
This removes indirect dependencies from go.mod, and includes the fix for the missing -help flag info. The latest cobra release is v1.2.1. Given that there were minor security-related dependency cleanup during v1.2 release, I was tempted to pick up the latest version, but that caused dependency updates in golang.org/x/sys and golang.org/x/tools which may be too recent (golang.org/x/* follow the go's release support policy, so recent versions may not be compatible with go versions beyond go's official version support policy). Verified that dlv still builds with go1.12.x. (go1.12 is the oldest version of go that can build the latest delve already). $ go get -d github.com/spf13/cobra@v1.1.3 $ go mod tidy $ go mod vendor $ go run _scripts/gen-usage-docs.go
175 lines
4.9 KiB
Go
175 lines
4.9 KiB
Go
package pflag
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import (
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"fmt"
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"strconv"
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"strings"
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)
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// -- float32Slice Value
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type float32SliceValue struct {
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value *[]float32
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changed bool
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}
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func newFloat32SliceValue(val []float32, p *[]float32) *float32SliceValue {
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isv := new(float32SliceValue)
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isv.value = p
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*isv.value = val
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return isv
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}
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func (s *float32SliceValue) Set(val string) error {
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ss := strings.Split(val, ",")
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out := make([]float32, len(ss))
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for i, d := range ss {
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var err error
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var temp64 float64
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temp64, err = strconv.ParseFloat(d, 32)
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if err != nil {
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return err
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}
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out[i] = float32(temp64)
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}
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if !s.changed {
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*s.value = out
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} else {
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*s.value = append(*s.value, out...)
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}
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s.changed = true
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return nil
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}
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func (s *float32SliceValue) Type() string {
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return "float32Slice"
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}
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func (s *float32SliceValue) String() string {
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out := make([]string, len(*s.value))
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for i, d := range *s.value {
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out[i] = fmt.Sprintf("%f", d)
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}
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return "[" + strings.Join(out, ",") + "]"
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}
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func (s *float32SliceValue) fromString(val string) (float32, error) {
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t64, err := strconv.ParseFloat(val, 32)
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if err != nil {
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return 0, err
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}
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return float32(t64), nil
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}
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func (s *float32SliceValue) toString(val float32) string {
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return fmt.Sprintf("%f", val)
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}
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func (s *float32SliceValue) Append(val string) error {
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i, err := s.fromString(val)
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if err != nil {
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return err
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}
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*s.value = append(*s.value, i)
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return nil
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}
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func (s *float32SliceValue) Replace(val []string) error {
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out := make([]float32, len(val))
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for i, d := range val {
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var err error
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out[i], err = s.fromString(d)
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if err != nil {
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return err
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}
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}
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*s.value = out
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return nil
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}
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func (s *float32SliceValue) GetSlice() []string {
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out := make([]string, len(*s.value))
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for i, d := range *s.value {
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out[i] = s.toString(d)
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}
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return out
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}
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func float32SliceConv(val string) (interface{}, error) {
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val = strings.Trim(val, "[]")
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// Empty string would cause a slice with one (empty) entry
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if len(val) == 0 {
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return []float32{}, nil
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}
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ss := strings.Split(val, ",")
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out := make([]float32, len(ss))
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for i, d := range ss {
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var err error
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var temp64 float64
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temp64, err = strconv.ParseFloat(d, 32)
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if err != nil {
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return nil, err
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}
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out[i] = float32(temp64)
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}
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return out, nil
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}
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// GetFloat32Slice return the []float32 value of a flag with the given name
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func (f *FlagSet) GetFloat32Slice(name string) ([]float32, error) {
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val, err := f.getFlagType(name, "float32Slice", float32SliceConv)
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if err != nil {
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return []float32{}, err
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}
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return val.([]float32), nil
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}
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// Float32SliceVar defines a float32Slice flag with specified name, default value, and usage string.
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// The argument p points to a []float32 variable in which to store the value of the flag.
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func (f *FlagSet) Float32SliceVar(p *[]float32, name string, value []float32, usage string) {
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f.VarP(newFloat32SliceValue(value, p), name, "", usage)
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}
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// Float32SliceVarP is like Float32SliceVar, but accepts a shorthand letter that can be used after a single dash.
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func (f *FlagSet) Float32SliceVarP(p *[]float32, name, shorthand string, value []float32, usage string) {
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f.VarP(newFloat32SliceValue(value, p), name, shorthand, usage)
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}
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// Float32SliceVar defines a float32[] flag with specified name, default value, and usage string.
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// The argument p points to a float32[] variable in which to store the value of the flag.
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func Float32SliceVar(p *[]float32, name string, value []float32, usage string) {
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CommandLine.VarP(newFloat32SliceValue(value, p), name, "", usage)
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}
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// Float32SliceVarP is like Float32SliceVar, but accepts a shorthand letter that can be used after a single dash.
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func Float32SliceVarP(p *[]float32, name, shorthand string, value []float32, usage string) {
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CommandLine.VarP(newFloat32SliceValue(value, p), name, shorthand, usage)
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}
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// Float32Slice defines a []float32 flag with specified name, default value, and usage string.
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// The return value is the address of a []float32 variable that stores the value of the flag.
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func (f *FlagSet) Float32Slice(name string, value []float32, usage string) *[]float32 {
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p := []float32{}
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f.Float32SliceVarP(&p, name, "", value, usage)
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return &p
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}
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// Float32SliceP is like Float32Slice, but accepts a shorthand letter that can be used after a single dash.
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func (f *FlagSet) Float32SliceP(name, shorthand string, value []float32, usage string) *[]float32 {
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p := []float32{}
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f.Float32SliceVarP(&p, name, shorthand, value, usage)
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return &p
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}
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// Float32Slice defines a []float32 flag with specified name, default value, and usage string.
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// The return value is the address of a []float32 variable that stores the value of the flag.
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func Float32Slice(name string, value []float32, usage string) *[]float32 {
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return CommandLine.Float32SliceP(name, "", value, usage)
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}
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// Float32SliceP is like Float32Slice, but accepts a shorthand letter that can be used after a single dash.
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func Float32SliceP(name, shorthand string, value []float32, usage string) *[]float32 {
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return CommandLine.Float32SliceP(name, shorthand, value, usage)
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}
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