delve/pkg/proc/native/proc.go
aarzilli 7555d1c063 cmd,proc,terminal,debugger: Support default file descriptor redirects
Adds features to support default file descriptor redirects for the
target process:

1. A new command line flag '--redirect' and '-r' are added to specify
   file redirects for the target process
2. New syntax is added to the 'restart' command to specify file
   redirects.
3. Interactive instances will check if stdin/stdout and stderr are
   terminals and print a helpful error message if they aren't.
2020-09-01 21:50:27 +02:00

367 lines
9.8 KiB
Go

package native
import (
"os"
"runtime"
"sync"
"github.com/go-delve/delve/pkg/proc"
)
// Process represents all of the information the debugger
// is holding onto regarding the process we are debugging.
type nativeProcess struct {
bi *proc.BinaryInfo
pid int // Process Pid
// Breakpoint table, holds information on breakpoints.
// Maps instruction address to Breakpoint struct.
breakpoints proc.BreakpointMap
// List of threads mapped as such: pid -> *Thread
threads map[int]*nativeThread
// Active thread
currentThread *nativeThread
os *osProcessDetails
firstStart bool
stopMu sync.Mutex
resumeChan chan<- struct{}
ptraceChan chan func()
ptraceDoneChan chan interface{}
childProcess bool // this process was launched, not attached to
manualStopRequested bool
// Controlling terminal file descriptor for
// this process.
ctty *os.File
exited, detached bool
}
var _ proc.ProcessInternal = &nativeProcess{}
// newProcess returns an initialized Process struct. Before returning,
// it will also launch a goroutine in order to handle ptrace(2)
// functions. For more information, see the documentation on
// `handlePtraceFuncs`.
func newProcess(pid int) *nativeProcess {
dbp := &nativeProcess{
pid: pid,
threads: make(map[int]*nativeThread),
breakpoints: proc.NewBreakpointMap(),
firstStart: true,
os: new(osProcessDetails),
ptraceChan: make(chan func()),
ptraceDoneChan: make(chan interface{}),
bi: proc.NewBinaryInfo(runtime.GOOS, runtime.GOARCH),
}
go dbp.handlePtraceFuncs()
return dbp
}
// BinInfo will return the binary info struct associated with this process.
func (dbp *nativeProcess) BinInfo() *proc.BinaryInfo {
return dbp.bi
}
// Recorded always returns false for the native proc backend.
func (dbp *nativeProcess) Recorded() (bool, string) { return false, "" }
// Restart will always return an error in the native proc backend, only for
// recorded traces.
func (dbp *nativeProcess) Restart(string) error { return proc.ErrNotRecorded }
// ChangeDirection will always return an error in the native proc backend, only for
// recorded traces.
func (dbp *nativeProcess) ChangeDirection(dir proc.Direction) error {
if dir != proc.Forward {
return proc.ErrNotRecorded
}
return nil
}
// GetDirection will always return Forward.
func (p *nativeProcess) GetDirection() proc.Direction { return proc.Forward }
// When will always return an empty string and nil, not supported on native proc backend.
func (dbp *nativeProcess) When() (string, error) { return "", nil }
// Checkpoint will always return an error on the native proc backend,
// only supported for recorded traces.
func (dbp *nativeProcess) Checkpoint(string) (int, error) { return -1, proc.ErrNotRecorded }
// Checkpoints will always return an error on the native proc backend,
// only supported for recorded traces.
func (dbp *nativeProcess) Checkpoints() ([]proc.Checkpoint, error) { return nil, proc.ErrNotRecorded }
// ClearCheckpoint will always return an error on the native proc backend,
// only supported in recorded traces.
func (dbp *nativeProcess) ClearCheckpoint(int) error { return proc.ErrNotRecorded }
// Detach from the process being debugged, optionally killing it.
func (dbp *nativeProcess) Detach(kill bool) (err error) {
if dbp.exited {
return nil
}
if kill && dbp.childProcess {
err := dbp.kill()
if err != nil {
return err
}
dbp.bi.Close()
return nil
}
dbp.execPtraceFunc(func() {
err = dbp.detach(kill)
if err != nil {
return
}
if kill {
err = killProcess(dbp.pid)
}
})
dbp.detached = true
dbp.postExit()
return
}
// Valid returns whether the process is still attached to and
// has not exited.
func (dbp *nativeProcess) Valid() (bool, error) {
if dbp.detached {
return false, proc.ErrProcessDetached
}
if dbp.exited {
return false, &proc.ErrProcessExited{Pid: dbp.Pid()}
}
return true, nil
}
// ResumeNotify specifies a channel that will be closed the next time
// ContinueOnce finishes resuming the target.
func (dbp *nativeProcess) ResumeNotify(ch chan<- struct{}) {
dbp.resumeChan = ch
}
// Pid returns the process ID.
func (dbp *nativeProcess) Pid() int {
return dbp.pid
}
// ThreadList returns a list of threads in the process.
func (dbp *nativeProcess) ThreadList() []proc.Thread {
r := make([]proc.Thread, 0, len(dbp.threads))
for _, v := range dbp.threads {
r = append(r, v)
}
return r
}
// FindThread attempts to find the thread with the specified ID.
func (dbp *nativeProcess) FindThread(threadID int) (proc.Thread, bool) {
th, ok := dbp.threads[threadID]
return th, ok
}
// CurrentThread returns the current selected, active thread.
func (dbp *nativeProcess) CurrentThread() proc.Thread {
return dbp.currentThread
}
// SetCurrentThread is used internally by proc.Target to change the current thread.
func (p *nativeProcess) SetCurrentThread(th proc.Thread) {
p.currentThread = th.(*nativeThread)
}
// Breakpoints returns a list of breakpoints currently set.
func (dbp *nativeProcess) Breakpoints() *proc.BreakpointMap {
return &dbp.breakpoints
}
// RequestManualStop sets the `halt` flag and
// sends SIGSTOP to all threads.
func (dbp *nativeProcess) RequestManualStop() error {
if dbp.exited {
return &proc.ErrProcessExited{Pid: dbp.Pid()}
}
dbp.stopMu.Lock()
defer dbp.stopMu.Unlock()
dbp.manualStopRequested = true
return dbp.requestManualStop()
}
// CheckAndClearManualStopRequest checks if a manual stop has
// been requested, and then clears that state.
func (dbp *nativeProcess) CheckAndClearManualStopRequest() bool {
dbp.stopMu.Lock()
defer dbp.stopMu.Unlock()
msr := dbp.manualStopRequested
dbp.manualStopRequested = false
return msr
}
func (dbp *nativeProcess) WriteBreakpoint(addr uint64) (string, int, *proc.Function, []byte, error) {
f, l, fn := dbp.bi.PCToLine(uint64(addr))
originalData := make([]byte, dbp.bi.Arch.BreakpointSize())
_, err := dbp.currentThread.ReadMemory(originalData, uintptr(addr))
if err != nil {
return "", 0, nil, nil, err
}
if err := dbp.writeSoftwareBreakpoint(dbp.currentThread, addr); err != nil {
return "", 0, nil, nil, err
}
return f, l, fn, originalData, nil
}
func (dbp *nativeProcess) EraseBreakpoint(bp *proc.Breakpoint) error {
return dbp.currentThread.ClearBreakpoint(bp)
}
// ContinueOnce will continue the target until it stops.
// This could be the result of a breakpoint or signal.
func (dbp *nativeProcess) ContinueOnce() (proc.Thread, proc.StopReason, error) {
if dbp.exited {
return nil, proc.StopExited, &proc.ErrProcessExited{Pid: dbp.Pid()}
}
if err := dbp.resume(); err != nil {
return nil, proc.StopUnknown, err
}
for _, th := range dbp.threads {
th.CurrentBreakpoint.Clear()
}
if dbp.resumeChan != nil {
close(dbp.resumeChan)
dbp.resumeChan = nil
}
trapthread, err := dbp.trapWait(-1)
if err != nil {
return nil, proc.StopUnknown, err
}
if err := dbp.stop(trapthread); err != nil {
return nil, proc.StopUnknown, err
}
return trapthread, proc.StopUnknown, err
}
// FindBreakpoint finds the breakpoint for the given pc.
func (dbp *nativeProcess) FindBreakpoint(pc uint64, adjustPC bool) (*proc.Breakpoint, bool) {
if adjustPC {
// Check to see if address is past the breakpoint, (i.e. breakpoint was hit).
if bp, ok := dbp.breakpoints.M[pc-uint64(dbp.bi.Arch.BreakpointSize())]; ok {
return bp, true
}
}
// Directly use addr to lookup breakpoint.
if bp, ok := dbp.breakpoints.M[pc]; ok {
return bp, true
}
return nil, false
}
// initialize will ensure that all relevant information is loaded
// so the process is ready to be debugged.
func (dbp *nativeProcess) initialize(path string, debugInfoDirs []string) (*proc.Target, error) {
if err := initialize(dbp); err != nil {
return nil, err
}
if err := dbp.updateThreadList(); err != nil {
return nil, err
}
stopReason := proc.StopLaunched
if !dbp.childProcess {
stopReason = proc.StopAttached
}
return proc.NewTarget(dbp, proc.NewTargetConfig{
Path: path,
DebugInfoDirs: debugInfoDirs,
DisableAsyncPreempt: runtime.GOOS == "windows" || runtime.GOOS == "freebsd",
StopReason: stopReason})
}
func (dbp *nativeProcess) handlePtraceFuncs() {
// We must ensure here that we are running on the same thread during
// while invoking the ptrace(2) syscall. This is due to the fact that ptrace(2) expects
// all commands after PTRACE_ATTACH to come from the same thread.
runtime.LockOSThread()
for fn := range dbp.ptraceChan {
fn()
dbp.ptraceDoneChan <- nil
}
}
func (dbp *nativeProcess) execPtraceFunc(fn func()) {
dbp.ptraceChan <- fn
<-dbp.ptraceDoneChan
}
func (dbp *nativeProcess) postExit() {
dbp.exited = true
close(dbp.ptraceChan)
close(dbp.ptraceDoneChan)
dbp.bi.Close()
if dbp.ctty != nil {
dbp.ctty.Close()
}
}
func (dbp *nativeProcess) writeSoftwareBreakpoint(thread *nativeThread, addr uint64) error {
_, err := thread.WriteMemory(uintptr(addr), dbp.bi.Arch.BreakpointInstruction())
return err
}
func openRedirects(redirects [3]string, foreground bool) (stdin, stdout, stderr *os.File, closefn func(), err error) {
toclose := []*os.File{}
if redirects[0] != "" {
stdin, err = os.Open(redirects[0])
if err != nil {
return nil, nil, nil, nil, err
}
toclose = append(toclose, stdin)
} else if foreground {
stdin = os.Stdin
}
create := func(path string, dflt *os.File) *os.File {
if path == "" {
return dflt
}
var f *os.File
f, err = os.Create(path)
if f != nil {
toclose = append(toclose, f)
}
return f
}
stdout = create(redirects[1], os.Stdout)
if err != nil {
return nil, nil, nil, nil, err
}
stderr = create(redirects[2], os.Stderr)
if err != nil {
return nil, nil, nil, nil, err
}
closefn = func() {
for _, f := range toclose {
_ = f.Close()
}
}
return stdin, stdout, stderr, closefn, nil
}