Commit Graph

18 Commits

Author SHA1 Message Date
Alessandro Arzilli
02d46b059e
proc: remove old method to resolve the type of an interface to a DIE (#3150)
Before 1.11 we used to read a bunch of runtime structures to determine
the runtime type of an interface variable. This had significant
dependencies on private structs of the Go runtime and the code is
broken for versions of Go after 1.17.
Remove all this code, since it is no longer used and doesn't work with
newer versions of Go anyway.
2022-09-29 10:06:15 -07:00
Alessandro Arzilli
c379296cc8
_scripts: auto check that pkg/proc and runtime are synchronized (#2557)
Adds a script that check automatically that the the assumptions that
pkg/proc makes about runtime are met by the actual runtime, using a
combination of parsing and magic comments.

Also emits a file describing all the struct fields, constants and
variables of the runtime that we use in pkg/proc.
2021-08-23 11:32:02 -07:00
Alessandro Arzilli
f3e76238e3
proc: move breakpoint condition evaluation out of backends (#2628)
* proc: move breakpoint condition evaluation out of backends

Moves breakpoint condition evaluation from the point where breakpoints
are set, inside ContinueOnce, to (*Target).Continue.

This accomplishes three things:

1. the breakpoint evaluation method needs not be exported anymore
2. breakpoint condition evaluation can be done with a full scope,
   containing a Target object, something that wasn't possible before
   because ContinueOnce doesn't have access to the Target object.
3. moves breakpoint condition evaluation out of the critical section
   where some of the threads of the target process might be still
   running.

* proc/native: handle process death during stop() on Windows

It is possible that the thread dies while we are inside the stop()
function. This results in an Access is denied error being returned by
SuspendThread being called on threads that no longer exist.

Delay the reporting the error from SuspendThread until the end of
stop() and only report it if the thread still exists at that point.

Fixes flakyness with TestIssue1101 that was exacerbated by moving
breakpoint condition evaluation outside of the backends.
2021-08-09 10:16:24 -07:00
Alessandro Arzilli
12009e9833
proc/*,service: replace uses of uintptr with uint64 (#2163)
Since proc is supposed to work independently from the target
architecture it shouldn't use architecture-dependent types, like
uintptr. For example when reading a 64bit core file on a 32bit
architecture, uintptr will be 32bit but the addresses proc needs to
represent will be 64bit.
2020-09-09 10:36:15 -07:00
Alessandro Arzilli
151de14d08 proc: support DW_AT_go_package_name (#1757)
Use the name specified by compile unit attribute DW_AT_go_package_name,
introduced in Go 1.13, to map package names to package paths, instead of
trying to deduce it from names of types.
Also use this mapping for resolving global variables and function
expressions.
2019-11-25 09:10:18 -08:00
Alessandro Arzilli
f3b149bda7 proc: support debugging plugins (#1414)
This change splits the BinaryInfo object into a slice of Image objects
containing information about the base executable and each loaded shared
library (note: go plugins are shared libraries).

Delve backens are supposed to call BinaryInfo.AddImage whenever they
detect that a new shared library has been loaded.

Member fields of BinaryInfo that are used to speed up access to dwarf
(Functions, packageVars, consts, etc...) remain part of BinaryInfo and
are updated to reference the correct image object. This simplifies this
change.

This approach has a few shortcomings:

1. Multiple shared libraries can define functions or globals with the
   same name and we have no way to disambiguate between them.

2. We don't have a way to handle library unloading.

Both of those affect C shared libraries much more than they affect go
plugins. Go plugins can't be unloaded at all and a lot of name
collisions are prevented by import paths.

There's only one problem that is concerning: if two plugins both import
the same package they will end up with multiple definition for the same
function.
For example if two plugins use fmt.Printf the final in-memory image
(and therefore our BinaryInfo object) will end up with two copies of
fmt.Printf at different memory addresses. If a user types
  break fmt.Printf
a breakpoint should be created at *both* locations.
Allowing this is a relatively complex change that should be done in a
different PR than this.

For this reason I consider this approach an acceptable and sustainable
stopgap.

Updates #865
2019-05-08 14:06:38 -07:00
aarzilli
89c8da65b6 proc: Improve performance of loadMap on very large sparse maps
Users can create sparse maps in two ways, either by:
a) adding lots of entries to a map and then deleting most of them, or
b) using the make(mapType, N) expression with a very large N

When this happens reading the resulting map will be very slow
because loadMap needs to scan many buckets for each entry it finds.

Technically this is not a bug, the user just created a map that's
very sparse and therefore very slow to read. However it's very
annoying to have the debugger hang for several seconds when trying
to read the local variables just because one of them (which you
might not even be interested into) happens to be a very sparse map.

There is an easy mitigation to this problem: not reading any
additional buckets once we know that we have already read all
entries of the map, or as many entries as we need to fulfill the
MaxArrayValues parameter.

Unfortunately this is mostly useless, a VLSM (Very Large Sparse Map)
with a single entry will still be slow to access, because the single
entry in the map could easily end up in the last bucket.

The obvious solution to this problem is to set a limit to the
number of buckets we read when loading a map. However there is no
good way to set this limit.
If we hardcode it there will be no way to print maps that are beyond
whatever limit we pick.
We could let users (or clients) specify it but the meaning of such
knob would be arcane and they would have no way of picking a good
value (because there is no objectively good value for it).

The solution used in this commit is to set an arbirtray limit on
the number of buckets we read but only when loadMap is invoked
through API calls ListLocalVars and ListFunctionArgs. In this way
`ListLocalVars` and `ListFunctionArgs` (which are often invoked
automatically by GUI clients) remain fast even in presence of a
VLSM, but the contents of the VLSM can still be inspected using
`EvalVariable`.
2018-11-09 08:12:45 -08:00
aarzilli
8bbccb3e66 proc: use new extended attribute to resolve concrete type of interfaces
go1.11 adds a new extended attribute to all type DIEs containing the
address of the corresponding runtime._type struct, use this attribute
to find the DIE of the concrete type of interface variables when
available.
2018-06-11 11:09:02 -07:00
Functionary Robot
35622fd667 pkg/proc: fix errors found by vet
Vet found the following errors:
	pkg/proc/moduledata.go:152: namedata[1] (8 bits) too small for shift of 8
	pkg/proc/moduledata.go:170: taglendata[0] (8 bits) too small for shift of 8

The fix is to convert before shifting.
2018-04-19 13:29:13 -07:00
Alessandro Arzilli
0c40a8f52a dwarf/reader,proc: support DW_AT_abstract_origin (#1111)
debug_info entries can use DW_AT_abstract_origin to inherit the
attributes of another entry, supporting this attribute is necessary to
support DW_TAG_inlined_subroutine.

Go, starting with 1.10, emits DW_TAG_inlined_subroutine entries when
inlining is enabled.
2018-02-13 09:20:45 -08:00
aarzilli
8b4392dc46 pkg/proc: use constants to describe variable value 2017-12-13 12:18:18 -08:00
aarzilli
99cad1044b pkg/proc, pkg/dwarf/op: support DW_OP_piece, DW_OP_regX, DW_OP_fbreg
These are emitted by C compilers but also by the current development
version of the go compiler with the dwarflocationlists flag.
2017-11-21 11:51:02 -08:00
Alessandro Arzilli
354055836a proc: next, stepout should work on recursive goroutines (#831)
Before this commit our temp breakpoints only checked that we would stay
on the same goroutine.
However this isn't enough for recursive functions we must check that we
stay on the same goroutine AND on the same stack frame (or, in the case
of the StepOut breakpoint, the previous stack frame).

This commit:
1. adds a new synthetic variable runtime.frameoff that returns the
   offset of the current frame from the base of the call stack.
   This is similar to runtime.curg
2. Changes the condition used for breakpoints on the lines of the
   current function to check that runtime.frameoff hasn't changed.
3. Changes the condition used for breakpoints on the return address to
   check that runtime.frameoff corresponds to the previous frame in the
   stack.
4. All other temporary breakpoints (the step-into breakpoints and defer
   breakpoints) remain unchanged.

Fixes #828
2017-05-16 11:23:33 -07:00
aarzilli
15bac71979 proc: refactoring: split backends to separate packages
- move native backend to pkg/proc/native
- move gdbserver backend to pkg/proc/gdbserial
- move core dumps backend to pkg/proc/core
2017-04-21 14:00:04 -07:00
aarzilli
182f805094 proc: Use MemoryReader inside memoryReadWriter 2017-04-18 13:25:11 -07:00
Alessandro Arzilli
b5a06f7aa8 proc refactoring: make stack, disassemble and eval independent of proc.Process (#786)
* proc: Refactor stackIterator to use memoryReadWriter and BinaryInfo

* proc: refactor EvalScope to use memoryReadWriter and BinaryInfo

* proc: refactor Disassemble to use memoryReadWriter and BinaryInfo
2017-04-13 16:19:57 -07:00
Alessandro Arzilli
436a3c2149 proc refactor: split out BinaryInfo implementation (#745)
* proc: refactor BinaryInfo part of proc.Process to own type

The data structures and associated code used by proc.Process
to implement target.BinaryInfo will also be useful to support a
backend for examining core dumps, split this part of proc.Process
to a different type.

* proc: compile support for all executable formats unconditionally

So far we only compiled in support for loading the executable format
supported by the host operating system.
Once support for core files is introduced it is however useful to
support loading in all executable formats, there is no reason why it
shouldn't be possible to examine a linux coredump on windows, or
viceversa.

* proc: bugfix: do not resume threads on detach if killing

* Replace BinaryInfo interface with BinInfo() method returning proc.BinaryInfo
2017-04-06 11:14:01 -07:00
Derek Parker
53f0d24057 Move top-level packages into pkg 2017-02-08 12:17:19 -08:00