package proc import ( "debug/dwarf" "errors" "fmt" "go/ast" "go/constant" "go/parser" "go/token" "reflect" "github.com/go-delve/delve/pkg/dwarf/godwarf" "github.com/go-delve/delve/pkg/dwarf/op" "github.com/go-delve/delve/pkg/dwarf/reader" "github.com/go-delve/delve/pkg/goversion" "github.com/go-delve/delve/pkg/proc/internal/ebpf" ) const ( // UnrecoveredPanic is the name given to the unrecovered panic breakpoint. UnrecoveredPanic = "unrecovered-panic" // FatalThrow is the name given to the breakpoint triggered when the target // process dies because of a fatal runtime error. FatalThrow = "runtime-fatal-throw" unrecoveredPanicID = -1 fatalThrowID = -2 ) // Breakpoint represents a physical breakpoint. Stores information on the break // point including the byte of data that originally was stored at that // address. type Breakpoint struct { // File & line information for printing. FunctionName string File string Line int Addr uint64 // Address breakpoint is set for. OriginalData []byte // If software breakpoint, the data we replace with breakpoint instruction. Name string // User defined name of the breakpoint LogicalID int // ID of the logical breakpoint that owns this physical breakpoint WatchExpr string WatchType WatchType HWBreakIndex uint8 // hardware breakpoint index watchStackOff int64 // for watchpoints of stack variables, offset of the address from top of the stack // Breaklets is the list of overlapping breakpoints on this physical breakpoint. // There can be at most one UserBreakpoint in this list but multiple internal breakpoints are allowed. Breaklets []*Breaklet // Breakpoint information Tracepoint bool // Tracepoint flag TraceReturn bool Goroutine bool // Retrieve goroutine information Stacktrace int // Number of stack frames to retrieve Variables []string // Variables to evaluate LoadArgs *LoadConfig LoadLocals *LoadConfig UserData interface{} // Any additional information about the breakpoint // ReturnInfo describes how to collect return variables when this // breakpoint is hit as a return breakpoint. returnInfo *returnBreakpointInfo } // Breaklet represents one of multiple breakpoints that can overlap on a // single physical breakpoint. type Breaklet struct { // Kind describes whether this is a stepping breakpoint (for next'ing or // stepping). Kind BreakpointKind // Cond: if not nil the breakpoint will be triggered only if evaluating Cond returns true Cond ast.Expr HitCount map[int]uint64 // Number of times a breakpoint has been reached in a certain goroutine TotalHitCount uint64 // Number of times a breakpoint has been reached // DeferReturns: when kind == NextDeferBreakpoint this breakpoint // will also check if the caller is runtime.gopanic or if the return // address is in the DeferReturns array. // Next uses NextDeferBreakpoints for the breakpoint it sets on the // deferred function, DeferReturns is populated with the // addresses of calls to runtime.deferreturn in the current // function. This ensures that the breakpoint on the deferred // function only triggers on panic or on the defer call to // the function, not when the function is called directly DeferReturns []uint64 // HitCond: if not nil the breakpoint will be triggered only if the evaluated HitCond returns // true with the TotalHitCount. HitCond *struct { Op token.Token Val int } // checkPanicCall checks that the breakpoint happened while the function was // called by a panic. It is only checked for WatchOutOfScopeBreakpoint Kind. checkPanicCall bool // callback is called if every other condition for this breaklet is met, // the return value will determine if the breaklet should be considered // active. // The callback can have side-effects. callback func(th Thread) bool // For WatchOutOfScopeBreakpoints and StackResizeBreakpoints the watchpoint // field contains the watchpoint related to this out of scope sentinel. watchpoint *Breakpoint } // BreakpointKind determines the behavior of delve when the // breakpoint is reached. type BreakpointKind uint16 const ( // UserBreakpoint is a user set breakpoint UserBreakpoint BreakpointKind = (1 << iota) // NextBreakpoint is a breakpoint set by Next, Continue // will stop on it and delete it NextBreakpoint // NextDeferBreakpoint is a breakpoint set by Next on the // first deferred function. In addition to checking their condition // breakpoints of this kind will also check that the function has been // called by runtime.gopanic or through runtime.deferreturn. NextDeferBreakpoint // StepBreakpoint is a breakpoint set by Step on a CALL instruction, // Continue will set a new breakpoint (of NextBreakpoint kind) on the // destination of CALL, delete this breakpoint and then continue again StepBreakpoint // WatchOutOfScopeBreakpoint is a breakpoint used to detect when a watched // stack variable goes out of scope. WatchOutOfScopeBreakpoint // StackResizeBreakpoint is a breakpoint used to detect stack resizes to // adjust the watchpoint of stack variables. StackResizeBreakpoint steppingMask = NextBreakpoint | NextDeferBreakpoint | StepBreakpoint ) // WatchType is the watchpoint type type WatchType uint8 const ( WatchRead WatchType = 1 << iota WatchWrite ) // Read returns true if the hardware breakpoint should trigger on memory reads. func (wtype WatchType) Read() bool { return wtype&WatchRead != 0 } // Write returns true if the hardware breakpoint should trigger on memory writes. func (wtype WatchType) Write() bool { return wtype&WatchWrite != 0 } // Size returns the size in bytes of the hardware breakpoint. func (wtype WatchType) Size() int { return int(wtype >> 4) } // withSize returns a new HWBreakType with the size set to the specified value func (wtype WatchType) withSize(sz uint8) WatchType { return WatchType((sz << 4) | uint8(wtype&0xf)) } var ErrHWBreakUnsupported = errors.New("hardware breakpoints not implemented") func (bp *Breakpoint) String() string { return fmt.Sprintf("Breakpoint %d at %#v %s:%d", bp.LogicalID, bp.Addr, bp.File, bp.Line) } // VerboseDescr returns a string describing parts of the breakpoint struct // that aren't otherwise user visible, for debugging purposes. func (bp *Breakpoint) VerboseDescr() []string { r := []string{} r = append(r, fmt.Sprintf("OriginalData=%#x", bp.OriginalData)) if bp.WatchType != 0 { r = append(r, fmt.Sprintf("HWBreakIndex=%#x watchStackOff=%#x", bp.HWBreakIndex, bp.watchStackOff)) } for _, breaklet := range bp.Breaklets { switch breaklet.Kind { case UserBreakpoint: r = append(r, fmt.Sprintf("User Cond=%q HitCond=%v", exprToString(breaklet.Cond), breaklet.HitCond)) case NextBreakpoint: r = append(r, fmt.Sprintf("Next Cond=%q", exprToString(breaklet.Cond))) case NextDeferBreakpoint: r = append(r, fmt.Sprintf("NextDefer Cond=%q DeferReturns=%#x", exprToString(breaklet.Cond), breaklet.DeferReturns)) case StepBreakpoint: r = append(r, fmt.Sprintf("Step Cond=%q", exprToString(breaklet.Cond))) case WatchOutOfScopeBreakpoint: r = append(r, fmt.Sprintf("WatchOutOfScope Cond=%q checkPanicCall=%v", exprToString(breaklet.Cond), breaklet.checkPanicCall)) case StackResizeBreakpoint: r = append(r, fmt.Sprintf("StackResizeBreakpoint Cond=%q", exprToString(breaklet.Cond))) default: r = append(r, fmt.Sprintf("Unknown %d", breaklet.Kind)) } } return r } // BreakpointExistsError is returned when trying to set a breakpoint at // an address that already has a breakpoint set for it. type BreakpointExistsError struct { File string Line int Addr uint64 } func (bpe BreakpointExistsError) Error() string { return fmt.Sprintf("Breakpoint exists at %s:%d at %x", bpe.File, bpe.Line, bpe.Addr) } // InvalidAddressError represents the result of // attempting to set a breakpoint at an invalid address. type InvalidAddressError struct { Address uint64 } func (iae InvalidAddressError) Error() string { return fmt.Sprintf("Invalid address %#v\n", iae.Address) } type returnBreakpointInfo struct { retFrameCond ast.Expr fn *Function frameOffset int64 spOffset int64 } // CheckCondition evaluates bp's condition on thread. func (bp *Breakpoint) checkCondition(tgt *Target, thread Thread, bpstate *BreakpointState) { *bpstate = BreakpointState{Breakpoint: bp, Active: false, Stepping: false, SteppingInto: false, CondError: nil} for _, breaklet := range bp.Breaklets { bpstate.checkCond(tgt, breaklet, thread) } } func (bpstate *BreakpointState) checkCond(tgt *Target, breaklet *Breaklet, thread Thread) { var condErr error active := true if breaklet.Cond != nil { active, condErr = evalBreakpointCondition(tgt, thread, breaklet.Cond) } if condErr != nil && bpstate.CondError == nil { bpstate.CondError = condErr } if !active { return } switch breaklet.Kind { case UserBreakpoint: if g, err := GetG(thread); err == nil { breaklet.HitCount[g.ID]++ } breaklet.TotalHitCount++ active = checkHitCond(breaklet) case StepBreakpoint, NextBreakpoint, NextDeferBreakpoint: nextDeferOk := true if breaklet.Kind&NextDeferBreakpoint != 0 { var err error frames, err := ThreadStacktrace(thread, 2) if err == nil { nextDeferOk, _ = isPanicCall(frames) if !nextDeferOk { nextDeferOk, _ = isDeferReturnCall(frames, breaklet.DeferReturns) } } } active = active && nextDeferOk if active { bpstate.Stepping = true if breaklet.Kind == StepBreakpoint { bpstate.SteppingInto = true } } case WatchOutOfScopeBreakpoint: if breaklet.checkPanicCall { frames, err := ThreadStacktrace(thread, 2) if err == nil { ipc, _ := isPanicCall(frames) active = active && ipc } } case StackResizeBreakpoint: // no further checks default: bpstate.CondError = fmt.Errorf("internal error unknown breakpoint kind %v", breaklet.Kind) } if active { if breaklet.callback != nil { active = breaklet.callback(thread) } bpstate.Active = active } } // checkHitCond evaluates bp's hit condition on thread. func checkHitCond(breaklet *Breaklet) bool { if breaklet.HitCond == nil { return true } // Evaluate the breakpoint condition. switch breaklet.HitCond.Op { case token.EQL: return int(breaklet.TotalHitCount) == breaklet.HitCond.Val case token.NEQ: return int(breaklet.TotalHitCount) != breaklet.HitCond.Val case token.GTR: return int(breaklet.TotalHitCount) > breaklet.HitCond.Val case token.LSS: return int(breaklet.TotalHitCount) < breaklet.HitCond.Val case token.GEQ: return int(breaklet.TotalHitCount) >= breaklet.HitCond.Val case token.LEQ: return int(breaklet.TotalHitCount) <= breaklet.HitCond.Val case token.REM: return int(breaklet.TotalHitCount)%breaklet.HitCond.Val == 0 } return false } func isPanicCall(frames []Stackframe) (bool, int) { // In Go prior to 1.17 the call stack for a panic is: // 0. deferred function call // 1. runtime.callN // 2. runtime.gopanic // in Go after 1.17 it is either: // 0. deferred function call // 1. deferred call wrapper // 2. runtime.gopanic // or: // 0. deferred function call // 1. runtime.gopanic if len(frames) >= 3 && frames[2].Current.Fn != nil && frames[2].Current.Fn.Name == "runtime.gopanic" { return true, 2 } if len(frames) >= 2 && frames[1].Current.Fn != nil && frames[1].Current.Fn.Name == "runtime.gopanic" { return true, 1 } return false, 0 } func isDeferReturnCall(frames []Stackframe, deferReturns []uint64) (bool, uint64) { if len(frames) >= 1 { for _, pc := range deferReturns { if frames[0].Ret == pc { return true, pc } } } return false, 0 } // IsStepping returns true if bp is an stepping breakpoint. // User-set breakpoints can overlap with stepping breakpoints, in that case // both IsUser and IsStepping will be true. func (bp *Breakpoint) IsStepping() bool { for _, breaklet := range bp.Breaklets { if breaklet.Kind&steppingMask != 0 { return true } } return false } // IsUser returns true if bp is a user-set breakpoint. // User-set breakpoints can overlap with stepping breakpoints, in that case // both IsUser and IsStepping will be true. func (bp *Breakpoint) IsUser() bool { for _, breaklet := range bp.Breaklets { if breaklet.Kind == UserBreakpoint { return true } } return false } // UserBreaklet returns the user breaklet for this breakpoint, or nil if // none exist. func (bp *Breakpoint) UserBreaklet() *Breaklet { for _, breaklet := range bp.Breaklets { if breaklet.Kind == UserBreakpoint { return breaklet } } return nil } func evalBreakpointCondition(tgt *Target, thread Thread, cond ast.Expr) (bool, error) { if cond == nil { return true, nil } scope, err := GoroutineScope(tgt, thread) if err != nil { scope, err = ThreadScope(tgt, thread) if err != nil { return true, err } } v, err := scope.evalAST(cond) if err != nil { return true, fmt.Errorf("error evaluating expression: %v", err) } if v.Kind != reflect.Bool { return true, errors.New("condition expression not boolean") } v.loadValue(loadFullValue) if v.Unreadable != nil { return true, fmt.Errorf("condition expression unreadable: %v", v.Unreadable) } return constant.BoolVal(v.Value), nil } // NoBreakpointError is returned when trying to // clear a breakpoint that does not exist. type NoBreakpointError struct { Addr uint64 } func (nbp NoBreakpointError) Error() string { return fmt.Sprintf("no breakpoint at %#v", nbp.Addr) } // BreakpointMap represents an (address, breakpoint) map. type BreakpointMap struct { M map[uint64]*Breakpoint // WatchOutOfScope is the list of watchpoints that went out of scope during // the last resume operation WatchOutOfScope []*Breakpoint breakpointIDCounter int internalBreakpointIDCounter int } // NewBreakpointMap creates a new BreakpointMap. func NewBreakpointMap() BreakpointMap { return BreakpointMap{ M: make(map[uint64]*Breakpoint), } } // SetBreakpoint sets a breakpoint at addr, and stores it in the process wide // break point table. func (t *Target) SetBreakpoint(addr uint64, kind BreakpointKind, cond ast.Expr) (*Breakpoint, error) { return t.setBreakpointInternal(addr, kind, 0, cond) } // SetEBPFTracepoint will attach a uprobe to the function // specified by 'fnName'. func (t *Target) SetEBPFTracepoint(fnName string) error { // Not every OS/arch that we support has support for eBPF, // so check early and return an error if this is called on an // unsupported system. if !t.proc.SupportsBPF() { return errors.New("eBPF is not supported") } // Start putting together the argument map. This will tell the eBPF program // all of the arguments we want to trace and how to find them. var args []ebpf.UProbeArgMap fn, ok := t.BinInfo().LookupFunc[fnName] if !ok { return fmt.Errorf("could not find function %s", fnName) } // Get information on the Goroutine so we can tell the // eBPF program where to find it in order to get the // goroutine ID. rdr := t.BinInfo().Images[0].DwarfReader() rdr.SeekToTypeNamed("runtime.g") typ, err := t.BinInfo().findType("runtime.g") if err != nil { return errors.New("could not find type for runtime.g") } var goidOffset int64 switch t := typ.(type) { case *godwarf.StructType: for _, field := range t.Field { if field.Name == "goid" { goidOffset = field.ByteOffset break } } } // Start looping through each argument / return parameter for the function we // are setting the uprobe on. Parse location information so that we can pass it // along to the eBPF program. dwarfTree, err := fn.cu.image.getDwarfTree(fn.offset) if err != nil { return err } variablesFlags := reader.VariablesOnlyVisible if t.BinInfo().Producer() != "" && goversion.ProducerAfterOrEqual(t.BinInfo().Producer(), 1, 15) { variablesFlags |= reader.VariablesTrustDeclLine } _, l, _ := t.BinInfo().PCToLine(fn.Entry) varEntries := reader.Variables(dwarfTree, fn.Entry, l, variablesFlags) for _, entry := range varEntries { isret, _ := entry.Val(dwarf.AttrVarParam).(bool) if isret { continue } _, dt, err := readVarEntry(entry.Tree, fn.cu.image) if err != nil { return err } offset, pieces, _, err := t.BinInfo().Location(entry, dwarf.AttrLocation, fn.Entry, op.DwarfRegisters{}, nil) if err != nil { return err } paramPieces := make([]int, 0, len(pieces)) for _, piece := range pieces { if piece.Kind == op.RegPiece { paramPieces = append(paramPieces, int(piece.Val)) } } offset += int64(t.BinInfo().Arch.PtrSize()) args = append(args, ebpf.UProbeArgMap{Offset: offset, Size: dt.Size(), Kind: dt.Common().ReflectKind, Pieces: paramPieces, InReg: len(pieces) > 0}) } // Finally, set the uprobe on the function. t.proc.SetUProbe(fnName, goidOffset, args) return nil } // SetWatchpoint sets a data breakpoint at addr and stores it in the // process wide break point table. func (t *Target) SetWatchpoint(scope *EvalScope, expr string, wtype WatchType, cond ast.Expr) (*Breakpoint, error) { if (wtype&WatchWrite == 0) && (wtype&WatchRead == 0) { return nil, errors.New("at least one of read and write must be set for watchpoint") } n, err := parser.ParseExpr(expr) if err != nil { return nil, err } xv, err := scope.evalAST(n) if err != nil { return nil, err } if xv.Addr == 0 || xv.Flags&VariableFakeAddress != 0 || xv.DwarfType == nil { return nil, fmt.Errorf("can not watch %q", expr) } if xv.Unreadable != nil { return nil, fmt.Errorf("expression %q is unreadable: %v", expr, xv.Unreadable) } if xv.Kind == reflect.UnsafePointer || xv.Kind == reflect.Invalid { return nil, fmt.Errorf("can not watch variable of type %s", xv.Kind.String()) } sz := xv.DwarfType.Size() if sz <= 0 || sz > int64(t.BinInfo().Arch.PtrSize()) { //TODO(aarzilli): it is reasonable to expect to be able to watch string //and interface variables and we could support it by watching certain //member fields here. return nil, fmt.Errorf("can not watch variable of type %s", xv.DwarfType.String()) } stackWatch := scope.g != nil && !scope.g.SystemStack && xv.Addr >= scope.g.stack.lo && xv.Addr < scope.g.stack.hi if stackWatch && wtype&WatchRead != 0 { // In theory this would work except for the fact that the runtime will // read them randomly to resize stacks so it doesn't make sense to do // this. return nil, errors.New("can not watch stack allocated variable for reads") } bp, err := t.setBreakpointInternal(xv.Addr, UserBreakpoint, wtype.withSize(uint8(sz)), cond) if err != nil { return bp, err } bp.WatchExpr = expr if stackWatch { bp.watchStackOff = int64(bp.Addr) - int64(scope.g.stack.hi) err := t.setStackWatchBreakpoints(scope, bp) if err != nil { return bp, err } } return bp, nil } func (t *Target) setBreakpointInternal(addr uint64, kind BreakpointKind, wtype WatchType, cond ast.Expr) (*Breakpoint, error) { if valid, err := t.Valid(); !valid { return nil, err } bpmap := t.Breakpoints() newBreaklet := &Breaklet{Kind: kind, Cond: cond} if kind == UserBreakpoint { newBreaklet.HitCount = map[int]uint64{} } if bp, ok := bpmap.M[addr]; ok { if !bp.canOverlap(kind) { return bp, BreakpointExistsError{bp.File, bp.Line, bp.Addr} } bp.Breaklets = append(bp.Breaklets, newBreaklet) return bp, nil } f, l, fn := t.BinInfo().PCToLine(uint64(addr)) fnName := "" if fn != nil { fnName = fn.Name } hwidx := uint8(0) if wtype != 0 { m := make(map[uint8]bool) for _, bp := range bpmap.M { if bp.WatchType != 0 { m[bp.HWBreakIndex] = true } } for hwidx = 0; true; hwidx++ { if !m[hwidx] { break } } } newBreakpoint := &Breakpoint{ FunctionName: fnName, WatchType: wtype, HWBreakIndex: hwidx, File: f, Line: l, Addr: addr, } err := t.proc.WriteBreakpoint(newBreakpoint) if err != nil { return nil, err } if kind != UserBreakpoint { bpmap.internalBreakpointIDCounter++ newBreakpoint.LogicalID = bpmap.internalBreakpointIDCounter } else { bpmap.breakpointIDCounter++ newBreakpoint.LogicalID = bpmap.breakpointIDCounter } newBreakpoint.Breaklets = append(newBreakpoint.Breaklets, newBreaklet) bpmap.M[addr] = newBreakpoint return newBreakpoint, nil } // SetBreakpointWithID creates a breakpoint at addr, with the specified logical ID. func (t *Target) SetBreakpointWithID(id int, addr uint64) (*Breakpoint, error) { bpmap := t.Breakpoints() bp, err := t.SetBreakpoint(addr, UserBreakpoint, nil) if err == nil { bp.LogicalID = id bpmap.breakpointIDCounter-- } return bp, err } // canOverlap returns true if a breakpoint of kind can be overlapped to the // already existing breaklets in bp. // At most one user breakpoint can be set but multiple internal breakpoints are allowed. // All other internal breakpoints are allowed to overlap freely. func (bp *Breakpoint) canOverlap(kind BreakpointKind) bool { if kind == UserBreakpoint { return !bp.IsUser() } return true } // ClearBreakpoint clears the breakpoint at addr. func (t *Target) ClearBreakpoint(addr uint64) (*Breakpoint, error) { if valid, err := t.Valid(); !valid { return nil, err } bp, ok := t.Breakpoints().M[addr] if !ok { return nil, NoBreakpointError{Addr: addr} } for i := range bp.Breaklets { if bp.Breaklets[i].Kind == UserBreakpoint { bp.Breaklets[i] = nil } } _, err := t.finishClearBreakpoint(bp) if err != nil { return nil, err } if bp.WatchExpr != "" && bp.watchStackOff != 0 { // stack watchpoint, must remove all its WatchOutOfScopeBreakpoints/StackResizeBreakpoints err := t.clearStackWatchBreakpoints(bp) if err != nil { return bp, err } } return bp, nil } // ClearSteppingBreakpoints removes all stepping breakpoints from the map, // calling clearBreakpoint on each one. func (t *Target) ClearSteppingBreakpoints() error { bpmap := t.Breakpoints() threads := t.ThreadList() for _, bp := range bpmap.M { for i := range bp.Breaklets { if bp.Breaklets[i].Kind&steppingMask != 0 { bp.Breaklets[i] = nil } } cleared, err := t.finishClearBreakpoint(bp) if err != nil { return err } if cleared { for _, thread := range threads { if thread.Breakpoint().Breakpoint == bp { thread.Breakpoint().Clear() } } } } return nil } // finishClearBreakpoint clears nil breaklets from the breaklet list of bp // and if it is empty erases the breakpoint. // Returns true if the breakpoint was deleted func (t *Target) finishClearBreakpoint(bp *Breakpoint) (bool, error) { oldBreaklets := bp.Breaklets bp.Breaklets = bp.Breaklets[:0] for _, breaklet := range oldBreaklets { if breaklet != nil { bp.Breaklets = append(bp.Breaklets, breaklet) } } if len(bp.Breaklets) > 0 { return false, nil } if err := t.proc.EraseBreakpoint(bp); err != nil { return false, err } delete(t.Breakpoints().M, bp.Addr) return true, nil } // HasSteppingBreakpoints returns true if bpmap has at least one stepping // breakpoint set. func (bpmap *BreakpointMap) HasSteppingBreakpoints() bool { for _, bp := range bpmap.M { if bp.IsStepping() { return true } } return false } // HasHWBreakpoints returns true if there are hardware breakpoints. func (bpmap *BreakpointMap) HasHWBreakpoints() bool { for _, bp := range bpmap.M { if bp.WatchType != 0 { return true } } return false } // BreakpointState describes the state of a breakpoint in a thread. type BreakpointState struct { *Breakpoint // Active is true if the condition of any breaklet is met. Active bool // Stepping is true if one of the active breaklets is a stepping // breakpoint. Stepping bool // SteppingInto is true if one of the active stepping breaklets has Kind == // StepBreakpoint. SteppingInto bool // CondError contains any error encountered while evaluating the // breakpoint's condition. CondError error } // Clear zeros the struct. func (bpstate *BreakpointState) Clear() { bpstate.Breakpoint = nil bpstate.Active = false bpstate.Stepping = false bpstate.SteppingInto = false bpstate.CondError = nil } func (bpstate *BreakpointState) String() string { s := bpstate.Breakpoint.String() if bpstate.Active { s += " active" } if bpstate.Stepping { s += " stepping" } return s } func configureReturnBreakpoint(bi *BinaryInfo, bp *Breakpoint, topframe *Stackframe, retFrameCond ast.Expr) { if topframe.Current.Fn == nil { return } bp.returnInfo = &returnBreakpointInfo{ retFrameCond: retFrameCond, fn: topframe.Current.Fn, frameOffset: topframe.FrameOffset(), spOffset: topframe.FrameOffset() - int64(bi.Arch.PtrSize()), // must be the value that SP had at the entry point of the function } } func (rbpi *returnBreakpointInfo) Collect(t *Target, thread Thread) []*Variable { if rbpi == nil { return nil } g, err := GetG(thread) if err != nil { return returnInfoError("could not get g", err, thread.ProcessMemory()) } scope, err := GoroutineScope(t, thread) if err != nil { return returnInfoError("could not get scope", err, thread.ProcessMemory()) } v, err := scope.evalAST(rbpi.retFrameCond) if err != nil || v.Unreadable != nil || v.Kind != reflect.Bool { // This condition was evaluated as part of the breakpoint condition // evaluation, if the errors happen they will be reported as part of the // condition errors. return nil } if !constant.BoolVal(v.Value) { // Breakpoint not hit as a return breakpoint. return nil } oldFrameOffset := rbpi.frameOffset + int64(g.stack.hi) oldSP := uint64(rbpi.spOffset + int64(g.stack.hi)) err = fakeFunctionEntryScope(scope, rbpi.fn, oldFrameOffset, oldSP) if err != nil { return returnInfoError("could not read function entry", err, thread.ProcessMemory()) } vars, err := scope.Locals() if err != nil { return returnInfoError("could not evaluate return variables", err, thread.ProcessMemory()) } vars = filterVariables(vars, func(v *Variable) bool { return (v.Flags & VariableReturnArgument) != 0 }) return vars } func returnInfoError(descr string, err error, mem MemoryReadWriter) []*Variable { v := newConstant(constant.MakeString(fmt.Sprintf("%s: %v", descr, err.Error())), mem) v.Name = "return value read error" return []*Variable{v} }