delve/pkg/proc/interface.go

137 lines
4.5 KiB
Go

package proc
import (
"sync"
"github.com/go-delve/delve/pkg/elfwriter"
"github.com/go-delve/delve/pkg/proc/internal/ebpf"
)
// Process represents the target of the debugger. This
// target could be a system process, core file, etc.
//
// Implementations of Process are not required to be thread safe and users
// of Process should not assume they are.
// There is one exception to this rule: it is safe to call RequestManualStop
// concurrently with ContinueOnce.
type Process interface {
BinInfo() *BinaryInfo
EntryPoint() (uint64, error)
FindThread(threadID int) (Thread, bool)
ThreadList() []Thread
Breakpoints() *BreakpointMap
// Memory returns a memory read/writer for this process's memory.
Memory() MemoryReadWriter
}
// ProcessInternal holds a set of methods that need to be implemented by a
// Delve backend. Methods in the Process interface are safe to be called by
// clients of the 'proc' library, while all other methods are only called
// directly within 'proc'.
type ProcessInternal interface {
Process
// Valid returns true if this Process can be used. When it returns false it
// also returns an error describing why the Process is invalid (either
// ErrProcessExited or ErrProcessDetached).
Valid() (bool, error)
Detach(bool) error
// RequestManualStop attempts to stop all the process' threads.
RequestManualStop(cctx *ContinueOnceContext) error
WriteBreakpoint(*Breakpoint) error
EraseBreakpoint(*Breakpoint) error
SupportsBPF() bool
SetUProbe(string, int64, []ebpf.UProbeArgMap) error
GetBufferedTracepoints() []ebpf.RawUProbeParams
// DumpProcessNotes returns ELF core notes describing the process and its threads.
// Implementing this method is optional.
DumpProcessNotes(notes []elfwriter.Note, threadDone func()) (bool, []elfwriter.Note, error)
// MemoryMap returns the memory map of the target process. This method must be implemented if CanDump is true.
MemoryMap() ([]MemoryMapEntry, error)
// StartCallInjection notifies the backend that we are about to inject a function call.
StartCallInjection() (func(), error)
}
// RecordingManipulation is an interface for manipulating process recordings.
type RecordingManipulation interface {
// Recorded returns true if the current process is a recording and the path
// to the trace directory.
Recorded() (recorded bool, tracedir string)
// ChangeDirection changes execution direction.
ChangeDirection(Direction) error
// GetDirection returns the current direction of execution.
GetDirection() Direction
// When returns current recording position.
When() (string, error)
// Checkpoint sets a checkpoint at the current position.
Checkpoint(where string) (id int, err error)
// Checkpoints returns the list of currently set checkpoint.
Checkpoints() ([]Checkpoint, error)
// ClearCheckpoint removes a checkpoint.
ClearCheckpoint(id int) error
}
// RecordingManipulationInternal is an interface that a Delve backend can
// implement if it is a recording.
type RecordingManipulationInternal interface {
RecordingManipulation
// Restart restarts the recording from the specified position, or from the
// last checkpoint if pos == "".
// If pos starts with 'c' it's a checkpoint ID, otherwise it's an event
// number.
// Returns the new current thread after the restart has completed.
Restart(cctx *ContinueOnceContext, pos string) (Thread, error)
}
// Direction is the direction of execution for the target process.
type Direction int8
const (
// Forward direction executes the target normally.
Forward Direction = 0
// Backward direction executes the target in reverse.
Backward Direction = 1
)
// Checkpoint is a checkpoint
type Checkpoint struct {
ID int
When string
Where string
}
// ContinueOnceContext is an object passed to ContinueOnce that the backend
// can use to communicate with the target layer.
type ContinueOnceContext struct {
ResumeChan chan<- struct{}
StopMu sync.Mutex
// manualStopRequested is set if all the threads in the process were
// signalled to stop as a result of a Halt API call. Used to disambiguate
// why a thread is found to have stopped.
manualStopRequested bool
}
// CheckAndClearManualStopRequest will check for a manual
// stop and then clear that state.
func (cctx *ContinueOnceContext) CheckAndClearManualStopRequest() bool {
cctx.StopMu.Lock()
defer cctx.StopMu.Unlock()
msr := cctx.manualStopRequested
cctx.manualStopRequested = false
return msr
}
func (cctx *ContinueOnceContext) GetManualStopRequested() bool {
cctx.StopMu.Lock()
defer cctx.StopMu.Unlock()
return cctx.manualStopRequested
}