
Implements structured logging via Logrus. This gives us a logger per boundry that we care about, allowing for easier parsing of logs if users have more than one log option enabled. Also, cleans up a lot of conditionals in the code by simply silencing the logger at creation as opposed to conditionally logging everywhere.
149 lines
3.8 KiB
Go
149 lines
3.8 KiB
Go
package line
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import (
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"bytes"
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"encoding/binary"
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"path/filepath"
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"github.com/derekparker/delve/pkg/dwarf/util"
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)
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type DebugLinePrologue struct {
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UnitLength uint32
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Version uint16
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Length uint32
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MinInstrLength uint8
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InitialIsStmt uint8
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LineBase int8
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LineRange uint8
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OpcodeBase uint8
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StdOpLengths []uint8
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}
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type DebugLineInfo struct {
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Prologue *DebugLinePrologue
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IncludeDirs []string
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FileNames []*FileEntry
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Instructions []byte
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Lookup map[string]*FileEntry
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Logf func(string, ...interface{})
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// stateMachineCache[pc] is a state machine stopped at pc
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stateMachineCache map[uint64]*StateMachine
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// lastMachineCache[pc] is a state machine stopped at an address after pc
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lastMachineCache map[uint64]*StateMachine
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}
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type FileEntry struct {
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Path string
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DirIdx uint64
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LastModTime uint64
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Length uint64
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}
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type DebugLines []*DebugLineInfo
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// ParseAll parses all debug_line segments found in data
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func ParseAll(data []byte, logfn func(string, ...interface{})) DebugLines {
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var (
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lines = make(DebugLines, 0)
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buf = bytes.NewBuffer(data)
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)
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// We have to parse multiple file name tables here.
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for buf.Len() > 0 {
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lines = append(lines, Parse("", buf, logfn))
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}
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return lines
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}
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// Parse parses a single debug_line segment from buf. Compdir is the
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// DW_AT_comp_dir attribute of the associated compile unit.
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func Parse(compdir string, buf *bytes.Buffer, logfn func(string, ...interface{})) *DebugLineInfo {
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dbl := new(DebugLineInfo)
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dbl.Logf = logfn
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dbl.Lookup = make(map[string]*FileEntry)
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if compdir != "" {
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dbl.IncludeDirs = append(dbl.IncludeDirs, compdir)
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}
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dbl.stateMachineCache = make(map[uint64]*StateMachine)
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dbl.lastMachineCache = make(map[uint64]*StateMachine)
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parseDebugLinePrologue(dbl, buf)
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parseIncludeDirs(dbl, buf)
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parseFileEntries(dbl, buf)
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// Instructions size calculation breakdown:
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// - dbl.Prologue.UnitLength is the length of the entire unit, not including the 4 bytes to represent that length.
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// - dbl.Prologue.Length is the length of the prologue not including unit length, version or prologue length itself.
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// - So you have UnitLength - PrologueLength - (version_length_bytes(2) + prologue_length_bytes(4)).
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dbl.Instructions = buf.Next(int(dbl.Prologue.UnitLength - dbl.Prologue.Length - 6))
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return dbl
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}
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func parseDebugLinePrologue(dbl *DebugLineInfo, buf *bytes.Buffer) {
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p := new(DebugLinePrologue)
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p.UnitLength = binary.LittleEndian.Uint32(buf.Next(4))
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p.Version = binary.LittleEndian.Uint16(buf.Next(2))
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p.Length = binary.LittleEndian.Uint32(buf.Next(4))
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p.MinInstrLength = uint8(buf.Next(1)[0])
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p.InitialIsStmt = uint8(buf.Next(1)[0])
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p.LineBase = int8(buf.Next(1)[0])
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p.LineRange = uint8(buf.Next(1)[0])
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p.OpcodeBase = uint8(buf.Next(1)[0])
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p.StdOpLengths = make([]uint8, p.OpcodeBase-1)
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binary.Read(buf, binary.LittleEndian, &p.StdOpLengths)
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dbl.Prologue = p
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}
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func parseIncludeDirs(info *DebugLineInfo, buf *bytes.Buffer) {
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for {
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str, _ := util.ParseString(buf)
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if str == "" {
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break
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}
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info.IncludeDirs = append(info.IncludeDirs, str)
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}
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}
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func parseFileEntries(info *DebugLineInfo, buf *bytes.Buffer) {
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for {
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entry := readFileEntry(info, buf, true)
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if entry.Path == "" {
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break
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}
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info.FileNames = append(info.FileNames, entry)
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info.Lookup[entry.Path] = entry
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}
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}
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func readFileEntry(info *DebugLineInfo, buf *bytes.Buffer, exitOnEmptyPath bool) *FileEntry {
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entry := new(FileEntry)
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entry.Path, _ = util.ParseString(buf)
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if entry.Path == "" && exitOnEmptyPath {
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return entry
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}
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entry.DirIdx, _ = util.DecodeULEB128(buf)
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entry.LastModTime, _ = util.DecodeULEB128(buf)
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entry.Length, _ = util.DecodeULEB128(buf)
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if !filepath.IsAbs(entry.Path) {
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if entry.DirIdx >= 0 && entry.DirIdx < uint64(len(info.IncludeDirs)) {
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entry.Path = filepath.Join(info.IncludeDirs[entry.DirIdx], entry.Path)
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}
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}
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return entry
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}
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