package proc import ( "encoding/binary" "fmt" "strings" "github.com/go-delve/delve/pkg/dwarf/frame" "github.com/go-delve/delve/pkg/dwarf/op" "github.com/go-delve/delve/pkg/dwarf/regnum" ) // This is the unconditional trap, the same mnemonic that both clang and gcc use // It's documented in Section C.6 Trap Mnemonics in the Power ISA Book 3 var ppc64leBreakInstruction = []byte{0x08, 0x00, 0xe0, 0x7f} func PPC64LEArch(goos string) *Arch { return &Arch{ Name: "ppc64le", ptrSize: 8, maxInstructionLength: 4, breakpointInstruction: ppc64leBreakInstruction, breakInstrMovesPC: false, derefTLS: false, // Chapter 3.7 of the ELF V2 ABI Specification prologues: prologuesPPC64LE, fixFrameUnwindContext: ppc64leFixFrameUnwindContext, switchStack: ppc64leSwitchStack, regSize: ppc64leRegSize, RegistersToDwarfRegisters: ppc64leRegistersToDwarfRegisters, addrAndStackRegsToDwarfRegisters: ppc64leAddrAndStackRegsToDwarfRegisters, DwarfRegisterToString: ppc64leDwarfRegisterToString, inhibitStepInto: func(*BinaryInfo, uint64) bool { return false }, asmDecode: ppc64leAsmDecode, usesLR: true, PCRegNum: regnum.PPC64LE_PC, SPRegNum: regnum.PPC64LE_SP, LRRegNum: regnum.PPC64LE_LR, asmRegisters: ppc64leAsmRegisters, RegisterNameToDwarf: nameToDwarfFunc(regnum.PPC64LENameToDwarf), } } func ppc64leFixFrameUnwindContext(fctxt *frame.FrameContext, pc uint64, bi *BinaryInfo) *frame.FrameContext { a := bi.Arch if a.sigreturnfn == nil { a.sigreturnfn = bi.lookupOneFunc("runtime.sigreturn") } if fctxt == nil || (a.sigreturnfn != nil && pc >= a.sigreturnfn.Entry && pc < a.sigreturnfn.End) { return &frame.FrameContext{ RetAddrReg: regnum.PPC64LE_LR, Regs: map[uint64]frame.DWRule{ regnum.PPC64LE_PC: { Rule: frame.RuleOffset, Offset: int64(-a.PtrSize()), }, regnum.PPC64LE_LR: { Rule: frame.RuleOffset, Offset: int64(-2 * a.PtrSize()), }, regnum.PPC64LE_SP: { Rule: frame.RuleValOffset, Offset: 0, }, }, CFA: frame.DWRule{ Rule: frame.RuleCFA, Reg: regnum.PPC64LE_SP, Offset: int64(2 * a.PtrSize()), }, } } if a.crosscall2fn == nil { // This is used to fix issues with the c calling frames a.crosscall2fn = bi.lookupOneFunc("crosscall2") } // Checks if we marked the function as a crosscall and if we are currently in it if a.crosscall2fn != nil && pc >= a.crosscall2fn.Entry && pc < a.crosscall2fn.End { rule := fctxt.CFA if rule.Offset == crosscall2SPOffsetBad { // Linux support only rule.Offset += crosscall2SPOffsetLinuxPPC64LE } fctxt.CFA = rule } if fctxt.Regs[regnum.PPC64LE_LR].Rule == frame.RuleUndefined { fctxt.Regs[regnum.PPC64LE_LR] = frame.DWRule{ Rule: frame.RuleFramePointer, Reg: regnum.PPC64LE_LR, Offset: 0, } } return fctxt } const ppc64cgocallSPOffsetSaveSlot = 32 const ppc64prevG0schedSPOffsetSaveSlot = 40 func ppc64leSwitchStack(it *stackIterator, callFrameRegs *op.DwarfRegisters) bool { if it.frame.Current.Fn == nil && it.systemstack && it.g != nil && it.top { it.switchToGoroutineStack() return true } if it.frame.Current.Fn != nil { switch it.frame.Current.Fn.Name { case "runtime.asmcgocall", "runtime.cgocallback_gofunc", "runtime.sigpanic", "runtime.cgocallback": //do nothing case "runtime.goexit", "runtime.rt0_go": // Look for "top of stack" functions. it.atend = true return true case "runtime.mcall": if it.systemstack && it.g != nil { it.switchToGoroutineStack() return true } it.atend = true return true case "crosscall2": //The offsets get from runtime/cgo/asm_ppc64x.s:10 newsp, _ := readUintRaw(it.mem, it.regs.SP()+8*24, int64(it.bi.Arch.PtrSize())) newbp, _ := readUintRaw(it.mem, it.regs.SP()+8*14, int64(it.bi.Arch.PtrSize())) newlr, _ := readUintRaw(it.mem, it.regs.SP()+16, int64(it.bi.Arch.PtrSize())) if it.regs.Reg(it.regs.BPRegNum) != nil { it.regs.Reg(it.regs.BPRegNum).Uint64Val = newbp } else { reg, _ := it.readRegisterAt(it.regs.BPRegNum, it.regs.SP()+8*14) it.regs.AddReg(it.regs.BPRegNum, reg) } it.regs.Reg(it.regs.LRRegNum).Uint64Val = newlr it.regs.Reg(it.regs.SPRegNum).Uint64Val = newsp it.pc = newlr return true default: if it.systemstack && it.top && it.g != nil && strings.HasPrefix(it.frame.Current.Fn.Name, "runtime.") && it.frame.Current.Fn.Name != "runtime.fatalthrow" { // The runtime switches to the system stack in multiple places. // This usually happens through a call to runtime.systemstack but there // are functions that switch to the system stack manually (for example // runtime.morestack). // Since we are only interested in printing the system stack for cgo // calls we switch directly to the goroutine stack if we detect that the // function at the top of the stack is a runtime function. it.switchToGoroutineStack() return true } } } fn := it.bi.PCToFunc(it.frame.Ret) if fn == nil { return false } switch fn.Name { case "runtime.asmcgocall": if !it.systemstack { return false } // This function is called by a goroutine to execute a C function and // switches from the goroutine stack to the system stack. // Since we are unwinding the stack from callee to caller we have to switch // from the system stack to the goroutine stack. off, _ := readIntRaw(it.mem, callFrameRegs.SP()+ppc64cgocallSPOffsetSaveSlot, int64(it.bi.Arch.PtrSize())) oldsp := callFrameRegs.SP() newsp := uint64(int64(it.stackhi) - off) // runtime.asmcgocall can also be called from inside the system stack, // in that case no stack switch actually happens if newsp == oldsp { return false } it.systemstack = false callFrameRegs.Reg(callFrameRegs.SPRegNum).Uint64Val = uint64(int64(newsp)) return false case "runtime.cgocallback_gofunc", "runtime.cgocallback": // For a detailed description of how this works read the long comment at // the start of $GOROOT/src/runtime/cgocall.go and the source code of // runtime.cgocallback_gofunc in $GOROOT/src/runtime/asm_ppc64.s // // When a C functions calls back into go it will eventually call into // runtime.cgocallback_gofunc which is the function that does the stack // switch from the system stack back into the goroutine stack // Since we are going backwards on the stack here we see the transition // as goroutine stack -> system stack. if it.systemstack { return false } it.loadG0SchedSP() if it.g0_sched_sp <= 0 { return false } // entering the system stack callFrameRegs.Reg(callFrameRegs.SPRegNum).Uint64Val = it.g0_sched_sp // reads the previous value of g0.sched.sp that runtime.cgocallback_gofunc saved on the stack // TODO: is this save slot correct? it.g0_sched_sp, _ = readUintRaw(it.mem, callFrameRegs.SP()+ppc64prevG0schedSPOffsetSaveSlot, int64(it.bi.Arch.PtrSize())) it.systemstack = true return false } return false } // ppc64leRegSize returns the size (in bytes) of register regnum. func ppc64leRegSize(regnum uint64) int { return 8 // each register is a 64-bit register } func ppc64leRegistersToDwarfRegisters(staticBase uint64, regs Registers) *op.DwarfRegisters { dregs := initDwarfRegistersFromSlice(int(regnum.PPC64LEMaxRegNum()), regs, regnum.PPC64LENameToDwarf) dr := op.NewDwarfRegisters(staticBase, dregs, binary.LittleEndian, regnum.PPC64LE_PC, regnum.PPC64LE_SP, regnum.PPC64LE_SP, regnum.PPC64LE_LR) dr.SetLoadMoreCallback(loadMoreDwarfRegistersFromSliceFunc(dr, regs, regnum.PPC64LENameToDwarf)) return dr } func ppc64leAddrAndStackRegsToDwarfRegisters(staticBase, pc, sp, bp, lr uint64) op.DwarfRegisters { dregs := make([]*op.DwarfRegister, regnum.PPC64LE_LR+1) dregs[regnum.PPC64LE_PC] = op.DwarfRegisterFromUint64(pc) dregs[regnum.PPC64LE_SP] = op.DwarfRegisterFromUint64(sp) dregs[regnum.PPC64LE_LR] = op.DwarfRegisterFromUint64(lr) return *op.NewDwarfRegisters(staticBase, dregs, binary.LittleEndian, regnum.PPC64LE_PC, regnum.PPC64LE_SP, 0, regnum.PPC64LE_LR) } func ppc64leDwarfRegisterToString(i int, reg *op.DwarfRegister) (name string, floatingPoint bool, repr string) { name = regnum.PPC64LEToName(uint64(i)) if reg == nil { return name, false, "" } if reg.Bytes == nil || (reg.Bytes != nil && len(reg.Bytes) < 16) { return name, false, fmt.Sprintf("%#016x", reg.Uint64Val) } return name, true, fmt.Sprintf("%#x", reg.Bytes) }