
In order for DAP to support halting the program (either manually or on a breakpoint) performing some action and then resuming execution, there needs to be a way to stop the program without clearing the internal breakpoints. This is necessary for log points and stopping the program to set breakpoints. The debugging UI makes it seem like a user should be able to set or clear a breakpoint at any time. Adding this ability to complete synchronous requests while the program is running is thus important to create a seamless user experience. This change just adds a configuration to determine whether the target should clear the stepping breakpoints, and changes the server to use this new mode. Using the new mode means that the DAP server must determine when it expect the next to be canceled and do this manually.
536 lines
16 KiB
Go
536 lines
16 KiB
Go
package proc
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import (
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"errors"
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"fmt"
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"go/constant"
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"os"
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"sort"
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"strings"
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"github.com/go-delve/delve/pkg/dwarf/op"
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"github.com/go-delve/delve/pkg/goversion"
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)
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var (
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// ErrNotRecorded is returned when an action is requested that is
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// only possible on recorded (traced) programs.
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ErrNotRecorded = errors.New("not a recording")
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// ErrNoRuntimeAllG is returned when the runtime.allg list could
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// not be found.
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ErrNoRuntimeAllG = errors.New("could not find goroutine array")
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// ErrProcessDetached indicates that we detached from the target process.
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ErrProcessDetached = errors.New("detached from the process")
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)
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type LaunchFlags uint8
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const (
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LaunchForeground LaunchFlags = 1 << iota
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LaunchDisableASLR
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)
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// Target represents the process being debugged.
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type Target struct {
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Process
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proc ProcessInternal
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// StopReason describes the reason why the target process is stopped.
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// A process could be stopped for multiple simultaneous reasons, in which
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// case only one will be reported.
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StopReason StopReason
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// CanDump is true if core dumping is supported.
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CanDump bool
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// KeepSteppingBreakpoints determines whether certain stop reasons (e.g. manual halts)
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// will keep the stepping breakpoints instead of clearing them.
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KeepSteppingBreakpoints KeepSteppingBreakpoints
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// currentThread is the thread that will be used by next/step/stepout and to evaluate variables if no goroutine is selected.
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currentThread Thread
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// Goroutine that will be used by default to set breakpoint, eval variables, etc...
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// Normally selectedGoroutine is currentThread.GetG, it will not be only if SwitchGoroutine is called with a goroutine that isn't attached to a thread
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selectedGoroutine *G
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// fncallForG stores a mapping of current active function calls.
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fncallForG map[int]*callInjection
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asyncPreemptChanged bool // runtime/debug.asyncpreemptoff was changed
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asyncPreemptOff int64 // cached value of runtime/debug.asyncpreemptoff
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// gcache is a cache for Goroutines that we
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// have read and parsed from the targets memory.
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// This must be cleared whenever the target is resumed.
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gcache goroutineCache
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iscgo *bool
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// exitStatus is the exit status of the process we are debugging.
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// Saved here to relay to any future commands.
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exitStatus int
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// fakeMemoryRegistry contains the list of all compositeMemory objects
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// created since the last restart, it exists so that registerized variables
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// can be given a unique address.
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fakeMemoryRegistry []*compositeMemory
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fakeMemoryRegistryMap map[string]*compositeMemory
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}
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type KeepSteppingBreakpoints uint8
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const (
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HaltKeepsSteppingBreakpoints KeepSteppingBreakpoints = 1 << iota
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TracepointKeepsSteppingBreakpoints
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)
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// ErrProcessExited indicates that the process has exited and contains both
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// process id and exit status.
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type ErrProcessExited struct {
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Pid int
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Status int
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}
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func (pe ErrProcessExited) Error() string {
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return fmt.Sprintf("Process %d has exited with status %d", pe.Pid, pe.Status)
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}
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// StopReason describes the reason why the target process is stopped.
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// A process could be stopped for multiple simultaneous reasons, in which
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// case only one will be reported.
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type StopReason uint8
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// String maps StopReason to string representation.
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func (sr StopReason) String() string {
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switch sr {
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case StopUnknown:
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return "unknown"
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case StopLaunched:
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return "launched"
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case StopAttached:
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return "attached"
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case StopExited:
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return "exited"
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case StopBreakpoint:
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return "breakpoint"
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case StopHardcodedBreakpoint:
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return "hardcoded breakpoint"
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case StopManual:
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return "manual"
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case StopNextFinished:
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return "next finished"
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case StopCallReturned:
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return "call returned"
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case StopWatchpoint:
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return "watchpoint"
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default:
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return ""
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}
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}
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const (
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StopUnknown StopReason = iota
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StopLaunched // The process was just launched
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StopAttached // The debugger stopped the process after attaching
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StopExited // The target process terminated
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StopBreakpoint // The target process hit one or more software breakpoints
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StopHardcodedBreakpoint // The target process hit a hardcoded breakpoint (for example runtime.Breakpoint())
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StopManual // A manual stop was requested
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StopNextFinished // The next/step/stepout command terminated
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StopCallReturned // An injected call completed
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StopWatchpoint // The target process hit one or more watchpoints
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)
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// NewTargetConfig contains the configuration for a new Target object,
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type NewTargetConfig struct {
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Path string // path of the main executable
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DebugInfoDirs []string // Directories to search for split debug info
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DisableAsyncPreempt bool // Go 1.14 asynchronous preemption should be disabled
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StopReason StopReason // Initial stop reason
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CanDump bool // Can create core dumps (must implement ProcessInternal.MemoryMap)
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}
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// DisableAsyncPreemptEnv returns a process environment (like os.Environ)
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// where asyncpreemptoff is set to 1.
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func DisableAsyncPreemptEnv() []string {
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env := os.Environ()
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for i := range env {
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if strings.HasPrefix(env[i], "GODEBUG=") {
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// Go 1.14 asynchronous preemption mechanism is incompatible with
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// debuggers, see: https://github.com/golang/go/issues/36494
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env[i] += ",asyncpreemptoff=1"
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}
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}
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return env
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}
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// NewTarget returns an initialized Target object.
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func NewTarget(p Process, currentThread Thread, cfg NewTargetConfig) (*Target, error) {
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entryPoint, err := p.EntryPoint()
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if err != nil {
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return nil, err
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}
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err = p.BinInfo().LoadBinaryInfo(cfg.Path, entryPoint, cfg.DebugInfoDirs)
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if err != nil {
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return nil, err
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}
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for _, image := range p.BinInfo().Images {
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if image.loadErr != nil {
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return nil, image.loadErr
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}
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}
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t := &Target{
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Process: p,
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proc: p.(ProcessInternal),
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fncallForG: make(map[int]*callInjection),
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StopReason: cfg.StopReason,
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currentThread: currentThread,
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CanDump: cfg.CanDump,
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}
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g, _ := GetG(currentThread)
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t.selectedGoroutine = g
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t.createUnrecoveredPanicBreakpoint()
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t.createFatalThrowBreakpoint()
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t.gcache.init(p.BinInfo())
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t.fakeMemoryRegistryMap = make(map[string]*compositeMemory)
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if cfg.DisableAsyncPreempt {
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setAsyncPreemptOff(t, 1)
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}
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return t, nil
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}
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// IsCgo returns the value of runtime.iscgo
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func (t *Target) IsCgo() bool {
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if t.iscgo != nil {
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return *t.iscgo
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}
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scope := globalScope(t, t.BinInfo(), t.BinInfo().Images[0], t.Memory())
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iscgov, err := scope.findGlobal("runtime", "iscgo")
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if err == nil {
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iscgov.loadValue(loadFullValue)
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if iscgov.Unreadable == nil {
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t.iscgo = new(bool)
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*t.iscgo = constant.BoolVal(iscgov.Value)
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return constant.BoolVal(iscgov.Value)
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}
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}
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return false
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}
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// Valid returns true if this Process can be used. When it returns false it
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// also returns an error describing why the Process is invalid (either
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// ErrProcessExited or ErrProcessDetached).
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func (t *Target) Valid() (bool, error) {
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ok, err := t.proc.Valid()
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if !ok && err != nil {
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if pe, ok := err.(ErrProcessExited); ok {
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pe.Status = t.exitStatus
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err = pe
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}
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}
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return ok, err
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}
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// SupportsFunctionCalls returns whether or not the backend supports
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// calling functions during a debug session.
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// Currently only non-recorded processes running on AMD64 support
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// function calls.
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func (t *Target) SupportsFunctionCalls() bool {
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if ok, _ := t.Process.Recorded(); ok {
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return false
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}
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return t.Process.BinInfo().Arch.Name == "amd64"
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}
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// ClearCaches clears internal caches that should not survive a restart.
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// This should be called anytime the target process executes instructions.
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func (t *Target) ClearCaches() {
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t.clearFakeMemory()
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t.gcache.Clear()
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for _, thread := range t.ThreadList() {
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thread.Common().g = nil
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}
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}
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// Restart will start the process over from the location specified by the "from" locspec.
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// This is only useful for recorded targets.
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// Restarting of a normal process happens at a higher level (debugger.Restart).
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func (t *Target) Restart(from string) error {
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t.ClearCaches()
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currentThread, err := t.proc.Restart(from)
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if err != nil {
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return err
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}
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t.currentThread = currentThread
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t.selectedGoroutine, _ = GetG(t.CurrentThread())
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if from != "" {
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t.StopReason = StopManual
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} else {
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t.StopReason = StopLaunched
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}
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return nil
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}
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// SelectedGoroutine returns the currently selected goroutine.
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func (t *Target) SelectedGoroutine() *G {
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return t.selectedGoroutine
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}
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// SwitchGoroutine will change the selected and active goroutine.
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func (p *Target) SwitchGoroutine(g *G) error {
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if ok, err := p.Valid(); !ok {
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return err
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}
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if g == nil {
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return nil
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}
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if g.Thread != nil {
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return p.SwitchThread(g.Thread.ThreadID())
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}
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p.selectedGoroutine = g
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return nil
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}
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// SwitchThread will change the selected and active thread.
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func (p *Target) SwitchThread(tid int) error {
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if ok, err := p.Valid(); !ok {
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return err
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}
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if th, ok := p.FindThread(tid); ok {
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p.currentThread = th
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p.selectedGoroutine, _ = GetG(p.CurrentThread())
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return nil
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}
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return fmt.Errorf("thread %d does not exist", tid)
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}
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// Detach will detach the target from the underylying process.
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// This means the debugger will no longer receive events from the process
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// we were previously debugging.
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// If kill is true then the process will be killed when we detach.
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func (t *Target) Detach(kill bool) error {
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if !kill {
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if t.asyncPreemptChanged {
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setAsyncPreemptOff(t, t.asyncPreemptOff)
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}
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for _, bp := range t.Breakpoints().M {
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if bp != nil {
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_, err := t.ClearBreakpoint(bp.Addr)
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if err != nil {
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return err
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}
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}
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}
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}
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t.StopReason = StopUnknown
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return t.proc.Detach(kill)
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}
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// setAsyncPreemptOff enables or disables async goroutine preemption by
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// writing the value 'v' to runtime.debug.asyncpreemptoff.
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// A value of '1' means off, a value of '0' means on.
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func setAsyncPreemptOff(p *Target, v int64) {
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if producer := p.BinInfo().Producer(); producer == "" || !goversion.ProducerAfterOrEqual(producer, 1, 14) {
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return
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}
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logger := p.BinInfo().logger
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scope := globalScope(p, p.BinInfo(), p.BinInfo().Images[0], p.Memory())
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debugv, err := scope.findGlobal("runtime", "debug")
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if err != nil || debugv.Unreadable != nil {
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logger.Warnf("could not find runtime/debug variable (or unreadable): %v %v", err, debugv.Unreadable)
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return
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}
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asyncpreemptoffv, err := debugv.structMember("asyncpreemptoff")
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if err != nil {
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logger.Warnf("could not find asyncpreemptoff field: %v", err)
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return
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}
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asyncpreemptoffv.loadValue(loadFullValue)
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if asyncpreemptoffv.Unreadable != nil {
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logger.Warnf("asyncpreemptoff field unreadable: %v", asyncpreemptoffv.Unreadable)
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return
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}
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p.asyncPreemptChanged = true
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p.asyncPreemptOff, _ = constant.Int64Val(asyncpreemptoffv.Value)
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err = scope.setValue(asyncpreemptoffv, newConstant(constant.MakeInt64(v), scope.Mem), "")
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if err != nil {
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logger.Warnf("could not set asyncpreemptoff %v", err)
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}
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}
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// createUnrecoveredPanicBreakpoint creates the unrecoverable-panic breakpoint.
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func (t *Target) createUnrecoveredPanicBreakpoint() {
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panicpcs, err := FindFunctionLocation(t.Process, "runtime.startpanic", 0)
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if _, isFnNotFound := err.(*ErrFunctionNotFound); isFnNotFound {
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panicpcs, err = FindFunctionLocation(t.Process, "runtime.fatalpanic", 0)
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}
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if err == nil {
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bp, err := t.SetBreakpointWithID(unrecoveredPanicID, panicpcs[0])
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if err == nil {
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bp.Name = UnrecoveredPanic
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bp.Variables = []string{"runtime.curg._panic.arg"}
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}
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}
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}
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// createFatalThrowBreakpoint creates the a breakpoint as runtime.fatalthrow.
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func (t *Target) createFatalThrowBreakpoint() {
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fatalpcs, err := FindFunctionLocation(t.Process, "runtime.throw", 0)
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if err == nil {
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bp, err := t.SetBreakpointWithID(fatalThrowID, fatalpcs[0])
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if err == nil {
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bp.Name = FatalThrow
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}
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}
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}
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// CurrentThread returns the currently selected thread which will be used
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// for next/step/stepout and for reading variables, unless a goroutine is
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// selected.
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func (t *Target) CurrentThread() Thread {
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return t.currentThread
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}
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type UProbeTraceResult struct {
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FnAddr int
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InputParams []*Variable
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}
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func (t *Target) GetBufferedTracepoints() []*UProbeTraceResult {
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var results []*UProbeTraceResult
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tracepoints := t.proc.GetBufferedTracepoints()
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for _, tp := range tracepoints {
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r := &UProbeTraceResult{}
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r.FnAddr = tp.FnAddr
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for _, ip := range tp.InputParams {
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v := &Variable{}
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v.RealType = ip.RealType
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v.Len = ip.Len
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v.Base = ip.Base
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v.Addr = ip.Addr
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v.Kind = ip.Kind
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cachedMem := CreateLoadedCachedMemory(ip.Data)
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compMem, _ := CreateCompositeMemory(cachedMem, t.BinInfo().Arch, op.DwarfRegisters{}, ip.Pieces)
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v.mem = compMem
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// Load the value here so that we don't have to export
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// loadValue outside of proc.
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v.loadValue(loadFullValue)
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r.InputParams = append(r.InputParams, v)
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}
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results = append(results, r)
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}
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return results
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}
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// SetNextBreakpointID sets the breakpoint ID of the next breakpoint
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func (t *Target) SetNextBreakpointID(id int) {
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t.Breakpoints().breakpointIDCounter = id
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}
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const (
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FakeAddressBase = 0xbeef000000000000
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fakeAddressUnresolv = 0xbeed000000000000 // this address never resloves to memory
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)
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// newCompositeMemory creates a new compositeMemory object and registers it.
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// If the same composite memory has been created before it will return a
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// cached object.
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// This caching is primarily done so that registerized variables don't get a
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// different address every time they are evaluated, which would be confusing
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// and leak memory.
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func (t *Target) newCompositeMemory(mem MemoryReadWriter, regs op.DwarfRegisters, pieces []op.Piece, descr *locationExpr) (int64, *compositeMemory, error) {
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var key string
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if regs.CFA != 0 && len(pieces) > 0 {
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// key is created by concatenating the location expression with the CFA,
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// this combination is guaranteed to be unique between resumes.
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buf := new(strings.Builder)
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fmt.Fprintf(buf, "%#x ", regs.CFA)
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op.PrettyPrint(buf, descr.instr)
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key = buf.String()
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if cmem := t.fakeMemoryRegistryMap[key]; cmem != nil {
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return int64(cmem.base), cmem, nil
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}
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}
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cmem, err := newCompositeMemory(mem, t.BinInfo().Arch, regs, pieces)
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if err != nil {
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return 0, cmem, err
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}
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t.registerFakeMemory(cmem)
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if key != "" {
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t.fakeMemoryRegistryMap[key] = cmem
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}
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return int64(cmem.base), cmem, nil
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}
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func (t *Target) registerFakeMemory(mem *compositeMemory) (addr uint64) {
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t.fakeMemoryRegistry = append(t.fakeMemoryRegistry, mem)
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addr = FakeAddressBase
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if len(t.fakeMemoryRegistry) > 1 {
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prevMem := t.fakeMemoryRegistry[len(t.fakeMemoryRegistry)-2]
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addr = uint64(alignAddr(int64(prevMem.base+uint64(len(prevMem.data))), 0x100)) // the call to alignAddr just makes the address look nicer, it is not necessary
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}
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mem.base = addr
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return addr
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}
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func (t *Target) findFakeMemory(addr uint64) *compositeMemory {
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i := sort.Search(len(t.fakeMemoryRegistry), func(i int) bool {
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mem := t.fakeMemoryRegistry[i]
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return addr <= mem.base || (mem.base <= addr && addr < (mem.base+uint64(len(mem.data))))
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})
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if i != len(t.fakeMemoryRegistry) {
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mem := t.fakeMemoryRegistry[i]
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if mem.base <= addr && addr < (mem.base+uint64(len(mem.data))) {
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return mem
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}
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}
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return nil
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}
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func (t *Target) clearFakeMemory() {
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for i := range t.fakeMemoryRegistry {
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t.fakeMemoryRegistry[i] = nil
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}
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t.fakeMemoryRegistry = t.fakeMemoryRegistry[:0]
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|
t.fakeMemoryRegistryMap = make(map[string]*compositeMemory)
|
|
}
|
|
|
|
// dwrapUnwrap checks if fn is a dwrap wrapper function and unwraps it if it is.
|
|
func (t *Target) dwrapUnwrap(fn *Function) *Function {
|
|
if fn == nil {
|
|
return nil
|
|
}
|
|
if !strings.Contains(fn.Name, "·dwrap·") {
|
|
return fn
|
|
}
|
|
if unwrap := t.BinInfo().dwrapUnwrapCache[fn.Entry]; unwrap != nil {
|
|
return unwrap
|
|
}
|
|
text, err := disassemble(t.Memory(), nil, t.Breakpoints(), t.BinInfo(), fn.Entry, fn.End, false)
|
|
if err != nil {
|
|
return fn
|
|
}
|
|
for _, instr := range text {
|
|
if instr.IsCall() && instr.DestLoc != nil && instr.DestLoc.Fn != nil && !instr.DestLoc.Fn.privateRuntime() {
|
|
t.BinInfo().dwrapUnwrapCache[fn.Entry] = instr.DestLoc.Fn
|
|
return instr.DestLoc.Fn
|
|
}
|
|
}
|
|
return fn
|
|
}
|