Commit Graph

10 Commits

Author SHA1 Message Date
aarzilli
89c8da65b6 proc: Improve performance of loadMap on very large sparse maps
Users can create sparse maps in two ways, either by:
a) adding lots of entries to a map and then deleting most of them, or
b) using the make(mapType, N) expression with a very large N

When this happens reading the resulting map will be very slow
because loadMap needs to scan many buckets for each entry it finds.

Technically this is not a bug, the user just created a map that's
very sparse and therefore very slow to read. However it's very
annoying to have the debugger hang for several seconds when trying
to read the local variables just because one of them (which you
might not even be interested into) happens to be a very sparse map.

There is an easy mitigation to this problem: not reading any
additional buckets once we know that we have already read all
entries of the map, or as many entries as we need to fulfill the
MaxArrayValues parameter.

Unfortunately this is mostly useless, a VLSM (Very Large Sparse Map)
with a single entry will still be slow to access, because the single
entry in the map could easily end up in the last bucket.

The obvious solution to this problem is to set a limit to the
number of buckets we read when loading a map. However there is no
good way to set this limit.
If we hardcode it there will be no way to print maps that are beyond
whatever limit we pick.
We could let users (or clients) specify it but the meaning of such
knob would be arcane and they would have no way of picking a good
value (because there is no objectively good value for it).

The solution used in this commit is to set an arbirtray limit on
the number of buckets we read but only when loadMap is invoked
through API calls ListLocalVars and ListFunctionArgs. In this way
`ListLocalVars` and `ListFunctionArgs` (which are often invoked
automatically by GUI clients) remain fast even in presence of a
VLSM, but the contents of the VLSM can still be inspected using
`EvalVariable`.
2018-11-09 08:12:45 -08:00
aarzilli
d2904322fa proc: add flag to disable escape checking in function calls
Fix escape checking in function calls  and add a flag to disable it.
2018-10-15 09:31:35 -07:00
aarzilli
74c98bc961 proc: support position independent executables (PIE)
Support for position independent executables (PIE) on the native linux
backend, the gdbserver backend on linux and the core backend.
Also implemented in the windows native backend, but it can't be tested
because go doesn't support PIE on windows yet.
2018-10-11 11:21:27 -07:00
Derek Parker
c3f50742b9 *: Misc refactors, and doc additions
Refactors some code, adds a bunch of docstrings and just generally fixes
a bunch of linter complaints.
2018-09-19 20:59:35 +02:00
aarzilli
438e51f330 proc: replace SavedRegisters interface with a Copy method
Fncall.go was written with the assumption that the object returned by
proc.Thread.Registers does not change after we call
proc.Thread.SetPC/etc.

This is true for the native backend but not for gdbserial. I had
anticipated this problem and introduced the Save/SavedRegisters
mechanism during the first implementation of fncall.go but that's
insufficient.

Instead:

1. clarify that the object returned by proc.Thread.Registers could
   change when the CPU registers are modified.
2. add a Copy method to Registers that returns a copy of the registers
   that are guaranteed not to change when the CPU registers change.
3. remove the Save/SavedRegisters mechanism.

This solution leaves us the option, in the future, to cache the output
of proc.(Thread).Registers, avoiding a system call every time it's
called.
2018-08-30 15:48:10 -07:00
aarzilli
19ba86c0c9 proc: support calls through function pointers 2018-08-16 12:44:02 -07:00
aarzilli
7c42fc51d7 proc: support calls to methods directly and through interface 2018-08-16 12:44:02 -07:00
aarzilli
51994aafd3 proc: evaluate var.method expressions
Evaluates var.method expressions into a variable holding the
corresponding method with the receiver variable as a child, in
preparation for extending CallFunction so that it can call methods.
2018-08-16 12:44:02 -07:00
aarzilli
9335c54014 proc: use (*Variable).setValue in fncall 2018-08-15 10:29:16 -07:00
aarzilli
2925c0310a *: function call injection for go 1.11
Implements the function call injection protocol introduced in go 1.11
by https://go-review.googlesource.com/c/go/+/109699.

This is only the basic support, see TODO comments in pkg/proc/fncall.go
for a list of missing features.

Updates #119
2018-07-13 13:37:54 -07:00