delve/pkg/proc/interface.go
aarzilli 16d8bd647f proc/*: remove Process.Running
Implementing proc.Process.Running in a thread safe way is complicated
and nothing actually uses it besides tests, so we are better off
rewriting the tests without Running and removing it.

In particular:

* The call to d.target.Running() in service/debugger/debugger.go
  (Restart) can never return true because that line executes while
  holding processMutex and all continue operations are also executed
  while holding processMutex.
* The call to dbp.Running() pkg/proc/native/proc.go (Detach) can never
  return true, because it's only called from
  debugger.(*Debugger).detach() which is also always called while
  holding processMutex.

Since some tests are hard to write correctly without Process.Running a
simpler interface, Process.NotifyResumed, is introduced.

Fixes #830
2017-06-13 08:53:54 +02:00

97 lines
2.6 KiB
Go

package proc
import (
"go/ast"
)
// Process represents the target of the debugger. This
// target could be a system process, core file, etc.
type Process interface {
Info
ProcessManipulation
BreakpointManipulation
RecordingManipulation
}
// RecordingManipulation is an interface for manipulating process recordings.
type RecordingManipulation interface {
// Recorded returns true if the current process is a recording and the path
// to the trace directory.
Recorded() (recorded bool, tracedir string)
// Restart restarts the recording from the specified position, or from the
// last checkpoint if pos == "".
// If pos starts with 'c' it's a checkpoint ID, otherwise it's an event
// number.
Restart(pos string) error
// Direction changes execution direction.
Direction(Direction) error
// When returns current recording position.
When() (string, error)
// Checkpoint sets a checkpoint at the current position.
Checkpoint(where string) (id int, err error)
// Checkpoints returns the list of currently set checkpoint.
Checkpoints() ([]Checkpoint, error)
// ClearCheckpoint removes a checkpoint.
ClearCheckpoint(id int) error
}
type Direction int8
const (
Forward Direction = 0
Backward Direction = 1
)
// Checkpoint is a checkpoint
type Checkpoint struct {
ID int
When string
Where string
}
// Info is an interface that provides general information on the target.
type Info interface {
Pid() int
// ResumeNotify specifies a channel that will be closed the next time
// ContinueOnce finishes resuming the target.
ResumeNotify(chan<- struct{})
Exited() bool
BinInfo() *BinaryInfo
ThreadInfo
GoroutineInfo
}
// ThreadInfo is an interface for getting information on active threads
// in the process.
type ThreadInfo interface {
FindThread(threadID int) (Thread, bool)
ThreadList() []Thread
CurrentThread() Thread
}
// GoroutineInfo is an interface for getting information on running goroutines.
type GoroutineInfo interface {
SelectedGoroutine() *G
}
// ProcessManipulation is an interface for changing the execution state of a process.
type ProcessManipulation interface {
ContinueOnce() (trapthread Thread, err error)
StepInstruction() error
SwitchThread(int) error
SwitchGoroutine(int) error
RequestManualStop() error
Halt() error
Kill() error
Detach(bool) error
}
// BreakpointManipulation is an interface for managing breakpoints.
type BreakpointManipulation interface {
Breakpoints() map[uint64]*Breakpoint
SetBreakpoint(addr uint64, kind BreakpointKind, cond ast.Expr) (*Breakpoint, error)
ClearBreakpoint(addr uint64) (*Breakpoint, error)
ClearInternalBreakpoints() error
}