delve/pkg/proc/threads.go
Alessandro Arzilli 200994bc8f
proc/*: only load floating point registers when needed (#1981)
Changes implementations of proc.Registers interface and the
op.DwarfRegisters struct so that floating point registers can be loaded
only when they are needed.
Removes the floatingPoint parameter from proc.Thread.Registers.
This accomplishes three things:

1. it simplifies the proc.Thread.Registers interface
2. it makes it impossible to accidentally create a broken set of saved
   registers or of op.DwarfRegisters by accidentally calling
   Registers(false)
3. it improves general performance of Delve by avoiding to load
   floating point registers as much as possible

Floating point registers are loaded under two circumstances:

1. When the Slice method is called with floatingPoint == true
2. When the Copy method is called

Benchmark before:

BenchmarkConditionalBreakpoints-4   	       1	4327350142 ns/op

Benchmark after:

BenchmarkConditionalBreakpoints-4   	       1	3852642917 ns/op

Updates #1549
2020-05-13 11:56:50 -07:00

97 lines
2.7 KiB
Go

package proc
import (
"errors"
)
// Thread represents a thread.
type Thread interface {
MemoryReadWriter
Location() (*Location, error)
// Breakpoint will return the breakpoint that this thread is stopped at or
// nil if the thread is not stopped at any breakpoint.
Breakpoint() *BreakpointState
ThreadID() int
// Registers returns the CPU registers of this thread. The contents of the
// variable returned may or may not change to reflect the new CPU status
// when the thread is resumed or the registers are changed by calling
// SetPC/SetSP/etc.
// To insure that the the returned variable won't change call the Copy
// method of Registers.
Registers() (Registers, error)
// RestoreRegisters restores saved registers
RestoreRegisters(Registers) error
BinInfo() *BinaryInfo
StepInstruction() error
// Blocked returns true if the thread is blocked
Blocked() bool
// SetCurrentBreakpoint updates the current breakpoint of this thread, if adjustPC is true also checks for breakpoints that were just hit (this should only be passed true after a thread resume)
SetCurrentBreakpoint(adjustPC bool) error
// Common returns the CommonThread structure for this thread
Common() *CommonThread
SetPC(uint64) error
SetSP(uint64) error
SetDX(uint64) error
}
// Location represents the location of a thread.
// Holds information on the current instruction
// address, the source file:line, and the function.
type Location struct {
PC uint64
File string
Line int
Fn *Function
}
// ErrThreadBlocked is returned when the thread
// is blocked in the scheduler.
type ErrThreadBlocked struct{}
func (tbe ErrThreadBlocked) Error() string {
return "thread blocked"
}
// CommonThread contains fields used by this package, common to all
// implementations of the Thread interface.
type CommonThread struct {
returnValues []*Variable
g *G // cached g for this thread
}
// ReturnValues reads the return values from the function executing on
// this thread using the provided LoadConfig.
func (t *CommonThread) ReturnValues(cfg LoadConfig) []*Variable {
loadValues(t.returnValues, cfg)
return t.returnValues
}
// topframe returns the two topmost frames of g, or thread if g is nil.
func topframe(g *G, thread Thread) (Stackframe, Stackframe, error) {
var frames []Stackframe
var err error
if g == nil {
if thread.Blocked() {
return Stackframe{}, Stackframe{}, ErrThreadBlocked{}
}
frames, err = ThreadStacktrace(thread, 1)
} else {
frames, err = g.Stacktrace(1, StacktraceReadDefers)
}
if err != nil {
return Stackframe{}, Stackframe{}, err
}
switch len(frames) {
case 0:
return Stackframe{}, Stackframe{}, errors.New("empty stack trace")
case 1:
return frames[0], Stackframe{}, nil
default:
return frames[0], frames[1], nil
}
}