delve/pkg/dwarf/frame/table.go
Javier Honduvilla Coto 908876d6aa
DWARF CFI: use a stack for restore/remember opcodes (#3480)
Implementing the `DW_CFA_remember_state` and `DW_CFA_restore_state`
according to the DWARF specification requires us to create a stack that
can store an arbitrary number of elements, that is, there could be
multiple "pushes" before "popping" them.

From the 5th revision of the spec [0]:

> 6.4.2.4 Row State Instructions
> DW_CFA_remember_state
> 	The DW_CFA_remember_state instruction takes no operands. The required
>	action is to push the set of rules for every register onto an implicit stack.
>	DW_CFA_restore_state
> DW_CFA_restore_state
>	The DW_CFA_restore_state instruction takes no operands. The required action
>	is to pop the set of rules off the implicit stack and place them in the
>	current row.

- [0]: https://dwarfstd.org/doc/DWARF5.pdf

Signed-off-by: Francisco Javier Honduvilla Coto <javierhonduco@gmail.com>
2023-08-23 12:56:58 -07:00

462 lines
12 KiB
Go

package frame
import (
"bytes"
"encoding/binary"
"fmt"
"github.com/go-delve/delve/pkg/dwarf/leb128"
)
// DWRule wrapper of rule defined for register values.
type DWRule struct {
Rule Rule
Offset int64
Reg uint64
Expression []byte
}
// FrameContext wrapper of FDE context
type FrameContext struct {
loc uint64
order binary.ByteOrder
address uint64
CFA DWRule
Regs map[uint64]DWRule
initialRegs map[uint64]DWRule
buf *bytes.Buffer
cie *CommonInformationEntry
RetAddrReg uint64
codeAlignment uint64
dataAlignment int64
rememberedState *stateStack
}
type rowState struct {
cfa DWRule
regs map[uint64]DWRule
}
// stateStack is a stack where `DW_CFA_remember_state` pushes
// its CFA and registers state and `DW_CFA_restore_state`
// pops them.
type stateStack struct {
items []rowState
}
func newStateStack() *stateStack {
return &stateStack{
items: make([]rowState, 0),
}
}
func (stack *stateStack) push(state rowState) {
stack.items = append(stack.items, state)
}
func (stack *stateStack) pop() rowState {
restored := stack.items[len(stack.items)-1]
stack.items = stack.items[0 : len(stack.items)-1]
return restored
}
// Instructions used to recreate the table from the .debug_frame data.
const (
DW_CFA_nop = 0x0 // No ops
DW_CFA_set_loc = 0x01 // op1: address
DW_CFA_advance_loc1 = iota // op1: 1-bytes delta
DW_CFA_advance_loc2 // op1: 2-byte delta
DW_CFA_advance_loc4 // op1: 4-byte delta
DW_CFA_offset_extended // op1: ULEB128 register, op2: ULEB128 offset
DW_CFA_restore_extended // op1: ULEB128 register
DW_CFA_undefined // op1: ULEB128 register
DW_CFA_same_value // op1: ULEB128 register
DW_CFA_register // op1: ULEB128 register, op2: ULEB128 register
DW_CFA_remember_state // No ops
DW_CFA_restore_state // No ops
DW_CFA_def_cfa // op1: ULEB128 register, op2: ULEB128 offset
DW_CFA_def_cfa_register // op1: ULEB128 register
DW_CFA_def_cfa_offset // op1: ULEB128 offset
DW_CFA_def_cfa_expression // op1: BLOCK
DW_CFA_expression // op1: ULEB128 register, op2: BLOCK
DW_CFA_offset_extended_sf // op1: ULEB128 register, op2: SLEB128 BLOCK
DW_CFA_def_cfa_sf // op1: ULEB128 register, op2: SLEB128 offset
DW_CFA_def_cfa_offset_sf // op1: SLEB128 offset
DW_CFA_val_offset // op1: ULEB128, op2: ULEB128
DW_CFA_val_offset_sf // op1: ULEB128, op2: SLEB128
DW_CFA_val_expression // op1: ULEB128, op2: BLOCK
DW_CFA_lo_user = 0x1c // op1: BLOCK
DW_CFA_hi_user = 0x3f // op1: ULEB128 register, op2: BLOCK
DW_CFA_advance_loc = (0x1 << 6) // High 2 bits: 0x1, low 6: delta
DW_CFA_offset = (0x2 << 6) // High 2 bits: 0x2, low 6: register
DW_CFA_restore = (0x3 << 6) // High 2 bits: 0x3, low 6: register
)
// Rule rule defined for register values.
type Rule byte
const (
RuleUndefined Rule = iota
RuleSameVal
RuleOffset
RuleValOffset
RuleRegister
RuleExpression
RuleValExpression
RuleArchitectural
RuleCFA // Value is rule.Reg + rule.Offset
RuleFramePointer // Value is stored at address rule.Reg + rule.Offset, but only if it's less than the current CFA, otherwise same value
)
const low_6_offset = 0x3f
type instruction func(frame *FrameContext)
// // Mapping from DWARF opcode to function.
var fnlookup = map[byte]instruction{
DW_CFA_advance_loc: advanceloc,
DW_CFA_offset: offset,
DW_CFA_restore: restore,
DW_CFA_set_loc: setloc,
DW_CFA_advance_loc1: advanceloc1,
DW_CFA_advance_loc2: advanceloc2,
DW_CFA_advance_loc4: advanceloc4,
DW_CFA_offset_extended: offsetextended,
DW_CFA_restore_extended: restoreextended,
DW_CFA_undefined: undefined,
DW_CFA_same_value: samevalue,
DW_CFA_register: register,
DW_CFA_remember_state: rememberstate,
DW_CFA_restore_state: restorestate,
DW_CFA_def_cfa: defcfa,
DW_CFA_def_cfa_register: defcfaregister,
DW_CFA_def_cfa_offset: defcfaoffset,
DW_CFA_def_cfa_expression: defcfaexpression,
DW_CFA_expression: expression,
DW_CFA_offset_extended_sf: offsetextendedsf,
DW_CFA_def_cfa_sf: defcfasf,
DW_CFA_def_cfa_offset_sf: defcfaoffsetsf,
DW_CFA_val_offset: valoffset,
DW_CFA_val_offset_sf: valoffsetsf,
DW_CFA_val_expression: valexpression,
DW_CFA_lo_user: louser,
DW_CFA_hi_user: hiuser,
}
func executeCIEInstructions(cie *CommonInformationEntry) *FrameContext {
initialInstructions := make([]byte, len(cie.InitialInstructions))
copy(initialInstructions, cie.InitialInstructions)
frame := &FrameContext{
cie: cie,
Regs: make(map[uint64]DWRule),
RetAddrReg: cie.ReturnAddressRegister,
initialRegs: make(map[uint64]DWRule),
codeAlignment: cie.CodeAlignmentFactor,
dataAlignment: cie.DataAlignmentFactor,
buf: bytes.NewBuffer(initialInstructions),
rememberedState: newStateStack(),
}
frame.executeDwarfProgram()
return frame
}
// Unwind the stack to find the return address register.
func executeDwarfProgramUntilPC(fde *FrameDescriptionEntry, pc uint64) *FrameContext {
frame := executeCIEInstructions(fde.CIE)
frame.order = fde.order
frame.loc = fde.Begin()
frame.address = pc
frame.ExecuteUntilPC(fde.Instructions)
return frame
}
func (frame *FrameContext) executeDwarfProgram() {
for frame.buf.Len() > 0 {
executeDwarfInstruction(frame)
}
}
// ExecuteUntilPC execute dwarf instructions.
func (frame *FrameContext) ExecuteUntilPC(instructions []byte) {
frame.buf.Truncate(0)
frame.buf.Write(instructions)
// We only need to execute the instructions until
// ctx.loc > ctx.address (which is the address we
// are currently at in the traced process).
for frame.address >= frame.loc && frame.buf.Len() > 0 {
executeDwarfInstruction(frame)
}
}
func executeDwarfInstruction(frame *FrameContext) {
instruction, err := frame.buf.ReadByte()
if err != nil {
panic("Could not read from instruction buffer")
}
if instruction == DW_CFA_nop {
return
}
fn := lookupFunc(instruction, frame.buf)
fn(frame)
}
func lookupFunc(instruction byte, buf *bytes.Buffer) instruction {
const high_2_bits = 0xc0
var restore bool
// Special case the 3 opcodes that have their argument encoded in the opcode itself.
switch instruction & high_2_bits {
case DW_CFA_advance_loc:
instruction = DW_CFA_advance_loc
restore = true
case DW_CFA_offset:
instruction = DW_CFA_offset
restore = true
case DW_CFA_restore:
instruction = DW_CFA_restore
restore = true
}
if restore {
// Restore the last byte as it actually contains the argument for the opcode.
err := buf.UnreadByte()
if err != nil {
panic("Could not unread byte")
}
}
fn, ok := fnlookup[instruction]
if !ok {
panic(fmt.Sprintf("Encountered an unexpected DWARF CFA opcode: %#v", instruction))
}
return fn
}
func advanceloc(frame *FrameContext) {
b, err := frame.buf.ReadByte()
if err != nil {
panic("Could not read byte")
}
delta := b & low_6_offset
frame.loc += uint64(delta) * frame.codeAlignment
}
func advanceloc1(frame *FrameContext) {
delta, err := frame.buf.ReadByte()
if err != nil {
panic("Could not read byte")
}
frame.loc += uint64(delta) * frame.codeAlignment
}
func advanceloc2(frame *FrameContext) {
var delta uint16
binary.Read(frame.buf, frame.order, &delta)
frame.loc += uint64(delta) * frame.codeAlignment
}
func advanceloc4(frame *FrameContext) {
var delta uint32
binary.Read(frame.buf, frame.order, &delta)
frame.loc += uint64(delta) * frame.codeAlignment
}
func offset(frame *FrameContext) {
b, err := frame.buf.ReadByte()
if err != nil {
panic(err)
}
var (
reg = b & low_6_offset
offset, _ = leb128.DecodeUnsigned(frame.buf)
)
frame.Regs[uint64(reg)] = DWRule{Offset: int64(offset) * frame.dataAlignment, Rule: RuleOffset}
}
func restore(frame *FrameContext) {
b, err := frame.buf.ReadByte()
if err != nil {
panic(err)
}
reg := uint64(b & low_6_offset)
oldrule, ok := frame.initialRegs[reg]
if ok {
frame.Regs[reg] = DWRule{Offset: oldrule.Offset, Rule: RuleOffset}
} else {
frame.Regs[reg] = DWRule{Rule: RuleUndefined}
}
}
func setloc(frame *FrameContext) {
var loc uint64
binary.Read(frame.buf, frame.order, &loc)
frame.loc = loc + frame.cie.staticBase
}
func offsetextended(frame *FrameContext) {
var (
reg, _ = leb128.DecodeUnsigned(frame.buf)
offset, _ = leb128.DecodeUnsigned(frame.buf)
)
frame.Regs[reg] = DWRule{Offset: int64(offset) * frame.dataAlignment, Rule: RuleOffset}
}
func undefined(frame *FrameContext) {
reg, _ := leb128.DecodeUnsigned(frame.buf)
frame.Regs[reg] = DWRule{Rule: RuleUndefined}
}
func samevalue(frame *FrameContext) {
reg, _ := leb128.DecodeUnsigned(frame.buf)
frame.Regs[reg] = DWRule{Rule: RuleSameVal}
}
func register(frame *FrameContext) {
reg1, _ := leb128.DecodeUnsigned(frame.buf)
reg2, _ := leb128.DecodeUnsigned(frame.buf)
frame.Regs[reg1] = DWRule{Reg: reg2, Rule: RuleRegister}
}
func rememberstate(frame *FrameContext) {
clonedRegs := make(map[uint64]DWRule, len(frame.Regs))
for k, v := range frame.Regs {
clonedRegs[k] = v
}
frame.rememberedState.push(rowState{cfa: frame.CFA, regs: clonedRegs})
}
func restorestate(frame *FrameContext) {
restored := frame.rememberedState.pop()
frame.CFA = restored.cfa
frame.Regs = restored.regs
}
func restoreextended(frame *FrameContext) {
reg, _ := leb128.DecodeUnsigned(frame.buf)
oldrule, ok := frame.initialRegs[reg]
if ok {
frame.Regs[reg] = DWRule{Offset: oldrule.Offset, Rule: RuleOffset}
} else {
frame.Regs[reg] = DWRule{Rule: RuleUndefined}
}
}
func defcfa(frame *FrameContext) {
reg, _ := leb128.DecodeUnsigned(frame.buf)
offset, _ := leb128.DecodeUnsigned(frame.buf)
frame.CFA.Rule = RuleCFA
frame.CFA.Reg = reg
frame.CFA.Offset = int64(offset)
}
func defcfaregister(frame *FrameContext) {
reg, _ := leb128.DecodeUnsigned(frame.buf)
frame.CFA.Reg = reg
}
func defcfaoffset(frame *FrameContext) {
offset, _ := leb128.DecodeUnsigned(frame.buf)
frame.CFA.Offset = int64(offset)
}
func defcfasf(frame *FrameContext) {
reg, _ := leb128.DecodeUnsigned(frame.buf)
offset, _ := leb128.DecodeSigned(frame.buf)
frame.CFA.Rule = RuleCFA
frame.CFA.Reg = reg
frame.CFA.Offset = offset * frame.dataAlignment
}
func defcfaoffsetsf(frame *FrameContext) {
offset, _ := leb128.DecodeSigned(frame.buf)
offset *= frame.dataAlignment
frame.CFA.Offset = offset
}
func defcfaexpression(frame *FrameContext) {
var (
l, _ = leb128.DecodeUnsigned(frame.buf)
expr = frame.buf.Next(int(l))
)
frame.CFA.Expression = expr
frame.CFA.Rule = RuleExpression
}
func expression(frame *FrameContext) {
var (
reg, _ = leb128.DecodeUnsigned(frame.buf)
l, _ = leb128.DecodeUnsigned(frame.buf)
expr = frame.buf.Next(int(l))
)
frame.Regs[reg] = DWRule{Rule: RuleExpression, Expression: expr}
}
func offsetextendedsf(frame *FrameContext) {
var (
reg, _ = leb128.DecodeUnsigned(frame.buf)
offset, _ = leb128.DecodeSigned(frame.buf)
)
frame.Regs[reg] = DWRule{Offset: offset * frame.dataAlignment, Rule: RuleOffset}
}
func valoffset(frame *FrameContext) {
var (
reg, _ = leb128.DecodeUnsigned(frame.buf)
offset, _ = leb128.DecodeUnsigned(frame.buf)
)
frame.Regs[reg] = DWRule{Offset: int64(offset), Rule: RuleValOffset}
}
func valoffsetsf(frame *FrameContext) {
var (
reg, _ = leb128.DecodeUnsigned(frame.buf)
offset, _ = leb128.DecodeSigned(frame.buf)
)
frame.Regs[reg] = DWRule{Offset: offset * frame.dataAlignment, Rule: RuleValOffset}
}
func valexpression(frame *FrameContext) {
var (
reg, _ = leb128.DecodeUnsigned(frame.buf)
l, _ = leb128.DecodeUnsigned(frame.buf)
expr = frame.buf.Next(int(l))
)
frame.Regs[reg] = DWRule{Rule: RuleValExpression, Expression: expr}
}
func louser(frame *FrameContext) {
frame.buf.Next(1)
}
func hiuser(frame *FrameContext) {
frame.buf.Next(1)
}