
Adds the ability to automatically debug child processes executed by the target to the linux native backend. This commit does not contain user interface or API to access this functionality. Updates #2551
445 lines
11 KiB
Go
445 lines
11 KiB
Go
package native
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import (
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"os"
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"runtime"
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"github.com/go-delve/delve/pkg/proc"
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)
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// Process represents all of the information the debugger
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// is holding onto regarding the process we are debugging.
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type nativeProcess struct {
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bi *proc.BinaryInfo
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pid int // Process Pid
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// Breakpoint table, holds information on breakpoints.
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// Maps instruction address to Breakpoint struct.
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breakpoints proc.BreakpointMap
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// List of threads mapped as such: pid -> *Thread
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threads map[int]*nativeThread
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// Thread used to read and write memory
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memthread *nativeThread
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os *osProcessDetails
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firstStart bool
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ptraceThread *ptraceThread
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childProcess bool // this process was launched, not attached to
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followExec bool // automatically attach to new processes
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// Controlling terminal file descriptor for
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// this process.
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ctty *os.File
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iscgo bool
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exited, detached bool
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}
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// newProcess returns an initialized Process struct. Before returning,
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// it will also launch a goroutine in order to handle ptrace(2)
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// functions. For more information, see the documentation on
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// `handlePtraceFuncs`.
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func newProcess(pid int) *nativeProcess {
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dbp := &nativeProcess{
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pid: pid,
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threads: make(map[int]*nativeThread),
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breakpoints: proc.NewBreakpointMap(),
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firstStart: true,
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os: new(osProcessDetails),
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ptraceThread: newPtraceThread(),
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bi: proc.NewBinaryInfo(runtime.GOOS, runtime.GOARCH),
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}
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return dbp
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}
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// newChildProcess is like newProcess but uses the same ptrace thread as dbp.
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func newChildProcess(dbp *nativeProcess, pid int) *nativeProcess {
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return &nativeProcess{
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pid: pid,
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threads: make(map[int]*nativeThread),
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breakpoints: proc.NewBreakpointMap(),
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firstStart: true,
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os: new(osProcessDetails),
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ptraceThread: dbp.ptraceThread.acquire(),
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bi: proc.NewBinaryInfo(runtime.GOOS, runtime.GOARCH),
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}
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}
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// BinInfo will return the binary info struct associated with this process.
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func (dbp *nativeProcess) BinInfo() *proc.BinaryInfo {
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return dbp.bi
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}
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// StartCallInjection notifies the backend that we are about to inject a function call.
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func (dbp *nativeProcess) StartCallInjection() (func(), error) { return func() {}, nil }
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// Detach from the process being debugged, optionally killing it.
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func (dbp *nativeProcess) Detach(kill bool) (err error) {
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if dbp.exited {
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return nil
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}
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if kill && dbp.childProcess {
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err := dbp.kill()
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if err != nil {
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return err
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}
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dbp.bi.Close()
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return nil
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}
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dbp.execPtraceFunc(func() {
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err = dbp.detach(kill)
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if err != nil {
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return
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}
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if kill {
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err = killProcess(dbp.pid)
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}
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})
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dbp.detached = true
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dbp.postExit()
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return
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}
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// Valid returns whether the process is still attached to and
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// has not exited.
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func (dbp *nativeProcess) Valid() (bool, error) {
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if dbp.detached {
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return false, proc.ErrProcessDetached
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}
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if dbp.exited {
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return false, proc.ErrProcessExited{Pid: dbp.pid}
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}
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return true, nil
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}
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// ThreadList returns a list of threads in the process.
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func (dbp *nativeProcess) ThreadList() []proc.Thread {
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r := make([]proc.Thread, 0, len(dbp.threads))
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for _, v := range dbp.threads {
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r = append(r, v)
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}
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return r
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}
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// FindThread attempts to find the thread with the specified ID.
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func (dbp *nativeProcess) FindThread(threadID int) (proc.Thread, bool) {
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th, ok := dbp.threads[threadID]
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return th, ok
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}
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// Memory returns the process memory.
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func (dbp *nativeProcess) Memory() proc.MemoryReadWriter {
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return dbp.memthread
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}
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// Breakpoints returns a list of breakpoints currently set.
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func (dbp *nativeProcess) Breakpoints() *proc.BreakpointMap {
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return &dbp.breakpoints
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}
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// RequestManualStop sets the `manualStopRequested` flag and
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// sends SIGSTOP to all threads.
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func (dbp *nativeProcess) RequestManualStop(cctx *proc.ContinueOnceContext) error {
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if dbp.exited {
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return proc.ErrProcessExited{Pid: dbp.pid}
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}
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return dbp.requestManualStop()
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}
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func (dbp *nativeProcess) WriteBreakpoint(bp *proc.Breakpoint) error {
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if bp.WatchType != 0 {
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for _, thread := range dbp.threads {
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err := thread.writeHardwareBreakpoint(bp.Addr, bp.WatchType, bp.HWBreakIndex)
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if err != nil {
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return err
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}
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}
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return nil
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}
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bp.OriginalData = make([]byte, dbp.bi.Arch.BreakpointSize())
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_, err := dbp.memthread.ReadMemory(bp.OriginalData, bp.Addr)
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if err != nil {
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return err
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}
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return dbp.writeSoftwareBreakpoint(dbp.memthread, bp.Addr)
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}
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func (dbp *nativeProcess) EraseBreakpoint(bp *proc.Breakpoint) error {
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if bp.WatchType != 0 {
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for _, thread := range dbp.threads {
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err := thread.clearHardwareBreakpoint(bp.Addr, bp.WatchType, bp.HWBreakIndex)
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if err != nil {
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return err
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}
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}
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return nil
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}
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return dbp.memthread.clearSoftwareBreakpoint(bp)
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}
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type processGroup struct {
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procs []*nativeProcess
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addTarget proc.AddTargetFunc
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}
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func (procgrp *processGroup) numValid() int {
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n := 0
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for _, p := range procgrp.procs {
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if ok, _ := p.Valid(); ok {
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n++
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}
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}
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return n
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}
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func (procgrp *processGroup) procForThread(tid int) *nativeProcess {
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for _, p := range procgrp.procs {
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if p.threads[tid] != nil {
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return p
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}
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}
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return nil
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}
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func (procgrp *processGroup) add(p *nativeProcess, pid int, currentThread proc.Thread, path string, stopReason proc.StopReason) (*proc.Target, error) {
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tgt, err := procgrp.addTarget(p, pid, currentThread, path, stopReason)
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if err != nil {
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return nil, err
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}
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procgrp.procs = append(procgrp.procs, p)
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return tgt, nil
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}
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func (procgrp *processGroup) ContinueOnce(cctx *proc.ContinueOnceContext) (proc.Thread, proc.StopReason, error) {
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if len(procgrp.procs) != 1 && runtime.GOOS != "linux" {
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panic("not implemented")
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}
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if procgrp.numValid() == 0 {
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return nil, proc.StopExited, proc.ErrProcessExited{Pid: procgrp.procs[0].pid}
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}
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for {
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for _, dbp := range procgrp.procs {
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if dbp.exited {
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continue
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}
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if err := dbp.resume(); err != nil {
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return nil, proc.StopUnknown, err
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}
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for _, th := range dbp.threads {
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th.CurrentBreakpoint.Clear()
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}
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}
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if cctx.ResumeChan != nil {
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close(cctx.ResumeChan)
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cctx.ResumeChan = nil
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}
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trapthread, err := trapWait(procgrp, -1)
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if err != nil {
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return nil, proc.StopUnknown, err
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}
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trapthread, err = procgrp.stop(cctx, trapthread)
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if err != nil {
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return nil, proc.StopUnknown, err
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}
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if trapthread != nil {
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dbp := procgrp.procForThread(trapthread.ID)
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dbp.memthread = trapthread
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// refresh memthread for every other process
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for _, p2 := range procgrp.procs {
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if p2.exited || p2 == dbp {
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continue
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}
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for _, th := range p2.threads {
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p2.memthread = th
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if th.SoftExc() {
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break
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}
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}
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}
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return trapthread, proc.StopUnknown, nil
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}
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}
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}
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// FindBreakpoint finds the breakpoint for the given pc.
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func (dbp *nativeProcess) FindBreakpoint(pc uint64, adjustPC bool) (*proc.Breakpoint, bool) {
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if adjustPC {
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// Check to see if address is past the breakpoint, (i.e. breakpoint was hit).
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if bp, ok := dbp.breakpoints.M[pc-uint64(dbp.bi.Arch.BreakpointSize())]; ok {
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return bp, true
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}
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}
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// Directly use addr to lookup breakpoint.
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if bp, ok := dbp.breakpoints.M[pc]; ok {
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return bp, true
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}
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return nil, false
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}
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func (dbp *nativeProcess) initializeBasic() error {
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if err := initialize(dbp); err != nil {
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return err
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}
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if err := dbp.updateThreadList(); err != nil {
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return err
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}
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return nil
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}
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// initialize will ensure that all relevant information is loaded
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// so the process is ready to be debugged.
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func (dbp *nativeProcess) initialize(path string, debugInfoDirs []string) (*proc.TargetGroup, error) {
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dbp.initializeBasic()
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stopReason := proc.StopLaunched
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if !dbp.childProcess {
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stopReason = proc.StopAttached
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}
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procgrp := &processGroup{}
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grp, addTarget := proc.NewGroup(procgrp, proc.NewTargetGroupConfig{
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DebugInfoDirs: debugInfoDirs,
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// We disable asyncpreempt for the following reasons:
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// - on Windows asyncpreempt is incompatible with debuggers, see:
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// https://github.com/golang/go/issues/36494
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// - on linux/arm64 asyncpreempt can sometimes restart a sequence of
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// instructions, if the sequence happens to contain a breakpoint it will
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// look like the breakpoint was hit twice when it was "logically" only
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// executed once.
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// See: https://go-review.googlesource.com/c/go/+/208126
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DisableAsyncPreempt: runtime.GOOS == "windows" || (runtime.GOOS == "linux" && runtime.GOARCH == "arm64"),
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StopReason: stopReason,
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CanDump: runtime.GOOS == "linux" || (runtime.GOOS == "windows" && runtime.GOARCH == "amd64"),
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})
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procgrp.addTarget = addTarget
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tgt, err := procgrp.add(dbp, dbp.pid, dbp.memthread, path, stopReason)
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if err != nil {
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return nil, err
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}
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if dbp.bi.Arch.Name == "arm64" {
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dbp.iscgo = tgt.IsCgo()
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}
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return grp, nil
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}
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func (pt *ptraceThread) handlePtraceFuncs() {
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// We must ensure here that we are running on the same thread during
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// while invoking the ptrace(2) syscall. This is due to the fact that ptrace(2) expects
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// all commands after PTRACE_ATTACH to come from the same thread.
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runtime.LockOSThread()
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// Leaving the OS thread locked currently leads to segfaults in the
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// Go runtime while running on FreeBSD and OpenBSD:
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// https://github.com/golang/go/issues/52394
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if runtime.GOOS == "freebsd" || runtime.GOOS == "openbsd" {
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defer runtime.UnlockOSThread()
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}
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for fn := range pt.ptraceChan {
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fn()
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pt.ptraceDoneChan <- nil
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}
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}
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func (dbp *nativeProcess) execPtraceFunc(fn func()) {
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dbp.ptraceThread.ptraceChan <- fn
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<-dbp.ptraceThread.ptraceDoneChan
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}
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func (dbp *nativeProcess) postExit() {
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dbp.exited = true
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dbp.ptraceThread.release()
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dbp.bi.Close()
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if dbp.ctty != nil {
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dbp.ctty.Close()
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}
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dbp.os.Close()
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}
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func (dbp *nativeProcess) writeSoftwareBreakpoint(thread *nativeThread, addr uint64) error {
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_, err := thread.WriteMemory(addr, dbp.bi.Arch.BreakpointInstruction())
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return err
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}
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func openRedirects(redirects [3]string, foreground bool) (stdin, stdout, stderr *os.File, closefn func(), err error) {
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toclose := []*os.File{}
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if redirects[0] != "" {
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stdin, err = os.Open(redirects[0])
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if err != nil {
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return nil, nil, nil, nil, err
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}
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toclose = append(toclose, stdin)
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} else if foreground {
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stdin = os.Stdin
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}
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create := func(path string, dflt *os.File) *os.File {
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if path == "" {
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return dflt
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}
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var f *os.File
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f, err = os.Create(path)
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if f != nil {
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toclose = append(toclose, f)
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}
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return f
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}
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stdout = create(redirects[1], os.Stdout)
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if err != nil {
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return nil, nil, nil, nil, err
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}
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stderr = create(redirects[2], os.Stderr)
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if err != nil {
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return nil, nil, nil, nil, err
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}
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closefn = func() {
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for _, f := range toclose {
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_ = f.Close()
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}
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}
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return stdin, stdout, stderr, closefn, nil
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}
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type ptraceThread struct {
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ptraceRefCnt int
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ptraceChan chan func()
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ptraceDoneChan chan interface{}
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}
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func newPtraceThread() *ptraceThread {
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pt := &ptraceThread{
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ptraceChan: make(chan func()),
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ptraceDoneChan: make(chan interface{}),
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ptraceRefCnt: 1,
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}
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go pt.handlePtraceFuncs()
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return pt
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}
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func (pt *ptraceThread) acquire() *ptraceThread {
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pt.ptraceRefCnt++
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return pt
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}
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func (pt *ptraceThread) release() {
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pt.ptraceRefCnt--
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if pt.ptraceRefCnt == 0 {
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close(pt.ptraceChan)
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close(pt.ptraceDoneChan)
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}
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}
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