
Changes FindLocation to support multiple targets and adds an AddrPid member to api.Breakpoint so that clients can set breakpoints by address when multiple targets are connected (but at them moment this field is ignored). Updates #1653 Updates #2551
452 lines
11 KiB
Go
452 lines
11 KiB
Go
package api
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import (
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"bytes"
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"fmt"
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"go/constant"
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"go/printer"
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"go/token"
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"reflect"
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"sort"
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"strconv"
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"strings"
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"github.com/go-delve/delve/pkg/dwarf/godwarf"
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"github.com/go-delve/delve/pkg/dwarf/op"
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"github.com/go-delve/delve/pkg/proc"
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)
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// ConvertLogicalBreakpoint converts a proc.LogicalBreakpoint into an API breakpoint.
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func ConvertLogicalBreakpoint(lbp *proc.LogicalBreakpoint) *Breakpoint {
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b := &Breakpoint{
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ID: lbp.LogicalID,
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FunctionName: lbp.FunctionName,
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File: lbp.File,
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Line: lbp.Line,
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Name: lbp.Name,
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Tracepoint: lbp.Tracepoint,
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TraceReturn: lbp.TraceReturn,
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Stacktrace: lbp.Stacktrace,
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Goroutine: lbp.Goroutine,
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Variables: lbp.Variables,
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LoadArgs: LoadConfigFromProc(lbp.LoadArgs),
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LoadLocals: LoadConfigFromProc(lbp.LoadLocals),
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TotalHitCount: lbp.TotalHitCount,
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Disabled: !lbp.Enabled,
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UserData: lbp.UserData,
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}
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b.HitCount = map[string]uint64{}
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for idx := range lbp.HitCount {
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b.HitCount[strconv.FormatInt(idx, 10)] = lbp.HitCount[idx]
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}
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if lbp.HitCond != nil {
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b.HitCond = fmt.Sprintf("%s %d", lbp.HitCond.Op.String(), lbp.HitCond.Val)
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b.HitCondPerG = lbp.HitCondPerG
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}
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var buf bytes.Buffer
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printer.Fprint(&buf, token.NewFileSet(), lbp.Cond)
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b.Cond = buf.String()
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return b
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}
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// ConvertPhysicalBreakpoints adds informations from physical breakpoints to an API breakpoint.
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func ConvertPhysicalBreakpoints(b *Breakpoint, pids []int, bps []*proc.Breakpoint) {
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if len(bps) == 0 {
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return
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}
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b.WatchExpr = bps[0].WatchExpr
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b.WatchType = WatchType(bps[0].WatchType)
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lg := false
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for i, bp := range bps {
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b.Addrs = append(b.Addrs, bp.Addr)
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b.AddrPid = append(b.AddrPid, pids[i])
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if b.FunctionName != bp.FunctionName && b.FunctionName != "" {
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if !lg {
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b.FunctionName = removeTypeParams(b.FunctionName)
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lg = true
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}
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fn := removeTypeParams(bp.FunctionName)
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if b.FunctionName != fn {
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b.FunctionName = "(multiple functions)"
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}
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}
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}
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if len(b.Addrs) > 0 {
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b.Addr = b.Addrs[0]
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}
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}
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func removeTypeParams(name string) string {
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fn := proc.Function{Name: name}
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return fn.NameWithoutTypeParams()
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}
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// ConvertThread converts a proc.Thread into an
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// api thread.
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func ConvertThread(th proc.Thread, bp *Breakpoint) *Thread {
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var (
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function *Function
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file string
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line int
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pc uint64
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gid int64
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)
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loc, err := th.Location()
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if err == nil {
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pc = loc.PC
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file = loc.File
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line = loc.Line
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function = ConvertFunction(loc.Fn)
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}
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if g, _ := proc.GetG(th); g != nil {
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gid = g.ID
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}
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return &Thread{
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ID: th.ThreadID(),
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PC: pc,
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File: file,
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Line: line,
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Function: function,
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GoroutineID: gid,
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Breakpoint: bp,
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}
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}
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// ConvertThreads converts a slice of proc.Thread into a slice of api.Thread.
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func ConvertThreads(threads []proc.Thread, convertBreakpoint func(proc.Thread) *Breakpoint) []*Thread {
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r := make([]*Thread, len(threads))
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for i := range threads {
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r[i] = ConvertThread(threads[i], convertBreakpoint(threads[i]))
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}
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return r
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}
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func PrettyTypeName(typ godwarf.Type) string {
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if typ == nil {
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return ""
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}
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if typ.Common().Name != "" {
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return typ.Common().Name
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}
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r := typ.String()
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if r == "*void" {
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return "unsafe.Pointer"
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}
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return r
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}
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func convertFloatValue(v *proc.Variable, sz int) string {
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switch v.FloatSpecial {
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case proc.FloatIsPosInf:
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return "+Inf"
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case proc.FloatIsNegInf:
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return "-Inf"
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case proc.FloatIsNaN:
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return "NaN"
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}
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f, _ := constant.Float64Val(v.Value)
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return strconv.FormatFloat(f, 'f', -1, sz)
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}
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// ConvertVar converts from proc.Variable to api.Variable.
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func ConvertVar(v *proc.Variable) *Variable {
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r := Variable{
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Addr: v.Addr,
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OnlyAddr: v.OnlyAddr,
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Name: v.Name,
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Kind: v.Kind,
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Len: v.Len,
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Cap: v.Cap,
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Flags: VariableFlags(v.Flags),
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Base: v.Base,
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LocationExpr: v.LocationExpr.String(),
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DeclLine: v.DeclLine,
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}
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r.Type = PrettyTypeName(v.DwarfType)
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r.RealType = PrettyTypeName(v.RealType)
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if v.Unreadable != nil {
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r.Unreadable = v.Unreadable.Error()
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}
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r.Value = VariableValueAsString(v)
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switch v.Kind {
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case reflect.Complex64:
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r.Children = make([]Variable, 2)
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r.Len = 2
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r.Children[0].Name = "real"
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r.Children[0].Kind = reflect.Float32
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r.Children[1].Name = "imaginary"
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r.Children[1].Kind = reflect.Float32
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if v.Value != nil {
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real, _ := constant.Float64Val(constant.Real(v.Value))
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r.Children[0].Value = strconv.FormatFloat(real, 'f', -1, 32)
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imag, _ := constant.Float64Val(constant.Imag(v.Value))
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r.Children[1].Value = strconv.FormatFloat(imag, 'f', -1, 32)
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} else {
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r.Children[0].Value = "nil"
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r.Children[1].Value = "nil"
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}
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case reflect.Complex128:
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r.Children = make([]Variable, 2)
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r.Len = 2
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r.Children[0].Name = "real"
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r.Children[0].Kind = reflect.Float64
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r.Children[1].Name = "imaginary"
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r.Children[1].Kind = reflect.Float64
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if v.Value != nil {
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real, _ := constant.Float64Val(constant.Real(v.Value))
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r.Children[0].Value = strconv.FormatFloat(real, 'f', -1, 64)
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imag, _ := constant.Float64Val(constant.Imag(v.Value))
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r.Children[1].Value = strconv.FormatFloat(imag, 'f', -1, 64)
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} else {
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r.Children[0].Value = "nil"
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r.Children[1].Value = "nil"
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}
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default:
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r.Children = make([]Variable, len(v.Children))
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for i := range v.Children {
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r.Children[i] = *ConvertVar(&v.Children[i])
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}
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}
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return &r
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}
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func VariableValueAsString(v *proc.Variable) string {
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if v.Value == nil {
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return ""
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}
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switch v.Kind {
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case reflect.Float32:
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return convertFloatValue(v, 32)
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case reflect.Float64:
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return convertFloatValue(v, 64)
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case reflect.String, reflect.Func, reflect.Struct:
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return constant.StringVal(v.Value)
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default:
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if cd := v.ConstDescr(); cd != "" {
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return fmt.Sprintf("%s (%s)", cd, v.Value.String())
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} else {
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return v.Value.String()
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}
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}
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}
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// ConvertVars converts from []*proc.Variable to []api.Variable.
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func ConvertVars(pv []*proc.Variable) []Variable {
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if pv == nil {
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return nil
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}
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vars := make([]Variable, 0, len(pv))
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for _, v := range pv {
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vars = append(vars, *ConvertVar(v))
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}
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return vars
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}
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// ConvertFunction converts from gosym.Func to
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// api.Function.
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func ConvertFunction(fn *proc.Function) *Function {
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if fn == nil {
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return nil
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}
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// fn here used to be a *gosym.Func, the fields Type and GoType below
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// corresponded to the homonymous field of gosym.Func. Since the contents of
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// those fields is not documented their value was replaced with 0 when
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// gosym.Func was replaced by debug_info entries.
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return &Function{
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Name_: fn.Name,
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Type: 0,
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Value: fn.Entry,
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GoType: 0,
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Optimized: fn.Optimized(),
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}
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}
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// ConvertGoroutine converts from proc.G to api.Goroutine.
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func ConvertGoroutine(tgt *proc.Target, g *proc.G) *Goroutine {
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th := g.Thread
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tid := 0
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if th != nil {
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tid = th.ThreadID()
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}
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if g.Unreadable != nil {
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return &Goroutine{Unreadable: g.Unreadable.Error()}
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}
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return &Goroutine{
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ID: g.ID,
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CurrentLoc: ConvertLocation(g.CurrentLoc),
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UserCurrentLoc: ConvertLocation(g.UserCurrent()),
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GoStatementLoc: ConvertLocation(g.Go()),
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StartLoc: ConvertLocation(g.StartLoc(tgt)),
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ThreadID: tid,
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WaitSince: g.WaitSince,
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WaitReason: g.WaitReason,
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Labels: g.Labels(),
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Status: g.Status,
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}
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}
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// ConvertGoroutines converts from []*proc.G to []*api.Goroutine.
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func ConvertGoroutines(tgt *proc.Target, gs []*proc.G) []*Goroutine {
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goroutines := make([]*Goroutine, len(gs))
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for i := range gs {
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goroutines[i] = ConvertGoroutine(tgt, gs[i])
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}
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return goroutines
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}
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// ConvertLocation converts from proc.Location to api.Location.
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func ConvertLocation(loc proc.Location) Location {
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return Location{
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PC: loc.PC,
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File: loc.File,
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Line: loc.Line,
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Function: ConvertFunction(loc.Fn),
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}
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}
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// ConvertAsmInstruction converts from proc.AsmInstruction to api.AsmInstruction.
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func ConvertAsmInstruction(inst proc.AsmInstruction, text string) AsmInstruction {
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var destloc *Location
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if inst.DestLoc != nil {
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r := ConvertLocation(*inst.DestLoc)
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destloc = &r
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}
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return AsmInstruction{
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Loc: ConvertLocation(inst.Loc),
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DestLoc: destloc,
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Text: text,
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Bytes: inst.Bytes,
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Breakpoint: inst.Breakpoint,
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AtPC: inst.AtPC,
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}
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}
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// LoadConfigToProc converts an api.LoadConfig to proc.LoadConfig.
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func LoadConfigToProc(cfg *LoadConfig) *proc.LoadConfig {
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if cfg == nil {
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return nil
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}
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return &proc.LoadConfig{
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FollowPointers: cfg.FollowPointers,
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MaxVariableRecurse: cfg.MaxVariableRecurse,
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MaxStringLen: cfg.MaxStringLen,
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MaxArrayValues: cfg.MaxArrayValues,
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MaxStructFields: cfg.MaxStructFields,
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MaxMapBuckets: 0, // MaxMapBuckets is set internally by pkg/proc, read its documentation for an explanation.
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}
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}
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// LoadConfigFromProc converts a proc.LoadConfig to api.LoadConfig.
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func LoadConfigFromProc(cfg *proc.LoadConfig) *LoadConfig {
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if cfg == nil {
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return nil
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}
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return &LoadConfig{
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FollowPointers: cfg.FollowPointers,
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MaxVariableRecurse: cfg.MaxVariableRecurse,
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MaxStringLen: cfg.MaxStringLen,
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MaxArrayValues: cfg.MaxArrayValues,
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MaxStructFields: cfg.MaxStructFields,
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}
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}
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var canonicalRegisterOrder = map[string]int{
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// amd64
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"rip": 0,
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"rsp": 1,
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"rax": 2,
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"rbx": 3,
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"rcx": 4,
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"rdx": 5,
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// arm64
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"pc": 0,
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"sp": 1,
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}
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// ConvertRegisters converts proc.Register to api.Register for a slice.
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func ConvertRegisters(in *op.DwarfRegisters, dwarfRegisterToString func(int, *op.DwarfRegister) (string, bool, string), floatingPoint bool) (out []Register) {
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out = make([]Register, 0, in.CurrentSize())
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for i := 0; i < in.CurrentSize(); i++ {
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reg := in.Reg(uint64(i))
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if reg == nil {
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continue
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}
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name, fp, repr := dwarfRegisterToString(i, reg)
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if !floatingPoint && fp {
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continue
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}
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out = append(out, Register{name, repr, i})
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}
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// Sort the registers in a canonical order we prefer, this is mostly
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// because the DWARF register numbering for AMD64 is weird.
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sort.Slice(out, func(i, j int) bool {
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a, b := out[i], out[j]
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an, aok := canonicalRegisterOrder[strings.ToLower(a.Name)]
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bn, bok := canonicalRegisterOrder[strings.ToLower(b.Name)]
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// Registers that don't appear in canonicalRegisterOrder sort after registers that do.
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if !aok {
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an = 1000
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}
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if !bok {
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bn = 1000
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}
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if an == bn {
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// keep registers that don't appear in canonicalRegisterOrder in DWARF order
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return a.DwarfNumber < b.DwarfNumber
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}
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return an < bn
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})
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return
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}
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func ConvertImage(image *proc.Image) Image {
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return Image{Path: image.Path, Address: image.StaticBase}
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}
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func ConvertDumpState(dumpState *proc.DumpState) *DumpState {
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dumpState.Mutex.Lock()
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defer dumpState.Mutex.Unlock()
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r := &DumpState{
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Dumping: dumpState.Dumping,
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AllDone: dumpState.AllDone,
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ThreadsDone: dumpState.ThreadsDone,
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ThreadsTotal: dumpState.ThreadsTotal,
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MemDone: dumpState.MemDone,
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MemTotal: dumpState.MemTotal,
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}
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if dumpState.Err != nil {
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r.Err = dumpState.Err.Error()
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}
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return r
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}
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