delve/service/dap/server.go
aarzilli 6ef7aa8743 service: move some type conversions from service/debugger to rpc pkgs
Move the conversion of some 'proc' types from service/debugger into
service/rpc1 and service/rpc2. The methods of
service/debugger.(*Debugger) are also used by service/dap which
requires these types to be converted differently and converting them
twice is inefficent and doesn't make much sense.

Updates #2161
2020-09-10 16:19:04 +02:00

1147 lines
40 KiB
Go
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

// Package dap implements VSCode's Debug Adaptor Protocol (DAP).
// This allows delve to communicate with frontends using DAP
// without a separate adaptor. The frontend will run the debugger
// (which now doubles as an adaptor) in server mode listening on
// a port and communicating over TCP. This is work in progress,
// so for now Delve in dap mode only supports synchronous
// request-response communication, blocking while processing each request.
// For DAP details see https://microsoft.github.io/debug-adapter-protocol.
package dap
import (
"bufio"
"encoding/json"
"fmt"
"go/constant"
"io"
"net"
"os"
"path/filepath"
"reflect"
"github.com/go-delve/delve/pkg/gobuild"
"github.com/go-delve/delve/pkg/logflags"
"github.com/go-delve/delve/pkg/proc"
"github.com/go-delve/delve/service"
"github.com/go-delve/delve/service/api"
"github.com/go-delve/delve/service/debugger"
"github.com/google/go-dap"
"github.com/sirupsen/logrus"
)
// Server implements a DAP server that can accept a single client for
// a single debug session. It does not support restarting.
// The server operates via two goroutines:
// (1) Main goroutine where the server is created via NewServer(),
// started via Run() and stopped via Stop().
// (2) Run goroutine started from Run() that accepts a client connection,
// reads, decodes and processes each request, issuing commands to the
// underlying debugger and sending back events and responses.
// TODO(polina): make it asynchronous (i.e. launch goroutine per request)
type Server struct {
// config is all the information necessary to start the debugger and server.
config *service.Config
// listener is used to accept the client connection.
listener net.Listener
// conn is the accepted client connection.
conn net.Conn
// stopChan is closed when the server is Stop()-ed. This can be used to signal
// to goroutines run by the server that it's time to quit.
stopChan chan struct{}
// reader is used to read requests from the connection.
reader *bufio.Reader
// debugger is the underlying debugger service.
debugger *debugger.Debugger
// log is used for structured logging.
log *logrus.Entry
// binaryToRemove is the compiled binary to be removed on disconnect.
binaryToRemove string
// stackFrameHandles maps frames of each goroutine to unique ids across all goroutines.
stackFrameHandles *handlesMap
// variableHandles maps compound variables to unique references within their stack frame.
// See also comment for convertVariable.
variableHandles *variablesHandlesMap
// args tracks special settings for handling debug session requests.
args launchAttachArgs
}
// launchAttachArgs captures arguments from launch/attach request that
// impact handling of subsequent requests.
type launchAttachArgs struct {
// stopOnEntry is set to automatically stop the debugee after start.
stopOnEntry bool
// stackTraceDepth is the maximum length of the returned list of stack frames.
stackTraceDepth int
}
// defaultArgs borrows the defaults for the arguments from the original vscode-go adapter.
var defaultArgs = launchAttachArgs{
stopOnEntry: false,
stackTraceDepth: 50,
}
// NewServer creates a new DAP Server. It takes an opened Listener
// via config and assumes its ownership. config.disconnectChan has to be set;
// it will be closed by the server when the client disconnects or requests
// shutdown. Once disconnectChan is closed, Server.Stop() must be called.
func NewServer(config *service.Config) *Server {
logger := logflags.DAPLogger()
logflags.WriteDAPListeningMessage(config.Listener.Addr().String())
logger.Debug("DAP server pid = ", os.Getpid())
return &Server{
config: config,
listener: config.Listener,
stopChan: make(chan struct{}),
log: logger,
stackFrameHandles: newHandlesMap(),
variableHandles: newVariablesHandlesMap(),
args: defaultArgs,
}
}
// Stop stops the DAP debugger service, closes the listener and the client
// connection. It shuts down the underlying debugger and kills the target
// process if it was launched by it. This method mustn't be called more than
// once.
func (s *Server) Stop() {
s.listener.Close()
close(s.stopChan)
if s.conn != nil {
// Unless Stop() was called after serveDAPCodec()
// returned, this will result in closed connection error
// on next read, breaking out of the read loop and
// allowing the run goroutine to exit.
s.conn.Close()
}
if s.debugger != nil {
kill := s.config.Debugger.AttachPid == 0
if err := s.debugger.Detach(kill); err != nil {
s.log.Error(err)
}
}
}
// signalDisconnect closes config.DisconnectChan if not nil, which
// signals that the client disconnected or there was a client
// connection failure. Since the server currently services only one
// client, this can be used as a signal to the entire server via
// Stop(). The function safeguards agaist closing the channel more
// than once and can be called multiple times. It is not thread-safe
// and is currently only called from the run goroutine.
// TODO(polina): lock this when we add more goroutines that could call
// this when we support asynchronous request-response communication.
func (s *Server) signalDisconnect() {
// Avoid accidentally closing the channel twice and causing a panic, when
// this function is called more than once. For example, we could have the
// following sequence of events:
// -- run goroutine: calls onDisconnectRequest()
// -- run goroutine: calls signalDisconnect()
// -- main goroutine: calls Stop()
// -- main goroutine: Stop() closes client connection
// -- run goroutine: serveDAPCodec() gets "closed network connection"
// -- run goroutine: serveDAPCodec() returns
// -- run goroutine: serveDAPCodec calls signalDisconnect()
if s.config.DisconnectChan != nil {
close(s.config.DisconnectChan)
s.config.DisconnectChan = nil
}
if s.binaryToRemove != "" {
gobuild.Remove(s.binaryToRemove)
}
}
// Run launches a new goroutine where it accepts a client connection
// and starts processing requests from it. Use Stop() to close connection.
// The server does not support multiple clients, serially or in parallel.
// The server should be restarted for every new debug session.
// The debugger won't be started until launch/attach request is received.
// TODO(polina): allow new client connections for new debug sessions,
// so the editor needs to launch delve only once?
func (s *Server) Run() {
go func() {
conn, err := s.listener.Accept()
if err != nil {
select {
case <-s.stopChan:
default:
s.log.Errorf("Error accepting client connection: %s\n", err)
}
s.signalDisconnect()
return
}
s.conn = conn
s.serveDAPCodec()
}()
}
// serveDAPCodec reads and decodes requests from the client
// until it encounters an error or EOF, when it sends
// the disconnect signal and returns.
func (s *Server) serveDAPCodec() {
defer s.signalDisconnect()
s.reader = bufio.NewReader(s.conn)
for {
request, err := dap.ReadProtocolMessage(s.reader)
// TODO(polina): Differentiate between errors and handle them
// gracefully. For example,
// -- "Request command 'foo' is not supported" means we
// potentially got some new DAP request that we do not yet have
// decoding support for, so we can respond with an ErrorResponse.
// TODO(polina): to support this add Seq to
// dap.DecodeProtocolMessageFieldError.
if err != nil {
stopRequested := false
select {
case <-s.stopChan:
stopRequested = true
default:
}
if err != io.EOF && !stopRequested {
s.log.Error("DAP error: ", err)
}
return
}
s.handleRequest(request)
}
}
func (s *Server) handleRequest(request dap.Message) {
defer func() {
// In case a handler panics, we catch the panic and send an error response
// back to the client.
if ierr := recover(); ierr != nil {
s.sendInternalErrorResponse(request.GetSeq(), fmt.Sprintf("%v", ierr))
}
}()
jsonmsg, _ := json.Marshal(request)
s.log.Debug("[<- from client]", string(jsonmsg))
switch request := request.(type) {
case *dap.InitializeRequest:
// Required
s.onInitializeRequest(request)
case *dap.LaunchRequest:
// Required
s.onLaunchRequest(request)
case *dap.AttachRequest:
// Required
// TODO: implement this request in V0
s.onAttachRequest(request)
case *dap.DisconnectRequest:
// Required
s.onDisconnectRequest(request)
case *dap.TerminateRequest:
// Optional (capability supportsTerminateRequest)
// TODO: implement this request in V1
s.onTerminateRequest(request)
case *dap.RestartRequest:
// Optional (capability supportsRestartRequest)
// TODO: implement this request in V1
s.onRestartRequest(request)
case *dap.SetBreakpointsRequest:
// Required
s.onSetBreakpointsRequest(request)
case *dap.SetFunctionBreakpointsRequest:
// Optional (capability supportsFunctionBreakpoints)
// TODO: implement this request in V1
s.onSetFunctionBreakpointsRequest(request)
case *dap.SetExceptionBreakpointsRequest:
// Optional (capability exceptionBreakpointFilters)
s.onSetExceptionBreakpointsRequest(request)
case *dap.ConfigurationDoneRequest:
// Optional (capability supportsConfigurationDoneRequest)
// Supported by vscode-go
s.onConfigurationDoneRequest(request)
case *dap.ContinueRequest:
// Required
s.onContinueRequest(request)
case *dap.NextRequest:
// Required
s.onNextRequest(request)
case *dap.StepInRequest:
// Required
s.onStepInRequest(request)
case *dap.StepOutRequest:
// Required
s.onStepOutRequest(request)
case *dap.StepBackRequest:
// Optional (capability supportsStepBack)
// TODO: implement this request in V1
s.onStepBackRequest(request)
case *dap.ReverseContinueRequest:
// Optional (capability supportsStepBack)
// TODO: implement this request in V1
s.onReverseContinueRequest(request)
case *dap.RestartFrameRequest:
// Optional (capability supportsRestartFrame)
s.sendUnsupportedErrorResponse(request.Request)
case *dap.GotoRequest:
// Optional (capability supportsGotoTargetsRequest)
s.sendUnsupportedErrorResponse(request.Request)
case *dap.PauseRequest:
// Required
// TODO: implement this request in V0
s.onPauseRequest(request)
case *dap.StackTraceRequest:
// Required
s.onStackTraceRequest(request)
case *dap.ScopesRequest:
// Required
s.onScopesRequest(request)
case *dap.VariablesRequest:
// Required
s.onVariablesRequest(request)
case *dap.SetVariableRequest:
// Optional (capability supportsSetVariable)
// Supported by vscode-go
// TODO: implement this request in V0
s.onSetVariableRequest(request)
case *dap.SetExpressionRequest:
// Optional (capability supportsSetExpression)
// TODO: implement this request in V1
s.onSetExpressionRequest(request)
case *dap.SourceRequest:
// Required
// This does not make sense in the context of Go as
// the source cannot be a string eval'ed at runtime.
s.sendUnsupportedErrorResponse(request.Request)
case *dap.ThreadsRequest:
// Required
s.onThreadsRequest(request)
case *dap.TerminateThreadsRequest:
// Optional (capability supportsTerminateThreadsRequest)
s.sendUnsupportedErrorResponse(request.Request)
case *dap.EvaluateRequest:
// Required - TODO
// TODO: implement this request in V0
s.onEvaluateRequest(request)
case *dap.StepInTargetsRequest:
// Optional (capability supportsStepInTargetsRequest)
s.sendUnsupportedErrorResponse(request.Request)
case *dap.GotoTargetsRequest:
// Optional (capability supportsGotoTargetsRequest)
s.sendUnsupportedErrorResponse(request.Request)
case *dap.CompletionsRequest:
// Optional (capability supportsCompletionsRequest)
s.sendUnsupportedErrorResponse(request.Request)
case *dap.ExceptionInfoRequest:
// Optional (capability supportsExceptionInfoRequest)
// TODO: does this request make sense for delve?
s.sendUnsupportedErrorResponse(request.Request)
case *dap.LoadedSourcesRequest:
// Optional (capability supportsLoadedSourcesRequest)
// TODO: implement this request in V1
s.onLoadedSourcesRequest(request)
case *dap.DataBreakpointInfoRequest:
// Optional (capability supportsDataBreakpoints)
s.sendUnsupportedErrorResponse(request.Request)
case *dap.SetDataBreakpointsRequest:
// Optional (capability supportsDataBreakpoints)
s.sendUnsupportedErrorResponse(request.Request)
case *dap.ReadMemoryRequest:
// Optional (capability supportsReadMemoryRequest)
// TODO: implement this request in V1
s.onReadMemoryRequest(request)
case *dap.DisassembleRequest:
// Optional (capability supportsDisassembleRequest)
// TODO: implement this request in V1
s.onDisassembleRequest(request)
case *dap.CancelRequest:
// Optional (capability supportsCancelRequest)
// TODO: does this request make sense for delve?
s.onCancelRequest(request)
case *dap.BreakpointLocationsRequest:
// Optional (capability supportsBreakpointLocationsRequest)
s.sendUnsupportedErrorResponse(request.Request)
case *dap.ModulesRequest:
// Optional (capability supportsModulesRequest)
// TODO: does this request make sense for delve?
s.sendUnsupportedErrorResponse(request.Request)
default:
// This is a DAP message that go-dap has a struct for, so
// decoding succeeded, but this function does not know how
// to handle.
s.sendInternalErrorResponse(request.GetSeq(), fmt.Sprintf("Unable to process %#v\n", request))
}
}
func (s *Server) send(message dap.Message) {
jsonmsg, _ := json.Marshal(message)
s.log.Debug("[-> to client]", string(jsonmsg))
dap.WriteProtocolMessage(s.conn, message)
}
func (s *Server) onInitializeRequest(request *dap.InitializeRequest) {
// TODO(polina): Respond with an error if debug session is in progress?
response := &dap.InitializeResponse{Response: *newResponse(request.Request)}
response.Body.SupportsConfigurationDoneRequest = true
// TODO(polina): support this to match vscode-go functionality
response.Body.SupportsSetVariable = false
// TODO(polina): support these requests in addition to vscode-go feature parity
response.Body.SupportsTerminateRequest = false
response.Body.SupportsRestartRequest = false
response.Body.SupportsFunctionBreakpoints = false
response.Body.SupportsStepBack = false
response.Body.SupportsSetExpression = false
response.Body.SupportsLoadedSourcesRequest = false
response.Body.SupportsReadMemoryRequest = false
response.Body.SupportsDisassembleRequest = false
response.Body.SupportsCancelRequest = false
s.send(response)
}
// Output path for the compiled binary in debug or test modes.
const debugBinary string = "./__debug_bin"
func (s *Server) onLaunchRequest(request *dap.LaunchRequest) {
// TODO(polina): Respond with an error if debug session is in progress?
program, ok := request.Arguments["program"].(string)
if !ok || program == "" {
s.sendErrorResponse(request.Request,
FailedToLaunch, "Failed to launch",
"The program attribute is missing in debug configuration.")
return
}
mode, ok := request.Arguments["mode"]
if !ok || mode == "" {
mode = "debug"
}
if mode == "debug" || mode == "test" {
output, ok := request.Arguments["output"].(string)
if !ok || output == "" {
output = debugBinary
}
debugname, err := filepath.Abs(output)
if err != nil {
s.sendInternalErrorResponse(request.Seq, err.Error())
return
}
buildFlags := ""
buildFlagsArg, ok := request.Arguments["buildFlags"]
if ok {
buildFlags, ok = buildFlagsArg.(string)
if !ok {
s.sendErrorResponse(request.Request,
FailedToLaunch, "Failed to launch",
fmt.Sprintf("'buildFlags' attribute '%v' in debug configuration is not a string.", buildFlagsArg))
return
}
}
switch mode {
case "debug":
err = gobuild.GoBuild(debugname, []string{program}, buildFlags)
case "test":
err = gobuild.GoTestBuild(debugname, []string{program}, buildFlags)
}
if err != nil {
s.sendErrorResponse(request.Request,
FailedToLaunch, "Failed to launch",
fmt.Sprintf("Build error: %s", err.Error()))
return
}
program = debugname
s.binaryToRemove = debugname
}
// TODO(polina): support "remote" mode
if mode != "exec" && mode != "debug" && mode != "test" {
s.sendErrorResponse(request.Request,
FailedToLaunch, "Failed to launch",
fmt.Sprintf("Unsupported 'mode' value %q in debug configuration.", mode))
return
}
stop, ok := request.Arguments["stopOnEntry"]
s.args.stopOnEntry = ok && stop == true
depth, ok := request.Arguments["stackTraceDepth"].(float64)
if ok && depth > 0 {
s.args.stackTraceDepth = int(depth)
}
var targetArgs []string
args, ok := request.Arguments["args"]
if ok {
argsParsed, ok := args.([]interface{})
if !ok {
s.sendErrorResponse(request.Request,
FailedToLaunch, "Failed to launch",
fmt.Sprintf("'args' attribute '%v' in debug configuration is not an array.", args))
return
}
for _, arg := range argsParsed {
argParsed, ok := arg.(string)
if !ok {
s.sendErrorResponse(request.Request,
FailedToLaunch, "Failed to launch",
fmt.Sprintf("value '%v' in 'args' attribute in debug configuration is not a string.", arg))
return
}
targetArgs = append(targetArgs, argParsed)
}
}
s.config.ProcessArgs = append([]string{program}, targetArgs...)
s.config.Debugger.WorkingDir = filepath.Dir(program)
var err error
if s.debugger, err = debugger.New(&s.config.Debugger, s.config.ProcessArgs); err != nil {
s.sendErrorResponse(request.Request,
FailedToLaunch, "Failed to launch", err.Error())
return
}
// Notify the client that the debugger is ready to start accepting
// configuration requests for setting breakpoints, etc. The client
// will end the configuration sequence with 'configurationDone'.
s.send(&dap.InitializedEvent{Event: *newEvent("initialized")})
s.send(&dap.LaunchResponse{Response: *newResponse(request.Request)})
}
// onDisconnectRequest handles the DisconnectRequest. Per the DAP spec,
// it disconnects the debuggee and signals that the debug adaptor
// (in our case this TCP server) can be terminated.
func (s *Server) onDisconnectRequest(request *dap.DisconnectRequest) {
s.send(&dap.DisconnectResponse{Response: *newResponse(request.Request)})
if s.debugger != nil {
_, err := s.debugger.Command(&api.DebuggerCommand{Name: api.Halt})
if err != nil {
s.log.Error(err)
}
kill := s.config.Debugger.AttachPid == 0
err = s.debugger.Detach(kill)
if err != nil {
s.log.Error(err)
}
}
// TODO(polina): make thread-safe when handlers become asynchronous.
s.signalDisconnect()
}
func (s *Server) onSetBreakpointsRequest(request *dap.SetBreakpointsRequest) {
if request.Arguments.Source.Path == "" {
s.log.Error("ERROR: Unable to set breakpoint for empty file path")
}
response := &dap.SetBreakpointsResponse{Response: *newResponse(request.Request)}
response.Body.Breakpoints = make([]dap.Breakpoint, len(request.Arguments.Breakpoints))
// Only verified breakpoints will be set and reported back in the
// response. All breakpoints resulting in errors (e.g. duplicates
// or lines that do not have statements) will be skipped.
i := 0
for _, b := range request.Arguments.Breakpoints {
bp, err := s.debugger.CreateBreakpoint(
&api.Breakpoint{File: request.Arguments.Source.Path, Line: b.Line})
if err != nil {
s.log.Error("ERROR:", err)
continue
}
response.Body.Breakpoints[i].Verified = true
response.Body.Breakpoints[i].Line = bp.Line
i++
}
response.Body.Breakpoints = response.Body.Breakpoints[:i]
s.send(response)
}
func (s *Server) onSetExceptionBreakpointsRequest(request *dap.SetExceptionBreakpointsRequest) {
// Unlike what DAP documentation claims, this request is always sent
// even though we specified no filters at initialization. Handle as no-op.
s.send(&dap.SetExceptionBreakpointsResponse{Response: *newResponse(request.Request)})
}
func (s *Server) onConfigurationDoneRequest(request *dap.ConfigurationDoneRequest) {
if s.args.stopOnEntry {
e := &dap.StoppedEvent{
Event: *newEvent("stopped"),
Body: dap.StoppedEventBody{Reason: "entry", ThreadId: 1, AllThreadsStopped: true},
}
s.send(e)
}
s.send(&dap.ConfigurationDoneResponse{Response: *newResponse(request.Request)})
if !s.args.stopOnEntry {
s.doCommand(api.Continue)
}
}
func (s *Server) onContinueRequest(request *dap.ContinueRequest) {
s.send(&dap.ContinueResponse{
Response: *newResponse(request.Request),
Body: dap.ContinueResponseBody{AllThreadsContinued: true}})
s.doCommand(api.Continue)
}
func (s *Server) onThreadsRequest(request *dap.ThreadsRequest) {
if s.debugger == nil {
s.sendErrorResponse(request.Request, UnableToDisplayThreads, "Unable to display threads", "debugger is nil")
return
}
gs, _, err := s.debugger.Goroutines(0, 0)
if err != nil {
switch err.(type) {
case *proc.ErrProcessExited:
// If the program exits very quickly, the initial threads request will complete after it has exited.
// A TerminatedEvent has already been sent. Ignore the err returned in this case.
s.send(&dap.ThreadsResponse{Response: *newResponse(request.Request)})
default:
s.sendErrorResponse(request.Request, UnableToDisplayThreads, "Unable to display threads", err.Error())
}
return
}
s.debugger.LockTarget()
defer s.debugger.UnlockTarget()
threads := make([]dap.Thread, len(gs))
if len(threads) == 0 {
// Depending on the debug session stage, goroutines information
// might not be available. However, the DAP spec states that
// "even if a debug adapter does not support multiple threads,
// it must implement the threads request and return a single
// (dummy) thread".
threads = []dap.Thread{{Id: 1, Name: "Dummy"}}
} else {
for i, g := range gs {
threads[i].Id = g.ID
loc := g.UserCurrent()
if loc.Fn != nil {
threads[i].Name = loc.Fn.Name
} else {
threads[i].Name = fmt.Sprintf("%s@%d", loc.File, loc.Line)
}
}
}
response := &dap.ThreadsResponse{
Response: *newResponse(request.Request),
Body: dap.ThreadsResponseBody{Threads: threads},
}
s.send(response)
}
// onAttachRequest sends a not-yet-implemented error response.
// This is a mandatory request to support.
func (s *Server) onAttachRequest(request *dap.AttachRequest) { // TODO V0
s.sendNotYetImplementedErrorResponse(request.Request)
}
// onNextRequest handles 'next' request.
// This is a mandatory request to support.
func (s *Server) onNextRequest(request *dap.NextRequest) {
// This ingores threadId argument to match the original vscode-go implementation.
// TODO(polina): use SwitchGoroutine to change the current goroutine.
s.send(&dap.NextResponse{Response: *newResponse(request.Request)})
s.doCommand(api.Next)
}
// onStepInRequest handles 'stepIn' request
// This is a mandatory request to support.
func (s *Server) onStepInRequest(request *dap.StepInRequest) {
// This ingores threadId argument to match the original vscode-go implementation.
// TODO(polina): use SwitchGoroutine to change the current goroutine.
s.send(&dap.StepInResponse{Response: *newResponse(request.Request)})
s.doCommand(api.Step)
}
// onStepOutRequest handles 'stepOut' request
// This is a mandatory request to support.
func (s *Server) onStepOutRequest(request *dap.StepOutRequest) {
// This ingores threadId argument to match the original vscode-go implementation.
// TODO(polina): use SwitchGoroutine to change the current goroutine.
s.send(&dap.StepOutResponse{Response: *newResponse(request.Request)})
s.doCommand(api.StepOut)
}
// onPauseRequest sends a not-yet-implemented error response.
// This is a mandatory request to support.
func (s *Server) onPauseRequest(request *dap.PauseRequest) { // TODO V0
s.sendNotYetImplementedErrorResponse(request.Request)
}
// stackFrame represents the index of a frame within
// the context of a stack of a specific goroutine.
type stackFrame struct {
goroutineID int
frameIndex int
}
// onStackTraceRequest handles stackTrace requests.
// This is a mandatory request to support.
func (s *Server) onStackTraceRequest(request *dap.StackTraceRequest) {
goroutineID := request.Arguments.ThreadId
frames, err := s.debugger.Stacktrace(goroutineID, s.args.stackTraceDepth, 0)
if err != nil {
s.sendErrorResponse(request.Request, UnableToProduceStackTrace, "Unable to produce stack trace", err.Error())
return
}
stackFrames := make([]dap.StackFrame, len(frames))
for i, frame := range frames {
loc := &frame.Call
uniqueStackFrameID := s.stackFrameHandles.create(stackFrame{goroutineID, i})
stackFrames[i] = dap.StackFrame{Id: uniqueStackFrameID, Line: loc.Line}
if loc.Fn == nil {
stackFrames[i].Name = "???"
} else {
stackFrames[i].Name = loc.Fn.Name
}
if loc.File != "<autogenerated>" {
stackFrames[i].Source = dap.Source{Name: filepath.Base(loc.File), Path: loc.File}
}
stackFrames[i].Column = 0
}
if request.Arguments.StartFrame > 0 {
stackFrames = stackFrames[min(request.Arguments.StartFrame, len(stackFrames)):]
}
if request.Arguments.Levels > 0 {
stackFrames = stackFrames[:min(request.Arguments.Levels, len(stackFrames))]
}
response := &dap.StackTraceResponse{
Response: *newResponse(request.Request),
Body: dap.StackTraceResponseBody{StackFrames: stackFrames, TotalFrames: len(frames)},
}
s.send(response)
}
// onScopesRequest handles 'scopes' requests.
// This is a mandatory request to support.
func (s *Server) onScopesRequest(request *dap.ScopesRequest) {
sf, ok := s.stackFrameHandles.get(request.Arguments.FrameId)
if !ok {
s.sendErrorResponse(request.Request, UnableToListLocals, "Unable to list locals", fmt.Sprintf("unknown frame id %d", request.Arguments.FrameId))
return
}
goid := sf.(stackFrame).goroutineID
frame := sf.(stackFrame).frameIndex
// TODO(polina): Support setting config via launch/attach args
cfg := proc.LoadConfig{FollowPointers: true, MaxVariableRecurse: 1, MaxStringLen: 64, MaxArrayValues: 64, MaxStructFields: -1}
// Retrieve arguments
args, err := s.debugger.FunctionArguments(goid, frame, 0, cfg)
if err != nil {
s.sendErrorResponse(request.Request, UnableToListArgs, "Unable to list args", err.Error())
return
}
argScope := &proc.Variable{Name: "Arguments", Children: slicePtrVarToSliceVar(args)}
// Retrieve local variables
locals, err := s.debugger.LocalVariables(goid, frame, 0, cfg)
if err != nil {
s.sendErrorResponse(request.Request, UnableToListLocals, "Unable to list local vars", err.Error())
return
}
locScope := &proc.Variable{Name: "Locals", Children: slicePtrVarToSliceVar(locals)}
// TODO(polina): Annotate shadowed variables
// TODO(polina): Retrieve global variables
scopeArgs := dap.Scope{Name: argScope.Name, VariablesReference: s.variableHandles.create(argScope)}
scopeLocals := dap.Scope{Name: locScope.Name, VariablesReference: s.variableHandles.create(locScope)}
scopes := []dap.Scope{scopeArgs, scopeLocals}
response := &dap.ScopesResponse{
Response: *newResponse(request.Request),
Body: dap.ScopesResponseBody{Scopes: scopes},
}
s.send(response)
}
func slicePtrVarToSliceVar(vars []*proc.Variable) []proc.Variable {
r := make([]proc.Variable, len(vars))
for i := range vars {
r[i] = *vars[i]
}
return r
}
// onVariablesRequest handles 'variables' requests.
// This is a mandatory request to support.
func (s *Server) onVariablesRequest(request *dap.VariablesRequest) {
v, ok := s.variableHandles.get(request.Arguments.VariablesReference)
if !ok {
s.sendErrorResponse(request.Request, UnableToLookupVariable, "Unable to lookup variable", fmt.Sprintf("unknown reference %d", request.Arguments.VariablesReference))
return
}
children := make([]dap.Variable, 0)
// TODO(polina): check and handle if variable loaded incompletely
// https://github.com/go-delve/delve/blob/master/Documentation/api/ClientHowto.md#looking-into-variables
switch v.Kind {
case reflect.Map:
for i := 0; i < len(v.Children); i += 2 {
// A map will have twice as many children as there are key-value elements.
kvIndex := i / 2
// Process children in pairs: even indices are map keys, odd indices are values.
key, keyref := s.convertVariable(&v.Children[i])
val, valref := s.convertVariable(&v.Children[i+1])
// If key or value or both are scalars, we can use
// a single variable to represet key:value format.
// Otherwise, we must return separate variables for both.
if keyref > 0 && valref > 0 { // Both are not scalars
keyvar := dap.Variable{
Name: fmt.Sprintf("[key %d]", kvIndex),
Value: key,
VariablesReference: keyref,
}
valvar := dap.Variable{
Name: fmt.Sprintf("[val %d]", kvIndex),
Value: val,
VariablesReference: valref,
}
children = append(children, keyvar, valvar)
} else { // At least one is a scalar
kvvar := dap.Variable{
Name: key,
Value: val,
}
if keyref != 0 { // key is a type to be expanded
kvvar.Name = fmt.Sprintf("%s[%d]", kvvar.Name, kvIndex) // Make the name unique
kvvar.VariablesReference = keyref
} else if valref != 0 { // val is a type to be expanded
kvvar.VariablesReference = valref
}
children = append(children, kvvar)
}
}
case reflect.Slice, reflect.Array:
children = make([]dap.Variable, len(v.Children))
for i := range v.Children {
c := &v.Children[i]
value, varref := s.convertVariable(c)
children[i] = dap.Variable{
Name: fmt.Sprintf("[%d]", i),
Value: value,
VariablesReference: varref,
}
}
default:
children = make([]dap.Variable, len(v.Children))
for i := range v.Children {
c := &v.Children[i]
value, variablesReference := s.convertVariable(c)
children[i] = dap.Variable{
Name: c.Name,
Value: value,
VariablesReference: variablesReference,
}
}
}
response := &dap.VariablesResponse{
Response: *newResponse(request.Request),
Body: dap.VariablesResponseBody{Variables: children},
// TODO(polina): support evaluateName field
}
s.send(response)
}
// convertVariable converts api.Variable to dap.Variable value and reference.
// Variable reference is used to keep track of the children associated with each
// variable. It is shared with the host via a scopes response and is an index to
// the s.variableHandles map, so it can be referenced from a subsequent variables
// request. A positive reference signals the host that another variables request
// can be issued to get the elements of the compound variable. As a custom, a zero
// reference, reminiscent of a zero pointer, is used to indicate that a scalar
// variable cannot be "dereferenced" to get its elements (as there are none).
func (s *Server) convertVariable(v *proc.Variable) (value string, variablesReference int) {
if v.Unreadable != nil {
value = fmt.Sprintf("unreadable <%v>", v.Unreadable)
return
}
typeName := api.PrettyTypeName(v.DwarfType)
switch v.Kind {
case reflect.UnsafePointer:
if len(v.Children) == 0 {
value = "unsafe.Pointer(nil)"
} else {
value = fmt.Sprintf("unsafe.Pointer(%#x)", v.Children[0].Addr)
}
case reflect.Ptr:
if v.DwarfType == nil || len(v.Children) == 0 {
value = "nil"
} else if v.Children[0].Addr == 0 {
value = "nil <" + typeName + ">"
} else if v.Children[0].Kind == reflect.Invalid {
value = "void"
} else {
value = fmt.Sprintf("<%s>(%#x)", typeName, v.Children[0].Addr)
variablesReference = s.variableHandles.create(v)
}
case reflect.Array:
value = "<" + typeName + ">"
if len(v.Children) > 0 {
variablesReference = s.variableHandles.create(v)
}
case reflect.Slice:
if v.Base == 0 {
value = "nil <" + typeName + ">"
} else {
value = fmt.Sprintf("<%s> (length: %d, cap: %d)", typeName, v.Len, v.Cap)
if len(v.Children) > 0 {
variablesReference = s.variableHandles.create(v)
}
}
case reflect.Map:
if v.Base == 0 {
value = "nil <" + typeName + ">"
} else {
value = fmt.Sprintf("<%s> (length: %d)", typeName, v.Len)
if len(v.Children) > 0 {
variablesReference = s.variableHandles.create(v)
}
}
case reflect.String:
vvalue := constant.StringVal(v.Value)
lenNotLoaded := v.Len - int64(len(vvalue))
if lenNotLoaded > 0 {
vvalue += fmt.Sprintf("...+%d more", lenNotLoaded)
}
value = fmt.Sprintf("%q", vvalue)
case reflect.Chan:
if len(v.Children) == 0 {
value = "nil <" + typeName + ">"
} else {
value = "<" + typeName + ">"
variablesReference = s.variableHandles.create(v)
}
case reflect.Interface:
if v.Addr == 0 {
// An escaped interface variable that points to nil, this shouldn't
// happen in normal code but can happen if the variable is out of scope,
// such as if an interface variable has been captured by a
// closure and replaced by a pointer to interface, and the pointer
// happens to contain 0.
value = "nil"
} else if len(v.Children) == 0 || v.Children[0].Kind == reflect.Invalid && v.Children[0].Addr == 0 {
value = "nil <" + typeName + ">"
} else {
value = "<" + typeName + ">"
variablesReference = s.variableHandles.create(v)
}
case reflect.Complex64, reflect.Complex128:
v.Children = make([]proc.Variable, 2)
v.Children[0].Name = "real"
v.Children[0].Value = constant.Real(v.Value)
v.Children[1].Name = "imaginary"
v.Children[1].Value = constant.Imag(v.Value)
if v.Kind == reflect.Complex64 {
v.Children[0].Kind = reflect.Float32
v.Children[1].Kind = reflect.Float32
} else {
v.Children[0].Kind = reflect.Float64
v.Children[1].Kind = reflect.Float64
}
fallthrough
default: // Struct, complex, scalar
vvalue := api.VariableValueAsString(v)
if vvalue != "" {
value = vvalue
} else {
value = "<" + typeName + ">"
}
if len(v.Children) > 0 {
variablesReference = s.variableHandles.create(v)
}
}
return
}
// onEvaluateRequest sends a not-yet-implemented error response.
// This is a mandatory request to support.
func (s *Server) onEvaluateRequest(request *dap.EvaluateRequest) { // TODO V0
s.sendNotYetImplementedErrorResponse(request.Request)
}
// onTerminateRequest sends a not-yet-implemented error response.
// Capability 'supportsTerminateRequest' is not set in 'initialize' response.
func (s *Server) onTerminateRequest(request *dap.TerminateRequest) {
s.sendNotYetImplementedErrorResponse(request.Request)
}
// onRestartRequest sends a not-yet-implemented error response
// Capability 'supportsRestartRequest' is not set in 'initialize' response.
func (s *Server) onRestartRequest(request *dap.RestartRequest) {
s.sendNotYetImplementedErrorResponse(request.Request)
}
// onSetFunctionBreakpointsRequest sends a not-yet-implemented error response.
// Capability 'supportsFunctionBreakpoints' is not set 'initialize' response.
func (s *Server) onSetFunctionBreakpointsRequest(request *dap.SetFunctionBreakpointsRequest) {
s.sendNotYetImplementedErrorResponse(request.Request)
}
// onStepBackRequest sends a not-yet-implemented error response.
// Capability 'supportsStepBack' is not set 'initialize' response.
func (s *Server) onStepBackRequest(request *dap.StepBackRequest) {
s.sendNotYetImplementedErrorResponse(request.Request)
}
// onReverseContinueRequest sends a not-yet-implemented error response.
// Capability 'supportsStepBack' is not set 'initialize' response.
func (s *Server) onReverseContinueRequest(request *dap.ReverseContinueRequest) {
s.sendNotYetImplementedErrorResponse(request.Request)
}
// onSetVariableRequest sends a not-yet-implemented error response.
// Capability 'supportsSetVariable' is not set 'initialize' response.
func (s *Server) onSetVariableRequest(request *dap.SetVariableRequest) { // TODO V0
s.sendNotYetImplementedErrorResponse(request.Request)
}
// onSetExpression sends a not-yet-implemented error response.
// Capability 'supportsSetExpression' is not set 'initialize' response.
func (s *Server) onSetExpressionRequest(request *dap.SetExpressionRequest) {
s.sendNotYetImplementedErrorResponse(request.Request)
}
// onLoadedSourcesRequest sends a not-yet-implemented error response.
// Capability 'supportsLoadedSourcesRequest' is not set 'initialize' response.
func (s *Server) onLoadedSourcesRequest(request *dap.LoadedSourcesRequest) {
s.sendNotYetImplementedErrorResponse(request.Request)
}
// onReadMemoryRequest sends a not-yet-implemented error response.
// Capability 'supportsReadMemoryRequest' is not set 'initialize' response.
func (s *Server) onReadMemoryRequest(request *dap.ReadMemoryRequest) {
s.sendNotYetImplementedErrorResponse(request.Request)
}
// onDisassembleRequest sends a not-yet-implemented error response.
// Capability 'supportsDisassembleRequest' is not set 'initialize' response.
func (s *Server) onDisassembleRequest(request *dap.DisassembleRequest) {
s.sendNotYetImplementedErrorResponse(request.Request)
}
// onCancelRequest sends a not-yet-implemented error response.
// Capability 'supportsCancelRequest' is not set 'initialize' response.
func (s *Server) onCancelRequest(request *dap.CancelRequest) {
s.sendNotYetImplementedErrorResponse(request.Request)
}
func (s *Server) sendErrorResponse(request dap.Request, id int, summary, details string) {
er := &dap.ErrorResponse{}
er.Type = "response"
er.Command = request.Command
er.RequestSeq = request.Seq
er.Success = false
er.Message = summary
er.Body.Error.Id = id
er.Body.Error.Format = fmt.Sprintf("%s: %s", summary, details)
s.log.Error(er.Body.Error.Format)
s.send(er)
}
// sendInternalErrorResponse sends an "internal error" response back to the client.
// We only take a seq here because we don't want to make assumptions about the
// kind of message received by the server that this error is a reply to.
func (s *Server) sendInternalErrorResponse(seq int, details string) {
er := &dap.ErrorResponse{}
er.Type = "response"
er.RequestSeq = seq
er.Success = false
er.Message = "Internal Error"
er.Body.Error.Id = InternalError
er.Body.Error.Format = fmt.Sprintf("%s: %s", er.Message, details)
s.log.Error(er.Body.Error.Format)
s.send(er)
}
func (s *Server) sendUnsupportedErrorResponse(request dap.Request) {
s.sendErrorResponse(request, UnsupportedCommand, "Unsupported command",
fmt.Sprintf("cannot process '%s' request", request.Command))
}
func (s *Server) sendNotYetImplementedErrorResponse(request dap.Request) {
s.sendErrorResponse(request, NotYetImplemented, "Not yet implemented",
fmt.Sprintf("cannot process '%s' request", request.Command))
}
func newResponse(request dap.Request) *dap.Response {
return &dap.Response{
ProtocolMessage: dap.ProtocolMessage{
Seq: 0,
Type: "response",
},
Command: request.Command,
RequestSeq: request.Seq,
Success: true,
}
}
func newEvent(event string) *dap.Event {
return &dap.Event{
ProtocolMessage: dap.ProtocolMessage{
Seq: 0,
Type: "event",
},
Event: event,
}
}
const BetterBadAccessError = `invalid memory address or nil pointer dereference [signal SIGSEGV: segmentation violation]
Unable to propogate EXC_BAD_ACCESS signal to target process and panic (see https://github.com/go-delve/delve/issues/852)`
// doCommand runs a debugger command until it stops on
// termination, error, breakpoint, etc, when an appropriate
// event needs to be sent to the client.
func (s *Server) doCommand(command string) {
if s.debugger == nil {
return
}
state, err := s.debugger.Command(&api.DebuggerCommand{Name: command})
if _, isexited := err.(proc.ErrProcessExited); isexited || err == nil && state.Exited {
e := &dap.TerminatedEvent{Event: *newEvent("terminated")}
s.send(e)
return
}
s.stackFrameHandles.reset()
s.variableHandles.reset()
stopped := &dap.StoppedEvent{Event: *newEvent("stopped")}
stopped.Body.AllThreadsStopped = true
if err == nil {
stopped.Body.ThreadId = state.SelectedGoroutine.ID
switch command {
case api.Next, api.Step, api.StepOut:
stopped.Body.Reason = "step"
default:
stopped.Body.Reason = "breakpoint"
}
s.send(stopped)
} else {
s.log.Error("runtime error: ", err)
stopped.Body.Reason = "runtime error"
stopped.Body.Text = err.Error()
// Special case in the spirit of https://github.com/microsoft/vscode-go/issues/1903
if stopped.Body.Text == "bad access" {
stopped.Body.Text = BetterBadAccessError
}
state, err := s.debugger.State( /*nowait*/ true)
if err == nil {
stopped.Body.ThreadId = state.CurrentThread.GoroutineID
}
s.send(stopped)
// TODO(polina): according to the spec, the extra 'text' is supposed to show up in the UI (e.g. on hover),
// but so far I am unable to get this to work in vscode - see https://github.com/microsoft/vscode/issues/104475.
// Options to explore:
// - supporting ExceptionInfo request
// - virtual variable scope for Exception that shows the message (details here: https://github.com/microsoft/vscode/issues/3101)
// In the meantime, provide the extra details by outputing an error message.
// {"body":{"category":"stdout","output":"API server listening at: 127.0.0.1:11973\n"}}
s.send(&dap.OutputEvent{
Event: *newEvent("output"),
Body: dap.OutputEventBody{
Output: fmt.Sprintf("ERROR: %s\n", stopped.Body.Text),
Category: "stderr",
}})
}
}