
Areas that need improving: * Code cleanup * Promote breakpoints back out of thread context * Fix potential bug in "Next" implementation, when thread contexts switch
605 lines
13 KiB
Go
605 lines
13 KiB
Go
package proctl
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import (
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"bytes"
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"encoding/binary"
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"fmt"
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"os"
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"strconv"
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"strings"
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"syscall"
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"unsafe"
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"github.com/derekparker/delve/dwarf/frame"
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"github.com/derekparker/delve/dwarf/op"
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"github.com/derekparker/delve/vendor/dwarf"
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)
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// ThreadContext represents a single thread of execution in the
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// traced program.
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type ThreadContext struct {
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Id int
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Process *DebuggedProcess
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Status *syscall.WaitStatus
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Regs *syscall.PtraceRegs
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BreakPoints map[uint64]*BreakPoint
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}
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// Represents a single breakpoint. Stores information on the break
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// point including the byte of data that originally was stored at that
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// address.
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type BreakPoint struct {
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FunctionName string
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File string
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Line int
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Addr uint64
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OriginalData []byte
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}
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type Variable struct {
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Name string
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Value string
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Type string
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}
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type BreakPointExistsError struct {
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file string
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line int
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addr uintptr
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}
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func (bpe BreakPointExistsError) Error() string {
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return fmt.Sprintf("Breakpoint exists at %s:%d at %x", bpe.file, bpe.line, bpe.addr)
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}
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// Obtains register values from the debugged process.
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func (thread *ThreadContext) Registers() (*syscall.PtraceRegs, error) {
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err := syscall.PtraceGetRegs(thread.Id, thread.Regs)
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if err != nil {
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syscall.Tgkill(thread.Process.Pid, thread.Id, syscall.SIGSTOP)
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err = thread.wait()
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if err != nil {
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return nil, err
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}
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err := syscall.PtraceGetRegs(thread.Id, thread.Regs)
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if err != nil {
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return nil, fmt.Errorf("Registers(): %s", err)
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}
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}
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return thread.Regs, nil
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}
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func (thread *ThreadContext) CurrentPC() (uint64, error) {
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regs, err := thread.Registers()
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if err != nil {
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return 0, err
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}
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return regs.PC(), nil
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}
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// Sets a breakpoint in the running process.
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func (thread *ThreadContext) Break(addr uintptr) (*BreakPoint, error) {
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var (
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int3 = []byte{0xCC}
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f, l, fn = thread.Process.GoSymTable.PCToLine(uint64(addr))
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originalData = make([]byte, 1)
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)
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if fn == nil {
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return nil, InvalidAddressError{address: addr}
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}
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_, err := syscall.PtracePeekData(thread.Id, addr, originalData)
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if err != nil {
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return nil, err
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}
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if bytes.Equal(originalData, int3) {
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return nil, BreakPointExistsError{f, l, addr}
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}
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_, err = syscall.PtracePokeData(thread.Id, addr, int3)
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if err != nil {
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return nil, err
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}
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breakpoint := &BreakPoint{
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FunctionName: fn.Name,
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File: f,
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Line: l,
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Addr: uint64(addr),
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OriginalData: originalData,
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}
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thread.BreakPoints[uint64(addr)] = breakpoint
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return breakpoint, nil
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}
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// Clears a breakpoint.
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func (thread *ThreadContext) Clear(pc uint64) (*BreakPoint, error) {
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bp, ok := thread.BreakPoints[pc]
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if !ok {
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return nil, fmt.Errorf("No breakpoint currently set for %#v", pc)
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}
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_, err := syscall.PtracePokeData(thread.Id, uintptr(bp.Addr), bp.OriginalData)
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if err != nil {
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return nil, err
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}
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delete(thread.BreakPoints, pc)
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return bp, nil
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}
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func (thread *ThreadContext) Continue() error {
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// Stepping first will ensure we are able to continue
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// past a breakpoint if that's currently where we are stopped.
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err := thread.Step()
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if err != nil {
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return err
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}
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return syscall.PtraceCont(thread.Id, 0)
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}
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// Steps through thread of execution.
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func (thread *ThreadContext) Step() (err error) {
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regs, err := thread.Registers()
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if err != nil {
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return err
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}
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bp, ok := thread.BreakPoints[regs.PC()-1]
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if ok {
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// Clear the breakpoint so that we can continue execution.
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_, err = thread.Clear(bp.Addr)
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if err != nil {
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return err
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}
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// Reset program counter to our restored instruction.
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regs.SetPC(bp.Addr)
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err = syscall.PtraceSetRegs(thread.Id, regs)
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if err != nil {
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return err
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}
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// Restore breakpoint now that we have passed it.
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defer func() {
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_, err = thread.Break(uintptr(bp.Addr))
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}()
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}
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err = syscall.PtraceSingleStep(thread.Id)
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if err != nil {
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return fmt.Errorf("step failed: ", err.Error())
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}
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_, _, err = wait(thread.Process, thread.Id, 0)
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if err != nil {
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return fmt.Errorf("step failed: ", err.Error())
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}
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return nil
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}
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// Steps through thread of execution.
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func (thread *ThreadContext) Next() (err error) {
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pc, err := thread.CurrentPC()
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if err != nil {
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return err
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}
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if _, ok := thread.BreakPoints[pc-1]; ok {
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// Decrement the PC to be before
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// the breakpoint instruction.
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pc--
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}
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_, l, _ := thread.Process.GoSymTable.PCToLine(pc)
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fde, err := thread.Process.FrameEntries.FDEForPC(pc)
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if err != nil {
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return err
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}
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step := func() (uint64, error) {
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err = thread.Step()
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if err != nil {
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return 0, fmt.Errorf("next stepping failed: ", err.Error())
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}
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return thread.CurrentPC()
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}
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ret := thread.Process.ReturnAddressFromOffset(fde.ReturnAddressOffset(pc))
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for {
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pc, err = step()
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if err != nil {
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return err
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}
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if !fde.Cover(pc) && pc != ret {
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thread.continueToReturnAddress(pc, fde)
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if err != nil {
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if ierr, ok := err.(InvalidAddressError); ok {
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return ierr
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}
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}
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pc, _ = thread.CurrentPC()
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}
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_, nl, _ := thread.Process.GoSymTable.PCToLine(pc)
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if nl != l {
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break
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}
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}
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return nil
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}
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func (thread *ThreadContext) continueToReturnAddress(pc uint64, fde *frame.FrameDescriptionEntry) error {
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for !fde.Cover(pc) {
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// Our offset here is be 0 because we
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// have stepped into the first instruction
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// of this function. Therefore the function
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// has not had a chance to modify its' stack
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// and change our offset.
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addr := thread.Process.ReturnAddressFromOffset(0)
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bp, err := thread.Break(uintptr(addr))
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if err != nil {
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if _, ok := err.(BreakPointExistsError); !ok {
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return err
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}
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}
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err = thread.Continue()
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if err != nil {
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return err
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}
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err = thread.wait()
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if err != nil {
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return err
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}
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err = thread.clearTempBreakpoint(bp.Addr)
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if err != nil {
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return err
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}
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pc, _ = thread.CurrentPC()
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}
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return nil
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}
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func (thread *ThreadContext) clearTempBreakpoint(pc uint64) error {
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if bp, ok := thread.BreakPoints[pc]; ok {
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regs, err := thread.Registers()
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if err != nil {
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return err
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}
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// Reset program counter to our restored instruction.
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bp, err = thread.Clear(bp.Addr)
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if err != nil {
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return err
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}
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regs.SetPC(bp.Addr)
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return syscall.PtraceSetRegs(thread.Id, regs)
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}
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return nil
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}
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func (thread *ThreadContext) wait() error {
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var status syscall.WaitStatus
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_, err := syscall.Wait4(thread.Id, &status, 0, nil)
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if err != nil {
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if status.Exited() {
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delete(thread.Process.Threads, thread.Id)
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return ProcessExitedError{thread.Id}
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}
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return err
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}
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return nil
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}
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// Returns the value of the named symbol.
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func (thread *ThreadContext) EvalSymbol(name string) (*Variable, error) {
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data, err := thread.Process.Executable.DWARF()
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if err != nil {
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return nil, err
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}
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reader := data.Reader()
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for entry, err := reader.Next(); entry != nil; entry, err = reader.Next() {
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if err != nil {
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return nil, err
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}
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if entry.Tag != dwarf.TagVariable && entry.Tag != dwarf.TagFormalParameter {
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continue
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}
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n, ok := entry.Val(dwarf.AttrName).(string)
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if !ok || n != name {
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continue
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}
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offset, ok := entry.Val(dwarf.AttrType).(dwarf.Offset)
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if !ok {
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continue
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}
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t, err := data.Type(offset)
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if err != nil {
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return nil, err
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}
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instructions, ok := entry.Val(dwarf.AttrLocation).([]byte)
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if !ok {
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continue
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}
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val, err := thread.extractValue(instructions, 0, t)
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if err != nil {
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return nil, err
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}
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return &Variable{Name: n, Type: t.String(), Value: val}, nil
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}
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return nil, fmt.Errorf("could not find symbol value for %s", name)
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}
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// Extracts the value from the instructions given in the DW_AT_location entry.
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// We execute the stack program described in the DW_OP_* instruction stream, and
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// then grab the value from the other processes memory.
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func (thread *ThreadContext) extractValue(instructions []byte, off int64, typ interface{}) (string, error) {
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regs, err := thread.Registers()
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if err != nil {
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return "", err
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}
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fde, err := thread.Process.FrameEntries.FDEForPC(regs.PC())
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if err != nil {
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return "", err
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}
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fctx := fde.EstablishFrame(regs.PC())
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cfaOffset := fctx.CFAOffset()
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offset := off
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if off == 0 {
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offset, err = op.ExecuteStackProgram(cfaOffset, instructions)
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if err != nil {
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return "", err
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}
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offset = int64(regs.Rsp) + offset
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}
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// If we have a user defined type, find the
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// underlying concrete type and use that.
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if tt, ok := typ.(*dwarf.TypedefType); ok {
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typ = tt.Type
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}
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offaddr := uintptr(offset)
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switch t := typ.(type) {
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case *dwarf.PtrType:
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addr, err := thread.readMemory(offaddr, 8)
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if err != nil {
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return "", err
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}
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adr := binary.LittleEndian.Uint64(addr)
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val, err := thread.extractValue(nil, int64(adr), t.Type)
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if err != nil {
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return "", err
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}
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retstr := fmt.Sprintf("*%s", val)
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return retstr, nil
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case *dwarf.StructType:
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switch t.StructName {
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case "string":
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return thread.readString(offaddr)
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case "[]int":
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return thread.readIntSlice(offaddr)
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default:
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// Here we could recursively call extractValue to grab
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// the value of all the members of the struct.
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fields := make([]string, 0, len(t.Field))
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for _, field := range t.Field {
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val, err := thread.extractValue(nil, field.ByteOffset+offset, field.Type)
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if err != nil {
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return "", err
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}
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fields = append(fields, fmt.Sprintf("%s: %s", field.Name, val))
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}
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retstr := fmt.Sprintf("%s {%s}", t.StructName, strings.Join(fields, ", "))
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return retstr, nil
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}
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case *dwarf.ArrayType:
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return thread.readIntArray(offaddr, t)
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case *dwarf.IntType:
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return thread.readInt(offaddr)
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case *dwarf.FloatType:
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return thread.readFloat64(offaddr)
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}
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return "", fmt.Errorf("could not find value for type %s", typ)
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}
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func (thread *ThreadContext) readString(addr uintptr) (string, error) {
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val, err := thread.readMemory(addr, 8)
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if err != nil {
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return "", err
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}
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// deref the pointer to the string
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addr = uintptr(binary.LittleEndian.Uint64(val))
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val, err = thread.readMemory(addr, 16)
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if err != nil {
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return "", err
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}
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i := bytes.IndexByte(val, 0x0)
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val = val[:i]
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str := *(*string)(unsafe.Pointer(&val))
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return str, nil
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}
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func (thread *ThreadContext) readIntSlice(addr uintptr) (string, error) {
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var number uint64
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val, err := thread.readMemory(addr, uintptr(24))
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if err != nil {
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return "", err
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}
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a := binary.LittleEndian.Uint64(val[:8])
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l := binary.LittleEndian.Uint64(val[8:16])
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c := binary.LittleEndian.Uint64(val[16:24])
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val, err = thread.readMemory(uintptr(a), uintptr(8*l))
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if err != nil {
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return "", err
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}
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members := make([]uint64, 0, l)
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buf := bytes.NewBuffer(val)
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for {
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err := binary.Read(buf, binary.LittleEndian, &number)
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if err != nil {
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break
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}
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members = append(members, number)
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}
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str := fmt.Sprintf("len: %d cap: %d %d", l, c, members)
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return str, err
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}
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func (thread *ThreadContext) readIntArray(addr uintptr, t *dwarf.ArrayType) (string, error) {
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var (
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number uint64
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members = make([]uint64, 0, t.ByteSize)
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)
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val, err := thread.readMemory(addr, uintptr(t.ByteSize))
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if err != nil {
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return "", err
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}
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buf := bytes.NewBuffer(val)
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for {
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err := binary.Read(buf, binary.LittleEndian, &number)
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if err != nil {
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break
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}
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members = append(members, number)
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}
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str := fmt.Sprintf("[%d]int %d", t.ByteSize/8, members)
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return str, nil
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}
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func (thread *ThreadContext) readInt(addr uintptr) (string, error) {
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val, err := thread.readMemory(addr, 8)
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if err != nil {
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return "", err
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}
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n := binary.LittleEndian.Uint64(val)
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return strconv.Itoa(int(n)), nil
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}
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func (thread *ThreadContext) readFloat64(addr uintptr) (string, error) {
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var n float64
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val, err := thread.readMemory(addr, 8)
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if err != nil {
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return "", err
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}
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buf := bytes.NewBuffer(val)
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binary.Read(buf, binary.LittleEndian, &n)
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return strconv.FormatFloat(n, 'f', -1, 64), nil
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}
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func (thread *ThreadContext) readMemory(addr uintptr, size uintptr) ([]byte, error) {
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buf := make([]byte, size)
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_, err := syscall.PtracePeekData(thread.Id, addr, buf)
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if err != nil {
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return nil, err
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}
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return buf, nil
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}
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func (thread *ThreadContext) handleResult(err error) error {
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if err != nil {
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return err
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}
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_, ps, err := wait(thread.Process, thread.Id, 0)
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if err != nil && err != syscall.ECHILD {
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return err
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}
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if ps != nil {
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thread.Status = ps
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if ps.TrapCause() == -1 && !ps.Exited() {
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regs, err := thread.Registers()
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if err != nil {
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return err
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}
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fmt.Printf("traced program %s at: %#v\n", ps.StopSignal(), regs.PC())
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}
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}
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return nil
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}
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func threadIds(pid int) []int {
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var threads []int
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dir, err := os.Open(fmt.Sprintf("/proc/%d/task", pid))
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if err != nil {
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panic(err)
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}
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defer dir.Close()
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names, err := dir.Readdirnames(0)
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if err != nil {
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panic(err)
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}
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for _, strid := range names {
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tid, err := strconv.Atoi(strid)
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if err != nil {
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panic(err)
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}
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|
threads = append(threads, tid)
|
|
}
|
|
|
|
return threads
|
|
}
|