delve/pkg/proc/native/proc.go
aarzilli 4121fb1f96 proc/native,proc/gdbserial: set selectedGoroutine after StepInstruction
When stepping through runtime sometimes the current goroutine will
change. It is impossible to handle this in Next, Step and StepOut but
StepInstruction can reset the current goroutine correctly.
2017-07-26 12:50:09 -06:00

474 lines
12 KiB
Go

package native
import (
"fmt"
"go/ast"
"os"
"runtime"
"sync"
"github.com/derekparker/delve/pkg/proc"
)
// Process represents all of the information the debugger
// is holding onto regarding the process we are debugging.
type Process struct {
bi proc.BinaryInfo
pid int // Process Pid
Process *os.Process // Pointer to process struct for the actual process we are debugging
// Breakpoint table, holds information on breakpoints.
// Maps instruction address to Breakpoint struct.
breakpoints map[uint64]*proc.Breakpoint
// List of threads mapped as such: pid -> *Thread
threads map[int]*Thread
// Active thread
currentThread *Thread
// Goroutine that will be used by default to set breakpoint, eval variables, etc...
// Normally selectedGoroutine is currentThread.GetG, it will not be only if SwitchGoroutine is called with a goroutine that isn't attached to a thread
selectedGoroutine *proc.G
allGCache []*proc.G
os *OSProcessDetails
breakpointIDCounter int
internalBreakpointIDCounter int
firstStart bool
haltMu sync.Mutex
halt bool
resumeChan chan<- struct{}
exited bool
ptraceChan chan func()
ptraceDoneChan chan interface{}
childProcess bool // this process was launched, not attached to
manualStopRequested bool
}
// New returns an initialized Process struct. Before returning,
// it will also launch a goroutine in order to handle ptrace(2)
// functions. For more information, see the documentation on
// `handlePtraceFuncs`.
func New(pid int) *Process {
dbp := &Process{
pid: pid,
threads: make(map[int]*Thread),
breakpoints: make(map[uint64]*proc.Breakpoint),
firstStart: true,
os: new(OSProcessDetails),
ptraceChan: make(chan func()),
ptraceDoneChan: make(chan interface{}),
bi: proc.NewBinaryInfo(runtime.GOOS, runtime.GOARCH),
}
go dbp.handlePtraceFuncs()
return dbp
}
func (dbp *Process) BinInfo() *proc.BinaryInfo {
return &dbp.bi
}
func (dbp *Process) Recorded() (bool, string) { return false, "" }
func (dbp *Process) Restart(string) error { return proc.NotRecordedErr }
func (dbp *Process) Direction(proc.Direction) error { return proc.NotRecordedErr }
func (dbp *Process) When() (string, error) { return "", nil }
func (dbp *Process) Checkpoint(string) (int, error) { return -1, proc.NotRecordedErr }
func (dbp *Process) Checkpoints() ([]proc.Checkpoint, error) { return nil, proc.NotRecordedErr }
func (dbp *Process) ClearCheckpoint(int) error { return proc.NotRecordedErr }
// Detach from the process being debugged, optionally killing it.
func (dbp *Process) Detach(kill bool) (err error) {
if dbp.exited {
return nil
}
if kill && dbp.childProcess {
err := dbp.Kill()
if err != nil {
return err
}
dbp.bi.Close()
return nil
}
if !kill {
// Clean up any breakpoints we've set.
for _, bp := range dbp.breakpoints {
if bp != nil {
_, err := dbp.ClearBreakpoint(bp.Addr)
if err != nil {
return err
}
}
}
}
dbp.execPtraceFunc(func() {
err = dbp.detach(kill)
if err != nil {
return
}
if kill {
err = killProcess(dbp.pid)
}
})
dbp.bi.Close()
return
}
// Exited returns whether the debugged
// process has exited.
func (dbp *Process) Exited() bool {
return dbp.exited
}
func (dbp *Process) ResumeNotify(ch chan<- struct{}) {
dbp.resumeChan = ch
}
func (dbp *Process) Pid() int {
return dbp.pid
}
func (dbp *Process) SelectedGoroutine() *proc.G {
return dbp.selectedGoroutine
}
func (dbp *Process) ThreadList() []proc.Thread {
r := make([]proc.Thread, 0, len(dbp.threads))
for _, v := range dbp.threads {
r = append(r, v)
}
return r
}
func (dbp *Process) FindThread(threadID int) (proc.Thread, bool) {
th, ok := dbp.threads[threadID]
return th, ok
}
func (dbp *Process) CurrentThread() proc.Thread {
return dbp.currentThread
}
func (dbp *Process) Breakpoints() map[uint64]*proc.Breakpoint {
return dbp.breakpoints
}
// LoadInformation finds the executable and then uses it
// to parse the following information:
// * Dwarf .debug_frame section
// * Dwarf .debug_line section
// * Go symbol table.
func (dbp *Process) LoadInformation(path string) error {
var wg sync.WaitGroup
path = findExecutable(path, dbp.pid)
wg.Add(1)
go dbp.loadProcessInformation(&wg)
dbp.bi.LoadBinaryInfo(path, &wg)
wg.Wait()
return nil
}
// RequestManualStop sets the `halt` flag and
// sends SIGSTOP to all threads.
func (dbp *Process) RequestManualStop() error {
if dbp.exited {
return &proc.ProcessExitedError{}
}
dbp.haltMu.Lock()
defer dbp.haltMu.Unlock()
dbp.manualStopRequested = true
dbp.halt = true
return dbp.requestManualStop()
}
func (dbp *Process) ManualStopRequested() bool {
dbp.haltMu.Lock()
msr := dbp.manualStopRequested
dbp.manualStopRequested = false
dbp.haltMu.Unlock()
return msr
}
// SetBreakpoint sets a breakpoint at addr, and stores it in the process wide
// break point table. Setting a break point must be thread specific due to
// ptrace actions needing the thread to be in a signal-delivery-stop.
func (dbp *Process) SetBreakpoint(addr uint64, kind proc.BreakpointKind, cond ast.Expr) (*proc.Breakpoint, error) {
tid := dbp.currentThread.ID
if bp, ok := dbp.FindBreakpoint(addr); ok {
return bp, proc.BreakpointExistsError{bp.File, bp.Line, bp.Addr}
}
f, l, fn := dbp.bi.PCToLine(uint64(addr))
if fn == nil {
return nil, proc.InvalidAddressError{Address: addr}
}
newBreakpoint := &proc.Breakpoint{
FunctionName: fn.Name,
File: f,
Line: l,
Addr: addr,
Kind: kind,
Cond: cond,
HitCount: map[int]uint64{},
}
if kind != proc.UserBreakpoint {
dbp.internalBreakpointIDCounter++
newBreakpoint.ID = dbp.internalBreakpointIDCounter
} else {
dbp.breakpointIDCounter++
newBreakpoint.ID = dbp.breakpointIDCounter
}
thread := dbp.threads[tid]
originalData := make([]byte, dbp.bi.Arch.BreakpointSize())
_, err := thread.ReadMemory(originalData, uintptr(addr))
if err != nil {
return nil, err
}
if err := dbp.writeSoftwareBreakpoint(thread, addr); err != nil {
return nil, err
}
newBreakpoint.OriginalData = originalData
dbp.breakpoints[addr] = newBreakpoint
return newBreakpoint, nil
}
// ClearBreakpoint clears the breakpoint at addr.
func (dbp *Process) ClearBreakpoint(addr uint64) (*proc.Breakpoint, error) {
if dbp.exited {
return nil, &proc.ProcessExitedError{}
}
bp, ok := dbp.FindBreakpoint(addr)
if !ok {
return nil, proc.NoBreakpointError{Addr: addr}
}
if _, err := dbp.currentThread.ClearBreakpoint(bp); err != nil {
return nil, err
}
delete(dbp.breakpoints, addr)
return bp, nil
}
func (dbp *Process) ContinueOnce() (proc.Thread, error) {
if dbp.exited {
return nil, &proc.ProcessExitedError{}
}
if err := dbp.resume(); err != nil {
return nil, err
}
dbp.allGCache = nil
for _, th := range dbp.threads {
th.clearBreakpointState()
}
if dbp.resumeChan != nil {
close(dbp.resumeChan)
dbp.resumeChan = nil
}
trapthread, err := dbp.trapWait(-1)
if err != nil {
return nil, err
}
if err := dbp.Halt(); err != nil {
return nil, dbp.exitGuard(err)
}
if err := dbp.setCurrentBreakpoints(trapthread); err != nil {
return nil, err
}
return trapthread, err
}
// StepInstruction will continue the current thread for exactly
// one instruction. This method affects only the thread
// asssociated with the selected goroutine. All other
// threads will remain stopped.
func (dbp *Process) StepInstruction() (err error) {
thread := dbp.currentThread
if dbp.selectedGoroutine != nil {
if dbp.selectedGoroutine.Thread == nil {
// Step called on parked goroutine
if _, err := dbp.SetBreakpoint(dbp.selectedGoroutine.PC, proc.NextBreakpoint, proc.SameGoroutineCondition(dbp.selectedGoroutine)); err != nil {
return err
}
return proc.Continue(dbp)
}
thread = dbp.selectedGoroutine.Thread.(*Thread)
}
dbp.allGCache = nil
if dbp.exited {
return &proc.ProcessExitedError{}
}
thread.clearBreakpointState()
err = thread.StepInstruction()
if err != nil {
return err
}
err = thread.SetCurrentBreakpoint()
if err != nil {
return err
}
if g, _ := proc.GetG(thread); g != nil {
dbp.selectedGoroutine = g
}
return nil
}
// SwitchThread changes from current thread to the thread specified by `tid`.
func (dbp *Process) SwitchThread(tid int) error {
if dbp.exited {
return &proc.ProcessExitedError{}
}
if th, ok := dbp.threads[tid]; ok {
dbp.currentThread = th
dbp.selectedGoroutine, _ = proc.GetG(dbp.currentThread)
return nil
}
return fmt.Errorf("thread %d does not exist", tid)
}
// SwitchGoroutine changes from current thread to the thread
// running the specified goroutine.
func (dbp *Process) SwitchGoroutine(gid int) error {
if dbp.exited {
return &proc.ProcessExitedError{}
}
g, err := proc.FindGoroutine(dbp, gid)
if err != nil {
return err
}
if g == nil {
// user specified -1 and selectedGoroutine is nil
return nil
}
if g.Thread != nil {
return dbp.SwitchThread(g.Thread.ThreadID())
}
dbp.selectedGoroutine = g
return nil
}
// Halt stops all threads.
func (dbp *Process) Halt() (err error) {
if dbp.exited {
return &proc.ProcessExitedError{}
}
for _, th := range dbp.threads {
if err := th.Halt(); err != nil {
return err
}
}
return nil
}
// FindBreakpoint finds the breakpoint for the given pc.
func (dbp *Process) FindBreakpoint(pc uint64) (*proc.Breakpoint, bool) {
// Check to see if address is past the breakpoint, (i.e. breakpoint was hit).
if bp, ok := dbp.breakpoints[pc-uint64(dbp.bi.Arch.BreakpointSize())]; ok {
return bp, true
}
// Directly use addr to lookup breakpoint.
if bp, ok := dbp.breakpoints[pc]; ok {
return bp, true
}
return nil, false
}
// Returns a new Process struct.
func initializeDebugProcess(dbp *Process, path string) (*Process, error) {
process, err := os.FindProcess(dbp.pid)
if err != nil {
return nil, err
}
dbp.Process = process
err = dbp.LoadInformation(path)
if err != nil {
return nil, err
}
if err := dbp.updateThreadList(); err != nil {
return nil, err
}
// selectedGoroutine can not be set correctly by the call to updateThreadList
// because without calling SetGStructOffset we can not read the G struct of currentThread
// but without calling updateThreadList we can not examine memory to determine
// the offset of g struct inside TLS
dbp.selectedGoroutine, _ = proc.GetG(dbp.currentThread)
panicpc, err := proc.FindFunctionLocation(dbp, "runtime.startpanic", true, 0)
if err == nil {
bp, err := dbp.SetBreakpoint(panicpc, proc.UserBreakpoint, nil)
if err == nil {
bp.Name = "unrecovered-panic"
bp.Variables = []string{"runtime.curg._panic.arg"}
bp.ID = -1
dbp.breakpointIDCounter--
}
}
return dbp, nil
}
func (dbp *Process) ClearInternalBreakpoints() error {
for _, bp := range dbp.breakpoints {
if !bp.Internal() {
continue
}
if _, err := dbp.ClearBreakpoint(bp.Addr); err != nil {
return err
}
}
for i := range dbp.threads {
if dbp.threads[i].CurrentBreakpoint != nil && dbp.threads[i].CurrentBreakpoint.Internal() {
dbp.threads[i].CurrentBreakpoint = nil
}
}
return nil
}
func (dbp *Process) handlePtraceFuncs() {
// We must ensure here that we are running on the same thread during
// while invoking the ptrace(2) syscall. This is due to the fact that ptrace(2) expects
// all commands after PTRACE_ATTACH to come from the same thread.
runtime.LockOSThread()
for fn := range dbp.ptraceChan {
fn()
dbp.ptraceDoneChan <- nil
}
}
func (dbp *Process) execPtraceFunc(fn func()) {
dbp.ptraceChan <- fn
<-dbp.ptraceDoneChan
}
func (dbp *Process) postExit() {
dbp.exited = true
close(dbp.ptraceChan)
close(dbp.ptraceDoneChan)
}
func (dbp *Process) writeSoftwareBreakpoint(thread *Thread, addr uint64) error {
_, err := thread.WriteMemory(uintptr(addr), dbp.bi.Arch.BreakpointInstruction())
return err
}
func (dbp *Process) AllGCache() *[]*proc.G {
return &dbp.allGCache
}