
Only Linux and Windows are affected but it's better to do this for all platforms for consistency.
142 lines
3.1 KiB
Go
142 lines
3.1 KiB
Go
package native
|
|
|
|
import (
|
|
"errors"
|
|
"syscall"
|
|
|
|
sys "golang.org/x/sys/windows"
|
|
)
|
|
|
|
const enableHardwareBreakpoints = false // see https://github.com/go-delve/delve/issues/2768
|
|
|
|
// waitStatus is a synonym for the platform-specific WaitStatus
|
|
type waitStatus sys.WaitStatus
|
|
|
|
// osSpecificDetails holds information specific to the Windows
|
|
// operating system / kernel.
|
|
type osSpecificDetails struct {
|
|
hThread syscall.Handle
|
|
dbgUiRemoteBreakIn bool // whether thread is an auxiliary DbgUiRemoteBreakIn thread created by Windows
|
|
delayErr error
|
|
setbp bool
|
|
}
|
|
|
|
func (procgrp *processGroup) singleStep(t *nativeThread) error {
|
|
context := newContext()
|
|
context.SetFlags(_CONTEXT_ALL)
|
|
|
|
// Set the processor TRAP flag
|
|
err := t.getContext(context)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
context.SetTrap(true)
|
|
|
|
err = t.setContext(context)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
suspendcnt := 0
|
|
|
|
// If a thread simultaneously hits a breakpoint and is suspended by the Go
|
|
// runtime it will have a suspend count greater than 1 and to actually take
|
|
// a single step we have to resume it multiple times here.
|
|
// We keep a counter of how many times it was suspended so that after
|
|
// single-stepping we can re-suspend it the correct number of times.
|
|
for {
|
|
n, err := _ResumeThread(t.os.hThread)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
suspendcnt++
|
|
if n == 1 {
|
|
break
|
|
}
|
|
}
|
|
|
|
for {
|
|
var tid int
|
|
t.dbp.execPtraceFunc(func() {
|
|
tid, err = procgrp.waitForDebugEvent(waitBlocking | waitSuspendNewThreads)
|
|
})
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
ep := procgrp.procForThread(tid)
|
|
|
|
if ep.pid == t.dbp.pid && tid == t.ID {
|
|
break
|
|
}
|
|
|
|
ep.execPtraceFunc(func() {
|
|
err = _ContinueDebugEvent(uint32(ep.pid), uint32(ep.os.breakThread), _DBG_CONTINUE)
|
|
})
|
|
}
|
|
|
|
for i := 0; i < suspendcnt; i++ {
|
|
if !t.os.dbgUiRemoteBreakIn {
|
|
_, err = _SuspendThread(t.os.hThread)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
}
|
|
}
|
|
|
|
t.dbp.execPtraceFunc(func() {
|
|
err = _ContinueDebugEvent(uint32(t.dbp.pid), uint32(t.ID), _DBG_CONTINUE)
|
|
})
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
// Unset the processor TRAP flag
|
|
err = t.getContext(context)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
context.SetTrap(false)
|
|
|
|
return t.setContext(context)
|
|
}
|
|
|
|
func (t *nativeThread) WriteMemory(addr uint64, data []byte) (int, error) {
|
|
if ok, err := t.dbp.Valid(); !ok {
|
|
return 0, err
|
|
}
|
|
if len(data) == 0 {
|
|
return 0, nil
|
|
}
|
|
var count uintptr
|
|
err := _WriteProcessMemory(t.dbp.os.hProcess, uintptr(addr), &data[0], uintptr(len(data)), &count)
|
|
if err != nil {
|
|
return 0, err
|
|
}
|
|
return int(count), nil
|
|
}
|
|
|
|
var ErrShortRead = errors.New("short read")
|
|
|
|
func (t *nativeThread) ReadMemory(buf []byte, addr uint64) (int, error) {
|
|
if ok, err := t.dbp.Valid(); !ok {
|
|
return 0, err
|
|
}
|
|
if len(buf) == 0 {
|
|
return 0, nil
|
|
}
|
|
var count uintptr
|
|
err := _ReadProcessMemory(t.dbp.os.hProcess, uintptr(addr), &buf[0], uintptr(len(buf)), &count)
|
|
if err == nil && count != uintptr(len(buf)) {
|
|
err = ErrShortRead
|
|
}
|
|
return int(count), err
|
|
}
|
|
|
|
// SoftExc returns true if this thread received a software exception during the last resume.
|
|
func (t *nativeThread) SoftExc() bool {
|
|
return t.os.setbp
|
|
}
|