delve/pkg/proc/native/proc.go
Alessandro Arzilli 9a5d5bc996
proc/gdbserial: support call injection with rr backend (#2740)
Normally calls can't be performed on recorded processes, becuase the
future instructions executed by the target are predetermined. The rr
debugger however has a mechanism that allows this by taking the current
state of the recording and allowing it to diverge from the recording,
temporarily.
This commit adds support for starting and ending such diversions around
function calls.

Note: this requires rr version 5.5 of later to work, see:
	https://github.com/rr-debugger/rr/pull/2748
2021-10-14 11:06:14 -07:00

400 lines
10 KiB
Go

package native
import (
"os"
"runtime"
"sync"
"github.com/go-delve/delve/pkg/proc"
)
// Process represents all of the information the debugger
// is holding onto regarding the process we are debugging.
type nativeProcess struct {
bi *proc.BinaryInfo
pid int // Process Pid
// Breakpoint table, holds information on breakpoints.
// Maps instruction address to Breakpoint struct.
breakpoints proc.BreakpointMap
// List of threads mapped as such: pid -> *Thread
threads map[int]*nativeThread
// Thread used to read and write memory
memthread *nativeThread
os *osProcessDetails
firstStart bool
resumeChan chan<- struct{}
ptraceChan chan func()
ptraceDoneChan chan interface{}
childProcess bool // this process was launched, not attached to
stopMu sync.Mutex // protects manualStopRequested
// manualStopRequested is set if all the threads in the process were
// signalled to stop as a result of a Halt API call. Used to disambiguate
// why a thread is found to have stopped.
manualStopRequested bool
// Controlling terminal file descriptor for
// this process.
ctty *os.File
iscgo bool
exited, detached bool
}
var _ proc.ProcessInternal = &nativeProcess{}
// newProcess returns an initialized Process struct. Before returning,
// it will also launch a goroutine in order to handle ptrace(2)
// functions. For more information, see the documentation on
// `handlePtraceFuncs`.
func newProcess(pid int) *nativeProcess {
dbp := &nativeProcess{
pid: pid,
threads: make(map[int]*nativeThread),
breakpoints: proc.NewBreakpointMap(),
firstStart: true,
os: new(osProcessDetails),
ptraceChan: make(chan func()),
ptraceDoneChan: make(chan interface{}),
bi: proc.NewBinaryInfo(runtime.GOOS, runtime.GOARCH),
}
go dbp.handlePtraceFuncs()
return dbp
}
// BinInfo will return the binary info struct associated with this process.
func (dbp *nativeProcess) BinInfo() *proc.BinaryInfo {
return dbp.bi
}
// Recorded always returns false for the native proc backend.
func (dbp *nativeProcess) Recorded() (bool, string) { return false, "" }
// Restart will always return an error in the native proc backend, only for
// recorded traces.
func (dbp *nativeProcess) Restart(string) (proc.Thread, error) { return nil, proc.ErrNotRecorded }
// ChangeDirection will always return an error in the native proc backend, only for
// recorded traces.
func (dbp *nativeProcess) ChangeDirection(dir proc.Direction) error {
if dir != proc.Forward {
return proc.ErrNotRecorded
}
return nil
}
// GetDirection will always return Forward.
func (p *nativeProcess) GetDirection() proc.Direction { return proc.Forward }
// When will always return an empty string and nil, not supported on native proc backend.
func (dbp *nativeProcess) When() (string, error) { return "", nil }
// Checkpoint will always return an error on the native proc backend,
// only supported for recorded traces.
func (dbp *nativeProcess) Checkpoint(string) (int, error) { return -1, proc.ErrNotRecorded }
// Checkpoints will always return an error on the native proc backend,
// only supported for recorded traces.
func (dbp *nativeProcess) Checkpoints() ([]proc.Checkpoint, error) { return nil, proc.ErrNotRecorded }
// ClearCheckpoint will always return an error on the native proc backend,
// only supported in recorded traces.
func (dbp *nativeProcess) ClearCheckpoint(int) error { return proc.ErrNotRecorded }
// StartCallInjection notifies the backend that we are about to inject a function call.
func (dbp *nativeProcess) StartCallInjection() (func(), error) { return func() {}, nil }
// Detach from the process being debugged, optionally killing it.
func (dbp *nativeProcess) Detach(kill bool) (err error) {
if dbp.exited {
return nil
}
if kill && dbp.childProcess {
err := dbp.kill()
if err != nil {
return err
}
dbp.bi.Close()
return nil
}
dbp.execPtraceFunc(func() {
err = dbp.detach(kill)
if err != nil {
return
}
if kill {
err = killProcess(dbp.pid)
}
})
dbp.detached = true
dbp.postExit()
return
}
// Valid returns whether the process is still attached to and
// has not exited.
func (dbp *nativeProcess) Valid() (bool, error) {
if dbp.detached {
return false, proc.ErrProcessDetached
}
if dbp.exited {
return false, proc.ErrProcessExited{Pid: dbp.Pid()}
}
return true, nil
}
// ResumeNotify specifies a channel that will be closed the next time
// ContinueOnce finishes resuming the target.
func (dbp *nativeProcess) ResumeNotify(ch chan<- struct{}) {
dbp.resumeChan = ch
}
// Pid returns the process ID.
func (dbp *nativeProcess) Pid() int {
return dbp.pid
}
// ThreadList returns a list of threads in the process.
func (dbp *nativeProcess) ThreadList() []proc.Thread {
r := make([]proc.Thread, 0, len(dbp.threads))
for _, v := range dbp.threads {
r = append(r, v)
}
return r
}
// FindThread attempts to find the thread with the specified ID.
func (dbp *nativeProcess) FindThread(threadID int) (proc.Thread, bool) {
th, ok := dbp.threads[threadID]
return th, ok
}
// Memory returns the process memory.
func (dbp *nativeProcess) Memory() proc.MemoryReadWriter {
return dbp.memthread
}
// Breakpoints returns a list of breakpoints currently set.
func (dbp *nativeProcess) Breakpoints() *proc.BreakpointMap {
return &dbp.breakpoints
}
// RequestManualStop sets the `manualStopRequested` flag and
// sends SIGSTOP to all threads.
func (dbp *nativeProcess) RequestManualStop() error {
if dbp.exited {
return proc.ErrProcessExited{Pid: dbp.Pid()}
}
dbp.stopMu.Lock()
defer dbp.stopMu.Unlock()
dbp.manualStopRequested = true
return dbp.requestManualStop()
}
// CheckAndClearManualStopRequest checks if a manual stop has
// been requested, and then clears that state.
func (dbp *nativeProcess) CheckAndClearManualStopRequest() bool {
dbp.stopMu.Lock()
defer dbp.stopMu.Unlock()
msr := dbp.manualStopRequested
dbp.manualStopRequested = false
return msr
}
func (dbp *nativeProcess) WriteBreakpoint(bp *proc.Breakpoint) error {
if bp.WatchType != 0 {
for _, thread := range dbp.threads {
err := thread.writeHardwareBreakpoint(bp.Addr, bp.WatchType, bp.HWBreakIndex)
if err != nil {
return err
}
}
return nil
}
bp.OriginalData = make([]byte, dbp.bi.Arch.BreakpointSize())
_, err := dbp.memthread.ReadMemory(bp.OriginalData, bp.Addr)
if err != nil {
return err
}
return dbp.writeSoftwareBreakpoint(dbp.memthread, bp.Addr)
}
func (dbp *nativeProcess) EraseBreakpoint(bp *proc.Breakpoint) error {
if bp.WatchType != 0 {
for _, thread := range dbp.threads {
err := thread.clearHardwareBreakpoint(bp.Addr, bp.WatchType, bp.HWBreakIndex)
if err != nil {
return err
}
}
return nil
}
return dbp.memthread.clearSoftwareBreakpoint(bp)
}
// ContinueOnce will continue the target until it stops.
// This could be the result of a breakpoint or signal.
func (dbp *nativeProcess) ContinueOnce() (proc.Thread, proc.StopReason, error) {
if dbp.exited {
return nil, proc.StopExited, proc.ErrProcessExited{Pid: dbp.Pid()}
}
for {
if err := dbp.resume(); err != nil {
return nil, proc.StopUnknown, err
}
for _, th := range dbp.threads {
th.CurrentBreakpoint.Clear()
}
if dbp.resumeChan != nil {
close(dbp.resumeChan)
dbp.resumeChan = nil
}
trapthread, err := dbp.trapWait(-1)
if err != nil {
return nil, proc.StopUnknown, err
}
trapthread, err = dbp.stop(trapthread)
if err != nil {
return nil, proc.StopUnknown, err
}
if trapthread != nil {
dbp.memthread = trapthread
return trapthread, proc.StopUnknown, nil
}
}
}
// FindBreakpoint finds the breakpoint for the given pc.
func (dbp *nativeProcess) FindBreakpoint(pc uint64, adjustPC bool) (*proc.Breakpoint, bool) {
if adjustPC {
// Check to see if address is past the breakpoint, (i.e. breakpoint was hit).
if bp, ok := dbp.breakpoints.M[pc-uint64(dbp.bi.Arch.BreakpointSize())]; ok {
return bp, true
}
}
// Directly use addr to lookup breakpoint.
if bp, ok := dbp.breakpoints.M[pc]; ok {
return bp, true
}
return nil, false
}
// initialize will ensure that all relevant information is loaded
// so the process is ready to be debugged.
func (dbp *nativeProcess) initialize(path string, debugInfoDirs []string) (*proc.Target, error) {
if err := initialize(dbp); err != nil {
return nil, err
}
if err := dbp.updateThreadList(); err != nil {
return nil, err
}
stopReason := proc.StopLaunched
if !dbp.childProcess {
stopReason = proc.StopAttached
}
tgt, err := proc.NewTarget(dbp, dbp.memthread, proc.NewTargetConfig{
Path: path,
DebugInfoDirs: debugInfoDirs,
DisableAsyncPreempt: runtime.GOOS == "windows" || runtime.GOOS == "freebsd",
StopReason: stopReason,
CanDump: runtime.GOOS == "linux"})
if err != nil {
return nil, err
}
if dbp.bi.Arch.Name == "arm64" {
dbp.iscgo = tgt.IsCgo()
}
return tgt, nil
}
func (dbp *nativeProcess) handlePtraceFuncs() {
// We must ensure here that we are running on the same thread during
// while invoking the ptrace(2) syscall. This is due to the fact that ptrace(2) expects
// all commands after PTRACE_ATTACH to come from the same thread.
runtime.LockOSThread()
for fn := range dbp.ptraceChan {
fn()
dbp.ptraceDoneChan <- nil
}
}
func (dbp *nativeProcess) execPtraceFunc(fn func()) {
dbp.ptraceChan <- fn
<-dbp.ptraceDoneChan
}
func (dbp *nativeProcess) postExit() {
dbp.exited = true
close(dbp.ptraceChan)
close(dbp.ptraceDoneChan)
dbp.bi.Close()
if dbp.ctty != nil {
dbp.ctty.Close()
}
dbp.os.Close()
}
func (dbp *nativeProcess) writeSoftwareBreakpoint(thread *nativeThread, addr uint64) error {
_, err := thread.WriteMemory(addr, dbp.bi.Arch.BreakpointInstruction())
return err
}
func openRedirects(redirects [3]string, foreground bool) (stdin, stdout, stderr *os.File, closefn func(), err error) {
toclose := []*os.File{}
if redirects[0] != "" {
stdin, err = os.Open(redirects[0])
if err != nil {
return nil, nil, nil, nil, err
}
toclose = append(toclose, stdin)
} else if foreground {
stdin = os.Stdin
}
create := func(path string, dflt *os.File) *os.File {
if path == "" {
return dflt
}
var f *os.File
f, err = os.Create(path)
if f != nil {
toclose = append(toclose, f)
}
return f
}
stdout = create(redirects[1], os.Stdout)
if err != nil {
return nil, nil, nil, nil, err
}
stderr = create(redirects[2], os.Stderr)
if err != nil {
return nil, nil, nil, nil, err
}
closefn = func() {
for _, f := range toclose {
_ = f.Close()
}
}
return stdin, stdout, stderr, closefn, nil
}