delve/pkg/proc/native/proc.go
2017-05-05 15:17:52 -07:00

477 lines
12 KiB
Go

package native
import (
"errors"
"fmt"
"go/ast"
"os"
"runtime"
"sync"
"github.com/derekparker/delve/pkg/proc"
)
// Process represents all of the information the debugger
// is holding onto regarding the process we are debugging.
type Process struct {
bi proc.BinaryInfo
pid int // Process Pid
Process *os.Process // Pointer to process struct for the actual process we are debugging
// Breakpoint table, holds information on breakpoints.
// Maps instruction address to Breakpoint struct.
breakpoints map[uint64]*proc.Breakpoint
// List of threads mapped as such: pid -> *Thread
threads map[int]*Thread
// Active thread
currentThread *Thread
// Goroutine that will be used by default to set breakpoint, eval variables, etc...
// Normally selectedGoroutine is currentThread.GetG, it will not be only if SwitchGoroutine is called with a goroutine that isn't attached to a thread
selectedGoroutine *proc.G
allGCache []*proc.G
os *OSProcessDetails
breakpointIDCounter int
internalBreakpointIDCounter int
firstStart bool
halt bool
exited bool
ptraceChan chan func()
ptraceDoneChan chan interface{}
childProcess bool // this process was launched, not attached to
}
// New returns an initialized Process struct. Before returning,
// it will also launch a goroutine in order to handle ptrace(2)
// functions. For more information, see the documentation on
// `handlePtraceFuncs`.
func New(pid int) *Process {
dbp := &Process{
pid: pid,
threads: make(map[int]*Thread),
breakpoints: make(map[uint64]*proc.Breakpoint),
firstStart: true,
os: new(OSProcessDetails),
ptraceChan: make(chan func()),
ptraceDoneChan: make(chan interface{}),
bi: proc.NewBinaryInfo(runtime.GOOS, runtime.GOARCH),
}
go dbp.handlePtraceFuncs()
return dbp
}
func (dbp *Process) BinInfo() *proc.BinaryInfo {
return &dbp.bi
}
func (dbp *Process) Recorded() (bool, string) { return false, "" }
func (dbp *Process) Restart(string) error { return proc.NotRecordedErr }
func (dbp *Process) Direction(proc.Direction) error { return proc.NotRecordedErr }
func (dbp *Process) When() (string, error) { return "", nil }
func (dbp *Process) Checkpoint(string) (int, error) { return -1, proc.NotRecordedErr }
func (dbp *Process) Checkpoints() ([]proc.Checkpoint, error) { return nil, proc.NotRecordedErr }
func (dbp *Process) ClearCheckpoint(int) error { return proc.NotRecordedErr }
// Detach from the process being debugged, optionally killing it.
func (dbp *Process) Detach(kill bool) (err error) {
if dbp.exited {
return nil
}
if kill && dbp.childProcess {
err := dbp.Kill()
if err != nil {
return err
}
dbp.bi.Close()
return nil
}
if dbp.Running() {
if err = dbp.Halt(); err != nil {
return
}
}
if !kill {
// Clean up any breakpoints we've set.
for _, bp := range dbp.breakpoints {
if bp != nil {
_, err := dbp.ClearBreakpoint(bp.Addr)
if err != nil {
return err
}
}
}
}
dbp.execPtraceFunc(func() {
err = dbp.detach(kill)
if err != nil {
return
}
if kill {
err = killProcess(dbp.pid)
}
})
dbp.bi.Close()
return
}
// Exited returns whether the debugged
// process has exited.
func (dbp *Process) Exited() bool {
return dbp.exited
}
// Running returns whether the debugged
// process is currently executing.
func (dbp *Process) Running() bool {
for _, th := range dbp.threads {
if th.running {
return true
}
}
return false
}
func (dbp *Process) Pid() int {
return dbp.pid
}
func (dbp *Process) SelectedGoroutine() *proc.G {
return dbp.selectedGoroutine
}
func (dbp *Process) ThreadList() []proc.Thread {
r := make([]proc.Thread, 0, len(dbp.threads))
for _, v := range dbp.threads {
r = append(r, v)
}
return r
}
func (dbp *Process) FindThread(threadID int) (proc.Thread, bool) {
th, ok := dbp.threads[threadID]
return th, ok
}
func (dbp *Process) CurrentThread() proc.Thread {
return dbp.currentThread
}
func (dbp *Process) Breakpoints() map[uint64]*proc.Breakpoint {
return dbp.breakpoints
}
// LoadInformation finds the executable and then uses it
// to parse the following information:
// * Dwarf .debug_frame section
// * Dwarf .debug_line section
// * Go symbol table.
func (dbp *Process) LoadInformation(path string) error {
var wg sync.WaitGroup
path = findExecutable(path, dbp.pid)
wg.Add(1)
go dbp.loadProcessInformation(&wg)
dbp.bi.LoadBinaryInfo(path, &wg)
wg.Wait()
return nil
}
// RequestManualStop sets the `halt` flag and
// sends SIGSTOP to all threads.
func (dbp *Process) RequestManualStop() error {
if dbp.exited {
return &proc.ProcessExitedError{}
}
dbp.halt = true
return dbp.requestManualStop()
}
// SetBreakpoint sets a breakpoint at addr, and stores it in the process wide
// break point table. Setting a break point must be thread specific due to
// ptrace actions needing the thread to be in a signal-delivery-stop.
func (dbp *Process) SetBreakpoint(addr uint64, kind proc.BreakpointKind, cond ast.Expr) (*proc.Breakpoint, error) {
tid := dbp.currentThread.ID
if bp, ok := dbp.FindBreakpoint(addr); ok {
return nil, proc.BreakpointExistsError{bp.File, bp.Line, bp.Addr}
}
f, l, fn := dbp.bi.PCToLine(uint64(addr))
if fn == nil {
return nil, proc.InvalidAddressError{Address: addr}
}
newBreakpoint := &proc.Breakpoint{
FunctionName: fn.Name,
File: f,
Line: l,
Addr: addr,
Kind: kind,
Cond: cond,
HitCount: map[int]uint64{},
}
if kind != proc.UserBreakpoint {
dbp.internalBreakpointIDCounter++
newBreakpoint.ID = dbp.internalBreakpointIDCounter
} else {
dbp.breakpointIDCounter++
newBreakpoint.ID = dbp.breakpointIDCounter
}
thread := dbp.threads[tid]
originalData := make([]byte, dbp.bi.Arch.BreakpointSize())
_, err := thread.ReadMemory(originalData, uintptr(addr))
if err != nil {
return nil, err
}
if err := dbp.writeSoftwareBreakpoint(thread, addr); err != nil {
return nil, err
}
newBreakpoint.OriginalData = originalData
dbp.breakpoints[addr] = newBreakpoint
return newBreakpoint, nil
}
// ClearBreakpoint clears the breakpoint at addr.
func (dbp *Process) ClearBreakpoint(addr uint64) (*proc.Breakpoint, error) {
if dbp.exited {
return nil, &proc.ProcessExitedError{}
}
bp, ok := dbp.FindBreakpoint(addr)
if !ok {
return nil, proc.NoBreakpointError{Addr: addr}
}
if _, err := dbp.currentThread.ClearBreakpoint(bp); err != nil {
return nil, err
}
delete(dbp.breakpoints, addr)
return bp, nil
}
func (dbp *Process) ContinueOnce() (proc.Thread, error) {
if dbp.exited {
return nil, &proc.ProcessExitedError{}
}
if err := dbp.resume(); err != nil {
return nil, err
}
dbp.allGCache = nil
for _, th := range dbp.threads {
th.clearBreakpointState()
}
trapthread, err := dbp.trapWait(-1)
if err != nil {
return nil, err
}
if err := dbp.Halt(); err != nil {
return nil, dbp.exitGuard(err)
}
if err := dbp.setCurrentBreakpoints(trapthread); err != nil {
return nil, err
}
return trapthread, err
}
// StepInstruction will continue the current thread for exactly
// one instruction. This method affects only the thread
// asssociated with the selected goroutine. All other
// threads will remain stopped.
func (dbp *Process) StepInstruction() (err error) {
if dbp.selectedGoroutine == nil {
return errors.New("cannot single step: no selected goroutine")
}
if dbp.selectedGoroutine.Thread == nil {
// Step called on parked goroutine
if _, err := dbp.SetBreakpoint(dbp.selectedGoroutine.PC, proc.NextBreakpoint, proc.SameGoroutineCondition(dbp.selectedGoroutine)); err != nil {
return err
}
return proc.Continue(dbp)
}
dbp.allGCache = nil
if dbp.exited {
return &proc.ProcessExitedError{}
}
dbp.selectedGoroutine.Thread.(*Thread).clearBreakpointState()
err = dbp.selectedGoroutine.Thread.(*Thread).StepInstruction()
if err != nil {
return err
}
return dbp.selectedGoroutine.Thread.(*Thread).SetCurrentBreakpoint()
}
// SwitchThread changes from current thread to the thread specified by `tid`.
func (dbp *Process) SwitchThread(tid int) error {
if dbp.exited {
return &proc.ProcessExitedError{}
}
if th, ok := dbp.threads[tid]; ok {
dbp.currentThread = th
dbp.selectedGoroutine, _ = proc.GetG(dbp.currentThread)
return nil
}
return fmt.Errorf("thread %d does not exist", tid)
}
// SwitchGoroutine changes from current thread to the thread
// running the specified goroutine.
func (dbp *Process) SwitchGoroutine(gid int) error {
if dbp.exited {
return &proc.ProcessExitedError{}
}
g, err := proc.FindGoroutine(dbp, gid)
if err != nil {
return err
}
if g == nil {
// user specified -1 and selectedGoroutine is nil
return nil
}
if g.Thread != nil {
return dbp.SwitchThread(g.Thread.ThreadID())
}
dbp.selectedGoroutine = g
return nil
}
// Halt stops all threads.
func (dbp *Process) Halt() (err error) {
if dbp.exited {
return &proc.ProcessExitedError{}
}
for _, th := range dbp.threads {
if err := th.Halt(); err != nil {
return err
}
}
return nil
}
// FindBreakpoint finds the breakpoint for the given pc.
func (dbp *Process) FindBreakpoint(pc uint64) (*proc.Breakpoint, bool) {
// Check to see if address is past the breakpoint, (i.e. breakpoint was hit).
if bp, ok := dbp.breakpoints[pc-uint64(dbp.bi.Arch.BreakpointSize())]; ok {
return bp, true
}
// Directly use addr to lookup breakpoint.
if bp, ok := dbp.breakpoints[pc]; ok {
return bp, true
}
return nil, false
}
// Returns a new Process struct.
func initializeDebugProcess(dbp *Process, path string, attach bool) (*Process, error) {
if attach {
var err error
dbp.execPtraceFunc(func() { err = PtraceAttach(dbp.pid) })
if err != nil {
return nil, err
}
_, _, err = dbp.wait(dbp.pid, 0)
if err != nil {
return nil, err
}
}
process, err := os.FindProcess(dbp.pid)
if err != nil {
return nil, err
}
dbp.Process = process
err = dbp.LoadInformation(path)
if err != nil {
return nil, err
}
if err := dbp.updateThreadList(); err != nil {
return nil, err
}
ver, isextld, err := proc.GetGoInformation(dbp)
if err != nil {
return nil, err
}
dbp.bi.Arch.SetGStructOffset(ver, isextld)
// selectedGoroutine can not be set correctly by the call to updateThreadList
// because without calling SetGStructOffset we can not read the G struct of currentThread
// but without calling updateThreadList we can not examine memory to determine
// the offset of g struct inside TLS
dbp.selectedGoroutine, _ = proc.GetG(dbp.currentThread)
panicpc, err := proc.FindFunctionLocation(dbp, "runtime.startpanic", true, 0)
if err == nil {
bp, err := dbp.SetBreakpoint(panicpc, proc.UserBreakpoint, nil)
if err == nil {
bp.Name = "unrecovered-panic"
bp.ID = -1
dbp.breakpointIDCounter--
}
}
return dbp, nil
}
func (dbp *Process) ClearInternalBreakpoints() error {
for _, bp := range dbp.breakpoints {
if !bp.Internal() {
continue
}
if _, err := dbp.ClearBreakpoint(bp.Addr); err != nil {
return err
}
}
for i := range dbp.threads {
if dbp.threads[i].CurrentBreakpoint != nil && dbp.threads[i].CurrentBreakpoint.Internal() {
dbp.threads[i].CurrentBreakpoint = nil
}
}
return nil
}
func (dbp *Process) handlePtraceFuncs() {
// We must ensure here that we are running on the same thread during
// while invoking the ptrace(2) syscall. This is due to the fact that ptrace(2) expects
// all commands after PTRACE_ATTACH to come from the same thread.
runtime.LockOSThread()
for fn := range dbp.ptraceChan {
fn()
dbp.ptraceDoneChan <- nil
}
}
func (dbp *Process) execPtraceFunc(fn func()) {
dbp.ptraceChan <- fn
<-dbp.ptraceDoneChan
}
func (dbp *Process) postExit() {
dbp.exited = true
close(dbp.ptraceChan)
close(dbp.ptraceDoneChan)
}
func (dbp *Process) writeSoftwareBreakpoint(thread *Thread, addr uint64) error {
_, err := thread.WriteMemory(uintptr(addr), dbp.bi.Arch.BreakpointInstruction())
return err
}
func (dbp *Process) AllGCache() *[]*proc.G {
return &dbp.allGCache
}