
Because of how range-over-func is implemented it is difficult to determine the set of visible local variables during expression compilation (i.e. it is difficulto to keep the HasLocal function correct). This commit moves that logic from expression compilation to expression evaluation. Updates #3733
269 lines
7.0 KiB
Go
269 lines
7.0 KiB
Go
package evalop
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import (
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"go/ast"
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"go/constant"
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"github.com/go-delve/delve/pkg/dwarf/godwarf"
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)
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// Op is a stack machine opcode
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type Op interface {
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depthCheck() (npop, npush int)
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}
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// PushCurg pushes the current goroutine on the stack.
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type PushCurg struct {
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}
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func (*PushCurg) depthCheck() (npop, npush int) { return 0, 1 }
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// PushFrameoff pushes the frame offset for the current frame on the stack.
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type PushFrameoff struct {
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}
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func (*PushFrameoff) depthCheck() (npop, npush int) { return 0, 1 }
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// PushThreadID pushes the ID of the current thread on the stack.
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type PushThreadID struct {
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}
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func (*PushThreadID) depthCheck() (npop, npush int) { return 0, 1 }
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// PushConst pushes a constant on the stack.
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type PushConst struct {
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Value constant.Value
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}
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func (*PushConst) depthCheck() (npop, npush int) { return 0, 1 }
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// PushLocal pushes the local variable with the given name on the stack.
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type PushLocal struct {
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Name string
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Frame int64
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}
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func (*PushLocal) depthCheck() (npop, npush int) { return 0, 1 }
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// PushIdent pushes a local or global variable or a predefined identifier
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// (true, false, etc) or the value of a register on the stack.
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type PushIdent struct {
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Name string
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}
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func (*PushIdent) depthCheck() (npop, npush int) { return 0, 1 }
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// PushPackageVarOrSelect pushes the value of Name.Sel on the stack, which
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// could either be a global variable (with the package name specified), or a
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// field of a local variable.
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type PushPackageVarOrSelect struct {
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Name, Sel string
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NameIsString bool
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}
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func (*PushPackageVarOrSelect) depthCheck() (npop, npush int) { return 0, 1 }
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// PushNil pushes an untyped nil on the stack.
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type PushNil struct {
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}
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func (*PushNil) depthCheck() (npop, npush int) { return 0, 1 }
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// PushLen pushes the length of the variable at the top of the stack into
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// the stack.
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type PushLen struct {
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}
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func (*PushLen) depthCheck() (npop, npush int) { return 1, 2 }
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// Select replaces the topmost stack variable v with v.Name.
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type Select struct {
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Name string
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}
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func (*Select) depthCheck() (npop, npush int) { return 1, 1 }
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// TypeAssert replaces the topmost stack variable v with v.(DwarfType).
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type TypeAssert struct {
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DwarfType godwarf.Type
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Node *ast.TypeAssertExpr
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}
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func (*TypeAssert) depthCheck() (npop, npush int) { return 1, 1 }
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// PointerDeref replaces the topmost stack variable v with *v.
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type PointerDeref struct {
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Node *ast.StarExpr
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}
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func (*PointerDeref) depthCheck() (npop, npush int) { return 1, 1 }
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// Unary applies the given unary operator to the topmost stack variable.
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type Unary struct {
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Node *ast.UnaryExpr
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}
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func (*Unary) depthCheck() (npop, npush int) { return 1, 1 }
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// AddrOf replaces the topmost stack variable v with &v.
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type AddrOf struct {
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Node *ast.UnaryExpr
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}
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func (*AddrOf) depthCheck() (npop, npush int) { return 1, 1 }
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// TypeCast replaces the topmost stack variable v with (DwarfType)(v).
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type TypeCast struct {
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DwarfType godwarf.Type
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Node *ast.CallExpr
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}
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func (*TypeCast) depthCheck() (npop, npush int) { return 1, 1 }
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// Reslice implements a reslice operation.
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// If HasHigh is set it pops three variables, low, high and v, and pushes
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// v[low:high].
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// Otherwise it pops two variables, low and v, and pushes v[low:].
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// If TrustLen is set when the variable resulting from the reslice is loaded it will be fully loaded.
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type Reslice struct {
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HasHigh bool
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TrustLen bool
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Node *ast.SliceExpr
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}
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func (op *Reslice) depthCheck() (npop, npush int) {
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if op.HasHigh {
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return 3, 1
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} else {
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return 2, 1
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}
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}
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// Index pops two variables, idx and v, and pushes v[idx].
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type Index struct {
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Node *ast.IndexExpr
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}
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func (*Index) depthCheck() (npop, npush int) { return 2, 1 }
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// Jump looks at the topmost stack variable and if it satisfies the
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// condition specified by When it jumps to the stack machine instruction at
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// Target+1.
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// If Pop is set the topmost stack variable is also popped.
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type Jump struct {
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When JumpCond
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Pop bool
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Target int
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Node ast.Expr
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}
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func (jmpif *Jump) depthCheck() (npop, npush int) {
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if jmpif.Pop {
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return 1, 0
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}
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return 0, 0
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}
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// JumpCond specifies a condition for the Jump instruction.
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type JumpCond uint8
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const (
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JumpIfFalse JumpCond = iota
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JumpIfTrue
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JumpIfAllocStringChecksFail
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)
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// Binary pops two variables from the stack, applies the specified binary
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// operator to them and pushes the result back on the stack.
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type Binary struct {
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Node *ast.BinaryExpr
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}
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func (*Binary) depthCheck() (npop, npush int) { return 2, 1 }
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// BoolToConst pops the topmost variable from the stack, which must be a
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// boolean variable, and converts it to a constant.
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type BoolToConst struct {
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}
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func (*BoolToConst) depthCheck() (npop, npush int) { return 1, 1 }
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// Pop removes the topmost variable from the stack.
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type Pop struct {
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}
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func (*Pop) depthCheck() (npop, npush int) { return 1, 0 }
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// BuiltinCall pops len(Args) argument from the stack, calls the specified
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// builtin on them and pushes the result back on the stack.
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type BuiltinCall struct {
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Name string
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Args []ast.Expr
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}
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func (bc *BuiltinCall) depthCheck() (npop, npush int) {
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return len(bc.Args), 1
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}
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// CallInjectionStart starts call injection by calling
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// runtime.debugCallVn.
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type CallInjectionStart struct {
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id int // identifier for all the call injection instructions that belong to the same sequence, this only exists to make reading listings easier
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HasFunc bool // target function already pushed on the stack
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Node *ast.CallExpr
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}
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func (*CallInjectionStart) depthCheck() (npop, npush int) { return 0, 1 }
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// CallInjectionSetTarget starts the call injection, after
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// runtime.debugCallVn set up the stack for us, by copying the entry point
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// of the function, setting the closure register and copying the receiver.
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type CallInjectionSetTarget struct {
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id int
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}
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func (*CallInjectionSetTarget) depthCheck() (npop, npush int) { return 1, 0 }
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// CallInjectionCopyArg copies one argument for call injection.
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type CallInjectionCopyArg struct {
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id int
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ArgNum int
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ArgExpr ast.Expr
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}
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func (*CallInjectionCopyArg) depthCheck() (npop, npush int) { return 1, 0 }
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// CallInjectionComplete resumes target execution so that the injected call can run.
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type CallInjectionComplete struct {
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id int
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}
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func (*CallInjectionComplete) depthCheck() (npop, npush int) { return 0, 1 }
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// CallInjectionStartSpecial starts call injection for a function with a
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// name and arguments known at compile time.
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type CallInjectionStartSpecial struct {
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id int
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FnName string
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ArgAst []ast.Expr
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}
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func (*CallInjectionStartSpecial) depthCheck() (npop, npush int) { return 0, 1 }
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// ConvertAllocToString pops two variables from the stack, a constant string
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// and the return value of runtime.mallocgc (mallocv), copies the contents
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// of the string at the address in mallocv and pushes on the stack a new
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// string value that uses the backing storage of mallocv.
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type ConvertAllocToString struct {
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}
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func (*ConvertAllocToString) depthCheck() (npop, npush int) { return 2, 1 }
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// SetValue pops to variables from the stack, lhv and rhv, and sets lhv to
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// rhv.
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type SetValue struct {
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lhe, Rhe ast.Expr
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}
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func (*SetValue) depthCheck() (npop, npush int) { return 2, 0 }
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