
* dap: use larger variable load limits in 'repl', 'variables' context When evaluate requests are triggered in the context of 'repl' (DEBUG CONSOLE in VSCode) or 'variables' (copy values from VARIABLES section in VSCode), they are the result of human action and have more rooms to display. So it is not too bad to apply longer limits. Variable auto-loading for strings or arrays is nice but currently it's unclear to me how this should be integrated in the DEBUG CONSOLE or with the Copy Value feature. Until we have better ideas and tools, let's go with these larger limits. Unfortunately, the "Copy Value" from WATCH section triggers evaluate requests with "watch" context and we don't want to load large data automatically for "watch". So, users who want to query a large value should first copy the expression to DEBUG CONSOLE and evaluate it. Not ideal but not the end of the world either. Updates golang/vscode-go#1318 * dap: apply large limit only to the string type result * dap: move string reload logic to convertVariable* where other reload logic is Currently we are thinking string reload for evaluation as a temporary workaround until we figure out an intutitive way to present long strings. So, I hope moving this logic near other reload logic may be better. And, use the address based expression when reloading - when handling the function return values, we may not have an expression to use. * dap: make deep source check happy * dap: move string reevaluation logic back to onEvaluateRequest Reloading string variables is tricky if they are in registers. We don't attempt to reload them but for clarity, move this up to the onEvaluateRequest handler. For function call, use a generous limit for string load since the results are volatile. * dap: check variable isn't affected by evaluate in other context
368 lines
8.2 KiB
Go
368 lines
8.2 KiB
Go
package main
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import (
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"fmt"
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"go/constant"
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"math"
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"runtime"
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"unsafe"
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)
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type astruct struct {
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A int
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B int
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}
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type bstruct struct {
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a astruct
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}
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type cstruct struct {
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pb *bstruct
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sa []*astruct
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}
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type a struct {
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aas []a
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}
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type A struct {
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val int
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}
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type C struct {
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s string
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}
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type B struct {
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A
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*C
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a A
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ptr *A
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}
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type D struct {
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u1, u2, u3, u4, u5, u6 uint32
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}
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func afunc(x int) int {
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return x + 2
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}
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func afunc1(x int) {
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}
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func afunc2() int {
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return 0
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}
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type functype func(int) int
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func (a *astruct) Error() string {
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return "not an error"
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}
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func (a astruct) NonPointerRecieverMethod() {
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return
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}
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func (b *bstruct) Error() string {
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return "not an error"
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}
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type dstruct struct {
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x interface{}
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}
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type maptype map[string]interface{}
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type benchstruct struct {
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a [64]byte
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b [64]byte
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}
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type Item struct {
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Name string
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Route string
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Active int
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}
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type Menu []Item
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type truncatedMap struct {
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v []map[string]astruct
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}
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type Cache struct {
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blocks [2000]Block
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}
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type Block struct {
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cache *Cache
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}
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type List struct {
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N int
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Next *List
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}
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type T struct {
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F string
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}
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type W1 struct {
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T
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}
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func (*W1) M() {}
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type I interface{ M() }
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type W2 struct {
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W1
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T
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}
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type W3 struct {
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I
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T
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}
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type W4 struct {
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I
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}
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type W5 struct {
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*W5
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}
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var _ I = (*W2)(nil)
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func main() {
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i1 := 1
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i2 := 2
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f1 := 3.0
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i3 := 3
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p1 := &i1
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pp1 := &p1
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s1 := []string{"one", "two", "three", "four", "five"}
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s3 := make([]int, 0, 6)
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a0 := [0]int{}
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a1 := [5]string{"one", "two", "three", "four", "five"}
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c1 := cstruct{&bstruct{astruct{1, 2}}, []*astruct{&astruct{1, 2}, &astruct{2, 3}, &astruct{4, 5}}}
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s2 := []astruct{{1, 2}, {3, 4}, {5, 6}, {7, 8}, {9, 10}, {11, 12}, {13, 14}, {15, 16}}
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p2 := &(c1.sa[2].B)
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as1 := astruct{1, 1}
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var p3 *int
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str1 := "01234567890"
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var fn1 functype = afunc
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var fn2 functype = nil
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var nilslice []int = nil
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var nilptr *int = nil
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ch1 := make(chan int, 11)
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ch1 <- 1
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ch1 <- 4
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ch1 <- 3
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ch1 <- 2
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var chnil chan int = nil
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m1 := map[string]astruct{
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"Malone": astruct{2, 3},
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"Adenauer": astruct{},
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"squadrons": astruct{},
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"quintuplets": astruct{},
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"parasite": astruct{},
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"wristwatches": astruct{},
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"flashgun": astruct{},
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"equivocally": astruct{},
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"sweetbrier": astruct{},
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"idealism": astruct{},
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"tangos": astruct{},
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"alterable": astruct{},
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"quaffing": astruct{},
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"arsenic": astruct{},
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"coincidentally": astruct{},
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"hindrances": astruct{},
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"zoning": astruct{},
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"egging": astruct{},
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"inserts": astruct{},
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"adaptive": astruct{},
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"orientations": astruct{},
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"periling": astruct{},
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"lip": astruct{},
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"chant": astruct{},
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"availing": astruct{},
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"fern": astruct{},
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"flummoxes": astruct{},
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"meanders": astruct{},
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"ravenously": astruct{},
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"reminisce": astruct{},
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"snorkel": astruct{},
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"gutters": astruct{},
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"jibbed": astruct{},
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"tiara": astruct{},
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"takers": astruct{},
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"animates": astruct{},
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"Zubenelgenubi": astruct{},
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"bantering": astruct{},
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"tumblers": astruct{},
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"horticulturists": astruct{},
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"thallium": astruct{},
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"capital": astruct{},
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"paramese": astruct{},
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"vaccinationist": astruct{},
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"shadrach": astruct{},
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"unsincereness": astruct{},
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"undazzled": astruct{},
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"heautomorphism": astruct{},
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"undermeasure": astruct{},
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"intentionally": astruct{},
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"glycine": astruct{},
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"basiliscine": astruct{},
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"preinvolvement": astruct{},
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"adversaria": astruct{},
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"capocchia": astruct{},
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"annunciable": astruct{},
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"unguidableness": astruct{},
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"prankster": astruct{},
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"jagless": astruct{},
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"hormonal": astruct{},
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"crenature": astruct{},
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"unfluttering": astruct{},
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"councilmanic": astruct{},
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"Micraster": astruct{},
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"raphidiferous": astruct{},
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"groomer": astruct{},
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}
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var mnil map[string]astruct = nil
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m2 := map[int]*astruct{1: &astruct{10, 11}}
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m3 := map[astruct]int{{1, 1}: 42, {2, 2}: 43}
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m4 := map[astruct]astruct{{1, 1}: {11, 11}, {2, 2}: {22, 22}}
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upnil := unsafe.Pointer(nil)
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up1 := unsafe.Pointer(&i1)
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i4 := 800
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i5 := -3
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i6 := -500
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var err1 error = c1.sa[0]
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var err2 error = c1.pb
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var errnil error = nil
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var psa *astruct = nil
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var errtypednil error = psa
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var iface1 interface{} = c1.sa[0]
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var iface2 interface{} = "test"
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var iface3 interface{} = map[string]constant.Value{}
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var iface4 interface{} = []constant.Value{constant.MakeInt64(4)}
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var ifacenil interface{} = nil
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arr1 := [4]int{0, 1, 2, 3}
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parr := &arr1
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cpx1 := complex(1, 2)
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const1 := constant.MakeInt64(3)
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recursive1 := dstruct{}
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recursive1.x = &recursive1
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var iface5 interface{} = &recursive1
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var iface2fn1 interface{} = afunc1
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var iface2fn2 interface{} = afunc2
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var mapinf maptype = map[string]interface{}{}
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mapinf["inf"] = mapinf
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var bencharr [64]benchstruct
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var benchparr [64]*benchstruct
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var issue1578 Block
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mainMenu := Menu{
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{Name: "home", Route: "/", Active: 1},
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{Name: "About", Route: "/about", Active: 1},
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{Name: "Login", Route: "/login", Active: 1},
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}
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var aas = []a{{nil}}
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aas[0].aas = aas
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b := B{A: A{-314}, C: &C{"hello"}, a: A{42}, ptr: &A{1337}}
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b2 := B{A: A{42}, a: A{47}}
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var sd D
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ifacearr := []error{&astruct{}, nil}
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efacearr := []interface{}{&astruct{}, "test", nil}
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var mapanonstruct1 map[string]struct{}
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var anonstruct1 struct{ val constant.Value }
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var anonstruct2 struct{ i, j int }
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var anoniface1 interface {
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SomeFunction(struct{ val constant.Value })
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OtherFunction(i, j int)
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}
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var anonfunc func(a struct{ i int }, b interface{}, c struct{ val constant.Value })
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for i := range benchparr {
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benchparr[i] = &benchstruct{}
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}
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ni8 := int8(-5)
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ni16 := int16(-5)
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ni32 := int32(-5)
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ni64 := int64(-5)
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pinf := math.Inf(+1)
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ninf := math.Inf(-1)
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nan := math.NaN()
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var iface6 interface{}
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var ptrinf *interface{}
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iface6 = &ptrinf
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ptrinf = &iface6
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sliceinf := make([]interface{}, 1)
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sliceinf[0] = sliceinf
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zsvar := struct{}{}
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zsslice := make([]struct{}, 3)
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zsvmap := map[string]struct{}{"testkey": struct{}{}}
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var tm truncatedMap
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tm.v = []map[string]astruct{m1}
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var rettm = func() truncatedMap { return tm }
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emptyslice := []string{}
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emptymap := make(map[string]string)
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byteslice := []byte{116, 195, 168, 115, 116}
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runeslice := []rune{116, 232, 115, 116}
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bytearray := [5]byte{116, 195, 168, 115, 116}
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runearray := [4]rune{116, 232, 115, 116}
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longstr := "very long string 0123456789a0123456789b0123456789c0123456789d0123456789e0123456789f0123456789g012345678h90123456789i0123456789j0123456789"
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m5 := map[C]int{{longstr}: 1}
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m6 := C{s: longstr}
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var nilstruct *astruct = nil
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val := A{val: 1} // val vs val.val
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var as2 astruct
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s4 := []int{1, 2, 3, 4, 5, 6, 7, 8, 9, 0}
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var iface2map interface{} = map[string]interface{}{
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"a": map[string]interface{}{
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"1": map[string]interface{}{
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"x": 1,
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"y": 2,
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},
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},
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}
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ll := &List{0, &List{1, &List{2, &List{3, &List{4, nil}}}}}
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unread := (*int)(unsafe.Pointer(uintptr(12345)))
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w2 := &W2{W1{T{"T-inside-W1"}}, T{"T-inside-W2"}}
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w3 := &W3{&W1{T{"T-inside-W1"}}, T{"T-inside-W3"}}
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w4 := &W4{&W1{T{"T-inside-W1"}}}
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w5 := &W5{nil}
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w5.W5 = w5
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var amb1 = 1
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runtime.Breakpoint()
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for amb1 := 0; amb1 < 10; amb1++ {
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fmt.Println(amb1)
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}
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longarr := [100]int{}
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longslice := make([]int, 100, 100)
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runtime.Breakpoint()
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fmt.Println(i1, i2, i3, p1, pp1, amb1, s1, s3, a0, a1, p2, p3, s2, as1, str1, f1, fn1, fn2, nilslice, nilptr, ch1, chnil, m1, mnil, m2, m3, m4, m5, upnil, up1, i4, i5, i6, err1, err2, errnil, iface1, iface2, ifacenil, arr1, parr, cpx1, const1, iface3, iface4, recursive1, recursive1.x, iface5, iface2fn1, iface2fn2, bencharr, benchparr, mapinf, mainMenu, b, b2, sd, anonstruct1, anonstruct2, anoniface1, anonfunc, mapanonstruct1, ifacearr, efacearr, ni8, ni16, ni32, ni64, pinf, ninf, nan, zsvmap, zsslice, zsvar, tm, rettm, errtypednil, emptyslice, emptymap, byteslice, runeslice, bytearray, runearray, longstr, nilstruct, as2, as2.NonPointerRecieverMethod, s4, iface2map, issue1578, ll, unread, w2, w3, w4, w5, longarr, longslice, val, m6)
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}
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