delve/service/rpc1/server.go
Sergio Lopez 11accd4d71 proc/proc: Extend GoroutinesInfo to allow specifying a range
Instead of unconditionally returning all present goroutines,
GoroutinesInfo now allows specifying a range (start and count). In
addition to the array of goroutines and the error, it now also returns
the next goroutine to be processed, to be used as 'start' argument on
the next call, or 0 if all present goroutines have already been
processed.

This way clients can avoid eating large amounts of RAM while debugging
core dumps and processes with a exceptionally high amount of goroutines.

Fixes #1403
2018-11-19 10:06:38 -08:00

323 lines
7.3 KiB
Go

package rpc1
import (
"errors"
"fmt"
"github.com/derekparker/delve/pkg/proc"
"github.com/derekparker/delve/service"
"github.com/derekparker/delve/service/api"
"github.com/derekparker/delve/service/debugger"
)
var defaultLoadConfig = proc.LoadConfig{true, 1, 64, 64, -1, 0}
type RPCServer struct {
// config is all the information necessary to start the debugger and server.
config *service.Config
// debugger is a debugger service.
debugger *debugger.Debugger
}
func NewServer(config *service.Config, debugger *debugger.Debugger) *RPCServer {
return &RPCServer{config, debugger}
}
func (s *RPCServer) ProcessPid(arg1 interface{}, pid *int) error {
*pid = s.debugger.ProcessPid()
return nil
}
func (s *RPCServer) Detach(kill bool, ret *int) error {
err := s.debugger.Detach(kill)
if s.config.DisconnectChan != nil {
close(s.config.DisconnectChan)
}
return err
}
func (s *RPCServer) Restart(arg1 interface{}, arg2 *int) error {
if s.config.AttachPid != 0 {
return errors.New("cannot restart process Delve did not create")
}
_, err := s.debugger.Restart("", false, nil)
return err
}
func (s *RPCServer) State(arg interface{}, state *api.DebuggerState) error {
st, err := s.debugger.State(false)
if err != nil {
return err
}
*state = *st
return nil
}
func (s *RPCServer) Command(command *api.DebuggerCommand, cb service.RPCCallback) {
st, err := s.debugger.Command(command)
cb.Return(st, err)
}
func (s *RPCServer) GetBreakpoint(id int, breakpoint *api.Breakpoint) error {
bp := s.debugger.FindBreakpoint(id)
if bp == nil {
return fmt.Errorf("no breakpoint with id %d", id)
}
*breakpoint = *bp
return nil
}
func (s *RPCServer) GetBreakpointByName(name string, breakpoint *api.Breakpoint) error {
bp := s.debugger.FindBreakpointByName(name)
if bp == nil {
return fmt.Errorf("no breakpoint with name %s", name)
}
*breakpoint = *bp
return nil
}
type StacktraceGoroutineArgs struct {
Id int
Depth int
Full bool
}
func (s *RPCServer) StacktraceGoroutine(args *StacktraceGoroutineArgs, locations *[]api.Stackframe) error {
var loadcfg *proc.LoadConfig = nil
if args.Full {
loadcfg = &defaultLoadConfig
}
locs, err := s.debugger.Stacktrace(args.Id, args.Depth, false, loadcfg)
if err != nil {
return err
}
*locations = locs
return nil
}
func (s *RPCServer) ListBreakpoints(arg interface{}, breakpoints *[]*api.Breakpoint) error {
*breakpoints = s.debugger.Breakpoints()
return nil
}
func (s *RPCServer) CreateBreakpoint(bp, newBreakpoint *api.Breakpoint) error {
createdbp, err := s.debugger.CreateBreakpoint(bp)
if err != nil {
return err
}
*newBreakpoint = *createdbp
return nil
}
func (s *RPCServer) ClearBreakpoint(id int, breakpoint *api.Breakpoint) error {
bp := s.debugger.FindBreakpoint(id)
if bp == nil {
return fmt.Errorf("no breakpoint with id %d", id)
}
deleted, err := s.debugger.ClearBreakpoint(bp)
if err != nil {
return err
}
*breakpoint = *deleted
return nil
}
func (s *RPCServer) ClearBreakpointByName(name string, breakpoint *api.Breakpoint) error {
bp := s.debugger.FindBreakpointByName(name)
if bp == nil {
return fmt.Errorf("no breakpoint with name %s", name)
}
deleted, err := s.debugger.ClearBreakpoint(bp)
if err != nil {
return err
}
*breakpoint = *deleted
return nil
}
func (s *RPCServer) AmendBreakpoint(amend *api.Breakpoint, unused *int) error {
*unused = 0
return s.debugger.AmendBreakpoint(amend)
}
func (s *RPCServer) ListThreads(arg interface{}, threads *[]*api.Thread) (err error) {
*threads, err = s.debugger.Threads()
return err
}
func (s *RPCServer) GetThread(id int, thread *api.Thread) error {
t, err := s.debugger.FindThread(id)
if err != nil {
return err
}
if t == nil {
return fmt.Errorf("no thread with id %d", id)
}
*thread = *t
return nil
}
func (s *RPCServer) ListPackageVars(filter string, variables *[]api.Variable) error {
state, err := s.debugger.State(false)
if err != nil {
return err
}
current := state.CurrentThread
if current == nil {
return fmt.Errorf("no current thread")
}
vars, err := s.debugger.PackageVariables(current.ID, filter, defaultLoadConfig)
if err != nil {
return err
}
*variables = vars
return nil
}
type ThreadListArgs struct {
Id int
Filter string
}
func (s *RPCServer) ListThreadPackageVars(args *ThreadListArgs, variables *[]api.Variable) error {
thread, err := s.debugger.FindThread(args.Id)
if err != nil {
return err
}
if thread == nil {
return fmt.Errorf("no thread with id %d", args.Id)
}
vars, err := s.debugger.PackageVariables(args.Id, args.Filter, defaultLoadConfig)
if err != nil {
return err
}
*variables = vars
return nil
}
func (s *RPCServer) ListRegisters(arg interface{}, registers *string) error {
state, err := s.debugger.State(false)
if err != nil {
return err
}
regs, err := s.debugger.Registers(state.CurrentThread.ID, false)
if err != nil {
return err
}
*registers = regs.String()
return nil
}
func (s *RPCServer) ListLocalVars(scope api.EvalScope, variables *[]api.Variable) error {
vars, err := s.debugger.LocalVariables(scope, defaultLoadConfig)
if err != nil {
return err
}
*variables = vars
return nil
}
func (s *RPCServer) ListFunctionArgs(scope api.EvalScope, variables *[]api.Variable) error {
vars, err := s.debugger.FunctionArguments(scope, defaultLoadConfig)
if err != nil {
return err
}
*variables = vars
return nil
}
type EvalSymbolArgs struct {
Scope api.EvalScope
Symbol string
}
func (s *RPCServer) EvalSymbol(args EvalSymbolArgs, variable *api.Variable) error {
v, err := s.debugger.EvalVariableInScope(args.Scope, args.Symbol, defaultLoadConfig)
if err != nil {
return err
}
*variable = *v
return nil
}
type SetSymbolArgs struct {
Scope api.EvalScope
Symbol string
Value string
}
func (s *RPCServer) SetSymbol(args SetSymbolArgs, unused *int) error {
*unused = 0
return s.debugger.SetVariableInScope(args.Scope, args.Symbol, args.Value)
}
func (s *RPCServer) ListSources(filter string, sources *[]string) error {
ss, err := s.debugger.Sources(filter)
if err != nil {
return err
}
*sources = ss
return nil
}
func (s *RPCServer) ListFunctions(filter string, funcs *[]string) error {
fns, err := s.debugger.Functions(filter)
if err != nil {
return err
}
*funcs = fns
return nil
}
func (s *RPCServer) ListTypes(filter string, types *[]string) error {
tps, err := s.debugger.Types(filter)
if err != nil {
return err
}
*types = tps
return nil
}
func (s *RPCServer) ListGoroutines(arg interface{}, goroutines *[]*api.Goroutine) error {
gs, _, err := s.debugger.Goroutines(0, 0)
if err != nil {
return err
}
*goroutines = gs
return nil
}
func (c *RPCServer) AttachedToExistingProcess(arg interface{}, answer *bool) error {
if c.config.AttachPid != 0 {
*answer = true
}
return nil
}
type FindLocationArgs struct {
Scope api.EvalScope
Loc string
}
func (c *RPCServer) FindLocation(args FindLocationArgs, answer *[]api.Location) error {
var err error
*answer, err = c.debugger.FindLocation(args.Scope, args.Loc)
return err
}
type DisassembleRequest struct {
Scope api.EvalScope
StartPC, EndPC uint64
Flavour api.AssemblyFlavour
}
func (c *RPCServer) Disassemble(args DisassembleRequest, answer *api.AsmInstructions) error {
var err error
*answer, err = c.debugger.Disassemble(args.Scope, args.StartPC, args.EndPC, args.Flavour)
return err
}