
Support for position independent executables (PIE) on the native linux backend, the gdbserver backend on linux and the core backend. Also implemented in the windows native backend, but it can't be tested because go doesn't support PIE on windows yet.
153 lines
4.0 KiB
Go
153 lines
4.0 KiB
Go
package line
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import (
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"bytes"
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"encoding/binary"
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"path/filepath"
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"github.com/derekparker/delve/pkg/dwarf/util"
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)
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type DebugLinePrologue struct {
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UnitLength uint32
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Version uint16
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Length uint32
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MinInstrLength uint8
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InitialIsStmt uint8
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LineBase int8
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LineRange uint8
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OpcodeBase uint8
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StdOpLengths []uint8
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}
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type DebugLineInfo struct {
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Prologue *DebugLinePrologue
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IncludeDirs []string
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FileNames []*FileEntry
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Instructions []byte
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Lookup map[string]*FileEntry
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Logf func(string, ...interface{})
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// stateMachineCache[pc] is a state machine stopped at pc
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stateMachineCache map[uint64]*StateMachine
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// lastMachineCache[pc] is a state machine stopped at an address after pc
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lastMachineCache map[uint64]*StateMachine
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// staticBase is the address at which the executable is loaded, 0 for non-PIEs
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staticBase uint64
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}
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type FileEntry struct {
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Path string
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DirIdx uint64
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LastModTime uint64
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Length uint64
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}
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type DebugLines []*DebugLineInfo
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// ParseAll parses all debug_line segments found in data
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func ParseAll(data []byte, logfn func(string, ...interface{}), staticBase uint64) DebugLines {
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var (
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lines = make(DebugLines, 0)
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buf = bytes.NewBuffer(data)
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)
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// We have to parse multiple file name tables here.
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for buf.Len() > 0 {
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lines = append(lines, Parse("", buf, logfn, staticBase))
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}
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return lines
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}
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// Parse parses a single debug_line segment from buf. Compdir is the
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// DW_AT_comp_dir attribute of the associated compile unit.
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func Parse(compdir string, buf *bytes.Buffer, logfn func(string, ...interface{}), staticBase uint64) *DebugLineInfo {
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dbl := new(DebugLineInfo)
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dbl.Logf = logfn
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dbl.staticBase = staticBase
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dbl.Lookup = make(map[string]*FileEntry)
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if compdir != "" {
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dbl.IncludeDirs = append(dbl.IncludeDirs, compdir)
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}
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dbl.stateMachineCache = make(map[uint64]*StateMachine)
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dbl.lastMachineCache = make(map[uint64]*StateMachine)
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parseDebugLinePrologue(dbl, buf)
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parseIncludeDirs(dbl, buf)
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parseFileEntries(dbl, buf)
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// Instructions size calculation breakdown:
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// - dbl.Prologue.UnitLength is the length of the entire unit, not including the 4 bytes to represent that length.
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// - dbl.Prologue.Length is the length of the prologue not including unit length, version or prologue length itself.
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// - So you have UnitLength - PrologueLength - (version_length_bytes(2) + prologue_length_bytes(4)).
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dbl.Instructions = buf.Next(int(dbl.Prologue.UnitLength - dbl.Prologue.Length - 6))
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return dbl
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}
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func parseDebugLinePrologue(dbl *DebugLineInfo, buf *bytes.Buffer) {
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p := new(DebugLinePrologue)
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p.UnitLength = binary.LittleEndian.Uint32(buf.Next(4))
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p.Version = binary.LittleEndian.Uint16(buf.Next(2))
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p.Length = binary.LittleEndian.Uint32(buf.Next(4))
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p.MinInstrLength = uint8(buf.Next(1)[0])
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p.InitialIsStmt = uint8(buf.Next(1)[0])
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p.LineBase = int8(buf.Next(1)[0])
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p.LineRange = uint8(buf.Next(1)[0])
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p.OpcodeBase = uint8(buf.Next(1)[0])
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p.StdOpLengths = make([]uint8, p.OpcodeBase-1)
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binary.Read(buf, binary.LittleEndian, &p.StdOpLengths)
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dbl.Prologue = p
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}
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func parseIncludeDirs(info *DebugLineInfo, buf *bytes.Buffer) {
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for {
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str, _ := util.ParseString(buf)
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if str == "" {
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break
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}
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info.IncludeDirs = append(info.IncludeDirs, str)
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}
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}
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func parseFileEntries(info *DebugLineInfo, buf *bytes.Buffer) {
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for {
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entry := readFileEntry(info, buf, true)
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if entry.Path == "" {
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break
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}
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info.FileNames = append(info.FileNames, entry)
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info.Lookup[entry.Path] = entry
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}
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}
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func readFileEntry(info *DebugLineInfo, buf *bytes.Buffer, exitOnEmptyPath bool) *FileEntry {
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entry := new(FileEntry)
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entry.Path, _ = util.ParseString(buf)
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if entry.Path == "" && exitOnEmptyPath {
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return entry
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}
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entry.DirIdx, _ = util.DecodeULEB128(buf)
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entry.LastModTime, _ = util.DecodeULEB128(buf)
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entry.Length, _ = util.DecodeULEB128(buf)
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if !filepath.IsAbs(entry.Path) {
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if entry.DirIdx >= 0 && entry.DirIdx < uint64(len(info.IncludeDirs)) {
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entry.Path = filepath.Join(info.IncludeDirs[entry.DirIdx], entry.Path)
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}
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}
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return entry
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}
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