delve/service/debugger/debugger.go
Alessandro Arzilli 48f1f51ef9 Miscellaneous logging improvements (#1525)
* *: use loglevel to control what gets logged instead of output redirection

This stops logrus from doing all the formatting just to discard it
immediately afterwards.

* logflags: replace default formatter of logrus

The default formatter of logrus emits logs in two different formats
depending on whether or not the output is going to a terminal. The
output format for non-terminals is indented to be machine readable, but
we mostly read logs ourselves and the excessive quoting makes that
format unreadable.
When outputting to terminals it uses ANSI escape codes unconditionally,
without checking whether the terminal it is connected to actually
supports colors.

This commit replaces the default formatter with a much simpler
formatter that always uses a more readable format, doesn't use colors
and places the key-value pairs at the beginning of the line (which is a
better match for how we use them).

* cmd/dlv: add command line options to redirect logs

Adds two options, --log-to-file and --log-to-fd, to redirect logs to a
file or to a file descriptor.

When one of those two options is specified the "API server listening
at:" message will also be redirected to the specified file/file
descriptor.
This allows clients that want to use the "API server listening at:"
message to do so even if they want to redirect the target's stdout to
another file or device.

Implements #1179, #1523
2019-03-27 14:58:36 -07:00

1140 lines
31 KiB
Go

package debugger
import (
"debug/dwarf"
"errors"
"fmt"
"go/parser"
"path/filepath"
"regexp"
"runtime"
"strings"
"sync"
"time"
"github.com/go-delve/delve/pkg/goversion"
"github.com/go-delve/delve/pkg/logflags"
"github.com/go-delve/delve/pkg/proc"
"github.com/go-delve/delve/pkg/proc/core"
"github.com/go-delve/delve/pkg/proc/gdbserial"
"github.com/go-delve/delve/pkg/proc/native"
"github.com/go-delve/delve/service/api"
"github.com/sirupsen/logrus"
)
// Debugger service.
//
// Debugger provides a higher level of
// abstraction over proc.Process.
// It handles converting from internal types to
// the types expected by clients. It also handles
// functionality needed by clients, but not needed in
// lower lever packages such as proc.
type Debugger struct {
config *Config
// arguments to launch a new process.
processArgs []string
// TODO(DO NOT MERGE WITHOUT) rename to targetMutex
processMutex sync.Mutex
target proc.Process
log *logrus.Entry
running bool
runningMutex sync.Mutex
}
// Config provides the configuration to start a Debugger.
//
// Only one of ProcessArgs or AttachPid should be specified. If ProcessArgs is
// provided, a new process will be launched. Otherwise, the debugger will try
// to attach to an existing process with AttachPid.
type Config struct {
// WorkingDir is working directory of the new process. This field is used
// only when launching a new process.
WorkingDir string
// AttachPid is the PID of an existing process to which the debugger should
// attach.
AttachPid int
// CoreFile specifies the path to the core dump to open.
CoreFile string
// Backend specifies the debugger backend.
Backend string
// Foreground lets target process access stdin.
Foreground bool
// DebugInfoDirectories is the list of directories to look for
// when resolving external debug info files.
DebugInfoDirectories []string
}
// New creates a new Debugger. ProcessArgs specify the commandline arguments for the
// new process.
func New(config *Config, processArgs []string) (*Debugger, error) {
logger := logflags.DebuggerLogger()
d := &Debugger{
config: config,
processArgs: processArgs,
log: logger,
}
// Create the process by either attaching or launching.
switch {
case d.config.AttachPid > 0:
d.log.Infof("attaching to pid %d", d.config.AttachPid)
path := ""
if len(d.processArgs) > 0 {
path = d.processArgs[0]
}
p, err := d.Attach(d.config.AttachPid, path)
if err != nil {
err = go11DecodeErrorCheck(err)
return nil, attachErrorMessage(d.config.AttachPid, err)
}
d.target = p
case d.config.CoreFile != "":
var p proc.Process
var err error
switch d.config.Backend {
case "rr":
d.log.Infof("opening trace %s", d.config.CoreFile)
p, err = gdbserial.Replay(d.config.CoreFile, false, d.config.DebugInfoDirectories)
default:
d.log.Infof("opening core file %s (executable %s)", d.config.CoreFile, d.processArgs[0])
p, err = core.OpenCore(d.config.CoreFile, d.processArgs[0], d.config.DebugInfoDirectories)
}
if err != nil {
err = go11DecodeErrorCheck(err)
return nil, err
}
d.target = p
default:
d.log.Infof("launching process with args: %v", d.processArgs)
p, err := d.Launch(d.processArgs, d.config.WorkingDir)
if err != nil {
if err != proc.ErrNotExecutable && err != proc.ErrUnsupportedLinuxArch && err != proc.ErrUnsupportedWindowsArch && err != proc.ErrUnsupportedDarwinArch {
err = go11DecodeErrorCheck(err)
err = fmt.Errorf("could not launch process: %s", err)
}
return nil, err
}
d.target = p
}
return d, nil
}
// Launch will start a process with the given args and working directory.
func (d *Debugger) Launch(processArgs []string, wd string) (proc.Process, error) {
switch d.config.Backend {
case "native":
return native.Launch(processArgs, wd, d.config.Foreground, d.config.DebugInfoDirectories)
case "lldb":
return betterGdbserialLaunchError(gdbserial.LLDBLaunch(processArgs, wd, d.config.Foreground, d.config.DebugInfoDirectories))
case "rr":
p, _, err := gdbserial.RecordAndReplay(processArgs, wd, false, d.config.DebugInfoDirectories)
return p, err
case "default":
if runtime.GOOS == "darwin" {
return betterGdbserialLaunchError(gdbserial.LLDBLaunch(processArgs, wd, d.config.Foreground, d.config.DebugInfoDirectories))
}
return native.Launch(processArgs, wd, d.config.Foreground, d.config.DebugInfoDirectories)
default:
return nil, fmt.Errorf("unknown backend %q", d.config.Backend)
}
}
// ErrNoAttachPath is the error returned when the client tries to attach to
// a process on macOS using the lldb backend without specifying the path to
// the target's executable.
var ErrNoAttachPath = errors.New("must specify executable path on macOS")
// Attach will attach to the process specified by 'pid'.
func (d *Debugger) Attach(pid int, path string) (proc.Process, error) {
switch d.config.Backend {
case "native":
return native.Attach(pid, d.config.DebugInfoDirectories)
case "lldb":
return betterGdbserialLaunchError(gdbserial.LLDBAttach(pid, path, d.config.DebugInfoDirectories))
case "default":
if runtime.GOOS == "darwin" {
return betterGdbserialLaunchError(gdbserial.LLDBAttach(pid, path, d.config.DebugInfoDirectories))
}
return native.Attach(pid, d.config.DebugInfoDirectories)
default:
return nil, fmt.Errorf("unknown backend %q", d.config.Backend)
}
}
var errMacOSBackendUnavailable = errors.New("debugserver or lldb-server not found: install XCode's command line tools or lldb-server")
func betterGdbserialLaunchError(p proc.Process, err error) (proc.Process, error) {
if runtime.GOOS != "darwin" {
return p, err
}
if _, isUnavailable := err.(*gdbserial.ErrBackendUnavailable); !isUnavailable {
return p, err
}
return p, errMacOSBackendUnavailable
}
// ProcessPid returns the PID of the process
// the debugger is debugging.
func (d *Debugger) ProcessPid() int {
return d.target.Pid()
}
// LastModified returns the time that the process' executable was last
// modified.
func (d *Debugger) LastModified() time.Time {
return d.target.BinInfo().LastModified()
}
// FunctionReturnLocations returns all return locations
// for the given function. See the documentation for the
// function of the same name within the `proc` package for
// more information.
func (d *Debugger) FunctionReturnLocations(fnName string) ([]uint64, error) {
return proc.FunctionReturnLocations(d.target, fnName)
}
// Detach detaches from the target process.
// If `kill` is true we will kill the process after
// detaching.
func (d *Debugger) Detach(kill bool) error {
d.processMutex.Lock()
defer d.processMutex.Unlock()
return d.detach(kill)
}
func (d *Debugger) detach(kill bool) error {
if d.config.AttachPid == 0 {
kill = true
}
return d.target.Detach(kill)
}
// Restart will restart the target process, first killing
// and then exec'ing it again.
// If the target process is a recording it will restart it from the given
// position. If pos starts with 'c' it's a checkpoint ID, otherwise it's an
// event number. If resetArgs is true, newArgs will replace the process args.
func (d *Debugger) Restart(pos string, resetArgs bool, newArgs []string) ([]api.DiscardedBreakpoint, error) {
d.processMutex.Lock()
defer d.processMutex.Unlock()
if recorded, _ := d.target.Recorded(); recorded {
return nil, d.target.Restart(pos)
}
if pos != "" {
return nil, proc.ErrNotRecorded
}
if valid, _ := d.target.Valid(); valid {
// Ensure the process is in a PTRACE_STOP.
if err := stopProcess(d.ProcessPid()); err != nil {
return nil, err
}
}
if err := d.detach(true); err != nil {
return nil, err
}
if resetArgs {
d.processArgs = append([]string{d.processArgs[0]}, newArgs...)
}
p, err := d.Launch(d.processArgs, d.config.WorkingDir)
if err != nil {
return nil, fmt.Errorf("could not launch process: %s", err)
}
discarded := []api.DiscardedBreakpoint{}
for _, oldBp := range d.breakpoints() {
if oldBp.ID < 0 {
continue
}
if len(oldBp.File) > 0 {
var err error
oldBp.Addr, err = proc.FindFileLocation(p, oldBp.File, oldBp.Line)
if err != nil {
discarded = append(discarded, api.DiscardedBreakpoint{Breakpoint: oldBp, Reason: err.Error()})
continue
}
}
newBp, err := p.SetBreakpoint(oldBp.Addr, proc.UserBreakpoint, nil)
if err != nil {
return nil, err
}
if err := copyBreakpointInfo(newBp, oldBp); err != nil {
return nil, err
}
}
d.target = p
return discarded, nil
}
// State returns the current state of the debugger.
func (d *Debugger) State(nowait bool) (*api.DebuggerState, error) {
if d.isRunning() && nowait {
return &api.DebuggerState{Running: true}, nil
}
d.processMutex.Lock()
defer d.processMutex.Unlock()
return d.state(nil)
}
func (d *Debugger) state(retLoadCfg *proc.LoadConfig) (*api.DebuggerState, error) {
if _, err := d.target.Valid(); err != nil {
return nil, err
}
var (
state *api.DebuggerState
goroutine *api.Goroutine
)
if d.target.SelectedGoroutine() != nil {
goroutine = api.ConvertGoroutine(d.target.SelectedGoroutine())
}
exited := false
if _, err := d.target.Valid(); err != nil {
_, exited = err.(*proc.ErrProcessExited)
}
state = &api.DebuggerState{
SelectedGoroutine: goroutine,
Exited: exited,
}
for _, thread := range d.target.ThreadList() {
th := api.ConvertThread(thread)
if retLoadCfg != nil {
th.ReturnValues = convertVars(thread.Common().ReturnValues(*retLoadCfg))
}
state.Threads = append(state.Threads, th)
if thread.ThreadID() == d.target.CurrentThread().ThreadID() {
state.CurrentThread = th
}
}
state.NextInProgress = d.target.Breakpoints().HasInternalBreakpoints()
if recorded, _ := d.target.Recorded(); recorded {
state.When, _ = d.target.When()
}
return state, nil
}
// CreateBreakpoint creates a breakpoint.
func (d *Debugger) CreateBreakpoint(requestedBp *api.Breakpoint) (*api.Breakpoint, error) {
d.processMutex.Lock()
defer d.processMutex.Unlock()
var (
createdBp *api.Breakpoint
addr uint64
err error
)
if requestedBp.Name != "" {
if err = api.ValidBreakpointName(requestedBp.Name); err != nil {
return nil, err
}
if d.findBreakpointByName(requestedBp.Name) != nil {
return nil, errors.New("breakpoint name already exists")
}
}
switch {
case requestedBp.TraceReturn:
addr = requestedBp.Addr
case len(requestedBp.File) > 0:
fileName := requestedBp.File
if runtime.GOOS == "windows" {
// Accept fileName which is case-insensitive and slash-insensitive match
fileNameNormalized := strings.ToLower(filepath.ToSlash(fileName))
for _, symFile := range d.target.BinInfo().Sources {
if fileNameNormalized == strings.ToLower(filepath.ToSlash(symFile)) {
fileName = symFile
break
}
}
}
addr, err = proc.FindFileLocation(d.target, fileName, requestedBp.Line)
case len(requestedBp.FunctionName) > 0:
if requestedBp.Line >= 0 {
addr, err = proc.FindFunctionLocation(d.target, requestedBp.FunctionName, false, requestedBp.Line)
} else {
addr, err = proc.FindFunctionLocation(d.target, requestedBp.FunctionName, true, 0)
}
default:
addr = requestedBp.Addr
}
if err != nil {
return nil, err
}
bp, err := d.target.SetBreakpoint(addr, proc.UserBreakpoint, nil)
if err != nil {
return nil, err
}
if err := copyBreakpointInfo(bp, requestedBp); err != nil {
if _, err1 := d.target.ClearBreakpoint(bp.Addr); err1 != nil {
err = fmt.Errorf("error while creating breakpoint: %v, additionally the breakpoint could not be properly rolled back: %v", err, err1)
}
return nil, err
}
createdBp = api.ConvertBreakpoint(bp)
d.log.Infof("created breakpoint: %#v", createdBp)
return createdBp, nil
}
// AmendBreakpoint will update the breakpoint with the matching ID.
func (d *Debugger) AmendBreakpoint(amend *api.Breakpoint) error {
d.processMutex.Lock()
defer d.processMutex.Unlock()
original := d.findBreakpoint(amend.ID)
if original == nil {
return fmt.Errorf("no breakpoint with ID %d", amend.ID)
}
if err := api.ValidBreakpointName(amend.Name); err != nil {
return err
}
return copyBreakpointInfo(original, amend)
}
// CancelNext will clear internal breakpoints, thus cancelling the 'next',
// 'step' or 'stepout' operation.
func (d *Debugger) CancelNext() error {
return d.target.ClearInternalBreakpoints()
}
func copyBreakpointInfo(bp *proc.Breakpoint, requested *api.Breakpoint) (err error) {
bp.Name = requested.Name
bp.Tracepoint = requested.Tracepoint
bp.TraceReturn = requested.TraceReturn
bp.Goroutine = requested.Goroutine
bp.Stacktrace = requested.Stacktrace
bp.Variables = requested.Variables
bp.LoadArgs = api.LoadConfigToProc(requested.LoadArgs)
bp.LoadLocals = api.LoadConfigToProc(requested.LoadLocals)
bp.Cond = nil
if requested.Cond != "" {
bp.Cond, err = parser.ParseExpr(requested.Cond)
}
return err
}
// ClearBreakpoint clears a breakpoint.
func (d *Debugger) ClearBreakpoint(requestedBp *api.Breakpoint) (*api.Breakpoint, error) {
d.processMutex.Lock()
defer d.processMutex.Unlock()
var clearedBp *api.Breakpoint
bp, err := d.target.ClearBreakpoint(requestedBp.Addr)
if err != nil {
return nil, fmt.Errorf("Can't clear breakpoint @%x: %s", requestedBp.Addr, err)
}
clearedBp = api.ConvertBreakpoint(bp)
d.log.Infof("cleared breakpoint: %#v", clearedBp)
return clearedBp, err
}
// Breakpoints returns the list of current breakpoints.
func (d *Debugger) Breakpoints() []*api.Breakpoint {
d.processMutex.Lock()
defer d.processMutex.Unlock()
return d.breakpoints()
}
func (d *Debugger) breakpoints() []*api.Breakpoint {
bps := []*api.Breakpoint{}
for _, bp := range d.target.Breakpoints().M {
if bp.IsUser() {
bps = append(bps, api.ConvertBreakpoint(bp))
}
}
return bps
}
// FindBreakpoint returns the breakpoint specified by 'id'.
func (d *Debugger) FindBreakpoint(id int) *api.Breakpoint {
d.processMutex.Lock()
defer d.processMutex.Unlock()
bp := d.findBreakpoint(id)
if bp == nil {
return nil
}
return api.ConvertBreakpoint(bp)
}
func (d *Debugger) findBreakpoint(id int) *proc.Breakpoint {
for _, bp := range d.target.Breakpoints().M {
if bp.ID == id {
return bp
}
}
return nil
}
// FindBreakpointByName returns the breakpoint specified by 'name'
func (d *Debugger) FindBreakpointByName(name string) *api.Breakpoint {
d.processMutex.Lock()
defer d.processMutex.Unlock()
return d.findBreakpointByName(name)
}
func (d *Debugger) findBreakpointByName(name string) *api.Breakpoint {
for _, bp := range d.breakpoints() {
if bp.Name == name {
return bp
}
}
return nil
}
// Threads returns the threads of the target process.
func (d *Debugger) Threads() ([]*api.Thread, error) {
d.processMutex.Lock()
defer d.processMutex.Unlock()
if _, err := d.target.Valid(); err != nil {
return nil, err
}
threads := []*api.Thread{}
for _, th := range d.target.ThreadList() {
threads = append(threads, api.ConvertThread(th))
}
return threads, nil
}
// FindThread returns the thread for the given 'id'.
func (d *Debugger) FindThread(id int) (*api.Thread, error) {
d.processMutex.Lock()
defer d.processMutex.Unlock()
if _, err := d.target.Valid(); err != nil {
return nil, err
}
for _, th := range d.target.ThreadList() {
if th.ThreadID() == id {
return api.ConvertThread(th), nil
}
}
return nil, nil
}
func (d *Debugger) setRunning(running bool) {
d.runningMutex.Lock()
d.running = running
d.runningMutex.Unlock()
}
func (d *Debugger) isRunning() bool {
d.runningMutex.Lock()
defer d.runningMutex.Unlock()
return d.running
}
// Command handles commands which control the debugger lifecycle
func (d *Debugger) Command(command *api.DebuggerCommand) (*api.DebuggerState, error) {
var err error
if command.Name == api.Halt {
// RequestManualStop does not invoke any ptrace syscalls, so it's safe to
// access the process directly.
d.log.Debug("halting")
err = d.target.RequestManualStop()
}
withBreakpointInfo := true
d.processMutex.Lock()
defer d.processMutex.Unlock()
d.setRunning(true)
defer d.setRunning(false)
switch command.Name {
case api.Continue:
d.log.Debug("continuing")
err = proc.Continue(d.target)
case api.Call:
d.log.Debugf("function call %s", command.Expr)
err = proc.CallFunction(d.target, command.Expr, api.LoadConfigToProc(command.ReturnInfoLoadConfig), !command.UnsafeCall)
case api.Rewind:
d.log.Debug("rewinding")
if err := d.target.Direction(proc.Backward); err != nil {
return nil, err
}
defer func() {
d.target.Direction(proc.Forward)
}()
err = proc.Continue(d.target)
case api.Next:
d.log.Debug("nexting")
err = proc.Next(d.target)
case api.Step:
d.log.Debug("stepping")
err = proc.Step(d.target)
case api.StepInstruction:
d.log.Debug("single stepping")
err = d.target.StepInstruction()
case api.StepOut:
d.log.Debug("step out")
err = proc.StepOut(d.target)
case api.SwitchThread:
d.log.Debugf("switching to thread %d", command.ThreadID)
err = d.target.SwitchThread(command.ThreadID)
withBreakpointInfo = false
case api.SwitchGoroutine:
d.log.Debugf("switching to goroutine %d", command.GoroutineID)
err = d.target.SwitchGoroutine(command.GoroutineID)
withBreakpointInfo = false
case api.Halt:
// RequestManualStop already called
withBreakpointInfo = false
}
if err != nil {
if exitedErr, exited := err.(proc.ErrProcessExited); command.Name != api.SwitchGoroutine && command.Name != api.SwitchThread && exited {
state := &api.DebuggerState{}
state.Exited = true
state.ExitStatus = exitedErr.Status
state.Err = errors.New(exitedErr.Error())
return state, nil
}
return nil, err
}
state, stateErr := d.state(api.LoadConfigToProc(command.ReturnInfoLoadConfig))
if stateErr != nil {
return state, stateErr
}
if withBreakpointInfo {
err = d.collectBreakpointInformation(state)
}
for _, th := range state.Threads {
if th.Breakpoint != nil && th.Breakpoint.TraceReturn {
for _, v := range th.BreakpointInfo.Arguments {
if (v.Flags & api.VariableReturnArgument) != 0 {
th.ReturnValues = append(th.ReturnValues, v)
}
}
}
}
return state, err
}
func (d *Debugger) collectBreakpointInformation(state *api.DebuggerState) error {
if state == nil {
return nil
}
for i := range state.Threads {
if state.Threads[i].Breakpoint == nil || state.Threads[i].BreakpointInfo != nil {
continue
}
bp := state.Threads[i].Breakpoint
bpi := &api.BreakpointInfo{}
state.Threads[i].BreakpointInfo = bpi
if bp.Goroutine {
g, err := proc.GetG(d.target.CurrentThread())
if err != nil {
return err
}
bpi.Goroutine = api.ConvertGoroutine(g)
}
if bp.Stacktrace > 0 {
rawlocs, err := proc.ThreadStacktrace(d.target.CurrentThread(), bp.Stacktrace)
if err != nil {
return err
}
bpi.Stacktrace, err = d.convertStacktrace(rawlocs, nil)
if err != nil {
return err
}
}
thread, found := d.target.FindThread(state.Threads[i].ID)
if !found {
return fmt.Errorf("could not find thread %d", state.Threads[i].ID)
}
if len(bp.Variables) == 0 && bp.LoadArgs == nil && bp.LoadLocals == nil {
// don't try to create goroutine scope if there is nothing to load
continue
}
s, err := proc.GoroutineScope(thread)
if err != nil {
return err
}
if len(bp.Variables) > 0 {
bpi.Variables = make([]api.Variable, len(bp.Variables))
}
for i := range bp.Variables {
v, err := s.EvalVariable(bp.Variables[i], proc.LoadConfig{FollowPointers: true, MaxVariableRecurse: 1, MaxStringLen: 64, MaxArrayValues: 64, MaxStructFields: -1})
if err != nil {
bpi.Variables[i] = api.Variable{Name: bp.Variables[i], Unreadable: fmt.Sprintf("eval error: %v", err)}
} else {
bpi.Variables[i] = *api.ConvertVar(v)
}
}
if bp.LoadArgs != nil {
if vars, err := s.FunctionArguments(*api.LoadConfigToProc(bp.LoadArgs)); err == nil {
bpi.Arguments = convertVars(vars)
}
}
if bp.LoadLocals != nil {
if locals, err := s.LocalVariables(*api.LoadConfigToProc(bp.LoadLocals)); err == nil {
bpi.Locals = convertVars(locals)
}
}
}
return nil
}
// Sources returns a list of the source files for target binary.
func (d *Debugger) Sources(filter string) ([]string, error) {
d.processMutex.Lock()
defer d.processMutex.Unlock()
regex, err := regexp.Compile(filter)
if err != nil {
return nil, fmt.Errorf("invalid filter argument: %s", err.Error())
}
files := []string{}
for _, f := range d.target.BinInfo().Sources {
if regex.Match([]byte(f)) {
files = append(files, f)
}
}
return files, nil
}
// Functions returns a list of functions in the target process.
func (d *Debugger) Functions(filter string) ([]string, error) {
d.processMutex.Lock()
defer d.processMutex.Unlock()
return regexFilterFuncs(filter, d.target.BinInfo().Functions)
}
// Types returns all type information in the binary.
func (d *Debugger) Types(filter string) ([]string, error) {
d.processMutex.Lock()
defer d.processMutex.Unlock()
regex, err := regexp.Compile(filter)
if err != nil {
return nil, fmt.Errorf("invalid filter argument: %s", err.Error())
}
types, err := d.target.BinInfo().Types()
if err != nil {
return nil, err
}
r := make([]string, 0, len(types))
for _, typ := range types {
if regex.Match([]byte(typ)) {
r = append(r, typ)
}
}
return r, nil
}
func regexFilterFuncs(filter string, allFuncs []proc.Function) ([]string, error) {
regex, err := regexp.Compile(filter)
if err != nil {
return nil, fmt.Errorf("invalid filter argument: %s", err.Error())
}
funcs := []string{}
for _, f := range allFuncs {
if regex.Match([]byte(f.Name)) {
funcs = append(funcs, f.Name)
}
}
return funcs, nil
}
// PackageVariables returns a list of package variables for the thread,
// optionally regexp filtered using regexp described in 'filter'.
func (d *Debugger) PackageVariables(threadID int, filter string, cfg proc.LoadConfig) ([]api.Variable, error) {
d.processMutex.Lock()
defer d.processMutex.Unlock()
regex, err := regexp.Compile(filter)
if err != nil {
return nil, fmt.Errorf("invalid filter argument: %s", err.Error())
}
vars := []api.Variable{}
thread, found := d.target.FindThread(threadID)
if !found {
return nil, fmt.Errorf("couldn't find thread %d", threadID)
}
scope, err := proc.ThreadScope(thread)
if err != nil {
return nil, err
}
pv, err := scope.PackageVariables(cfg)
if err != nil {
return nil, err
}
for _, v := range pv {
if regex.Match([]byte(v.Name)) {
vars = append(vars, *api.ConvertVar(v))
}
}
return vars, err
}
// Registers returns string representation of the CPU registers.
func (d *Debugger) Registers(threadID int, floatingPoint bool) (api.Registers, error) {
d.processMutex.Lock()
defer d.processMutex.Unlock()
thread, found := d.target.FindThread(threadID)
if !found {
return nil, fmt.Errorf("couldn't find thread %d", threadID)
}
regs, err := thread.Registers(floatingPoint)
if err != nil {
return nil, err
}
return api.ConvertRegisters(regs.Slice(floatingPoint)), err
}
func convertVars(pv []*proc.Variable) []api.Variable {
if pv == nil {
return nil
}
vars := make([]api.Variable, 0, len(pv))
for _, v := range pv {
vars = append(vars, *api.ConvertVar(v))
}
return vars
}
// LocalVariables returns a list of the local variables.
func (d *Debugger) LocalVariables(scope api.EvalScope, cfg proc.LoadConfig) ([]api.Variable, error) {
d.processMutex.Lock()
defer d.processMutex.Unlock()
s, err := proc.ConvertEvalScope(d.target, scope.GoroutineID, scope.Frame, scope.DeferredCall)
if err != nil {
return nil, err
}
pv, err := s.LocalVariables(cfg)
if err != nil {
return nil, err
}
return convertVars(pv), err
}
// FunctionArguments returns the arguments to the current function.
func (d *Debugger) FunctionArguments(scope api.EvalScope, cfg proc.LoadConfig) ([]api.Variable, error) {
d.processMutex.Lock()
defer d.processMutex.Unlock()
s, err := proc.ConvertEvalScope(d.target, scope.GoroutineID, scope.Frame, scope.DeferredCall)
if err != nil {
return nil, err
}
pv, err := s.FunctionArguments(cfg)
if err != nil {
return nil, err
}
return convertVars(pv), nil
}
// EvalVariableInScope will attempt to evaluate the variable represented by 'symbol'
// in the scope provided.
func (d *Debugger) EvalVariableInScope(scope api.EvalScope, symbol string, cfg proc.LoadConfig) (*api.Variable, error) {
d.processMutex.Lock()
defer d.processMutex.Unlock()
s, err := proc.ConvertEvalScope(d.target, scope.GoroutineID, scope.Frame, scope.DeferredCall)
if err != nil {
return nil, err
}
v, err := s.EvalVariable(symbol, cfg)
if err != nil {
return nil, err
}
return api.ConvertVar(v), err
}
// SetVariableInScope will set the value of the variable represented by
// 'symbol' to the value given, in the given scope.
func (d *Debugger) SetVariableInScope(scope api.EvalScope, symbol, value string) error {
d.processMutex.Lock()
defer d.processMutex.Unlock()
s, err := proc.ConvertEvalScope(d.target, scope.GoroutineID, scope.Frame, scope.DeferredCall)
if err != nil {
return err
}
return s.SetVariable(symbol, value)
}
// Goroutines will return a list of goroutines in the target process.
func (d *Debugger) Goroutines(start, count int) ([]*api.Goroutine, int, error) {
d.processMutex.Lock()
defer d.processMutex.Unlock()
goroutines := []*api.Goroutine{}
gs, nextg, err := proc.GoroutinesInfo(d.target, start, count)
if err != nil {
return nil, 0, err
}
for _, g := range gs {
goroutines = append(goroutines, api.ConvertGoroutine(g))
}
return goroutines, nextg, err
}
// Stacktrace returns a list of Stackframes for the given goroutine. The
// length of the returned list will be min(stack_len, depth).
// If 'full' is true, then local vars, function args, etc will be returned as well.
func (d *Debugger) Stacktrace(goroutineID, depth int, readDefers bool, cfg *proc.LoadConfig) ([]api.Stackframe, error) {
d.processMutex.Lock()
defer d.processMutex.Unlock()
if _, err := d.target.Valid(); err != nil {
return nil, err
}
var rawlocs []proc.Stackframe
g, err := proc.FindGoroutine(d.target, goroutineID)
if err != nil {
return nil, err
}
if g == nil {
rawlocs, err = proc.ThreadStacktrace(d.target.CurrentThread(), depth)
} else {
rawlocs, err = g.Stacktrace(depth, readDefers)
}
if err != nil {
return nil, err
}
return d.convertStacktrace(rawlocs, cfg)
}
func (d *Debugger) convertStacktrace(rawlocs []proc.Stackframe, cfg *proc.LoadConfig) ([]api.Stackframe, error) {
locations := make([]api.Stackframe, 0, len(rawlocs))
for i := range rawlocs {
frame := api.Stackframe{
Location: api.ConvertLocation(rawlocs[i].Call),
FrameOffset: rawlocs[i].FrameOffset(),
FramePointerOffset: rawlocs[i].FramePointerOffset(),
Defers: d.convertDefers(rawlocs[i].Defers),
Bottom: rawlocs[i].Bottom,
}
if rawlocs[i].Err != nil {
frame.Err = rawlocs[i].Err.Error()
}
if cfg != nil && rawlocs[i].Current.Fn != nil {
var err error
scope := proc.FrameToScope(d.target.BinInfo(), d.target.CurrentThread(), nil, rawlocs[i:]...)
locals, err := scope.LocalVariables(*cfg)
if err != nil {
return nil, err
}
arguments, err := scope.FunctionArguments(*cfg)
if err != nil {
return nil, err
}
frame.Locals = convertVars(locals)
frame.Arguments = convertVars(arguments)
}
locations = append(locations, frame)
}
return locations, nil
}
func (d *Debugger) convertDefers(defers []*proc.Defer) []api.Defer {
r := make([]api.Defer, len(defers))
for i := range defers {
ddf, ddl, ddfn := d.target.BinInfo().PCToLine(defers[i].DeferredPC)
drf, drl, drfn := d.target.BinInfo().PCToLine(defers[i].DeferPC)
r[i] = api.Defer{
DeferredLoc: api.ConvertLocation(proc.Location{
PC: defers[i].DeferredPC,
File: ddf,
Line: ddl,
Fn: ddfn,
}),
DeferLoc: api.ConvertLocation(proc.Location{
PC: defers[i].DeferPC,
File: drf,
Line: drl,
Fn: drfn,
}),
SP: defers[i].SP,
}
if defers[i].Unreadable != nil {
r[i].Unreadable = defers[i].Unreadable.Error()
}
}
return r
}
// FindLocation will find the location specified by 'locStr'.
func (d *Debugger) FindLocation(scope api.EvalScope, locStr string) ([]api.Location, error) {
d.processMutex.Lock()
defer d.processMutex.Unlock()
if _, err := d.target.Valid(); err != nil {
return nil, err
}
loc, err := parseLocationSpec(locStr)
if err != nil {
return nil, err
}
s, _ := proc.ConvertEvalScope(d.target, scope.GoroutineID, scope.Frame, scope.DeferredCall)
locs, err := loc.Find(d, s, locStr)
for i := range locs {
file, line, fn := d.target.BinInfo().PCToLine(locs[i].PC)
locs[i].File = file
locs[i].Line = line
locs[i].Function = api.ConvertFunction(fn)
}
return locs, err
}
// Disassemble code between startPC and endPC
// if endPC == 0 it will find the function containing startPC and disassemble the whole function
func (d *Debugger) Disassemble(scope api.EvalScope, startPC, endPC uint64, flavour api.AssemblyFlavour) (api.AsmInstructions, error) {
d.processMutex.Lock()
defer d.processMutex.Unlock()
if _, err := d.target.Valid(); err != nil {
return nil, err
}
if endPC == 0 {
_, _, fn := d.target.BinInfo().PCToLine(startPC)
if fn == nil {
return nil, fmt.Errorf("Address 0x%x does not belong to any function", startPC)
}
startPC = fn.Entry
endPC = fn.End
}
g, err := proc.FindGoroutine(d.target, scope.GoroutineID)
if err != nil {
return nil, err
}
insts, err := proc.Disassemble(d.target, g, startPC, endPC)
if err != nil {
return nil, err
}
disass := make(api.AsmInstructions, len(insts))
for i := range insts {
disass[i] = api.ConvertAsmInstruction(insts[i], insts[i].Text(proc.AssemblyFlavour(flavour), d.target.BinInfo()))
}
return disass, nil
}
// Recorded returns true if the target is a recording.
func (d *Debugger) Recorded() (recorded bool, tracedir string) {
d.processMutex.Lock()
defer d.processMutex.Unlock()
return d.target.Recorded()
}
// Checkpoint will set a checkpoint specified by the locspec.
func (d *Debugger) Checkpoint(where string) (int, error) {
d.processMutex.Lock()
defer d.processMutex.Unlock()
return d.target.Checkpoint(where)
}
// Checkpoints will return a list of checkpoints.
func (d *Debugger) Checkpoints() ([]api.Checkpoint, error) {
d.processMutex.Lock()
defer d.processMutex.Unlock()
cps, err := d.target.Checkpoints()
if err != nil {
return nil, err
}
r := make([]api.Checkpoint, len(cps))
for i := range cps {
r[i] = api.ConvertCheckpoint(cps[i])
}
return r, nil
}
// ClearCheckpoint will clear the checkpoint of the given ID.
func (d *Debugger) ClearCheckpoint(id int) error {
d.processMutex.Lock()
defer d.processMutex.Unlock()
return d.target.ClearCheckpoint(id)
}
// ListDynamicLibraries returns a list of loaded dynamic libraries.
func (d *Debugger) ListDynamicLibraries() []api.Image {
d.processMutex.Lock()
defer d.processMutex.Unlock()
bi := d.target.BinInfo()
r := make([]api.Image, len(bi.Images))
for i := range bi.Images {
r[i] = api.ConvertImage(bi.Images[i])
}
return r
}
func go11DecodeErrorCheck(err error) error {
if _, isdecodeerr := err.(dwarf.DecodeError); !isdecodeerr {
return err
}
gover, ok := goversion.Installed()
if !ok || !gover.AfterOrEqual(goversion.GoVersion{1, 11, -1, 0, 0, ""}) || goversion.VersionAfterOrEqual(runtime.Version(), 1, 11) {
return err
}
return fmt.Errorf("executables built by Go 1.11 or later need Delve built by Go 1.11 or later")
}