Implement debugging function for 386 on linux with reference to AMD64.
There are a few remaining problems that need to be solved in another time.
1. The stacktrace of cgo are not exactly as expected.
2. Not implement `core` for now.
3. Not implement `call` for now. Can't not find `runtime·debugCallV1` or
similar function in $GOROOT/src/runtime/asm_386.s.
Update #20
* proc: separate amd64-arch code
separate amd64 code about stacktrace, so we can add arm64 stacktrace code.
* proc: implemente stacktrace of arm64
* delve now can use stack, frame commands on arm64-arch debug.
Co-authored-by: tykcd996 <tang.yuke@zte.com.cn>
Co-authored-by: hengwu0 <wu.heng@zte.com.cn>
* test: remove skip-code of stacktrace on arm64
* add LR DWARF register and remove skip-code for fixed tests
* proc: fix the Continue command after the hardcoded breakpoint on arm64
Arm64 use hardware breakpoint, and it will not set PC to the next instruction like amd64. We should move PC in both runtime.breakpoints and hardcoded breakpoints(probably cgo).
* proc: implement cgo stacktrace on arm64
* proc: combine amd64_stack.go and arm64_stack.go file
* proc: reorganize the stacktrace code
* move SwitchStack function arch-related
* fix Continue command after manual stop on arm64
* add timeout flag to make.go to enable infinite timeouts
Co-authored-by: aarzilli <alessandro.arzilli@gmail.com>
Co-authored-by: hengwu0 <wu.heng@zte.com.cn>
Co-authored-by: tykcd996 <56993522+tykcd996@users.noreply.github.com>
Co-authored-by: Alessandro Arzilli <alessandro.arzilli@gmail.com>
When creating a stack trace we should switch between the goroutine
stack and the system stack (where cgo code is executed) as appropriate
to reconstruct the logical stacktrace.
Goroutines that are currently executing on the system stack will have
the SystemStack flag set, frames of the goroutine stack will have a
negative FrameOffset (like always) and frames of the system stack will
have a positive FrameOffset (which is actually just the CFA value for
the frame).
Updates #935