Log points are special kinds of breakpoints that do not 'break' but instead log a message and then continue. This change implements basic log points that simply log the provided message, without any interpolation.
In order to resume execution after hitting a breakpoint, I added a new lock resumeMu and tracked the running state within the DAP server. resumeMu must be held in order to issue a debugger request that would start execution. This means it can be used to make sure that another goroutine does not resume execution while you are holding the lock.
Most of the synchronization logic is taken from PR #2530
Updates golang/vscode-go#123
When we set a limit on the number of threads that would be
returned, it was possible that the selected thread was not
included in the list of threads. This could cause issues
because the stopped reason is associated with the selected
goroutine, so users could be missing out on important info.
This change makes sure that the selected goroutine is included
by adding it to the end of the list.
Formally define these types and document their meaning.
We will auto-generate the dlv-dap documentation from these Go type doc.
mapToStruct is a helper that sets the given struct's fields with the
info in map[string]interface{} (launch/attach's Arguments). We achieve
this by reencoding map[string]interface{} to json and decoding back to
the target struct. If go-dap left the implementation-specific arguments
as json.RawMessage and let the implementation decode as needed, this
reencoding could've been avoided.
encoding/json itself does not have mean to enforce required fields.
There was a test case that checks substitutePath elements must set
both from/to fields. Path.UnmarshalJSON implements the check.
I am not yet sure about the need for distinction between missing
'from/to' and empty strings yet. (empty value is useful when dealing with
a binary built with trimpath, right?)
A minor behavior change - previously, if noDebug is not a boolean type,
we ignored the attribute silently. Since we use json decoding, any
mismatched types will cause an error and this non-boolean type noDebug
attribute will result in launch failure.
* service/dap: add test verifying handling of relative program path
* Add exec test, log build dir and document in --help
Co-authored-by: Polina Sokolova <polinasok@users.noreply.github.com>
* service/dap: add test that verifies output path is relative to wd
* Use cleanExeName to get the right output name on Win
Co-authored-by: Polina Sokolova <polinasok@users.noreply.github.com>
The Threads request sent immediately after the ConfigurationDone
request can be processed in two possible states:
- while the program is being executed, when it will return Id=1,
Name=Dummy
- after the program terminates, when it will return Id=-1, Name=Current
additionally the response could be received in any order with the
Terminate event.
Remove the problematic Threads request from the test.
The loop searching for a suitable goroutine is not guaranteed to ever
find it, and failing to find one is not an error.
Changes testStepParkedHelper to match the behavior of TestNextParked in
proc_test.go.
Deletes TestStepInParked because it does not test anything meaningful
beyond what's already tested by TestNextParked.
Returning monotonically increasing totalFrames values for subsequent requests can be used to enforce paging in the client. If we are not at the end of the stackFrames that are returned, we return a higher total frames to suggest to the client that they should request more frames.
To make it more clear that the user can resume the program when they encounter a next while nexting error, make the exception information have instructions for resuming the program. This implements the suggestions outlined by @polinasok in #2443.
* pkg/proc: Prefer throw instead of fatalthrow
Currently there is a breakpoint set at runtime.fatalthrow to catch any
situation where the runtime crashes (e.g. deadlock).
When we do this, we go up a frame in order to parse the crash reason.
The problem is that there is no guarentee the "s" variable we attempt to
parse will still be considered "live".
Since runtime.fatalthrow is never called directly, set a breakpoint on
runtime.throw instead and prevent having
to search up a stack frame in order to
get the throw reason.
Fixes#2602
* service/dap: Fix TestFatalThrowBreakpoint
* Reenable TestFatalThrow DAP test
* service/dap: Don't skip test on < 1.17
* service/dap: Update test constraint for 1.16
* pkg/proc: Reinstate runtime.fatalthrow as switchstack exception
Using issue419.go, I observed that the continue command fails with an error when debugger receives and forwards an interrupt. In spite of the stopped event, vscode still shows the state as RUNNING because the threads request is unable to retrieve any threads, but at least one dummy thread is always expected.
Co-authored-by: Polina Sokolova <polinasok@users.noreply.github.com>
This PR aims to add support for rr replay and core actions from the DAP layer. This basically encloses the following:
New launch modes: replay and core
The following modes are added:
replay: Replays an rr trace, allowing backwards flows (reverse continue and stepback). Requires a traceDirPath property on launch.json pointing to a valid rr trace directory.
Equivalent to dlv replay <tracedir> command.
core: Replays a core dump file, showing its callstack and the file matching the callsite. Requires a coreFilePath property on launch.json pointing to a valid coredump file.
Equivalent to dlv core <exe> <corefile> command.
Dependencies
To achieve this the following additional changes were made:
Implement the onStepBackRequest and onReverseContinueRequest methods on service/dap
Adapt onLaunchRequest with the requried validations and logic for these new modes
Use CapabilitiesEvent responses to enable the StepBack controls on the supported scenarios (see dicussion here)
Add the corresponding launch.json support on vs code:
Support for replay and core modes golang/vscode-go#1268
* service/dap: send terminated event when disconnecting
If the program terminates while disconnecting, either because it
was killed or otherwise, send a terminated event.
* service/dap: add panic and throw text to stopped event
We can add more information to the stopped events on errors using
the `Text` field in the stopped event. We already use this to display
the runtime errors. Adding this information to the stopped reason will
also help to show the user additional info when a stopped event is not
associated with a particular goroutine.
* proc: support new Go 1.17 panic/defer mechanism
Go 1.17 will create wrappers for deferred calls that take arguments.
Change defer reading code so that wrappers are automatically unwrapped.
Also the deferred function is called directly by runtime.gopanic, without going through runtime.callN which means that sometimes when a panic happens the stack is either:
0. deferred function call
1. deferred call wrapper
2. runtime.gopanic
or:
0. deferred function call
1. runtime.gopanic
instead of always being:
0. deferred function call
1. runtime.callN
2. runtime.gopanic
the isPanicCall check is changed accordingly.
* test: miscellaneous minor test fixes for Go 1.17
* proc: resolve inlined calls when stepping out of runtime.breakpoint
Calls to runtime.Breakpoint are inlined in Go 1.17 when inlining is
enabled, resolve inlined calls in stepInstructionOut.
* proc: add support for debugCallV2 with regabi
This change adds support for the new debug call protocol which had to
change for the new register ABI introduced in Go 1.17.
Summary of changes:
- Abstracts over the debug call version depending on the Go version
found in the binary.
- Uses R12 instead of RAX as the debug protocol register when the binary
is from Go 1.17 or later.
- Creates a variable directly from the DWARF entry for function
arguments to support passing arguments however the ABI expects.
- Computes a very conservative stack frame size for the call when
injecting a call into a Go process whose version is >=1.17.
Co-authored-by: Michael Anthony Knyszek <mknyszek@google.com>
Co-authored-by: Alessandro Arzilli <alessandro.arzilli@gmail.com>
* TeamCity: enable tests on go-tip
* goversion: version compatibility bump
* TeamCity: fix go-tip builds on macOS/arm64
Co-authored-by: Michael Anthony Knyszek <mknyszek@google.com>
The code previously expected the server to close when receiving
a message that it could not decode. However, there may be changes to
the spec that make new requests that we have not handled yet. In
that case, it would be preferable to return an error and continue handling
incoming requests.
We can get the throw reason by looking at the argument "s" in runtime.throw. This is not currently working in Go 1.16 or Go 1.17 (see golang/go#46425), but does work in Go 1.15 and Go 1.14
On hovers, including the full value for complex types is unnecessary, since the user will likely need to expand the children to inspect the values. Additionally, this can really slow down getting the hover values. This change will allow truncating the value in hover if the variable has a variables reference.
Updates golang/vscode-go#1435
Apply a presentation hint to the internal runtime stack frames, so that these can be deemphasized in the UI. This should allow
users to more easily inspect their own code, and will keep the option to view those frames if they choose to.
If the client supports paging, we allow them to fetch array and slice items in chunks that we assume will be of a reasonable size. For example, VS Code requests indexed variables in chunks of 100.
Fixesgolang/vscode-go#1518
- add 'clipboard' capability
- apply a larger string limit for 'hover' and 'clipboard' context
- truncate the string representation of compound (or pointer of compound)
type variable
* pkg/proc: implement support for hit count breakpoints
* update comment
* udpate hitcount comment
* update HitCond description
* add test for hit condition error
* respond to review
* service/dap: add support for hit count breakpoints
* use amendbps to preserve hit counts
* update test health doc
* fix failing test
* simplify hit conditions
* REmove RequestString, use name instead
* update backend_test_health.md
* document hit count cond
* fix tests
If the output binary name does not end with .exe, it can't run on Windows
in noDebug mode. If user-provided output name doesn't have file extension
name (.exe), append it.
Fixesgolang/vscode-go#1473
* dap: use larger variable load limits in 'repl', 'variables' context
When evaluate requests are triggered in the context of 'repl'
(DEBUG CONSOLE in VSCode) or 'variables' (copy values from VARIABLES
section in VSCode), they are the result of human action and have
more rooms to display. So it is not too bad to apply longer limits.
Variable auto-loading for strings or arrays is nice but currently
it's unclear to me how this should be integrated in the DEBUG
CONSOLE or with the Copy Value feature. Until we have better ideas
and tools, let's go with these larger limits.
Unfortunately, the "Copy Value" from WATCH section triggers evaluate
requests with "watch" context and we don't want to load large data
automatically for "watch". So, users who want to query a large value
should first copy the expression to DEBUG CONSOLE and evaluate it.
Not ideal but not the end of the world either.
Updates golang/vscode-go#1318
* dap: apply large limit only to the string type result
* dap: move string reload logic to convertVariable* where other reload logic is
Currently we are thinking string reload for evaluation as a temporary
workaround until we figure out an intutitive way to present long strings.
So, I hope moving this logic near other reload logic may be better.
And, use the address based expression when reloading - when handling the
function return values, we may not have an expression to use.
* dap: make deep source check happy
* dap: move string reevaluation logic back to onEvaluateRequest
Reloading string variables is tricky if they are in registers.
We don't attempt to reload them but for clarity, move this up
to the onEvaluateRequest handler.
For function call, use a generous limit for string load
since the results are volatile.
* dap: check variable isn't affected by evaluate in other context
* dap: handle SetVariable requests
The handler invokes debugger.SetVariableInScope, except for
string type variables. For which, we rely on the `call` command.
Moved the call expression handling logic to the new `doCall`
function, so it can be reused by the SetVariable requenst
handler.
With this PR, every successful SetVariable request triggers
a StoppedEvent - that's a hack to reset the variablesHandle
map internally and notify the client of this change. It will
be nice if we can just update cached data corresponding to
the updated variable. But I cannot find an easy and safe way
to achieve this yet.
Also fixed a small bug in the call expression evaluation -
Previously, dlv dap returned an error "Unable to evaluate
expression: call stopped" if the call expression is for
variable assignment. (e.g. "call animal = "rabbit").
* dap: address comments from aarzilli
resetHandlesForStop & sendStoppedEvent unconditionally after
call command is left as a TODO - This is an existing code path
(just refactored) and an preexisting bug. Fixing it here
requires updates in TestEvaluateCallRequest and I prefer
addressing it in a separate cl.
Disabled call injection testing on arm64. Separated TestSetVariable
into two, one that doesn't involve call injection and another that
may involve call injection.
Fixed variableByName by removing unnecessary recursion.
* dap: address polina's comments
- removed the hard reset for every variable set
- added tests for various variable types
- added tests that involves interrupted function calls. (breakpoint/panic)
And,
- changed to utilize EvalVariableInScope to access the variable instead
of searching the children by name.
- changed to utilize evaluate requests when verifying whether the variable
is changed as expected in testing. Since now we avoid resetting the variable
handles after variable reset, either we need to trigger scope changes
explicitly, or stop depending on the variables request.
* dap: address comments
- Discuss the problem around the current doCall implementation
and the implication.
- Refine the description on how VS Code handles after setVariable
and evaluate request (there could be followup scopes/evaluate requests).
- Use the explicit line numbers for breakpoints in the SetVariable tests.
- Do not use errors.Is - we could've used golang.org/x/xerrors polyfill
but that's an additional dependency, and we will remove this check once
tests that depend on old behavior are fixed.
* dap: remove errTerminated and adjust the test
* dap: evaluate in the outer frame, instead of advancing to the next bp