
2019-07-11T16:31:25+02:00 debug layer=gdbconn <- $z0,105525d,1#c9
2019-07-11T16:31:25+02:00 debug layer=gdbconn -> $OK#00
2019-07-11T16:31:25+02:00 debug layer=gdbconn <- $vCont;s:c41c3#50
2019-07-11T16:31:25+02:00 debug layer=gdbconn -> $T1cthread:c41c3;threads:c41c3,c41d7,c41d8,c41d9,c41da;thread-pcs:105525d,7fffc464bf46,7fffc464bbf2,7fffc464bbf2,7fffc46...
2019-07-11T16:31:25+02:00 debug layer=gdbconn <- $Z0,105525d,1#a9
2019-07-11T16:31:25+02:00 debug layer=gdbconn -> $OK#00
in this case we request a single step on thread c41c3 but debugserver
reports instead a signal (in this case SIGWINCH).
Fixes#1610
Add variables flag to mark variables that are allocated on a register
(and have no address) and variables that we read as result of a
function call (and are allocated on a stack that no longer exists when
we show them to the user).
Increases the maximum string length from 64 to 1MB when loading strings
for a binary operator, also delays the loading until it's necessary.
This ensures that comparison between strings will always succeed in
reasonable situations.
Fixes#1615
Backports debug/dwarf commit: 535741a69a1300d1fe2800778b99c8a1b75d7fdd
CL: https://go-review.googlesource.com/18459
The x/debug/dwarf that we used for dwarf/godwarf/type.go was forked
from debug/dwarf long before this commit.
Original description:
Currently readType simultaneously constructs a type graph and resolves
the sizes of the types. However, these two operations are
fundamentally at odds: the order we parse a cyclic structure in may be
different than the order we need to resolve type sizes in. As a
result, it's possible that when readType attempts to resolve the size
of a typedef, it may dereference a nil Type field of another typedef
retrieved from the type cache that's only partially constructed.
To fix this, we delay resolving typedef sizes until the end of the
readType recursion, when the full type graph is constructed.
Fixes#1601
If the argument of 'source' ends in '.star' it will be interpreted as a
starlark script.
If the argument of 'source' is '-' an interactive starlark repl will be
started.
For documentation on how the starlark execution environment works see
Documentation/cli/starlark.md.
The starlark API is autogenerated from the JSON-RPC API by
script/gen-starlark-bindings.go.
In general for each JSON-RPC API a single global starlark function is
created.
When one of those functions is called (through a starlark script) the
arguments are converted to go structs using reflection. See
unmarshalStarlarkValue in pkg/terminal/starbind/conv.go.
If there are no type conversion errors the JSON-RPC call is executed.
The return value of the JSON-RPC call is converted back into a starlark
value by interfaceToStarlarkValue (same file):
* primitive types (such as integers, floats or strings) are converted
by creating the corresponding starlark value.
* compound types (such as structs and slices) are converted by wrapping
their reflect.Value object into a type that implements the relevant
starlark interfaces.
* api.Variables are treated specially so that their Value field can be
of the proper type instead of always being a string.
Implements #1415, #1443
* proc: allow simultaneous call injection to multiple goroutines
Changes the call injection code so that we can have multiple call
injections going on at the same time as long as they happen on distinct
goroutines.
* proc: fix EvalExpressionWithCalls for constant expressions
The lack of address of constant expressions would confuse EvalExpressionWithCalls
Fixes#1577
* tests: fix tests for Go 1.13
- Go 1.13 doesn't autogenerate init functions anymore, tests that
expected that now fail and should be skipped.
- Plugin tests now need -gcflags'all=-N -l' now, we were probably
getting lucky with -gcflags='-N -l' before.
* proc: allow signed integers as shift counts
Go1.13 allows signed integers to be used as the right hand side of a
shift operator, change eval to match.
* goversion: update maximum supported version
* travis: force Go to use vendor directory
Travis scripts get confused by "go: downloading" lines, the exact
reason is not clear. Testing that the vendor directory is up to date is
a good idea anyway.
Support for bulk queries makes the DWARF quality checker
(github.com/dr2chase/dwarf-goodness/cmd/dwarf-goodness)
run much more efficiently (replace quadratic cost with
linear).
The location specified '<fnname>:0' could be used to set a breakpoint
on the entry point of the function (as opposed to locspec '<fnname>'
which sets it after the prologue).
Setting a breakpoint on an entry point is almost never useful, the way
this feature was implemented could cause it to be used accidentally and
there are other ways to accomplish the same task (by setting a
breakpoint on the PC address directly).
Also fixes findCompileUnitForOffset which was broken in some edge cases
(when looking up an offset inside the last child of the compilation
unit) which don't happen in normal executables (we only look up types, and those
are always direct childs of compile units).
Allow changing the value of a string variable to a new literal string,
which requires calling runtime.mallocgc to allocate the string into the
target process.
This means that a command like:
call f("some string")
is now supported.
Additionally the command:
call s = "some string"
is also supported.
Fixes#826
The bitmasks for transforming a 64-bit register into it's lower-bit
counterparts (e.g. RAX -> EAX -> AX -> AH/AL) were incorrect. This patch
fixes the bitmasks and adds an additional test.
Childless compile units would confuse loadDebugInfoMaps.
No test because I don't know what causes go to invoke GNU As in such a
way that it produces a childless compile unit.
Fixes#1572
Instead of reading partial units as we see them skip them entirely and
then re-read them when they are imported, directly into the destination
compile unit.
This avoids a lot of duplicate code in the loadDebugInfoMaps function
and will simplify implementing logical breakpoints and support for the
new DW_AT_go_package_name attribute added in Go 1.13.
The current wording is confusing - the file exists and the line exists, so what is the problem? I suspect this ambiguity is behind #1496 and likely others.
Also I updated the style to return values like the rest of the code in the file, which is also more readable (IMO and per https://github.com/golang/go/wiki/CodeReviewComments#named-result-parameters)
* proc: support nested function calls
Changes the code in fncall.go to support nested function calls.
This changes delays argument evaluation until after we have used
the call injection protocol to allocate an argument frame. When
evaluating the parse tree of an expression we'll initiate each
function call we find on the way down and then complete the function
call on the way up.
For example. in:
f(g(x))
we will:
1. initiate the call injection protocol for f(...)
2. progress it until the point where we have space for the arguments
of 'f' (i.e. when we receive the debugCallAXCompleteCall message
from the target runtime)
3. inititate the call injection protocol for g(...)
4. progress it until the point where we have space for the arguments
of 'g'
5. copy the value of x into the argument frame of 'g'
6. finish the call to g(...)
7. copy the return value of g(x) into the argument frame of 'f'
8. finish the call to f(...)
Updates #119
* proc: bugfix: closure addr was wrong for non-closure functions
The initial implementation of the 'call' command required the
function call to be the root expression, i.e. something like:
double(3) + 1
was not allowed, because the root expression was the binary operator
'+', not the function call.
With this change expressions like the one above and others are
allowed.
This is the first step necessary to implement nested function calls
(where the result of a function call is used as argument to another
function call).
This is implemented by replacing proc.CallFunction with
proc.EvalExpressionWithCalls. EvalExpressionWithCalls will run
proc.(*EvalScope).EvalExpression in a different goroutine. This
goroutine, the 'eval' goroutine, will communicate with the main
goroutine of the debugger by means of two channels: continueRequest
and continueCompleted.
The eval goroutine evaluates the expression recursively, when
a function call is encountered it takes care of setting up the
function call on the target program and writes a request to the
continueRequest channel, this causes the 'main' goroutine to restart
the target program by calling proc.Continue.
Whenever Continue encounters a breakpoint that belongs to the
function call injection protocol (runtime.debugCallV1 and associated
functions) it writes to continueCompleted which resumes the 'eval'
goroutine.
The 'eval' goroutine takes care of implementing the function call
injection protocol.
When the expression is fully evaluated the 'eval' goroutine will
write a special message to 'continueRequest' signaling that the
expression evaluation is terminated which will cause Continue to
return to the user.
Updates #119
This change splits the BinaryInfo object into a slice of Image objects
containing information about the base executable and each loaded shared
library (note: go plugins are shared libraries).
Delve backens are supposed to call BinaryInfo.AddImage whenever they
detect that a new shared library has been loaded.
Member fields of BinaryInfo that are used to speed up access to dwarf
(Functions, packageVars, consts, etc...) remain part of BinaryInfo and
are updated to reference the correct image object. This simplifies this
change.
This approach has a few shortcomings:
1. Multiple shared libraries can define functions or globals with the
same name and we have no way to disambiguate between them.
2. We don't have a way to handle library unloading.
Both of those affect C shared libraries much more than they affect go
plugins. Go plugins can't be unloaded at all and a lot of name
collisions are prevented by import paths.
There's only one problem that is concerning: if two plugins both import
the same package they will end up with multiple definition for the same
function.
For example if two plugins use fmt.Printf the final in-memory image
(and therefore our BinaryInfo object) will end up with two copies of
fmt.Printf at different memory addresses. If a user types
break fmt.Printf
a breakpoint should be created at *both* locations.
Allowing this is a relatively complex change that should be done in a
different PR than this.
For this reason I consider this approach an acceptable and sustainable
stopgap.
Updates #865
Remove the breakpoint set in TestCallConcurrent so that it doesn't
interfere with the call injection protocol.
The fact that it can is a bug but that bug is better addressed after
PRs #1503 and #1504 are merged, this keeps tests happy in the meantime.
Fixes#1542
Before doing anything check that the version of Go is compatible with
the current version of Delve.
This will improve the error message in the case that another change as
disruptive as Go1.11 dwarf compression, happens.
Go 1.12 introduced a change to the internal map representation where
empty map cells can be marked with a tophash value of 1 instead of just
0.
Fixes#1531
RestoreRegisters on linux would also restore FS_BASE and GS_BASE, if
the target goroutine migrated to a different thread during the call
injection this would result in two threads of the target process
pointing to the same TLS area which would greatly confuse the target
runtime, leading to fatal panics with nonsensical stack traces.
Other backends are unaffected:
- native/windows doesn't store the TLS in the same CONTEXT struct as
the other register values.
- native/darwin doesn't support function calls (and wouldn't store the
TLS value in the same struct)
- gdbserial/rr doesn't support function calls (because it's a
recording)
- gsdbserial/lldb extracts the value of TLS by executing code in the
target process.
* *: use loglevel to control what gets logged instead of output redirection
This stops logrus from doing all the formatting just to discard it
immediately afterwards.
* logflags: replace default formatter of logrus
The default formatter of logrus emits logs in two different formats
depending on whether or not the output is going to a terminal. The
output format for non-terminals is indented to be machine readable, but
we mostly read logs ourselves and the excessive quoting makes that
format unreadable.
When outputting to terminals it uses ANSI escape codes unconditionally,
without checking whether the terminal it is connected to actually
supports colors.
This commit replaces the default formatter with a much simpler
formatter that always uses a more readable format, doesn't use colors
and places the key-value pairs at the beginning of the line (which is a
better match for how we use them).
* cmd/dlv: add command line options to redirect logs
Adds two options, --log-to-file and --log-to-fd, to redirect logs to a
file or to a file descriptor.
When one of those two options is specified the "API server listening
at:" message will also be redirected to the specified file/file
descriptor.
This allows clients that want to use the "API server listening at:"
message to do so even if they want to redirect the target's stdout to
another file or device.
Implements #1179, #1523
Adds initial support for plugins, this is only the code needed to keep
track of loaded plugins on linux (both native and gdbserial backend).
It does not actually implement support for debugging plugins on linux.
Updates #865
Like we do with unrecovered panics, create a default breakpoint to
catch runtime errors that will cause the program to terminate.
Primarily intended to give users the opportunity to examine the state
of a deadlocked process.
runtime.clone (on some operating systems?) work similarly to fork:
when a thread calls runtime.clone a new thread is created. For a
short period of time both the parent thread and the child thread
appear to be running the same goroutine, until the child thread
adjusts its TLS to point to the correct goroutine.
This means that proc.GetG for a thread that's currently running
'runtime.clone' could be wrong and, consequently, the field
proc.(G).thread of a G struct returned by GoroutinesInfo could be
also wrong. And, finally, that FindGoroutine could sometimes return
a *G with a bad associated thread if the goroutine of interest
recently called 'runtime.clone'.
To work around this problem this commit makes two changes:
1. proc.GetG will return nil for all threads executing runtime.clone.
2. FindGoroutine will return the selected goroutine as long as the
ID matches the one requested.
Change (1) takes care of the 'runtime.clone' problem. If we stop
the target process shortly after a thread executed the SYSCALL
instruction in 'runtime.clone' there are three possibilities:
a. Both the parent thread and the child thread are stopped inside
'runtime.clone'. In this case the state we report is slightly
incorrect, because both threads will be reported as not running any
goroutine when we do know which goorutine one of them (the parent)
is running. This doesn't actually matter since runtime.clone is
always called on the system stack and therefore the goroutine in
runtime.allgs will have the correct location.
b. The child thread managed to exit 'runtime.clone' but the parent
thread didn't. This is similar to (a) but in this case GetG on the
child thread will return the correct goroutine. GetG on the parent
thread will still return (incorrectly) nil but this doesn't matter
for the samer reason as described in (a).
c. The parent thread managed to exit 'runtime.clone' but the child
thread didn't. In this case GetG will return the correct goroutine
both for the parent thread (because it's not executing runtime.clone)
and the child thread.
Change (2) means that even if a thread has a completely nonsensical
TLS (for example because it's set through cgo) evaluating a variable
with a valid GoroutineID will still work as long as it's the current
goroutine (which is the most common case). This change also doubles
as an optimization for FindGoroutine.
Fixes#1469
When compression is applied by default running the DWZ tool on the
resulting binary will crash.
The actual default compression code will look and see if compression
makes any difference and if so replace the normal `.debug_*` section
with `.zdebug_*`. This is why it may not have been hit before. On one of
my workstations I build with 1.12rc1 and no compression happens, but on
a Fedora VM I build and the binary results in compressed DWARF sections.
Adding this flag will make this test more consistent overall.
Add new version to CHANGELOG and update internal version.
Thank you @sbromberger @chainhelen, @dishmaev, @kevin-cantwell,
@Russtopia, @slp, @zavla, @the4thamigo-uk, @altimac and
@GregorioMartinez.
* config/config.go
This change checks for the environmental variable XDG_CONFIG_HOME
before storing the configuration file in the home directory.
Closes#1454
* config/config.go
This change attempts to move the previous config file location to the
new XDG_CONFIG_HOME compliant location on linux systems or when
XDG_CONFIG_HOME is set.
This change removes the old config file location if the file is
successfully moved.
* config/config.go
Consolidate messages about config moving and clean up into one.
Remove extraneous newlines.
* pkg/config: config path error messages print to stderr
This change updates the output location of error messages related to
the config path. This will prevent clients from getting unexpected output
when an error occurs.
* pkg/config: Update path used when returning unable to move config error
This change fixes the error message when Delve was unable to move the config. Previously returned a FileInfo object not the file path.
* pkg/config: Remove check for stderr when printing error messages
* pkg/config: Move success message for moving config to stderr
This prevents the success message from being printed to stdout and
breaking frontends.
* pkg/config: Rename variable to be more descriptive
FindGoroutine can be slow when there are many goroutines running. This
can not be fixed in the general case, however:
1. Instead of getting the entire list of goroutines at once just get a
few at a time and return as soon as we find the one we want.
2. Since FindGoroutine is mostly called by ConvertEvalScope and users
are more likely to request informations about a goroutine running on a
thread, look within the threads first.
As specified in line dwarf/godwarf/type.go:507 the typeCache entry
should always be set before recursive calls to readType to avoid infite
recursion.
Most code in readType already does this but some of the code added
later to handle Go types was wrong.
Fix this bug and also fix the String and Size methods of Type so that
they handle recursive types "correctly" (i.e. they don't recur
forever).
No test is added for this since all legitimate uses of cyclical types
were already handled correctly and the malformed types emitted by the
go compiler will probably be removed in 1.12.
See: https://github.com/golang/go/issues/29264Fixes#1444
The repository is being switched from the personal account
github.com/derekparker/delve to the organization account
github.com/go-delve/delve. This patch updates imports and docs, while
preserving things which should not be changed such as my name in the
CHANGELOG and in TODO comments.
Some build environments (such as when building RPMs) enjoy symlinking
things. This unfortunately causes our tests to fail as we record the
path of fixtures and use that when looking up file:line information.
However, the debug info in the binary records the original file
location, not the location of the symlink.
When casting an integer into a struct pointer we make a fake pointer
variable that doesn't have an address, maybeDereference and
structMember should still work on this kind of Variable.
Fixes#1432
The size of the TLS memory arena needs to be aligned to pointer sized
boundaries on 86x64 architectures, otherwise some programs using cgo
will not have the correct offset for the g struct.
No tests because reproducing this problem depends on behavior of the
GNU ld linker caused by unclear influences.
Fixes#1428.
Goroutine id == 0 is special (there can be many goroutines with id 0).
If the caller of FindGoroutine asks for gid==0 and current thread is
running a goroutine 0 (i.e. either no goroutine or a special
goroutine) return whatever goroutine is running on the current thread.
Updates #1428
* pkg/config: Using current directory to store config if getting user details fails.
This patch is to use current directory to store config file.
user.Current() call fails when dlv is run inside a container. (Alpine)
* Addressing comments
* Removed whitespace
If DebugInfoDirectories is empty, set it to same value as we have in the
default configuration.
This is useful for users which already have an older config file.
Otherwise the later call to ioutil.ReadAll will return an empty array.
This issue is visible from the user's perspective due to the new
debug-info-directories parameter, which does have a value in the default
config.
As a consequence, the first 'dlv' invocation fails to find the separate
debug info files, while the second one works as expected:
$ ./dlv core /usr/bin/dockerd-current /case/dockerd.1234
could not find external debug info file
$ ./dlv core /usr/bin/dockerd-current /case/dockerd.1234
Type 'help' for list of commands.
(dlv) exit
Minidumps are the windows equivalent of unix core files.
This commit updates pkg/proc/core so that it can open and read windows
minidumps.
Updates #794
If a function can be inlined it will appear as two entries in
debug_info. A DW_TAG_subprogram entry with DW_AT_inlined = true (that
will be used as the abstract origin) and a second DW_TAG_subprogram
entry with an abstract origin.
To retrieve the name of this second entry we must load its abstract
origin.
If proc.Step encounters a CALL instruction that points to an address
that isn't associated with any function it should still follow the
CALL.
The circumstances creating this problem do not normally occur, it was
encountered in the process of fixing a bug created by Go1.12.
It was never true that return variables were in the inverse order.
Instead in Go1.11 return variables are saved in debug_info in an
arbitrary order and inverting them just happened to work for this
specific example.
This bug was fixed in Go 1.12, regardless we should attempt to
rearrange return variables anyway.
When a location expression requests a register check that we have as
many bytes in the register as requested and if we don't report the
error.
Updates #1416
Instead of unconditionally returning all present goroutines,
GoroutinesInfo now allows specifying a range (start and count). In
addition to the array of goroutines and the error, it now also returns
the next goroutine to be processed, to be used as 'start' argument on
the next call, or 0 if all present goroutines have already been
processed.
This way clients can avoid eating large amounts of RAM while debugging
core dumps and processes with a exceptionally high amount of goroutines.
Fixes#1403
This patch is a slight refactor to share more code used for genericprocess initialization. There will always be OS/backend specificinitialization, but as much as can be shared should be to preventduplicating of any logic (setting internal breakpoints, loading bininfo,etc).
Users can create sparse maps in two ways, either by:
a) adding lots of entries to a map and then deleting most of them, or
b) using the make(mapType, N) expression with a very large N
When this happens reading the resulting map will be very slow
because loadMap needs to scan many buckets for each entry it finds.
Technically this is not a bug, the user just created a map that's
very sparse and therefore very slow to read. However it's very
annoying to have the debugger hang for several seconds when trying
to read the local variables just because one of them (which you
might not even be interested into) happens to be a very sparse map.
There is an easy mitigation to this problem: not reading any
additional buckets once we know that we have already read all
entries of the map, or as many entries as we need to fulfill the
MaxArrayValues parameter.
Unfortunately this is mostly useless, a VLSM (Very Large Sparse Map)
with a single entry will still be slow to access, because the single
entry in the map could easily end up in the last bucket.
The obvious solution to this problem is to set a limit to the
number of buckets we read when loading a map. However there is no
good way to set this limit.
If we hardcode it there will be no way to print maps that are beyond
whatever limit we pick.
We could let users (or clients) specify it but the meaning of such
knob would be arcane and they would have no way of picking a good
value (because there is no objectively good value for it).
The solution used in this commit is to set an arbirtray limit on
the number of buckets we read but only when loadMap is invoked
through API calls ListLocalVars and ListFunctionArgs. In this way
`ListLocalVars` and `ListFunctionArgs` (which are often invoked
automatically by GUI clients) remain fast even in presence of a
VLSM, but the contents of the VLSM can still be inspected using
`EvalVariable`.
The linux version of proc/native and proc/core contained largely
overlapping implementations of the register handling code, deduplicate
it by moving it into proc/linutil.
This patch allows the `trace` CLI subcommand to display return values of
a function. Additionally, it will also display information on where the
function exited, which could also be helpful in determining the path
taken during function execution.
Fixes#388
Some libraries (for example steam_api64.dll) will send this exception
code to set the thread name on Microsoft VisualC.
In theory it should be fine to send the exception back to the target,
which is responsible for setting a handler for it, in practice in some
cases (steam_api64.dll) this will crash the program. So we'll mask it
instead.
Fixes#1383
Continue did not resume execution after a call to CallFunction if the
point where the process was stopped, before the call CallFunction, was
a breakpoint.
Fixes#1374
The name "where" may confuse users into thinking that this parameter
actually does something where in fact it's just arbitrary text used to
identify the checkpoint.
Fixes#1373
Support for position independent executables (PIE) on the native linux
backend, the gdbserver backend on linux and the core backend.
Also implemented in the windows native backend, but it can't be tested
because go doesn't support PIE on windows yet.
On macOS 10.14 Apple changed the command line tools so that system
headers now need to be manually installed.
Instead of adding one extra install step to the install procedure add a
build tag to allow compilation of delve without the native backend on
macOS. By default (i.e. when using `go get`) this is how delve will be
compiled on macOS, the make script is changed to enable compiling the
native backend if the required dependencies have been installed.
Insure that both configuration still build correctly on Travis CI and
change the documentation to describe how to compile the native backend
and that it isn't normally needed.
Fixes#1359
With this syntax users do not need to type the concrete type of an
interface variable to access its contents. This also sidesteps the
problem where the serialization of a type by go/printer is different
from the one used for debug_info type names.
Updates #1328
We should print something when we exit from continue/next/step/stepout
even if we don't have a source file for the instruction that we are
stopped on.
This is mostly important on macOS where a SIGSEGV will cause 'continue'
to fail with a 'bad access' error (see #852) and the output can be
confusing.
Fixes#1244
Go allows converting a single integer value to string, resulting in a
string containing a single unicode rune with the same code as the value
of the integer.
Allow the same conversion to happen.
Fixes#1322
Add a flag to Stackframe that indicates where the stack frame is the
bottom-most frame of the stack. This allows clients to know whether the
stack trace terminated normally or if it was truncated because the
maximum depth was reached.
Add a truncation message to the 'stack' command.
Fncall.go was written with the assumption that the object returned by
proc.Thread.Registers does not change after we call
proc.Thread.SetPC/etc.
This is true for the native backend but not for gdbserial. I had
anticipated this problem and introduced the Save/SavedRegisters
mechanism during the first implementation of fncall.go but that's
insufficient.
Instead:
1. clarify that the object returned by proc.Thread.Registers could
change when the CPU registers are modified.
2. add a Copy method to Registers that returns a copy of the registers
that are guaranteed not to change when the CPU registers change.
3. remove the Save/SavedRegisters mechanism.
This solution leaves us the option, in the future, to cache the output
of proc.(Thread).Registers, avoiding a system call every time it's
called.
Normally variables that have a named struct as a type will get a
typedef entry as their type, sometimes however the Go linker will
decide to use the DW_TAG_structure_type entry instead.
For consistency always wrap a struct type into a typedef when we are
creating a new variables (see comment in newVariable for exceptions).
This fixes a bug where it would be impossible to call methods on a
global variable.
Add new version to CHANGELOG and update internal version.
Thank you @jaym, @slp, @yasushi-saito, @acshekhara1, @benc153,
@yuval-k, @functionary, @psanford @giuscri, @jsoref, @Carpetsmoker,
@PatrickSchuster, @aarzilli, @derekparker, @ramya-rao-a and @dlsniper.
Evaluates var.method expressions into a variable holding the
corresponding method with the receiver variable as a child, in
preparation for extending CallFunction so that it can call methods.
Changes (*Variable).setValue so that it can be used in CallFunction to
set up the argument frame for the function call, adding the ability to:
- nil nillable types
- set strings to the empty string
- copy from one structure to another (including strings and slices)
- convert any interface type to interface{}
- convert pointer shaped types (map, chan, pointers, and structs
consisting of a single pointer field) to interface{}
This covers all cases where an assignment statement can be evaluated
without allocating memory or calling functions in the target process.
This patch makes it so inlined functions are returned in the
function
list, and also allows users to set breakpoints on the call site of
inlined functions.
Fixes#1261
If we send a process to foreground while the headless instance may get
a SIGTTOU/SIGTTIN, if not ignored this signal will stop the headless.
It's not clear why this only happens the second time we do this but
that's how it is.
Also removes the direct syscall to TIOCSPGRP and lets the go runtime do
it instead.
Fixes#1279
Adds a test that compares the output of our state machine with the
output of the debug_line reader in the standard library and checks that
they produce the same output for the debug_line section of grafana as
compiled on macOS (which is the most interesting case since it uses cgo
and therefore goes through dsymutil).
A few bugs were uncovered and fixed:
1. is_stmt was reset improperly after a DW_LNS_end_sequence instruction
2. basic_block, prologue_end and epilogue_begin were not reset after a
DW_LNS_copy instruction
3. some opcodes were not decoded properly if the debug_line section
declares fewer standard opcodes than we know about.
Fixes#1282
Adds -defer flag to the stack command that decorates the stack traces
by associating each stack frame with its deferred calls.
Reworks proc.next to use this feature instead of using proc.DeferPC,
laying the groundwork to implement #1240.
next/step/stepout should work even if the current frame isn't the
topmost stack frame, but their behavior should be different in that
case (they should continue inside the function of the selected frame).
Most of the logic of next/step/stepout would work correctly if we
simply replaced the call to proc.topframe with something that took a
frame index. However the breakpoint they set on the first deferred
function is wrong, and fixing it requires scanning the defer stack and
matching it to the call stack, something we can't do yet.
Given that enhancing next/step/stepout will take time and the current
behavior confuses users (see issue #1240) return an error if
next/step/stepout are called while the currently selected frame isn't
frame 0.
Updates #1240
There is no guarantee that files will end up stored contiguously in the
debug_line section which makes this optimization wrong in the general
case.
In particular with recent versions of go1.11 and a go.mod file present
the go compiler seems to sometimes produce executables that actually
violate this assumption.
Implements the function call injection protocol introduced in go 1.11
by https://go-review.googlesource.com/c/go/+/109699.
This is only the basic support, see TODO comments in pkg/proc/fncall.go
for a list of missing features.
Updates #119
The JSON-RPC layer doesn't like non-nil error that return an empty string
when the Error method is called and when this happens it shuts down the
connection to the server.
Since we can return a ThreadBlockedError to the client it can't have an
empty string as return value.
Fixes#1251
Core files created by gdb can have sections missing that would be
present in OS created core files.
We work around this by first reading PT_LOAD entries from the exe and
then reading them from the core.
Fixes#1121
Setting the Level field of a logrus logger doesn't actually do anything
since the Level field simply reports the log level of the last log
message emitted on the logger.
The right way to do that is to set logger.Logger.Level.
Also cleans up newline characters from log messages emitted through
logrus and fixes the direction of the arrows in the messages emitted by
rpccommon, which was inconsistent with the arrows of gdbserial.
This pull request makes several changes to delve to allow headless
instancess that are started with the --accept-multiclient flag to
keep running even if there is no connected client. Specifically:
1. Makes a headless instance started with --accept-multiclient quit
after one of the clients sends a Detach request (previously they
would never ever quit, which was a bug).
2. Changes proc/gdbserial and proc/native so that they mark the
Process as exited after they detach, even if they did not kill the
process during detach. This prevents bugs such as #1231 where we
attempt to manipulate a target process after we detached from it.
3. On non --accept-multiclient instances do not kill the target
process unless we started it or the client specifically requests
it (previously if the client did not Detach before closing the
connection we would kill the target process unconditionally)
4. Add a -c option to the quit command that detaches from the
headless server after restarting the target.
5. Change terminal so that, when attached to --accept-multiclient,
pressing ^C will prompt the user to either disconnect from the
server or pause the target process. Also extend the exit prompt to
ask if the user wants to keep the headless server running.
Implements #245, #952, #1159, #1231
Go1.11 switched to the zlib-gnu compression format for debug sections.
Change proc and and a test in dwarf/line to support this change.
Also deletes some dead code from pkg/proc/bininfo.go that hadn't been
used in a long time.
Implements structured logging via Logrus. This gives us a logger per
boundry that we care about, allowing for easier parsing of logs if users
have more than one log option enabled. Also, cleans up a lot of
conditionals in the code by simply silencing the logger at creation as
opposed to conditionally logging everywhere.
To save disk space, some distributions strip the debugging information
from the binaries, putting it in separate files, usually distributed in
separate packages.
To locate the file containing the debug information for a certain
binary, an ELF note named ".note.gnu.build-id" is added to the latter,
which contains a header and a build identification. This identification
can be used to compose a path with this form:
/usr/lib/debug/.build-id/BUILDID[:2]/BUILDID[2:].debug
With this patch, if Delve can't find the debug information in the main
binary, it'll try to locate and parse ".note.gnu.build-id", to compose
and attempt to open a path with the format described above.
Fixes#1206
A user complained on the mailing list about having continuous
"optimized function warnings" on non-optimized functions when using 1.9.
This commit fixes the problem by disabling optimized function detection
on 1.9 and earlier (where it's impossible) and adds a test so we don't
break it again in the future.
If the application being debugged imports two packages with the same
name (but different paths) there was no way to disambiguate the two,
since the character '/' can not appear inside a go identifier.
By allowing users to use a string literal as the package name a package
path can be specified.
We occasionally receive bug reports from users of VSCode-go and GoLand.
GoLand has its own way of capturing the packet exchange between itself
and delve but VSCode-go (supposedly) doesn't.
So far this hasn't been a problem since all bug reports were obvious
bugs on the plugin or easy to reproduce without VSCode-go, but it might
be helpful in the future to have a way to log the packet exchange
between dlv and a frontend.
This commit adds a --log-output option to enable logging of all rpc
messages and changes service/rpccommon accordingly.
Displays the return values of the current function when we step out of
it after executing a step, next or stepout command.
Implementation of this feature is tricky: when the function has
returned the return variables are not in scope anymore. Implementing
this feature requires evaluating variables that are out of scope, using
a stack frame that doesn't exist anymore.
We can't calculate the address of these variables when the
next/step/stepout command is initiated either, because between that
point and the time where the stepout breakpoint is actually hit the
goroutine stack could grow and be moved to a different memory address.
Add a new method "Common" to proc.Process that returns a pointer to a
struct that pkg/proc can use to store its things, independently of the
backend.
This is used here to replace the AllGCache typecasts, it will also be
used to store the return values of the stepout breakpoint and the state
for injected function calls.
go1.11 adds a new extended attribute to all type DIEs containing the
address of the corresponding runtime._type struct, use this attribute
to find the DIE of the concrete type of interface variables when
available.
Go1.11 uses the is_stmt flag of .debug_line to communicate which
assembly instructions are good places for breakpoints, we should
respect this flag.
These changes were introduced by:
* https://go-review.googlesource.com/c/go/+/102435/
Additionally when setting next breakpoints ignore all PC addresses that
belong to the same line as the one currently under at the cursor. This
matches the behavior of gdb and avoids stopping multiple times at the
heading line of a for statement with go1.11.
Change: https://go-review.googlesource.com/c/go/+/110416 adds the
prologue_end flag to the .debug_line section to communicate the end of
the stack-split prologue. We should use it instead of pattern matching
the disassembly when available.
Fixes#550
type of interfaces
'c7cde8b'.