The logical breakpoints map was created as a side effect of
createUnrecoveredPanicBreakpoint or createFatalThrowBreakpoint, however
with an executable with incomplete debug info (that must be incomplete
in just the right way) both will fail and the logical breakpoint map
will never be created.
It's unknown how such an executable could be created, one easy way is
to debug a non-go executable.
Fixes#3114
Go 1.20 switched to uint64 to represent goroutine IDs, we can't
actually follow suit because we have allowed clients to use -1 to refer
to the currently selected goroutine, however we should at least switch
to int64 and also update the rtype check to accept the 1.20 type.
Go 1.19 is broken on linux/386 with some C compilers, this is a
workaround for our build script. See:
https://github.com/golang/go/issues/52919
Also fix TestBuild if the first message reported by delve is not the
message that indicates the server is listening.
We allowed integer and pointer type casts everywhere but type casts to
string, []byte and []rune only at toplevel.
Fuse evalToplevelTypeCast and evalTypeCast and allow both kinds
everywhere. There are multiple other ways to create variables than
don't reference user memory anyway (which wasn't the case back when
evalToplevelTypeCast was implemented).
Fixes#1423
As we parse this informatin in the loop we must take care to assemble
things correctly. In this situation when we encounter a file name,
the dir index is -1, then subsequently we get the correct dir index
for that file and can put them together. Previously we were adding the
file and then the directory location to the file list instead of
correctly concatenating them, resulting in an incorrect file list making
indexing into the list return incorrect results later on.
This patch improves the output of the trace subcommand by
adding better line breaks, adding goroutine info to the
return statement, and removing unnecessary output.
This patch removes the old error-prone way of tracking
whether the tracepoint is for a function entry or
return. Instead of trying to guess, let the data structure
simply tell us directly.
The ebpf implementations uses cgo, but only to access some C struct
definitions. Instead of using cgo simply duplicate the defintion of
those two structs in Go and add a test to check that the duplicate
definitions remain synchronized.
Fixes#2827
1. return an error when SetUProbe fails, while creating ebpf tracepoints
2. if no tracepoint can be set for 'dlv trace' exit early
3. never leave the traced program running
4. fix typo in description of --ebpf flag
Fixes#3006
Introduces a new TargetGroup abstraction that can be used to manage
multiple related targets.
No actual management of child processes is implemented here, this is
just a refactoring to make it possible to do that in the future.
Updates #2551
In commit eee6f9f82 Go changed the order that crosscall2 uses to save
its registers, update arm64SwitchStack to use the new order when the
binary was compiled by go 1.19.
Fixes#2993
In non-headless instances Ctrl-C should pause the process, not
terminate it. To make this work on Windows we have to pass the
syscall.CREATE_NEW_PROCESS_GROUP flag to os.StartProcess.
When doing a map lookup with a string literal we should load as much of
the keys to at least match the length of the string literal, so that
the lookup doesn't fail with the "string too long" error.
Fixes#3034
Go 1.19 also formats doc comments according to the new godoc syntax.
Some of our comments, especially unexported symbols did not conform to
the godoc syntax and therefore are mangled by 'go fmt'.
This PR runs 'go fmt' from go1.19 on everything and manually fixes the
problems.
See also:
https://github.com/golang/proposal/blob/master/design/51082-godocfmt.md
When we send an interrupt request to debugserver we, sometimes, get one
extra spurious stop packet back.
This stop packet gets interpreted as a response to a qThreadStopInfo request
we make causing the protocol to become desynchronized for a while, until
eventually some kind of error appears.
Here's an example of this problem, distilled from issue #3013:
1 <- $vCont;c#a8
2 <- interrupt
3 -> $T05thread:12efb47;threads:12efb47,12efb8d,12efb8e,12efb8f,12efb90,12efb91;thread-pcs:10abe83,7ff81b20e2be,7ff81b20e3ea,...
4 <- $qThreadStopInfo12efb8e#28
5 -> $T05thread:12efb47;threads:12efb47,12efb8d,12efb8e,12efb8f,12efb90,12efb91;thread-pcs:10abe83,7ff81b20e2be,7ff81b20e3ea,...
6 <- $qThreadStopInfo12efb8f#29
7 -> $T00thread:12efb8e;threads:12efb47,12efb8d,12efb8e,12efb8f,12efb90,12efb91;thread-pcs:10abe83,7ff81b20e2be,7ff81b20e3ea,...
8 <- $qThreadStopInfo12efb90#f4
9 -> $T00thread:12efb8f;threads:12efb47,12efb8d,12efb8e,12efb8f,12efb90,12efb91;thread-pcs:10abe83,7ff81b20e2be,7ff81b20e3ea,...
10 <- $qThreadStopInfo12efb91#f5
11 -> $T00thread:12efb90;threads:12efb47,12efb8d,12efb8e,12efb8f,12efb90,12efb91;thread-pcs:10abe83,7ff81b20e2be,7ff81b20e3ea,...
12 <- $qThreadStopInfo12efb47#f6
13 -> $T00thread:12efb91;threads:12efb47,12efb8d,12efb8e,12efb8f,12efb90,12efb91;thread-pcs:10abe83,7ff81b20e2be,7ff81b20e3ea,...
14 <- $qThreadStopInfo12efb8d#27
15 -> $T05thread:12efb47;threads:12efb47,12efb8d,12efb8e,12efb8f,12efb90,12efb91;thread-pcs:10abe83,7ff81b20e2be,7ff81b20e3ea,...
16 <- $p0;thread:12efb8e;#f5
17 -> $T00thread:12efb8d;threads:12efb47,12efb8d,12efb8e,12efb8f,12efb90,12efb91;thread-pcs:10abe83,7ff81b20e2be,7ff81b20e3ea,...
response (3) is interpreted as the response to the vCont request at (1). We
then make a qThreadStopInfo request (4) and receive a stop packet in
response (5). Packet (5) is interpreted as the response to (4) but it
actually isn't, note how the thread ID is different, packet (5) is actually
a spurious stop packet sent by debug server. From response (5) onward the
protocol is desynchronized, none of the response we process are actually the
response to the preceding request.
This eventually causes a failure at packet (17) which debugserver sent as
the response to request (14) but we interpret as the response to (16).
Fixes#3013
Moves variable evaluation tests to pkg/proc which is where most of the
code they test exists, this also allows the removal of a bunch of
duplicate support code.
Fix pretty printing for CPU register components (created with the
XMM0.uintN syntax) while using format strings
Also fixes printing large literal constants with format strings.
Fixes#3020
* pkg/proc: convert freebsd ptrace code to cgo
There is little point in having cgo call a custom C function, when the same
can be done directly from cgo (with less code and effort). Split the amd64
specific code into ptrace_freebsd_amd64.go. Also avoid mixing C.ptrace()
with syscall.SYS_PTRACE.
This will make further changes easier - no functional change intended.
* pkg/proc: check return values of ptrace calls on freebsd
The return values of the PT_GETNUMLWPS and PT_GETLWPLIST ptrace calls were
previously unchecked. While these should not fail, panic instead of using
-1 with slice allocation/handling.
* pkg/proc: return *amd64util.AMD64Xstate from freebsd ptraceGetRegset
Return a pointer to a struct, rather than a struct - this simplifies the
code in both the caller and the ptraceGetRegset function, while also avoiding
struct copying.
* pkg/proc: fix floating point register setting on freebsd
The original code could never work - PT_SETREGS on freebsd does not
take an iovec, nor does it set FP registers. Furthermore, the xsave
bytes were not stored in the amd64util.AMD64Xstate struct.
Updates #3001
* pkg/proc: re-enable function call injection on freebsd
Floating point registers can now be set and restored correctly.
This is a partial revert of 51090f003bace1f8cc37b8480ffdb6f6cc91fa5a.
Fixes#3001
* pkg/proc: deduplicate register setting code on freebsd
Adds a LogicalBreakpoint type to represent logical breakpoints
explicitly. Until now logical breakpoints were constructed implicitly
by grouping physical breakpoints together by their LogicalID.
Having logical breakpoints represented explicitly allows for a simpler
implementation of disabled breakpoints, as well as allowing a simple
implementation of delayed breakpoints (#1653, #2551) and in general of
breakpoints spanning multiple processes if we implement debugging
process trees (#2551).
Updates #1653
Updates #2551
debugCallV2 for amd64 has a bug where it corrupts the flags registers
every time it is called, this commit works around that problem by
restoring flags one extra time to its original value after stepping out
of debugCallV2.
Fixes#2985
* Upgrade FreeBSD version
* proc: fixes concerning call injection on freebsd and rr
On FreeBSD it seems we have problems restoring and setting floating
point registers, since at least restoring is necessary for call
injection to function properly fully disable call injection on FreeBSD.
On rr the same problem exists, however due to the fact that we are
acting on a recording and ending a diversion will restore register
values anyway simply disable the floatsum test.
See also: https://github.com/rr-debugger/rr/issues/3208
Updates #3001
* _scripts/test_linux.sh,_scripts/test_windows.ps1: always return exit code 0 when testing on tip
Same as what we do for test_mac.sh
* proc: support function call injection on arm64
Support function call injection on arm64 with go1.19
The fix in #2959 was incomplete and the skip was still broken on
linux/386 for PIE builds due to calls to the get_pc_thunk helper.
Co-authored-by: a <a@kra>
On FreeBSD and OpenBSD, the use of runtime.LockOSThread is resulting in segfaults
within the Go runtime (see https://github.com/golang/go/issues/52394) - while it
should not be necessary, calling runtime.UnlockOSThread upon exit from
handlePtraceFuncs avoids this issue and allows the tests to run correctly.
Replaces sys.Iovec with a similar struct that uses uintptr instead of
*byte for the base field when referring to addresses of the target
process, so that we do not generate invalid pointers.
Fixes#2919
Moves breakpoindIDCounter out of BreakpointsMap and into
service/debugger.Debuggger to simplify proc.Target's API and aid with
implementing fork follow mode, where we'll have to debug multiple
processes simultaneously.
This commit improves the handling of hardcoded breakpoints in Delve.
A hardcoded breakpoint is a breakpoint instruction hardcoded in the
text of the program, for example through runtime.Breakpoint.
1. hardcoded breakpoints are now indicated by setting the breakpoint
field on any thread stopped by a hardcoded breakpoint
2. if multiple hardcoded breakpoints are hit during a single stop all
will be notified to the user.
3. a debugger breakpoint with an unmet condition can't hide a hardcoded
breakpoint anymore.