
proc.Next and proc.Step will call, after setting their temp breakpoints, curthread.SetCurrentBreakpoint. This is intended to find if one of the newly created breakpoints happens to be at the same instruction that curthread is stopped at. However SetCurrentBreakpoint is intended to be called after a Continue and StepInstruction operation so it will also detect if curthread is stopped one byte after a breakpoint. If the instruction immediately preceeding the current instruction of curthread happens to: 1. have one of the newly created temp breakpoints 2. be one byte long SetCurrentBreakpoint will believe that we just hit that breakpoint and therefore the instruction should be repeated, and thus rewind the PC of curthread by 1. We should distinguish between the two uses of SetCurrentBreakpoint and disable the check for "just hit" breakpoints when inappropriate. Fixes #1656
425 lines
12 KiB
Go
425 lines
12 KiB
Go
package native
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import (
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"fmt"
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"go/ast"
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"runtime"
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"sync"
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"github.com/go-delve/delve/pkg/proc"
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)
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// Process represents all of the information the debugger
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// is holding onto regarding the process we are debugging.
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type Process struct {
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bi *proc.BinaryInfo
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pid int // Process Pid
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// Breakpoint table, holds information on breakpoints.
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// Maps instruction address to Breakpoint struct.
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breakpoints proc.BreakpointMap
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// List of threads mapped as such: pid -> *Thread
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threads map[int]*Thread
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// Active thread
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currentThread *Thread
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// Goroutine that will be used by default to set breakpoint, eval variables, etc...
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// Normally selectedGoroutine is currentThread.GetG, it will not be only if SwitchGoroutine is called with a goroutine that isn't attached to a thread
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selectedGoroutine *proc.G
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common proc.CommonProcess
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os *OSProcessDetails
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firstStart bool
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stopMu sync.Mutex
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resumeChan chan<- struct{}
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ptraceChan chan func()
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ptraceDoneChan chan interface{}
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childProcess bool // this process was launched, not attached to
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manualStopRequested bool
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exited, detached bool
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}
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// New returns an initialized Process struct. Before returning,
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// it will also launch a goroutine in order to handle ptrace(2)
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// functions. For more information, see the documentation on
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// `handlePtraceFuncs`.
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func New(pid int) *Process {
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dbp := &Process{
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pid: pid,
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threads: make(map[int]*Thread),
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breakpoints: proc.NewBreakpointMap(),
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firstStart: true,
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os: new(OSProcessDetails),
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ptraceChan: make(chan func()),
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ptraceDoneChan: make(chan interface{}),
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bi: proc.NewBinaryInfo(runtime.GOOS, runtime.GOARCH),
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}
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go dbp.handlePtraceFuncs()
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return dbp
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}
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// BinInfo will return the binary info struct associated with this process.
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func (dbp *Process) BinInfo() *proc.BinaryInfo {
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return dbp.bi
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}
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// Recorded always returns false for the native proc backend.
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func (dbp *Process) Recorded() (bool, string) { return false, "" }
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// Restart will always return an error in the native proc backend, only for
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// recorded traces.
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func (dbp *Process) Restart(string) error { return proc.ErrNotRecorded }
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// Direction will always return an error in the native proc backend, only for
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// recorded traces.
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func (dbp *Process) Direction(proc.Direction) error { return proc.ErrNotRecorded }
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// When will always return an empty string and nil, not supported on native proc backend.
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func (dbp *Process) When() (string, error) { return "", nil }
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// Checkpoint will always return an error on the native proc backend,
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// only supported for recorded traces.
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func (dbp *Process) Checkpoint(string) (int, error) { return -1, proc.ErrNotRecorded }
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// Checkpoints will always return an error on the native proc backend,
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// only supported for recorded traces.
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func (dbp *Process) Checkpoints() ([]proc.Checkpoint, error) { return nil, proc.ErrNotRecorded }
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// ClearCheckpoint will always return an error on the native proc backend,
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// only supported in recorded traces.
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func (dbp *Process) ClearCheckpoint(int) error { return proc.ErrNotRecorded }
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// Detach from the process being debugged, optionally killing it.
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func (dbp *Process) Detach(kill bool) (err error) {
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if dbp.exited {
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return nil
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}
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if kill && dbp.childProcess {
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err := dbp.kill()
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if err != nil {
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return err
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}
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dbp.bi.Close()
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return nil
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}
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if !kill {
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// Clean up any breakpoints we've set.
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for _, bp := range dbp.breakpoints.M {
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if bp != nil {
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_, err := dbp.ClearBreakpoint(bp.Addr)
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if err != nil {
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return err
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}
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}
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}
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}
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dbp.execPtraceFunc(func() {
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err = dbp.detach(kill)
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if err != nil {
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return
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}
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if kill {
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err = killProcess(dbp.pid)
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}
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})
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dbp.detached = true
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dbp.postExit()
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return
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}
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// Valid returns whether the process is still attached to and
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// has not exited.
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func (dbp *Process) Valid() (bool, error) {
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if dbp.detached {
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return false, &proc.ProcessDetachedError{}
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}
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if dbp.exited {
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return false, &proc.ErrProcessExited{Pid: dbp.Pid()}
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}
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return true, nil
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}
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// ResumeNotify specifies a channel that will be closed the next time
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// ContinueOnce finishes resuming the target.
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func (dbp *Process) ResumeNotify(ch chan<- struct{}) {
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dbp.resumeChan = ch
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}
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// Pid returns the process ID.
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func (dbp *Process) Pid() int {
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return dbp.pid
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}
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// SelectedGoroutine returns the current selected,
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// active goroutine.
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func (dbp *Process) SelectedGoroutine() *proc.G {
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return dbp.selectedGoroutine
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}
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// ThreadList returns a list of threads in the process.
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func (dbp *Process) ThreadList() []proc.Thread {
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r := make([]proc.Thread, 0, len(dbp.threads))
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for _, v := range dbp.threads {
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r = append(r, v)
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}
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return r
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}
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// FindThread attempts to find the thread with the specified ID.
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func (dbp *Process) FindThread(threadID int) (proc.Thread, bool) {
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th, ok := dbp.threads[threadID]
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return th, ok
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}
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// CurrentThread returns the current selected, active thread.
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func (dbp *Process) CurrentThread() proc.Thread {
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return dbp.currentThread
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}
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// Breakpoints returns a list of breakpoints currently set.
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func (dbp *Process) Breakpoints() *proc.BreakpointMap {
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return &dbp.breakpoints
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}
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// RequestManualStop sets the `halt` flag and
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// sends SIGSTOP to all threads.
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func (dbp *Process) RequestManualStop() error {
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if dbp.exited {
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return &proc.ErrProcessExited{Pid: dbp.Pid()}
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}
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dbp.stopMu.Lock()
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defer dbp.stopMu.Unlock()
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dbp.manualStopRequested = true
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return dbp.requestManualStop()
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}
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// CheckAndClearManualStopRequest checks if a manual stop has
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// been requested, and then clears that state.
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func (dbp *Process) CheckAndClearManualStopRequest() bool {
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dbp.stopMu.Lock()
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defer dbp.stopMu.Unlock()
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msr := dbp.manualStopRequested
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dbp.manualStopRequested = false
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return msr
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}
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func (dbp *Process) writeBreakpoint(addr uint64) (string, int, *proc.Function, []byte, error) {
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f, l, fn := dbp.bi.PCToLine(uint64(addr))
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originalData := make([]byte, dbp.bi.Arch.BreakpointSize())
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_, err := dbp.currentThread.ReadMemory(originalData, uintptr(addr))
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if err != nil {
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return "", 0, nil, nil, err
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}
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if err := dbp.writeSoftwareBreakpoint(dbp.currentThread, addr); err != nil {
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return "", 0, nil, nil, err
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}
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return f, l, fn, originalData, nil
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}
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// SetBreakpoint sets a breakpoint at addr, and stores it in the process wide
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// break point table.
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func (dbp *Process) SetBreakpoint(addr uint64, kind proc.BreakpointKind, cond ast.Expr) (*proc.Breakpoint, error) {
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return dbp.breakpoints.Set(addr, kind, cond, dbp.writeBreakpoint)
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}
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// ClearBreakpoint clears the breakpoint at addr.
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func (dbp *Process) ClearBreakpoint(addr uint64) (*proc.Breakpoint, error) {
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if dbp.exited {
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return nil, &proc.ErrProcessExited{Pid: dbp.Pid()}
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}
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return dbp.breakpoints.Clear(addr, dbp.currentThread.ClearBreakpoint)
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}
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// ContinueOnce will continue the target until it stops.
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// This could be the result of a breakpoint or signal.
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func (dbp *Process) ContinueOnce() (proc.Thread, error) {
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if dbp.exited {
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return nil, &proc.ErrProcessExited{Pid: dbp.Pid()}
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}
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if err := dbp.resume(); err != nil {
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return nil, err
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}
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dbp.common.ClearAllGCache()
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for _, th := range dbp.threads {
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th.CurrentBreakpoint.Clear()
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}
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if dbp.resumeChan != nil {
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close(dbp.resumeChan)
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dbp.resumeChan = nil
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}
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trapthread, err := dbp.trapWait(-1)
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if err != nil {
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return nil, err
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}
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if err := dbp.stop(trapthread); err != nil {
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return nil, err
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}
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return trapthread, err
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}
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// StepInstruction will continue the current thread for exactly
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// one instruction. This method affects only the thread
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// associated with the selected goroutine. All other
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// threads will remain stopped.
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func (dbp *Process) StepInstruction() (err error) {
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thread := dbp.currentThread
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if dbp.selectedGoroutine != nil {
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if dbp.selectedGoroutine.Thread == nil {
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// Step called on parked goroutine
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if _, err := dbp.SetBreakpoint(dbp.selectedGoroutine.PC, proc.NextBreakpoint, proc.SameGoroutineCondition(dbp.selectedGoroutine)); err != nil {
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return err
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}
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return proc.Continue(dbp)
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}
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thread = dbp.selectedGoroutine.Thread.(*Thread)
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}
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dbp.common.ClearAllGCache()
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if dbp.exited {
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return &proc.ErrProcessExited{Pid: dbp.Pid()}
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}
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thread.CurrentBreakpoint.Clear()
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err = thread.StepInstruction()
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if err != nil {
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return err
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}
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err = thread.SetCurrentBreakpoint(true)
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if err != nil {
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return err
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}
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if g, _ := proc.GetG(thread); g != nil {
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dbp.selectedGoroutine = g
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}
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return nil
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}
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// SwitchThread changes from current thread to the thread specified by `tid`.
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func (dbp *Process) SwitchThread(tid int) error {
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if dbp.exited {
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return &proc.ErrProcessExited{Pid: dbp.Pid()}
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}
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if th, ok := dbp.threads[tid]; ok {
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dbp.currentThread = th
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dbp.selectedGoroutine, _ = proc.GetG(dbp.currentThread)
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return nil
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}
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return fmt.Errorf("thread %d does not exist", tid)
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}
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// SwitchGoroutine changes from current thread to the thread
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// running the specified goroutine.
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func (dbp *Process) SwitchGoroutine(gid int) error {
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if dbp.exited {
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return &proc.ErrProcessExited{Pid: dbp.Pid()}
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}
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g, err := proc.FindGoroutine(dbp, gid)
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if err != nil {
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return err
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}
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if g == nil {
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// user specified -1 and selectedGoroutine is nil
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return nil
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}
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if g.Thread != nil {
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return dbp.SwitchThread(g.Thread.ThreadID())
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}
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dbp.selectedGoroutine = g
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return nil
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}
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// FindBreakpoint finds the breakpoint for the given pc.
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func (dbp *Process) FindBreakpoint(pc uint64, adjustPC bool) (*proc.Breakpoint, bool) {
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if adjustPC {
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// Check to see if address is past the breakpoint, (i.e. breakpoint was hit).
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if bp, ok := dbp.breakpoints.M[pc-uint64(dbp.bi.Arch.BreakpointSize())]; ok {
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return bp, true
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}
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}
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// Directly use addr to lookup breakpoint.
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if bp, ok := dbp.breakpoints.M[pc]; ok {
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return bp, true
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}
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return nil, false
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}
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// initialize will ensure that all relevant information is loaded
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// so the process is ready to be debugged.
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func (dbp *Process) initialize(path string, debugInfoDirs []string) error {
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if err := initialize(dbp); err != nil {
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return err
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}
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if err := dbp.updateThreadList(); err != nil {
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return err
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}
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return proc.PostInitializationSetup(dbp, path, debugInfoDirs, dbp.writeBreakpoint)
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}
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// SetSelectedGoroutine will set internally the goroutine that should be
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// the default for any command executed, the goroutine being actively
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// followed.
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func (dbp *Process) SetSelectedGoroutine(g *proc.G) {
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dbp.selectedGoroutine = g
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}
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// ClearInternalBreakpoints will clear all non-user set breakpoints. These
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// breakpoints are set for internal operations such as 'next'.
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func (dbp *Process) ClearInternalBreakpoints() error {
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return dbp.breakpoints.ClearInternalBreakpoints(func(bp *proc.Breakpoint) error {
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if err := dbp.currentThread.ClearBreakpoint(bp); err != nil {
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return err
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}
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for _, thread := range dbp.threads {
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if thread.CurrentBreakpoint.Breakpoint == bp {
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thread.CurrentBreakpoint.Clear()
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}
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}
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return nil
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})
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}
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func (dbp *Process) handlePtraceFuncs() {
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// We must ensure here that we are running on the same thread during
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// while invoking the ptrace(2) syscall. This is due to the fact that ptrace(2) expects
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// all commands after PTRACE_ATTACH to come from the same thread.
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runtime.LockOSThread()
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for fn := range dbp.ptraceChan {
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fn()
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dbp.ptraceDoneChan <- nil
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}
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}
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func (dbp *Process) execPtraceFunc(fn func()) {
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dbp.ptraceChan <- fn
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<-dbp.ptraceDoneChan
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}
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func (dbp *Process) postExit() {
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dbp.exited = true
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close(dbp.ptraceChan)
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close(dbp.ptraceDoneChan)
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dbp.bi.Close()
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}
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func (dbp *Process) writeSoftwareBreakpoint(thread *Thread, addr uint64) error {
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_, err := thread.WriteMemory(uintptr(addr), dbp.bi.Arch.BreakpointInstruction())
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return err
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}
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// Common returns common information across Process
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// implementations
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func (dbp *Process) Common() *proc.CommonProcess {
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return &dbp.common
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}
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