This commit improves the handling of hardcoded breakpoints in Delve. A hardcoded breakpoint is a breakpoint instruction hardcoded in the text of the program, for example through runtime.Breakpoint. 1. hardcoded breakpoints are now indicated by setting the breakpoint field on any thread stopped by a hardcoded breakpoint 2. if multiple hardcoded breakpoints are hit during a single stop all will be notified to the user. 3. a debugger breakpoint with an unmet condition can't hide a hardcoded breakpoint anymore. |
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| astutil | ||
| config | ||
| dwarf | ||
| elfwriter | ||
| gobuild | ||
| goversion | ||
| locspec | ||
| logflags | ||
| proc | ||
| terminal | ||
| version | ||