Adds test command line flag to compile target fixtures using the -race flag.
Multiple tests will fail because of https://github.com/golang/go/issues/22600
but eventually this should work.
1. Use a slice instead of a map to access standard and extended opcodes
(reduces BenchmarkStateMachine from ~12ms/op to ~7ms/op)
2. Cache StateMachine values for the entry point of functions.
gosymtab and gopclntab only contain informations about go code, linked
C code isn't there, we should use debug_line instead to also cover C.
Updates #935
* string to []rune
* string to []byte
* []rune to string
* []byte to string
* any pointer to uintptr
The string, []rune, []byte conversion pairs aligns this to the go
language.
The pointer -> uintptr conversion pair is symmetric to the uintptr ->
pointer that we already have.
Also lets the user specify any size for byte array types instead of
just the ones already used by the program, this can be used to read
arbitrary memory.
Fixes#548, #867
Make 'next' skip deferred functions unless they are called via a panic.
Call to a deferred function through 'return' are predictable, if the
user wants to step into them 'step' can be used but without this change
there is no way to avoid stepping into them.
Implements #956
On macOS we can also stop when we receive a signal,
propagate this reason upwards to the client.
Also clear internal breakpoints after an unrecovered-panic since they
can not be reached anymore.
Fixes#872
debugserver doesn't support qXfer:exec-file:read, and it doesn't return
the executable path in the response to qProcessInfoPID, however we can
find out the executable path by using jGetLoadedDynamicLibrariesInfos.
While we are waiting for the process to exit in native.(*Process).Kill
we could receive queued exception events, those must be continued or
the wait will never finish.
Before go1.9 embedded struct fields had name == "" in runtime and ==
type name in DWARF. After go1.9 both runtime and DWARF use a simplified
version of the type as name.
Embedded structs are distinguished from normal fields by setting a flag
in the runtime.structfield, for runtime, and by adding a custom
attribute in DWARF.
Splits out type parsing and go-specific Type hierarchy from
x/debug/dwarf, replace x/debug/dwarf with debug/dwarf everywhere,
remove x/debug/dwarf from vendoring.
Instead of panicing for sending on a closed channel, detect that the
process has exited and return a proper error message.
This patch also cleans up some spots where the Pid is omitted from the
error.
Fixes#920
* proc/native: make sure debugged executable can be deleted on windows
Delve opens debugged executable to read binary info it
contains, but it never closes the file. Windows will not
let you delete file that is opened. So close Process.bi
in Process.postExit, and actually call Process.postExit
from windows Process.Kill.
Also Windows sends some debugging events
(EXIT_PROCESS_DEBUG_EVENT event in particular) after Delve
calls TerminateProcess. The events need to be consumed by
debugger before debugged process will be released by
Windows. So call Process.waitForDebugEvent after
TerminateProcess in Process.Kill.
Fixes#398
* cmd/dlv: make TestIssue398 pass on darwin
* cmd/dlv: add comment for TestIssue398
* proc/native: wait for debuggee to exit before returning from windows Process.Kill
* proc/native: close process handle before returning from windows killProcess
* proc/native: remove not used Process.Process
When stepping through runtime sometimes the current goroutine will
change. It is impossible to handle this in Next, Step and StepOut but
StepInstruction can reset the current goroutine correctly.
Next will add internal breakpoints with nil condition if it can't find
the current goroutine (possibly because there isn't a current goroutine
because the runtime hasn't been initialized yet).
onNextGoroutine should skip breakpoints with nil condition, otherwise
we'll end up with an internal debugger error trying to walk a nil
expression.
Updates #893
When there's a error reading the stack trace the call stack itself
could be corrupted and we should return the partial stacktrace that we
have.
Fixes#868
Variable lookup is slow because it requires a full scan of debug_info
to check for package variables, this doesn't matter much in interactive
use but can slow down evaluation of breakpoint conditions
significantly.
Providing benchmark proof for this is hard since this effect doesn't
show for small programs with small debug_info sections.
* proc: fix interaction of RequestManualStop and conditional breakpoints
A conditional breakpoint that is hit but has the condition evaluate to
false can block a RequestManualStop from working. If the conditional
breakpoint is set on an instruction that is executed very frequently by
multiple goroutines (or many conditional breakpoints are set) it could
prevent all calls to RequestManualStop from working.
This commit fixes the problem by changing proc.Continue to exit
unconditionally after a RequestManualStop is called.
* proc/gdbserial: fix ContinueOnce getting stuck on macOS
Fixes#902
The concrete value of an interface is always stored as a pointer inside
an interface variable. So far we have followed the memory layout and
reported the type of the 'data' attribute of interfaces as a pointer,
however this makes it impossible to distinguish interfaces with
concrete value of type 'A' from interfaces of concrete value of type
'*A'.
With this changeset when we autodereference pointers when the concrete
type of an interface is not a pointer.
* Fix various issues detected by megacheck
I've ran honnef.co/go/tools/cmd/megacheck and fixed a few of the
things that came up there.
* Cleanup using Gogland
When a Go program is externally linked, the external linker is
responsible for picking the TLS offset. It records its decision in the
runtime.tlsg symbol. Read the offset from that rather than guessing -16.
This implementation causes a regression: 1.4 and earlier will no longer
work.
Implementing proc.Process.Running in a thread safe way is complicated
and nothing actually uses it besides tests, so we are better off
rewriting the tests without Running and removing it.
In particular:
* The call to d.target.Running() in service/debugger/debugger.go
(Restart) can never return true because that line executes while
holding processMutex and all continue operations are also executed
while holding processMutex.
* The call to dbp.Running() pkg/proc/native/proc.go (Detach) can never
return true, because it's only called from
debugger.(*Debugger).detach() which is also always called while
holding processMutex.
Since some tests are hard to write correctly without Process.Running a
simpler interface, Process.NotifyResumed, is introduced.
Fixes#830
RequestManualStop will run concurrently with trapWait, since one writes
dbp.halt and the other reads it dbp.halt should be protected by a
mutex.
Updates #830
type M struct was never used (as far as I know).
type VariableEval interface was used for a brief period of time during
the refactoring, now both its methods are functions.
The authorization prompt on macOS can take a long time to be
acknowledged by the user, we should keep waiting for a connection as
long as the debugserver instance we launched remains alive.
Before this commit our temp breakpoints only checked that we would stay
on the same goroutine.
However this isn't enough for recursive functions we must check that we
stay on the same goroutine AND on the same stack frame (or, in the case
of the StepOut breakpoint, the previous stack frame).
This commit:
1. adds a new synthetic variable runtime.frameoff that returns the
offset of the current frame from the base of the call stack.
This is similar to runtime.curg
2. Changes the condition used for breakpoints on the lines of the
current function to check that runtime.frameoff hasn't changed.
3. Changes the condition used for breakpoints on the return address to
check that runtime.frameoff corresponds to the previous frame in the
stack.
4. All other temporary breakpoints (the step-into breakpoints and defer
breakpoints) remain unchanged.
Fixes#828
Debugserver does not work as documented, "--" needs to be specified to
pass arguments to the target process (but only if it's an argument that
starts with a dash).
Fixes#839
While implementing the gdbserial backend everything was changed to call
Detach to "close" a process so that gdbserial could do its clean up in
a single place. However the native implementation of Detach does not
actually kill processes we launched.
Fixes#821
Lldb-server does not currently support windows/amd64 (it's in
development). And delve's native backend seems to work well on windows.
Disable the lldb backend on windows for now.
Fixes#817
- moved target.Interface into proc as proc.Process
- rename proc.IThread to proc.Thread
- replaced interfaces DisassembleInfo, Continuable and
EvalScopeConvertible with Process.
- removed superfluous Gdbserver prefix from types in the gdbserial
backend.
- removed superfluous Core prefix from types in the core backend.
Core files contain a variety of memory mappings either to files or
anonymous regions stored in the core file. These regions can overlap, so
figuring out what exactly to read can be tricky. This commit contains
a data structure, SplicedMemory, which accumulates mappings and reads
from the correct sources.
* pkg/proc: use golang.org/x/arch/x86/x86asm
instead of rsc.io/x86/x86asm
* pkg/dwarf: migrate to github.com/pkg/profile
from github.com/davecheney/profile
* scripts: keep script go files from being considered for the build
scripts/gen-*.go files are scripts for generating documentation
files and don't follow the typical Go package layout. Expected
usage is like
go run scripts/gen-cli-docs.go
* vendor: update vendored packages
There were many changes in delve, and go tool chains since last
vendored package update. I just rerun godpes from scratch.
$ rm vendor/*
$ rm Godeps/Godeps.json
$ go list ./... | grep -v /vendor/ | grep -v /scripts/ | go get -u -t
$ go get -u github.com/mattn/go-colorable
$ go get -u github.com/mattn/go-isatty
$ go list ./... | grep -v /vendor/ | grep -v /scripts/ | godeps save
* proc: Refactor stackIterator to use memoryReadWriter and BinaryInfo
* proc: refactor EvalScope to use memoryReadWriter and BinaryInfo
* proc: refactor Disassemble to use memoryReadWriter and BinaryInfo
* proc: refactor BinaryInfo part of proc.Process to own type
The data structures and associated code used by proc.Process
to implement target.BinaryInfo will also be useful to support a
backend for examining core dumps, split this part of proc.Process
to a different type.
* proc: compile support for all executable formats unconditionally
So far we only compiled in support for loading the executable format
supported by the host operating system.
Once support for core files is introduced it is however useful to
support loading in all executable formats, there is no reason why it
shouldn't be possible to examine a linux coredump on windows, or
viceversa.
* proc: bugfix: do not resume threads on detach if killing
* Replace BinaryInfo interface with BinInfo() method returning proc.BinaryInfo
Detach did not work for processes we attach to via PID.
Linux: we were only detaching from the main thread, all threads are
detached independently
Windows: we must resume all threads before detaching.
macOS: still broken.
Updates #772
Stack barriers were removed in Go 1.9, and thus code that
expected various stack-barrier-related symbols to exist
does not find them. Check for their absence and do not
crash when they are missing. Disable stack-barrier-handling
test for 1.9 and beyond.
Fixes#754.
The rest of the code uses Detach to "close" a proc.Process, the tests
should do the same.
Any cleanup that proc.Process needs to do can then be put inside Detach
and the tests will run it.
It was possible for TestStepParked to pick a runtime goroutine and
attempt to step it. Nothing guarantees that a goroutine other than the
ones we are using to run the code would actually ever resume before the
end of the program.
This makes the test more discerning in its choice of goroutines.
On Windows we can sometimes encounter threads stopped in locations for
which we do not have entries in debug_frame.
These cases seem to be due to calls to Windows API in the go runtime,
we can still produce a (partial) stack trace in this circumstance by
following frame pointers (starting with BP).
We still prefer debug_frame entries when available since go functions
do not have frame pointers before go1.8.
Sometimes windows will send us events about breakpoints we have
already removed from the code despite the fact that we go to great
lengths to avoid this already.
Change waitForDebugEvent to check that when we receive a breakpoint
event the corresponding memory actually contains an INT 3
instruction, if it doesn't ignore the event and restart the thread.
Changes to the GC in 1.8 make this test fail because the GC isn't
inserting stack barriers into our test program anymore. This isn't the
same thing as being unable to print stacktraces in presence of stack
barriers so the test shouldn't fail.
The PC we have is relative to the first instruction after the CALL
instruction currently being executed.
Anyone watching a disassembly will understand what's happening if we
report the return PC, but reporting the first PC of the current line is
useless and confusing.