delve/vendor/github.com/spf13/pflag/bool.go
Hyang-Ah Hana Kim 5bd46f34be vendor: update vendored packages (#791)
* pkg/proc: use golang.org/x/arch/x86/x86asm

instead of rsc.io/x86/x86asm

* pkg/dwarf: migrate to github.com/pkg/profile

from github.com/davecheney/profile

* scripts: keep script go files from being considered for the build

scripts/gen-*.go files are scripts for generating documentation
files and don't follow the typical Go package layout. Expected
usage is like

   go run scripts/gen-cli-docs.go

* vendor: update vendored packages

There were many changes in delve, and go tool chains since last
vendored package update. I just rerun godpes from scratch.

$ rm vendor/*
$ rm Godeps/Godeps.json
$ go list ./... | grep -v /vendor/ | grep -v /scripts/ | go get -u -t
$ go get -u github.com/mattn/go-colorable
$ go get -u github.com/mattn/go-isatty
$ go list ./... | grep -v /vendor/ | grep -v /scripts/ | godeps save
2017-04-17 14:13:00 -07:00

95 lines
3.0 KiB
Go

package pflag
import "strconv"
// optional interface to indicate boolean flags that can be
// supplied without "=value" text
type boolFlag interface {
Value
IsBoolFlag() bool
}
// -- bool Value
type boolValue bool
func newBoolValue(val bool, p *bool) *boolValue {
*p = val
return (*boolValue)(p)
}
func (b *boolValue) Set(s string) error {
v, err := strconv.ParseBool(s)
*b = boolValue(v)
return err
}
func (b *boolValue) Type() string {
return "bool"
}
func (b *boolValue) String() string { return strconv.FormatBool(bool(*b)) }
func (b *boolValue) IsBoolFlag() bool { return true }
func boolConv(sval string) (interface{}, error) {
return strconv.ParseBool(sval)
}
// GetBool return the bool value of a flag with the given name
func (f *FlagSet) GetBool(name string) (bool, error) {
val, err := f.getFlagType(name, "bool", boolConv)
if err != nil {
return false, err
}
return val.(bool), nil
}
// BoolVar defines a bool flag with specified name, default value, and usage string.
// The argument p points to a bool variable in which to store the value of the flag.
func (f *FlagSet) BoolVar(p *bool, name string, value bool, usage string) {
f.BoolVarP(p, name, "", value, usage)
}
// BoolVarP is like BoolVar, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) BoolVarP(p *bool, name, shorthand string, value bool, usage string) {
flag := f.VarPF(newBoolValue(value, p), name, shorthand, usage)
flag.NoOptDefVal = "true"
}
// BoolVar defines a bool flag with specified name, default value, and usage string.
// The argument p points to a bool variable in which to store the value of the flag.
func BoolVar(p *bool, name string, value bool, usage string) {
BoolVarP(p, name, "", value, usage)
}
// BoolVarP is like BoolVar, but accepts a shorthand letter that can be used after a single dash.
func BoolVarP(p *bool, name, shorthand string, value bool, usage string) {
flag := CommandLine.VarPF(newBoolValue(value, p), name, shorthand, usage)
flag.NoOptDefVal = "true"
}
// Bool defines a bool flag with specified name, default value, and usage string.
// The return value is the address of a bool variable that stores the value of the flag.
func (f *FlagSet) Bool(name string, value bool, usage string) *bool {
return f.BoolP(name, "", value, usage)
}
// BoolP is like Bool, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) BoolP(name, shorthand string, value bool, usage string) *bool {
p := new(bool)
f.BoolVarP(p, name, shorthand, value, usage)
return p
}
// Bool defines a bool flag with specified name, default value, and usage string.
// The return value is the address of a bool variable that stores the value of the flag.
func Bool(name string, value bool, usage string) *bool {
return BoolP(name, "", value, usage)
}
// BoolP is like Bool, but accepts a shorthand letter that can be used after a single dash.
func BoolP(name, shorthand string, value bool, usage string) *bool {
b := CommandLine.BoolP(name, shorthand, value, usage)
return b
}