Instead of rescanning debug_info every time we want to read a function
(either to find inlined calls or its variables) cache the tree of
dwarf.Entry that we would generate and use that.
Benchmark before:
BenchmarkConditionalBreakpoints-4 1 5164689165 ns/op
Benchmark after:
BenchmarkConditionalBreakpoints-4 1 4817425836 ns/op
Updates #1549
If we call one expression which is the fake method of meanless
string, `delve` will panic. Strengthen the inspection of boundary
conditions when supporting function calls on non-struct types.
Update: #1871
Removes the restriction that the DWARF type for the receiver of a method
must be a TypeDef. This seems reasonable in practice, but it turns out
Go DWARF does not consider
```
type X int
```
to be a typedef. This patch also allows for calling a method where the
receiver is not used or passed in, such as:
```
func (_ X) Method() { println("why") }
```
Use the name specified by compile unit attribute DW_AT_go_package_name,
introduced in Go 1.13, to map package names to package paths, instead of
trying to deduce it from names of types.
Also use this mapping for resolving global variables and function
expressions.
program
When evaluating type casts always resolve array types.
Instead of resolving them by looking up the string in debug_info
construct a fake array type so that a type cast to an array type always
works as long as the element type exists.
We already did this for byte arrays, this commit extends this to any
array type. The reason is that we return a fake array type (that
doesn't exist in the target program) for the array of a channel type.
Fixes#1736
Trust argument order to determine argument frame layout when calling
functions, this allows calling optimized functions and removes the
special cases for runtime.mallocgc.
Fixes#1589
If a closure captures a variable but also defines a variable of the
same name in its root scope the shadowed flag would, sometimes, not be
appropriately applied to the captured variable.
This change:
1. sorts the variable list by depth *and* declaration line, so that
closure captured variables always appear before other root-scope
variables, regardless of the order used by the compiler
2. marks variable with the same name as shadowed even if there is only
one scope at play.
This fixes the problem but as a side effect:
1. programs compiled with Go prior to version 1.9 will have the
shadowed flag applied arbitrarily (previously the shadowed flag was not
applied at all)
2. programs compiled with Go prior to versoin 1.11 will still exhibit
the bug, as they do not have DeclLine information.
Fixes#1672
Moves EvalScope methods to the proper file and organizes everything
together. Also makes some EvalScope methods no longer methods and just
pure functions.
Increases the maximum string length from 64 to 1MB when loading strings
for a binary operator, also delays the loading until it's necessary.
This ensures that comparison between strings will always succeed in
reasonable situations.
Fixes#1615
* proc: allow simultaneous call injection to multiple goroutines
Changes the call injection code so that we can have multiple call
injections going on at the same time as long as they happen on distinct
goroutines.
* proc: fix EvalExpressionWithCalls for constant expressions
The lack of address of constant expressions would confuse EvalExpressionWithCalls
Fixes#1577
* tests: fix tests for Go 1.13
- Go 1.13 doesn't autogenerate init functions anymore, tests that
expected that now fail and should be skipped.
- Plugin tests now need -gcflags'all=-N -l' now, we were probably
getting lucky with -gcflags='-N -l' before.
* proc: allow signed integers as shift counts
Go1.13 allows signed integers to be used as the right hand side of a
shift operator, change eval to match.
* goversion: update maximum supported version
* travis: force Go to use vendor directory
Travis scripts get confused by "go: downloading" lines, the exact
reason is not clear. Testing that the vendor directory is up to date is
a good idea anyway.
Allow changing the value of a string variable to a new literal string,
which requires calling runtime.mallocgc to allocate the string into the
target process.
This means that a command like:
call f("some string")
is now supported.
Additionally the command:
call s = "some string"
is also supported.
Fixes#826
The initial implementation of the 'call' command required the
function call to be the root expression, i.e. something like:
double(3) + 1
was not allowed, because the root expression was the binary operator
'+', not the function call.
With this change expressions like the one above and others are
allowed.
This is the first step necessary to implement nested function calls
(where the result of a function call is used as argument to another
function call).
This is implemented by replacing proc.CallFunction with
proc.EvalExpressionWithCalls. EvalExpressionWithCalls will run
proc.(*EvalScope).EvalExpression in a different goroutine. This
goroutine, the 'eval' goroutine, will communicate with the main
goroutine of the debugger by means of two channels: continueRequest
and continueCompleted.
The eval goroutine evaluates the expression recursively, when
a function call is encountered it takes care of setting up the
function call on the target program and writes a request to the
continueRequest channel, this causes the 'main' goroutine to restart
the target program by calling proc.Continue.
Whenever Continue encounters a breakpoint that belongs to the
function call injection protocol (runtime.debugCallV1 and associated
functions) it writes to continueCompleted which resumes the 'eval'
goroutine.
The 'eval' goroutine takes care of implementing the function call
injection protocol.
When the expression is fully evaluated the 'eval' goroutine will
write a special message to 'continueRequest' signaling that the
expression evaluation is terminated which will cause Continue to
return to the user.
Updates #119
The repository is being switched from the personal account
github.com/derekparker/delve to the organization account
github.com/go-delve/delve. This patch updates imports and docs, while
preserving things which should not be changed such as my name in the
CHANGELOG and in TODO comments.
With this syntax users do not need to type the concrete type of an
interface variable to access its contents. This also sidesteps the
problem where the serialization of a type by go/printer is different
from the one used for debug_info type names.
Updates #1328
Go allows converting a single integer value to string, resulting in a
string containing a single unicode rune with the same code as the value
of the integer.
Allow the same conversion to happen.
Fixes#1322
Normally variables that have a named struct as a type will get a
typedef entry as their type, sometimes however the Go linker will
decide to use the DW_TAG_structure_type entry instead.
For consistency always wrap a struct type into a typedef when we are
creating a new variables (see comment in newVariable for exceptions).
This fixes a bug where it would be impossible to call methods on a
global variable.
Evaluates var.method expressions into a variable holding the
corresponding method with the receiver variable as a child, in
preparation for extending CallFunction so that it can call methods.
Changes (*Variable).setValue so that it can be used in CallFunction to
set up the argument frame for the function call, adding the ability to:
- nil nillable types
- set strings to the empty string
- copy from one structure to another (including strings and slices)
- convert any interface type to interface{}
- convert pointer shaped types (map, chan, pointers, and structs
consisting of a single pointer field) to interface{}
This covers all cases where an assignment statement can be evaluated
without allocating memory or calling functions in the target process.
If the application being debugged imports two packages with the same
name (but different paths) there was no way to disambiguate the two,
since the character '/' can not appear inside a go identifier.
By allowing users to use a string literal as the package name a package
path can be specified.
Maps were always loaded with using the default configuration during a
reslice. This is probably a remnant from when we didn't let clients
configure the load parameters.
Go 1.10 added inlined calls to debug_info, this commit adds support
for DW_TAG_inlined_call to delve, both for stack traces (where
inlined calls will appear as normal stack frames) and to correct
the behavior of next, step and stepout.
The calls to Next and Frame of stackIterator continue to work
unchanged and only return real stack frames, after reading each line
appendInlinedCalls is called to unpacked all the inlined calls that
involve the current PC.
The fake stack frames produced by appendInlinedCalls are
distinguished from real stack frames by having the Inlined attribute
set to true. Also their Current and Call locations are treated
differently. The Call location will be changed to represent the
position inside the inlined call, while the Current location will
always reference the real stack frame. This is done because:
* next, step and stepout need to access the debug_info entry of
the real function they are stepping through
* we are already manipulating Call in different ways while Current
is just what we read from the call stack
The strategy remains mostly the same, we disassemble the function
and we set a breakpoint on each instruction corresponding to a
different file:line. The function in question will be the one
corresponding to the first real (i.e. non-inlined) stack frame.
* If the current function contains inlined calls, 'next' will not
set any breakpoints on instructions that belong to inlined calls. We
do not do this for 'step'.
* If we are inside an inlined call that makes other inlined
functions, 'next' will not set any breakpoints that belong to
inlined calls that are children of the current inlined call.
* If the current function is inlined the breakpoint on the return
address won't be set, because inlined frames don't have a return
address.
* The code we use for stepout doesn't work at all if we are inside
an inlined call, instead we call 'next' but instruct it to remove
all PCs belonging to the current inlined call.
When creating a stack trace we should switch between the goroutine
stack and the system stack (where cgo code is executed) as appropriate
to reconstruct the logical stacktrace.
Goroutines that are currently executing on the system stack will have
the SystemStack flag set, frames of the goroutine stack will have a
negative FrameOffset (like always) and frames of the system stack will
have a positive FrameOffset (which is actually just the CFA value for
the frame).
Updates #935
Replace the unsafe.Pointer type of the buf field of channels with the
appropriate array type, allow expressions accessing member field of the
channel struct.
Fixes#962
* string to []rune
* string to []byte
* []rune to string
* []byte to string
* any pointer to uintptr
The string, []rune, []byte conversion pairs aligns this to the go
language.
The pointer -> uintptr conversion pair is symmetric to the uintptr ->
pointer that we already have.
Also lets the user specify any size for byte array types instead of
just the ones already used by the program, this can be used to read
arbitrary memory.
Fixes#548, #867
Splits out type parsing and go-specific Type hierarchy from
x/debug/dwarf, replace x/debug/dwarf with debug/dwarf everywhere,
remove x/debug/dwarf from vendoring.
The concrete value of an interface is always stored as a pointer inside
an interface variable. So far we have followed the memory layout and
reported the type of the 'data' attribute of interfaces as a pointer,
however this makes it impossible to distinguish interfaces with
concrete value of type 'A' from interfaces of concrete value of type
'*A'.
With this changeset when we autodereference pointers when the concrete
type of an interface is not a pointer.
Before this commit our temp breakpoints only checked that we would stay
on the same goroutine.
However this isn't enough for recursive functions we must check that we
stay on the same goroutine AND on the same stack frame (or, in the case
of the StepOut breakpoint, the previous stack frame).
This commit:
1. adds a new synthetic variable runtime.frameoff that returns the
offset of the current frame from the base of the call stack.
This is similar to runtime.curg
2. Changes the condition used for breakpoints on the lines of the
current function to check that runtime.frameoff hasn't changed.
3. Changes the condition used for breakpoints on the return address to
check that runtime.frameoff corresponds to the previous frame in the
stack.
4. All other temporary breakpoints (the step-into breakpoints and defer
breakpoints) remain unchanged.
Fixes#828
* proc: Refactor stackIterator to use memoryReadWriter and BinaryInfo
* proc: refactor EvalScope to use memoryReadWriter and BinaryInfo
* proc: refactor Disassemble to use memoryReadWriter and BinaryInfo
* proc: refactor BinaryInfo part of proc.Process to own type
The data structures and associated code used by proc.Process
to implement target.BinaryInfo will also be useful to support a
backend for examining core dumps, split this part of proc.Process
to a different type.
* proc: compile support for all executable formats unconditionally
So far we only compiled in support for loading the executable format
supported by the host operating system.
Once support for core files is introduced it is however useful to
support loading in all executable formats, there is no reason why it
shouldn't be possible to examine a linux coredump on windows, or
viceversa.
* proc: bugfix: do not resume threads on detach if killing
* Replace BinaryInfo interface with BinInfo() method returning proc.BinaryInfo