delve/_fixtures/testvariables2.go
aarzilli 8f16b371d1 proc/eval: support more type casts
* string to []rune
* string to []byte
* []rune to string
* []byte to string
* any pointer to uintptr

The string, []rune, []byte conversion pairs aligns this to the go
language.
The pointer -> uintptr conversion pair is symmetric to the uintptr ->
pointer that we already have.

Also lets the user specify any size for byte array types instead of
just the ones already used by the program, this can be used to read
arbitrary memory.

Fixes #548, #867
2017-10-25 13:20:25 +02:00

250 lines
5.7 KiB
Go

package main
import (
"fmt"
"go/constant"
"math"
"runtime"
"unsafe"
)
type astruct struct {
A int
B int
}
type bstruct struct {
a astruct
}
type cstruct struct {
pb *bstruct
sa []*astruct
}
type a struct {
aas []a
}
type A struct {
val int
}
type C struct {
s string
}
type B struct {
A
*C
a A
ptr *A
}
type D struct {
u1, u2, u3, u4, u5, u6 uint32
}
func afunc(x int) int {
return x + 2
}
func afunc1(x int) {
}
func afunc2() int {
return 0
}
type functype func(int) int
func (a *astruct) Error() string {
return "not an error"
}
func (b *bstruct) Error() string {
return "not an error"
}
type dstruct struct {
x interface{}
}
type maptype map[string]interface{}
type benchstruct struct {
a [64]byte
b [64]byte
}
type Item struct {
Name string
Route string
Active int
}
type Menu []Item
type truncatedMap struct {
v []map[string]astruct
}
func main() {
i1 := 1
i2 := 2
f1 := 3.0
i3 := 3
p1 := &i1
s1 := []string{"one", "two", "three", "four", "five"}
s3 := make([]int, 0, 6)
a1 := [5]string{"one", "two", "three", "four", "five"}
c1 := cstruct{&bstruct{astruct{1, 2}}, []*astruct{&astruct{1, 2}, &astruct{2, 3}, &astruct{4, 5}}}
s2 := []astruct{{1, 2}, {3, 4}, {5, 6}, {7, 8}, {9, 10}, {11, 12}, {13, 14}, {15, 16}}
p2 := &(c1.sa[2].B)
as1 := astruct{1, 1}
var p3 *int
str1 := "01234567890"
var fn1 functype = afunc
var fn2 functype = nil
var nilslice []int = nil
var nilptr *int = nil
ch1 := make(chan int, 2)
var chnil chan int = nil
m1 := map[string]astruct{
"Malone": astruct{2, 3},
"Adenauer": astruct{},
"squadrons": astruct{},
"quintuplets": astruct{},
"parasite": astruct{},
"wristwatches": astruct{},
"flashgun": astruct{},
"equivocally": astruct{},
"sweetbrier": astruct{},
"idealism": astruct{},
"tangos": astruct{},
"alterable": astruct{},
"quaffing": astruct{},
"arsenic": astruct{},
"coincidentally": astruct{},
"hindrances": astruct{},
"zoning": astruct{},
"egging": astruct{},
"inserts": astruct{},
"adaptive": astruct{},
"orientations": astruct{},
"periling": astruct{},
"lip": astruct{},
"chant": astruct{},
"availing": astruct{},
"fern": astruct{},
"flummoxes": astruct{},
"meanders": astruct{},
"ravenously": astruct{},
"reminisce": astruct{},
"snorkel": astruct{},
"gutters": astruct{},
"jibbed": astruct{},
"tiara": astruct{},
"takers": astruct{},
"animates": astruct{},
"Zubenelgenubi": astruct{},
"bantering": astruct{},
"tumblers": astruct{},
"horticulturists": astruct{},
"thallium": astruct{},
}
var mnil map[string]astruct = nil
m2 := map[int]*astruct{1: &astruct{10, 11}}
m3 := map[astruct]int{{1, 1}: 42, {2, 2}: 43}
up1 := unsafe.Pointer(&i1)
i4 := 800
i5 := -3
i6 := -500
var err1 error = c1.sa[0]
var err2 error = c1.pb
var errnil error = nil
var psa *astruct = nil
var errtypednil error = psa
var iface1 interface{} = c1.sa[0]
var iface2 interface{} = "test"
var iface3 interface{} = map[string]constant.Value{}
var iface4 interface{} = []constant.Value{constant.MakeInt64(4)}
var ifacenil interface{} = nil
arr1 := [4]int{0, 1, 2, 3}
parr := &arr1
cpx1 := complex(1, 2)
const1 := constant.MakeInt64(3)
recursive1 := dstruct{}
recursive1.x = &recursive1
var iface5 interface{} = &recursive1
var iface2fn1 interface{} = afunc1
var iface2fn2 interface{} = afunc2
var mapinf maptype = map[string]interface{}{}
mapinf["inf"] = mapinf
var bencharr [64]benchstruct
var benchparr [64]*benchstruct
mainMenu := Menu{
{Name: "home", Route: "/", Active: 1},
{Name: "About", Route: "/about", Active: 1},
{Name: "Login", Route: "/login", Active: 1},
}
var aas = []a{{nil}}
aas[0].aas = aas
b := B{A: A{-314}, C: &C{"hello"}, a: A{42}, ptr: &A{1337}}
b2 := B{A: A{42}, a: A{47}}
var sd D
ifacearr := []error{&astruct{}, nil}
efacearr := []interface{}{&astruct{}, "test", nil}
var mapanonstruct1 map[string]struct{}
var anonstruct1 struct{ val constant.Value }
var anonstruct2 struct{ i, j int }
var anoniface1 interface {
SomeFunction(struct{ val constant.Value })
OtherFunction(i, j int)
}
var anonfunc func(a struct{ i int }, b interface{}, c struct{ val constant.Value })
for i := range benchparr {
benchparr[i] = &benchstruct{}
}
ni8 := int8(-5)
ni16 := int16(-5)
ni32 := int32(-5)
pinf := math.Inf(+1)
ninf := math.Inf(-1)
nan := math.NaN()
var iface6 interface{}
var ptrinf *interface{}
iface6 = &ptrinf
ptrinf = &iface6
sliceinf := make([]interface{}, 1)
sliceinf[0] = sliceinf
zsvar := struct{}{}
zsslice := make([]struct{}, 3)
zsvmap := map[string]struct{}{"testkey": struct{}{}}
var tm truncatedMap
tm.v = []map[string]astruct{m1}
emptyslice := []string{}
emptymap := make(map[string]string)
byteslice := []byte{116, 195, 168, 115, 116}
runeslice := []rune{116, 232, 115, 116}
var amb1 = 1
runtime.Breakpoint()
for amb1 := 0; amb1 < 10; amb1++ {
fmt.Println(amb1)
}
runtime.Breakpoint()
fmt.Println(i1, i2, i3, p1, amb1, s1, s3, a1, p2, p3, s2, as1, str1, f1, fn1, fn2, nilslice, nilptr, ch1, chnil, m1, mnil, m2, m3, up1, i4, i5, i6, err1, err2, errnil, iface1, iface2, ifacenil, arr1, parr, cpx1, const1, iface3, iface4, recursive1, recursive1.x, iface5, iface2fn1, iface2fn2, bencharr, benchparr, mapinf, mainMenu, b, b2, sd, anonstruct1, anonstruct2, anoniface1, anonfunc, mapanonstruct1, ifacearr, efacearr, ni8, ni16, ni32, pinf, ninf, nan, zsvmap, zsslice, zsvar, tm, errtypednil, emptyslice, emptymap, byteslice, runeslice)
}