delve/pkg/proc/interface.go
Alessandro Arzilli 60830c2b1d More Function Calls, parts 2 (#1504)
* proc: support nested function calls

Changes the code in fncall.go to support nested function calls.

This changes delays argument evaluation until after we have used
the call injection protocol to allocate an argument frame. When
evaluating the parse tree of an expression we'll initiate each
function call we find on the way down and then complete the function
call on the way up.

For example. in:

	f(g(x))

we will:

1. initiate the call injection protocol for f(...)
2. progress it until the point where we have space for the arguments
   of 'f' (i.e. when we receive the debugCallAXCompleteCall message
   from the target runtime)
3. inititate the call injection protocol for g(...)
4. progress it until the point where we have space for the arguments
   of 'g'
5. copy the value of x into the argument frame of 'g'
6. finish the call to g(...)
7. copy the return value of g(x) into the argument frame of 'f'
8. finish the call to f(...)

Updates #119

* proc: bugfix: closure addr was wrong for non-closure functions
2019-05-30 08:08:37 -07:00

137 lines
4.2 KiB
Go

package proc
import (
"go/ast"
)
// Process represents the target of the debugger. This
// target could be a system process, core file, etc.
//
// Implementations of Process are not required to be thread safe and users
// of Process should not assume they are.
// There is one exception to this rule: it is safe to call RequestManualStop
// concurrently with ContinueOnce.
type Process interface {
Info
ProcessManipulation
BreakpointManipulation
RecordingManipulation
}
// RecordingManipulation is an interface for manipulating process recordings.
type RecordingManipulation interface {
// Recorded returns true if the current process is a recording and the path
// to the trace directory.
Recorded() (recorded bool, tracedir string)
// Restart restarts the recording from the specified position, or from the
// last checkpoint if pos == "".
// If pos starts with 'c' it's a checkpoint ID, otherwise it's an event
// number.
Restart(pos string) error
// Direction changes execution direction.
Direction(Direction) error
// When returns current recording position.
When() (string, error)
// Checkpoint sets a checkpoint at the current position.
Checkpoint(where string) (id int, err error)
// Checkpoints returns the list of currently set checkpoint.
Checkpoints() ([]Checkpoint, error)
// ClearCheckpoint removes a checkpoint.
ClearCheckpoint(id int) error
}
// Direction is the direction of execution for the target process.
type Direction int8
const (
// Forward direction executes the target normally.
Forward Direction = 0
// Backward direction executes the target in reverse.
Backward Direction = 1
)
// Checkpoint is a checkpoint
type Checkpoint struct {
ID int
When string
Where string
}
// Info is an interface that provides general information on the target.
type Info interface {
Pid() int
// ResumeNotify specifies a channel that will be closed the next time
// ContinueOnce finishes resuming the target.
ResumeNotify(chan<- struct{})
// Valid returns true if this Process can be used. When it returns false it
// also returns an error describing why the Process is invalid (either
// ErrProcessExited or ProcessDetachedError).
Valid() (bool, error)
BinInfo() *BinaryInfo
EntryPoint() (uint64, error)
// Common returns a struct with fields common to all backends
Common() *CommonProcess
ThreadInfo
GoroutineInfo
}
// ThreadInfo is an interface for getting information on active threads
// in the process.
type ThreadInfo interface {
FindThread(threadID int) (Thread, bool)
ThreadList() []Thread
CurrentThread() Thread
}
// GoroutineInfo is an interface for getting information on running goroutines.
type GoroutineInfo interface {
SelectedGoroutine() *G
SetSelectedGoroutine(*G)
}
// ProcessManipulation is an interface for changing the execution state of a process.
type ProcessManipulation interface {
ContinueOnce() (trapthread Thread, err error)
StepInstruction() error
SwitchThread(int) error
SwitchGoroutine(int) error
RequestManualStop() error
// CheckAndClearManualStopRequest returns true the first time it's called
// after a call to RequestManualStop.
CheckAndClearManualStopRequest() bool
Detach(bool) error
}
// BreakpointManipulation is an interface for managing breakpoints.
type BreakpointManipulation interface {
Breakpoints() *BreakpointMap
SetBreakpoint(addr uint64, kind BreakpointKind, cond ast.Expr) (*Breakpoint, error)
ClearBreakpoint(addr uint64) (*Breakpoint, error)
ClearInternalBreakpoints() error
}
// CommonProcess contains fields used by this package, common to all
// implementations of the Process interface.
type CommonProcess struct {
allGCache []*G
fncallEnabled bool
// if continueCompleted is not nil it means we are in the process of
// executing an injected function call, see comments throughout
// pkg/proc/fncall.go for a description of how this works.
continueCompleted chan<- struct{}
continueRequest <-chan continueRequest
}
// NewCommonProcess returns a struct with fields common across
// all process implementations.
func NewCommonProcess(fncallEnabled bool) CommonProcess {
return CommonProcess{fncallEnabled: fncallEnabled}
}
// ClearAllGCache clears the cached contents of the cache for runtime.allgs.
func (p *CommonProcess) ClearAllGCache() {
p.allGCache = nil
}