Miscellaneous non-functional changes to prepare for adding support for
follow-exec mode on Windows:
- removed (*nativeProcess).wait function from Windows backend (unused).
- move close of ptraceDoneChan from release to handlePtraceFuncs, this
makes postExit callable by a function executed by execPtraceFunc.
- change addTarget to detach before creating the target object if we
don't actually want to attach to the child process, also moved the
detach call to (*processGroup).add instead of having one in addTarget
and one in the code that calls (*processGroup).add.
- changed Detach to be a method of TargetGroup/ProcessGroup, the
Windows backend will need access to the process group to call
WaitForDebugEvent.
- moved resume method to processGroup. First all threads stopped at a
breakpoint need to be stepped, then all other threads can be resumed.
This is true also for linux even though it didn't cause the current
tests to fail.
Adds a waitfor option to 'dlv attach' that waits for a process with a
name starting with a given prefix to appear before attaching to it.
Debugserver on macOS does not support follow-fork mode, but has this
feature instead which is not the same thing but still helps with
multiprocess debugging somewhat.
Read the command line of the main target process as well as any other
process Delve attaches to in follow exec mode.
The command line can be viewed using the 'target list' command.
In follow exec mode this command line is used to match the follow exec
regex to decide whether or not to attach to a child process.
On macOS or when using rr the list of arguments is not available for
attached processes since there is no way to use the gdb serial protocol
to read it.
Fixes#2242
Adds the ability to automatically debug child processes executed by the
target to the linux native backend.
This commit does not contain user interface or API to access this
functionality.
Updates #2551
This commit improves the handling of hardcoded breakpoints in Delve.
A hardcoded breakpoint is a breakpoint instruction hardcoded in the
text of the program, for example through runtime.Breakpoint.
1. hardcoded breakpoints are now indicated by setting the breakpoint
field on any thread stopped by a hardcoded breakpoint
2. if multiple hardcoded breakpoints are hit during a single stop all
will be notified to the user.
3. a debugger breakpoint with an unmet condition can't hide a hardcoded
breakpoint anymore.
* made Pid a method of Target instead of a method of Process
* changed argument of NewTarget to ProcessInternal, since that's the
interface that backends have to implement
* removed warnings about ProcessInternal since there is no way for
users of pkg/proc to access those methods anyway
* made RecordingManipulation an optional interface for backends, Target
supplies its own dummy implementation when the backend doesn't
* inlined small interfaces that only existed to be inlined in
proc.Process anyway
* removed unused function findExecutable in the Windows and no-native
darwin backends
* removed (*EvalScope).EvalVariable, an old synonym for EvalExpression
This patch enables the eBPF tracer backend to parse the ID of the
Goroutine which hit the uprobe. This implementation is specific to AMD64
and will have to be generalized further in order to be used on other
architectures.
Adds the low-level support for watchpoints (aka data breakpoints) to
the native linux/amd64 backend.
Does not add user interface or functioning support for watchpoints
on stack variables.
Updates #279
Delve represents registerized variables (fully or partially) using
compositeMemory, implementing proc.(*compositeMemory).WriteMemory is
necessary to make SetVariable and function calls work when Go will
switch to using the register calling convention in 1.17.
This commit also makes some refactoring by moving the code that
converts between register numbers and register names out of pkg/proc
into a different package.
On linux we can not read memory if the thread we use to do it is
occupied doing certain system calls. The exact conditions when this
happens have never been clear.
This problem was worked around by using the Blocked method which
recognized the most common circumstances where this would happen.
However this is a hack: Blocked returning true doesn't mean that the
problem will manifest and Blocked returning false doesn't necessarily
mean the problem will not manifest. A side effect of this is issue
#2151 where sometimes we can't read the memory of a thread and find its
associated goroutine.
This commit fixes this problem by always reading memory using a thread
we know to be good for this, specifically the one returned by
ContinueOnce. In particular the changes are as follows:
1. Remove (ProcessInternal).CurrentThread and
(ProcessInternal).SetCurrentThread, the "current thread" becomes a
field of Target, CurrentThread becomes a (*Target) method and
(*Target).SwitchThread basically just sets a field Target.
2. The backends keep track of their own internal idea of what the
current thread is, to use it to read memory, this is the thread they
return from ContinueOnce as trapthread
3. The current thread in the backend and the current thread in Target
only ever get synchronized in two places: when the backend creates a
Target object the currentThread field of Target is initialized with the
backend's current thread and when (*Target).Restart gets called (when a
recording is rewound the currentThread used by Target might not exist
anymore).
4. We remove the MemoryReadWriter interface embedded in Thread and
instead add a Memory method to Process that returns a MemoryReadWriter.
The backends will return something here that will read memory using
the current thread saved by the backend.
5. The Thread.Blocked method is removed
One possible problem with this change is processes that have threads
with different memory maps. As far as I can determine this could happen
on old versions of linux but this option was removed in linux 2.5.
Fixes#2151
TestStepConcurrentDirect will occasionally fail (7% of the time on my
setup) by either causing the target processs to execute an invalid
instruction or (more infrequently) by switching to the wrong thread.
Both of those are caused by receiving SIGTRAPs for threads hitting a
breakpoint after it has been removed (the thread hits the breakpoint,
we stop everything and remove the breakpoint and only after we receive
the signal).
Change native.(*nativeProcess).stop to handle SIGTRAPs that can't be
attributed to a breakpoint, a hardcoded breakpoint in the program's
text, or manual stops (and therefore are likely caused by phantom
breakpoint hits).
Co-authored-by: a <a@kra>
Since proc is supposed to work independently from the target
architecture it shouldn't use architecture-dependent types, like
uintptr. For example when reading a 64bit core file on a 32bit
architecture, uintptr will be 32bit but the addresses proc needs to
represent will be 64bit.
Adds features to support default file descriptor redirects for the
target process:
1. A new command line flag '--redirect' and '-r' are added to specify
file redirects for the target process
2. New syntax is added to the 'restart' command to specify file
redirects.
3. Interactive instances will check if stdin/stdout and stderr are
terminals and print a helpful error message if they aren't.
Changes implementations of proc.Registers interface and the
op.DwarfRegisters struct so that floating point registers can be loaded
only when they are needed.
Removes the floatingPoint parameter from proc.Thread.Registers.
This accomplishes three things:
1. it simplifies the proc.Thread.Registers interface
2. it makes it impossible to accidentally create a broken set of saved
registers or of op.DwarfRegisters by accidentally calling
Registers(false)
3. it improves general performance of Delve by avoiding to load
floating point registers as much as possible
Floating point registers are loaded under two circumstances:
1. When the Slice method is called with floatingPoint == true
2. When the Copy method is called
Benchmark before:
BenchmarkConditionalBreakpoints-4 1 4327350142 ns/op
Benchmark after:
BenchmarkConditionalBreakpoints-4 1 3852642917 ns/op
Updates #1549
This flag allows users on UNIX systems to set the tty for the program
being debugged by Delve. This is useful for debugging command line
applications which need access to their own TTY, and also for
controlling the output of the debugged programs so that IDEs may open a
dedicated terminal to show the output for the process.
* pkg/proc: Introduce Target
* pkg/proc: Remove Common.fncallEnabled
Realistically we only block it on recorded backends.
* pkg/proc: Move fncallForG to Target
* pkg/proc: Remove CommonProcess
Remove final bit of functionality stored in CommonProcess and move it to
*Target.
* pkg/proc: Add SupportsFunctionCall to Target
The repository is being switched from the personal account
github.com/derekparker/delve to the organization account
github.com/go-delve/delve. This patch updates imports and docs, while
preserving things which should not be changed such as my name in the
CHANGELOG and in TODO comments.
This patch is a slight refactor to share more code used for genericprocess initialization. There will always be OS/backend specificinitialization, but as much as can be shared should be to preventduplicating of any logic (setting internal breakpoints, loading bininfo,etc).
Support for position independent executables (PIE) on the native linux
backend, the gdbserver backend on linux and the core backend.
Also implemented in the windows native backend, but it can't be tested
because go doesn't support PIE on windows yet.
On macOS 10.14 Apple changed the command line tools so that system
headers now need to be manually installed.
Instead of adding one extra install step to the install procedure add a
build tag to allow compilation of delve without the native backend on
macOS. By default (i.e. when using `go get`) this is how delve will be
compiled on macOS, the make script is changed to enable compiling the
native backend if the required dependencies have been installed.
Insure that both configuration still build correctly on Travis CI and
change the documentation to describe how to compile the native backend
and that it isn't normally needed.
Fixes#1359