Instead of panicing for sending on a closed channel, detect that the
process has exited and return a proper error message.
This patch also cleans up some spots where the Pid is omitted from the
error.
Fixes#920
When the process exits during we used to return an error, but after
commit 8bbcc89711f4263e7bb2b6d9c00fa96d0294e56f we move the error into
state.Err. Revert this behavior change.
If one of the expressions that are automatically evaluated when a
breakpoint is hit can't be evaluated breakpoint information collection
should continue and the error should be returned for that specific
expression instead of the whole command.
When there's a error reading the stack trace the call stack itself
could be corrupted and we should return the partial stacktrace that we
have.
Fixes#868
Other debuggers can be instructed to decorate the stacktrace with the
value of SP. Our SP equivalent is the frame offset, since we can add it
to the Stackframe structure without incurring into added costs we
should, so that frontends can use it if they want.
A next/step/stepout command could hit a normal breakpoint, decorated
with a list of variables to evaluate, if that happens the variable
should be evaluated just as if the breakpoint was hit by a continue.
Implementing proc.Process.Running in a thread safe way is complicated
and nothing actually uses it besides tests, so we are better off
rewriting the tests without Running and removing it.
In particular:
* The call to d.target.Running() in service/debugger/debugger.go
(Restart) can never return true because that line executes while
holding processMutex and all continue operations are also executed
while holding processMutex.
* The call to dbp.Running() pkg/proc/native/proc.go (Detach) can never
return true, because it's only called from
debugger.(*Debugger).detach() which is also always called while
holding processMutex.
Since some tests are hard to write correctly without Process.Running a
simpler interface, Process.NotifyResumed, is introduced.
Fixes#830
- moved target.Interface into proc as proc.Process
- rename proc.IThread to proc.Thread
- replaced interfaces DisassembleInfo, Continuable and
EvalScopeConvertible with Process.
- removed superfluous Gdbserver prefix from types in the gdbserial
backend.
- removed superfluous Core prefix from types in the core backend.
* proc: Refactor stackIterator to use memoryReadWriter and BinaryInfo
* proc: refactor EvalScope to use memoryReadWriter and BinaryInfo
* proc: refactor Disassemble to use memoryReadWriter and BinaryInfo
* proc: refactor BinaryInfo part of proc.Process to own type
The data structures and associated code used by proc.Process
to implement target.BinaryInfo will also be useful to support a
backend for examining core dumps, split this part of proc.Process
to a different type.
* proc: compile support for all executable formats unconditionally
So far we only compiled in support for loading the executable format
supported by the host operating system.
Once support for core files is introduced it is however useful to
support loading in all executable formats, there is no reason why it
shouldn't be possible to examine a linux coredump on windows, or
viceversa.
* proc: bugfix: do not resume threads on detach if killing
* Replace BinaryInfo interface with BinInfo() method returning proc.BinaryInfo
On Windows we can sometimes encounter threads stopped in locations for
which we do not have entries in debug_frame.
These cases seem to be due to calls to Windows API in the go runtime,
we can still produce a (partial) stack trace in this circumstance by
following frame pointers (starting with BP).
We still prefer debug_frame entries when available since go functions
do not have frame pointers before go1.8.
* service/debugger: Restore breakpoints using file:line on restart
Restoring by address can cause the breakpoint to be inserted in the
middle of an instruction if the executable file has changed.
* terminal: Warn of stale executable when printing source
* proc: Add `wd` to Launch
This change adds the `wd` arg which specify working directory of the
program.
Fixes#295
* service/debugger: Add `Wd` field to debugger.Config
This change adds the `Wd` field which specify working directory of the
program launched by debugger.
Fixes#295
* service: Add `Wd` to service.Config
This change adds the `Wd` field which specify working directory of the
program debugger will launch.
Fixes#295
* cmd/dlv: Add `Wd` flag
This change adds `Wd` flag which specify working directory of the
program which launched by debugger.
Fixes#295
* only set the Linux working directory if it is set,
stub out param in darwin and windows
* set working directory for Windows
https://godoc.org/golang.org/x/sys/windows#CreateProcesshttps://msdn.microsoft.com/en-us/library/windows/desktop/ms682425(v=vs.85).aspx
* Windows workingDir must be an *uint16
* attempt to chdir on darwin via @yuntan
* proc/exec_darwin.c: fix working directory for darwin
* Add tests to check if working directory works.
* Fix darwin implementation of fork/exec, which paniced if
child fork returned.
* cmd, service: rename Wd to WorkingDir
Instead of repeatedly calling StepInstruction set breakpoints to the
destination of CALL instructions (or on the CALL instructions
themselves for indirect CALLs), then call Continue.
Calls to unexported runtime functions are skipped.
Reduces the number of code paths managing inferior state from 3 to 2
(StepInstruction, Continue).
Fixes#561
This provides a better error message when the user tries to run dlv
debug on a directory that does not contain a main package, when `dlv
exec` is used with a source file.
Additionally the architecture of the executable is checked as suggested
by @alexbrainman in #443.
Fixes#509
* proc: bugfix: StepInto can not function when temp bps exist
* terminal,service: auto-continue during next and step
Make dlv call continue automatically when a breakpoint is hit on a
different goroutine during a next or step operation.
Added API hooks to implement the other solution to this problem (cancel
the next/step operation if a different breakpoint is hit).
Fixes#387
* service/api: Removed unused fields of service/api.Function
* proc/eval: Set return variable name to input expression
* all: fine-grained control of loadValue for better variable printing
Makes proc.(*Variable).loadValue loading parameters configurable
through one extra argument of type LoadConfig.
This interface is also exposed through the API so clients can control
how much of a variable delve should read.
- made GoroutineStacktrace a method of struct G
- made stacktrace a method of StackIterator
- renamed StackIterator to stackIterator
- factored out logic to obtain a stackIterator from a goroutine that's
used by both (*G).Stacktrace and by (*G).UserCurrent
proc.(*Process) methods are not thread safe, multiple clients
connecting simultaneously to a delve server (Issue #383) or a even
a single over-eager client (Issue #408) can easily crash it.
Additionally (Issue #419) calls to client.(*RPCClient).Halt can
crash the server because they can result in calling the function
debug/dwarf.(*Data).Type simultaneously in multiple threads which
will cause it to return incompletely parsed dwarf.Type values.
Fixes#408, #419 (partial)
Location specifiers starting with '*' can be followed by any
expression supported by the evaluator.
The expression should evaluate to either an integer (which will be
interpreted as an address) or to a function pointer (which will be
dereferenced to get the function's entry point).
Next sets its temporary breakpoints with the condition that they
must only activate on the current goroutine, and then calls Continue
When Continue encounters a temporary breakpoint it clears all
the breakpoint.
User visible changes: breakpoints that get hit while executing Next
are not ignored.
This commit does not implement full conditional breakpoints
functionality, the only condition that can be set is on the
goroutine id.
Fixes race conditions in Next affecting TestNextConcurrent.