
Miscellaneous non-functional changes to prepare for adding support for follow-exec mode on Windows: - removed (*nativeProcess).wait function from Windows backend (unused). - move close of ptraceDoneChan from release to handlePtraceFuncs, this makes postExit callable by a function executed by execPtraceFunc. - change addTarget to detach before creating the target object if we don't actually want to attach to the child process, also moved the detach call to (*processGroup).add instead of having one in addTarget and one in the code that calls (*processGroup).add. - changed Detach to be a method of TargetGroup/ProcessGroup, the Windows backend will need access to the process group to call WaitForDebugEvent. - moved resume method to processGroup. First all threads stopped at a breakpoint need to be stepped, then all other threads can be resumed. This is true also for linux even though it didn't cause the current tests to fail.
503 lines
13 KiB
Go
503 lines
13 KiB
Go
package native
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import (
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"errors"
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"os"
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"runtime"
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"time"
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"github.com/go-delve/delve/pkg/proc"
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)
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// Process represents all of the information the debugger
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// is holding onto regarding the process we are debugging.
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type nativeProcess struct {
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bi *proc.BinaryInfo
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pid int // Process Pid
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// Breakpoint table, holds information on breakpoints.
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// Maps instruction address to Breakpoint struct.
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breakpoints proc.BreakpointMap
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// List of threads mapped as such: pid -> *Thread
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threads map[int]*nativeThread
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// Thread used to read and write memory
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memthread *nativeThread
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os *osProcessDetails
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firstStart bool
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ptraceThread *ptraceThread
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childProcess bool // this process was launched, not attached to
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followExec bool // automatically attach to new processes
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// Controlling terminal file descriptor for
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// this process.
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ctty *os.File
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iscgo bool
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exited, detached bool
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}
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// newProcess returns an initialized Process struct. Before returning,
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// it will also launch a goroutine in order to handle ptrace(2)
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// functions. For more information, see the documentation on
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// `handlePtraceFuncs`.
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func newProcess(pid int) *nativeProcess {
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dbp := &nativeProcess{
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pid: pid,
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threads: make(map[int]*nativeThread),
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breakpoints: proc.NewBreakpointMap(),
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firstStart: true,
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os: new(osProcessDetails),
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ptraceThread: newPtraceThread(),
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bi: proc.NewBinaryInfo(runtime.GOOS, runtime.GOARCH),
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}
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return dbp
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}
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// newChildProcess is like newProcess but uses the same ptrace thread as dbp.
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func newChildProcess(dbp *nativeProcess, pid int) *nativeProcess {
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return &nativeProcess{
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pid: pid,
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threads: make(map[int]*nativeThread),
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breakpoints: proc.NewBreakpointMap(),
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firstStart: true,
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os: new(osProcessDetails),
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ptraceThread: dbp.ptraceThread.acquire(),
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bi: proc.NewBinaryInfo(runtime.GOOS, runtime.GOARCH),
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}
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}
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// WaitFor waits for a process as specified by waitFor.
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func WaitFor(waitFor *proc.WaitFor) (int, error) {
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t0 := time.Now()
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seen := make(map[int]struct{})
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for (waitFor.Duration == 0) || (time.Since(t0) < waitFor.Duration) {
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pid, err := waitForSearchProcess(waitFor.Name, seen)
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if err != nil {
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return 0, err
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}
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if pid != 0 {
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return pid, nil
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}
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time.Sleep(waitFor.Interval)
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}
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return 0, errors.New("waitfor duration expired")
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}
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// BinInfo will return the binary info struct associated with this process.
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func (dbp *nativeProcess) BinInfo() *proc.BinaryInfo {
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return dbp.bi
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}
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// StartCallInjection notifies the backend that we are about to inject a function call.
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func (dbp *nativeProcess) StartCallInjection() (func(), error) { return func() {}, nil }
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// detachWithoutGroup is a helper function to detach from a process which we
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// haven't added to a process group yet.
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func detachWithoutGroup(dbp *nativeProcess, kill bool) error {
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grp := &processGroup{procs: []*nativeProcess{dbp}}
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return grp.Detach(dbp.pid, kill)
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}
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// Detach from the process being debugged, optionally killing it.
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func (procgrp *processGroup) Detach(pid int, kill bool) (err error) {
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dbp := procgrp.procForPid(pid)
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if dbp.exited {
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return nil
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}
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if kill && dbp.childProcess {
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err := procgrp.kill(dbp)
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if err != nil {
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return err
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}
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return nil
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}
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dbp.execPtraceFunc(func() {
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err = dbp.detach(kill)
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if err != nil {
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return
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}
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if kill {
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err = killProcess(dbp.pid)
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}
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})
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dbp.detached = true
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dbp.postExit()
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return
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}
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// Valid returns whether the process is still attached to and
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// has not exited.
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func (dbp *nativeProcess) Valid() (bool, error) {
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if dbp.detached {
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return false, proc.ErrProcessDetached
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}
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if dbp.exited {
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return false, proc.ErrProcessExited{Pid: dbp.pid}
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}
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return true, nil
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}
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// ThreadList returns a list of threads in the process.
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func (dbp *nativeProcess) ThreadList() []proc.Thread {
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r := make([]proc.Thread, 0, len(dbp.threads))
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for _, v := range dbp.threads {
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r = append(r, v)
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}
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return r
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}
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// FindThread attempts to find the thread with the specified ID.
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func (dbp *nativeProcess) FindThread(threadID int) (proc.Thread, bool) {
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th, ok := dbp.threads[threadID]
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return th, ok
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}
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// Memory returns the process memory.
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func (dbp *nativeProcess) Memory() proc.MemoryReadWriter {
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return dbp.memthread
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}
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// Breakpoints returns a list of breakpoints currently set.
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func (dbp *nativeProcess) Breakpoints() *proc.BreakpointMap {
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return &dbp.breakpoints
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}
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// RequestManualStop sets the `manualStopRequested` flag and
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// sends SIGSTOP to all threads.
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func (dbp *nativeProcess) RequestManualStop(cctx *proc.ContinueOnceContext) error {
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if dbp.exited {
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return proc.ErrProcessExited{Pid: dbp.pid}
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}
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return dbp.requestManualStop()
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}
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func (dbp *nativeProcess) WriteBreakpoint(bp *proc.Breakpoint) error {
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if bp.WatchType != 0 {
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for _, thread := range dbp.threads {
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err := thread.writeHardwareBreakpoint(bp.Addr, bp.WatchType, bp.HWBreakIndex)
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if err != nil {
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return err
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}
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}
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return nil
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}
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bp.OriginalData = make([]byte, dbp.bi.Arch.BreakpointSize())
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_, err := dbp.memthread.ReadMemory(bp.OriginalData, bp.Addr)
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if err != nil {
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return err
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}
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return dbp.writeSoftwareBreakpoint(dbp.memthread, bp.Addr)
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}
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func (dbp *nativeProcess) EraseBreakpoint(bp *proc.Breakpoint) error {
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if bp.WatchType != 0 {
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for _, thread := range dbp.threads {
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err := thread.clearHardwareBreakpoint(bp.Addr, bp.WatchType, bp.HWBreakIndex)
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if err != nil {
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return err
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}
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}
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return nil
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}
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return dbp.memthread.clearSoftwareBreakpoint(bp)
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}
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type processGroup struct {
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procs []*nativeProcess
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addTarget proc.AddTargetFunc
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}
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func (procgrp *processGroup) numValid() int {
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n := 0
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for _, p := range procgrp.procs {
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if ok, _ := p.Valid(); ok {
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n++
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}
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}
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return n
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}
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func (procgrp *processGroup) procForThread(tid int) *nativeProcess {
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for _, p := range procgrp.procs {
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if p.threads[tid] != nil {
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return p
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}
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}
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return nil
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}
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func (procgrp *processGroup) procForPid(pid int) *nativeProcess {
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for _, p := range procgrp.procs {
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if p.pid == pid {
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return p
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}
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}
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return nil
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}
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func (procgrp *processGroup) add(p *nativeProcess, pid int, currentThread proc.Thread, path string, stopReason proc.StopReason, cmdline string) (*proc.Target, error) {
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tgt, err := procgrp.addTarget(p, pid, currentThread, path, stopReason, cmdline)
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if tgt == nil {
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i := len(procgrp.procs)
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procgrp.procs = append(procgrp.procs, p)
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procgrp.Detach(p.pid, false)
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if i == len(procgrp.procs)-1 {
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procgrp.procs = procgrp.procs[:i]
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}
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}
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if err != nil {
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return nil, err
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}
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if tgt != nil {
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procgrp.procs = append(procgrp.procs, p)
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}
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return tgt, nil
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}
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func (procgrp *processGroup) ContinueOnce(cctx *proc.ContinueOnceContext) (proc.Thread, proc.StopReason, error) {
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if len(procgrp.procs) != 1 && runtime.GOOS != "linux" {
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panic("not implemented")
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}
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if procgrp.numValid() == 0 {
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return nil, proc.StopExited, proc.ErrProcessExited{Pid: procgrp.procs[0].pid}
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}
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for {
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err := procgrp.resume()
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if err != nil {
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return nil, proc.StopUnknown, err
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}
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for _, dbp := range procgrp.procs {
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if valid, _ := dbp.Valid(); valid {
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for _, th := range dbp.threads {
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th.CurrentBreakpoint.Clear()
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}
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}
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}
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if cctx.ResumeChan != nil {
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close(cctx.ResumeChan)
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cctx.ResumeChan = nil
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}
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trapthread, err := trapWait(procgrp, -1)
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if err != nil {
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return nil, proc.StopUnknown, err
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}
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trapthread, err = procgrp.stop(cctx, trapthread)
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if err != nil {
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return nil, proc.StopUnknown, err
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}
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if trapthread != nil {
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dbp := procgrp.procForThread(trapthread.ID)
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dbp.memthread = trapthread
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// refresh memthread for every other process
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for _, p2 := range procgrp.procs {
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if p2.exited || p2 == dbp {
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continue
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}
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for _, th := range p2.threads {
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p2.memthread = th
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if th.SoftExc() {
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break
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}
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}
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}
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return trapthread, proc.StopUnknown, nil
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}
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}
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}
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// FindBreakpoint finds the breakpoint for the given pc.
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func (dbp *nativeProcess) FindBreakpoint(pc uint64, adjustPC bool) (*proc.Breakpoint, bool) {
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if adjustPC {
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// Check to see if address is past the breakpoint, (i.e. breakpoint was hit).
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if bp, ok := dbp.breakpoints.M[pc-uint64(dbp.bi.Arch.BreakpointSize())]; ok {
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return bp, true
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}
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}
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// Directly use addr to lookup breakpoint.
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if bp, ok := dbp.breakpoints.M[pc]; ok {
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return bp, true
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}
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return nil, false
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}
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func (dbp *nativeProcess) initializeBasic() (string, error) {
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cmdline, err := initialize(dbp)
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if err != nil {
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return "", err
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}
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if err := dbp.updateThreadList(); err != nil {
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return "", err
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}
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return cmdline, nil
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}
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// initialize will ensure that all relevant information is loaded
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// so the process is ready to be debugged.
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func (dbp *nativeProcess) initialize(path string, debugInfoDirs []string) (*proc.TargetGroup, error) {
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cmdline, err := dbp.initializeBasic()
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if err != nil {
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return nil, err
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}
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stopReason := proc.StopLaunched
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if !dbp.childProcess {
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stopReason = proc.StopAttached
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}
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procgrp := &processGroup{}
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grp, addTarget := proc.NewGroup(procgrp, proc.NewTargetGroupConfig{
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DebugInfoDirs: debugInfoDirs,
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// We disable asyncpreempt for the following reasons:
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// - on Windows asyncpreempt is incompatible with debuggers, see:
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// https://github.com/golang/go/issues/36494
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// - on linux/arm64 asyncpreempt can sometimes restart a sequence of
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// instructions, if the sequence happens to contain a breakpoint it will
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// look like the breakpoint was hit twice when it was "logically" only
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// executed once.
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// See: https://go-review.googlesource.com/c/go/+/208126
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// - on linux/ppc64le according to @laboger, they had issues in the past
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// with gdb once AsyncPreempt was enabled. While implementing the port,
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// few tests failed while it was enabled, but cannot be warrantied that
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// disabling it fixed the issues.
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DisableAsyncPreempt: runtime.GOOS == "windows" || (runtime.GOOS == "linux" && runtime.GOARCH == "arm64") || (runtime.GOOS == "linux" && runtime.GOARCH == "ppc64le"),
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StopReason: stopReason,
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CanDump: runtime.GOOS == "linux" || runtime.GOOS == "freebsd" || (runtime.GOOS == "windows" && runtime.GOARCH == "amd64"),
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})
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procgrp.addTarget = addTarget
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tgt, err := procgrp.add(dbp, dbp.pid, dbp.memthread, path, stopReason, cmdline)
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if err != nil {
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return nil, err
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}
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if dbp.bi.Arch.Name == "arm64" || dbp.bi.Arch.Name == "ppc64le" {
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dbp.iscgo = tgt.IsCgo()
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}
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return grp, nil
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}
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func (pt *ptraceThread) handlePtraceFuncs() {
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// We must ensure here that we are running on the same thread during
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// while invoking the ptrace(2) syscall. This is due to the fact that ptrace(2) expects
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// all commands after PTRACE_ATTACH to come from the same thread.
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runtime.LockOSThread()
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// Leaving the OS thread locked currently leads to segfaults in the
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// Go runtime while running on FreeBSD and OpenBSD:
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// https://github.com/golang/go/issues/52394
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if runtime.GOOS == "freebsd" || runtime.GOOS == "openbsd" {
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defer runtime.UnlockOSThread()
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}
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for fn := range pt.ptraceChan {
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fn()
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pt.ptraceDoneChan <- nil
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}
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close(pt.ptraceDoneChan)
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}
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func (dbp *nativeProcess) execPtraceFunc(fn func()) {
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dbp.ptraceThread.ptraceChan <- fn
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<-dbp.ptraceThread.ptraceDoneChan
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}
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func (dbp *nativeProcess) postExit() {
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dbp.exited = true
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dbp.ptraceThread.release()
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dbp.bi.Close()
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if dbp.ctty != nil {
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dbp.ctty.Close()
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}
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dbp.os.Close()
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}
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func (dbp *nativeProcess) writeSoftwareBreakpoint(thread *nativeThread, addr uint64) error {
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_, err := thread.WriteMemory(addr, dbp.bi.Arch.BreakpointInstruction())
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return err
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}
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func openRedirects(stdinPath string, stdoutOR proc.OutputRedirect, stderrOR proc.OutputRedirect, foreground bool) (stdin, stdout, stderr *os.File, closefn func(), err error) {
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toclose := []*os.File{}
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if stdinPath != "" {
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stdin, err = os.Open(stdinPath)
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if err != nil {
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return nil, nil, nil, nil, err
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}
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toclose = append(toclose, stdin)
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} else if foreground {
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stdin = os.Stdin
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}
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create := func(redirect proc.OutputRedirect, dflt *os.File) (f *os.File) {
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if redirect.Path != "" {
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f, err = os.Create(redirect.Path)
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if f != nil {
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toclose = append(toclose, f)
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}
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return f
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} else if redirect.File != nil {
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toclose = append(toclose, redirect.File)
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return redirect.File
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}
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return dflt
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}
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stdout = create(stdoutOR, os.Stdout)
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if err != nil {
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return nil, nil, nil, nil, err
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}
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stderr = create(stderrOR, os.Stderr)
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if err != nil {
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return nil, nil, nil, nil, err
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}
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closefn = func() {
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for _, f := range toclose {
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_ = f.Close()
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}
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}
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return stdin, stdout, stderr, closefn, nil
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}
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type ptraceThread struct {
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ptraceRefCnt int
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ptraceChan chan func()
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ptraceDoneChan chan interface{}
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}
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func newPtraceThread() *ptraceThread {
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pt := &ptraceThread{
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ptraceChan: make(chan func()),
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ptraceDoneChan: make(chan interface{}),
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ptraceRefCnt: 1,
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}
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go pt.handlePtraceFuncs()
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return pt
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}
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func (pt *ptraceThread) acquire() *ptraceThread {
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pt.ptraceRefCnt++
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return pt
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}
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func (pt *ptraceThread) release() {
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pt.ptraceRefCnt--
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if pt.ptraceRefCnt == 0 {
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close(pt.ptraceChan)
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}
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}
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