
The repository is being switched from the personal account github.com/derekparker/delve to the organization account github.com/go-delve/delve. This patch updates imports and docs, while preserving things which should not be changed such as my name in the CHANGELOG and in TODO comments.
175 lines
4.6 KiB
Go
175 lines
4.6 KiB
Go
package native
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import (
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"fmt"
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"github.com/go-delve/delve/pkg/proc"
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)
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// Thread represents a single thread in the traced process
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// ID represents the thread id or port, Process holds a reference to the
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// Process struct that contains info on the process as
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// a whole, and Status represents the last result of a `wait` call
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// on this thread.
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type Thread struct {
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ID int // Thread ID or mach port
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Status *WaitStatus // Status returned from last wait call
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CurrentBreakpoint proc.BreakpointState // Breakpoint thread is currently stopped at
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dbp *Process
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singleStepping bool
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os *OSSpecificDetails
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common proc.CommonThread
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}
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// Continue the execution of this thread.
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//
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// If we are currently at a breakpoint, we'll clear it
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// first and then resume execution. Thread will continue until
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// it hits a breakpoint or is signaled.
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func (t *Thread) Continue() error {
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pc, err := t.PC()
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if err != nil {
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return err
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}
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// Check whether we are stopped at a breakpoint, and
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// if so, single step over it before continuing.
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if _, ok := t.dbp.FindBreakpoint(pc); ok {
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if err := t.StepInstruction(); err != nil {
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return err
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}
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}
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return t.resume()
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}
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// StepInstruction steps a single instruction.
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//
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// Executes exactly one instruction and then returns.
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// If the thread is at a breakpoint, we first clear it,
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// execute the instruction, and then replace the breakpoint.
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// Otherwise we simply execute the next instruction.
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func (t *Thread) StepInstruction() (err error) {
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t.singleStepping = true
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defer func() {
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t.singleStepping = false
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}()
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pc, err := t.PC()
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if err != nil {
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return err
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}
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bp, ok := t.dbp.FindBreakpoint(pc)
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if ok {
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// Clear the breakpoint so that we can continue execution.
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err = t.ClearBreakpoint(bp)
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if err != nil {
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return err
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}
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// Restore breakpoint now that we have passed it.
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defer func() {
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err = t.dbp.writeSoftwareBreakpoint(t, bp.Addr)
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}()
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}
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err = t.singleStep()
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if err != nil {
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if _, exited := err.(proc.ErrProcessExited); exited {
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return err
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}
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return fmt.Errorf("step failed: %s", err.Error())
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}
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return nil
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}
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// Location returns the threads location, including the file:line
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// of the corresponding source code, the function we're in
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// and the current instruction address.
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func (t *Thread) Location() (*proc.Location, error) {
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pc, err := t.PC()
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if err != nil {
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return nil, err
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}
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f, l, fn := t.dbp.bi.PCToLine(pc)
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return &proc.Location{PC: pc, File: f, Line: l, Fn: fn}, nil
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}
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// Arch returns the architecture the binary is
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// compiled for and executing on.
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func (t *Thread) Arch() proc.Arch {
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return t.dbp.bi.Arch
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}
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// BinInfo returns information on the binary.
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func (t *Thread) BinInfo() *proc.BinaryInfo {
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return t.dbp.bi
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}
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// Common returns information common across Process
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// implementations.
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func (t *Thread) Common() *proc.CommonThread {
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return &t.common
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}
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// SetCurrentBreakpoint sets the current breakpoint that this
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// thread is stopped at as CurrentBreakpoint on the thread struct.
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func (t *Thread) SetCurrentBreakpoint() error {
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t.CurrentBreakpoint.Clear()
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pc, err := t.PC()
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if err != nil {
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return err
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}
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if bp, ok := t.dbp.FindBreakpoint(pc); ok {
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if err = t.SetPC(bp.Addr); err != nil {
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return err
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}
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t.CurrentBreakpoint = bp.CheckCondition(t)
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if t.CurrentBreakpoint.Breakpoint != nil && t.CurrentBreakpoint.Active {
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if g, err := proc.GetG(t); err == nil {
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t.CurrentBreakpoint.HitCount[g.ID]++
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}
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t.CurrentBreakpoint.TotalHitCount++
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}
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}
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return nil
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}
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// Breakpoint returns the current breakpoint that is active
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// on this thread.
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func (t *Thread) Breakpoint() proc.BreakpointState {
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return t.CurrentBreakpoint
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}
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// ThreadID returns the ID of this thread.
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func (t *Thread) ThreadID() int {
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return t.ID
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}
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// ClearBreakpoint clears the specified breakpoint.
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func (t *Thread) ClearBreakpoint(bp *proc.Breakpoint) error {
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if _, err := t.WriteMemory(uintptr(bp.Addr), bp.OriginalData); err != nil {
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return fmt.Errorf("could not clear breakpoint %s", err)
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}
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return nil
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}
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// Registers obtains register values from the debugged process.
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func (t *Thread) Registers(floatingPoint bool) (proc.Registers, error) {
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return registers(t, floatingPoint)
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}
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// RestoreRegisters will set the value of the CPU registers to those
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// passed in via 'savedRegs'.
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func (t *Thread) RestoreRegisters(savedRegs proc.Registers) error {
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return t.restoreRegisters(savedRegs)
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}
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// PC returns the current program counter value for this thread.
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func (t *Thread) PC() (uint64, error) {
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regs, err := t.Registers(false)
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if err != nil {
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return 0, err
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}
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return regs.PC(), nil
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}
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