
The godwarf package provides two ways to turn a dwarf.Entry into a godwarf.Tree: LoadTree and EntryToTree. The former doesn't handle children - it doesn't advance a Reader past them (in fact, it doesn't even know about a Reader). EntryToTree is only used for variables and formal param DIEs, which don't have children, and it would very likely be incorrect to use it for DIEs with children. This patch makes the function panic if the entry can have children.
264 lines
5.5 KiB
Go
264 lines
5.5 KiB
Go
package godwarf
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import (
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"debug/dwarf"
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"fmt"
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"sort"
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)
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// Entry represents a debug_info entry.
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// When calling Val, if the entry does not have the specified attribute, the
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// entry specified by DW_AT_abstract_origin will be searched recursively.
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type Entry interface {
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Val(dwarf.Attr) interface{}
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}
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type compositeEntry []*dwarf.Entry
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func (ce compositeEntry) Val(attr dwarf.Attr) interface{} {
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for _, e := range ce {
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if r := e.Val(attr); r != nil {
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return r
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}
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}
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return nil
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}
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// LoadAbstractOrigin loads the entry corresponding to the
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// DW_AT_abstract_origin of entry and returns a combination of entry and its
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// abstract origin.
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func LoadAbstractOrigin(entry *dwarf.Entry, aordr *dwarf.Reader) (Entry, dwarf.Offset) {
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ao, ok := entry.Val(dwarf.AttrAbstractOrigin).(dwarf.Offset)
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if !ok {
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return entry, entry.Offset
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}
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r := []*dwarf.Entry{entry}
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for {
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aordr.Seek(ao)
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e, _ := aordr.Next()
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if e == nil {
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break
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}
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r = append(r, e)
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ao, ok = e.Val(dwarf.AttrAbstractOrigin).(dwarf.Offset)
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if !ok {
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break
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}
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}
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return compositeEntry(r), entry.Offset
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}
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// Tree represents a tree of dwarf objects.
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type Tree struct {
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Entry
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typ Type
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Tag dwarf.Tag
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Offset dwarf.Offset
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Ranges [][2]uint64
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Children []*Tree
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}
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// LoadTree returns the tree of DIE rooted at offset 'off'.
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// Abstract origins are automatically loaded, if present.
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// DIE ranges are bubbled up automatically, if the child of a DIE covers a
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// range of addresses that is not covered by its parent LoadTree will fix
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// the parent entry.
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func LoadTree(off dwarf.Offset, dw *dwarf.Data, staticBase uint64) (*Tree, error) {
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rdr := dw.Reader()
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rdr.Seek(off)
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e, err := rdr.Next()
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if err != nil {
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return nil, err
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}
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r := entryToTreeInternal(e)
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r.Children, err = loadTreeChildren(e, rdr)
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if err != nil {
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return nil, err
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}
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err = r.resolveRanges(dw, staticBase)
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if err != nil {
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return nil, err
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}
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r.resolveAbstractEntries(rdr)
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return r, nil
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}
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// EntryToTree converts a single entry, without children, to a *Tree object.
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func EntryToTree(entry *dwarf.Entry) *Tree {
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if entry.Children {
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panic(fmt.Sprintf("EntryToTree called on entry with children; " +
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"LoadTree should have been used instead. entry: %+v", entry))
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}
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return entryToTreeInternal(entry)
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}
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func entryToTreeInternal(entry *dwarf.Entry) *Tree {
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return &Tree{Entry: entry, Offset: entry.Offset, Tag: entry.Tag}
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}
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func loadTreeChildren(e *dwarf.Entry, rdr *dwarf.Reader) ([]*Tree, error) {
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if !e.Children {
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return nil, nil
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}
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children := []*Tree{}
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for {
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e, err := rdr.Next()
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if err != nil {
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return nil, err
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}
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if e.Tag == 0 {
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break
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}
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child := entryToTreeInternal(e)
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child.Children, err = loadTreeChildren(e, rdr)
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if err != nil {
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return nil, err
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}
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children = append(children, child)
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}
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return children, nil
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}
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func (n *Tree) resolveRanges(dw *dwarf.Data, staticBase uint64) error {
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var err error
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n.Ranges, err = dw.Ranges(n.Entry.(*dwarf.Entry))
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if err != nil {
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return err
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}
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for i := range n.Ranges {
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n.Ranges[i][0] += staticBase
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n.Ranges[i][1] += staticBase
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}
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n.Ranges = normalizeRanges(n.Ranges)
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for _, child := range n.Children {
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err := child.resolveRanges(dw, staticBase)
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if err != nil {
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return err
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}
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n.Ranges = fuseRanges(n.Ranges, child.Ranges)
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}
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return nil
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}
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// normalizeRanges sorts rngs by starting point and fuses overlapping entries.
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func normalizeRanges(rngs [][2]uint64) [][2]uint64 {
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const (
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start = 0
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end = 1
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)
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if len(rngs) == 0 {
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return rngs
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}
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sort.Slice(rngs, func(i, j int) bool {
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return rngs[i][start] <= rngs[j][start]
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})
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// eliminate invalid entries
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out := rngs[:0]
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for i := range rngs {
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if rngs[i][start] < rngs[i][end] {
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out = append(out, rngs[i])
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}
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}
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rngs = out
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// fuse overlapping entries
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out = rngs[:1]
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for i := 1; i < len(rngs); i++ {
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cur := rngs[i]
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if cur[start] <= out[len(out)-1][end] {
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out[len(out)-1][end] = max(cur[end], out[len(out)-1][end])
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} else {
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out = append(out, cur)
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}
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}
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return out
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}
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func max(a, b uint64) uint64 {
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if a > b {
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return a
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}
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return b
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}
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// fuseRanges fuses rngs2 into rngs1, it's the equivalent of
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// normalizeRanges(append(rngs1, rngs2))
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// but more efficent.
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func fuseRanges(rngs1, rngs2 [][2]uint64) [][2]uint64 {
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if rangesContains(rngs1, rngs2) {
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return rngs1
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}
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return normalizeRanges(append(rngs1, rngs2...))
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}
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// rangesContains checks that rngs1 is a superset of rngs2.
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func rangesContains(rngs1, rngs2 [][2]uint64) bool {
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i, j := 0, 0
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for {
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if i >= len(rngs1) {
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return false
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}
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if j >= len(rngs2) {
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return true
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}
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if rangeContains(rngs1[i], rngs2[j]) {
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j++
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} else {
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i++
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}
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}
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}
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// rangeContains checks that a contains b.
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func rangeContains(a, b [2]uint64) bool {
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return a[0] <= b[0] && a[1] >= b[1]
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}
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func (n *Tree) resolveAbstractEntries(rdr *dwarf.Reader) {
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n.Entry, n.Offset = LoadAbstractOrigin(n.Entry.(*dwarf.Entry), rdr)
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for _, child := range n.Children {
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child.resolveAbstractEntries(rdr)
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}
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}
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// ContainsPC returns true if the ranges of this DIE contains PC.
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func (n *Tree) ContainsPC(pc uint64) bool {
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for _, rng := range n.Ranges {
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if rng[0] > pc {
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return false
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}
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if rng[0] <= pc && pc < rng[1] {
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return true
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}
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}
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return false
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}
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func (n *Tree) Type(dw *dwarf.Data, index int, typeCache map[dwarf.Offset]Type) (Type, error) {
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if n.typ == nil {
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offset, ok := n.Val(dwarf.AttrType).(dwarf.Offset)
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if !ok {
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return nil, fmt.Errorf("malformed variable DIE (offset)")
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}
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var err error
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n.typ, err = ReadType(dw, index, offset, typeCache)
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if err != nil {
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return nil, err
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}
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}
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return n.typ, nil
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}
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